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Rick1138
11-29-2002, 12:27 AM
I was wondering if anyone knew of any documents that discussed the OpenGL RGB color model in depth,specifically I am looking for information on how the surfaces of constant value and constant saturation are defined.I am looking for something simliar to this:

<a href="http://gimp-savvy.com/BOOK/index.html?node52.html" target="_blank">http://gimp-savvy.com/BOOK/index.html?node52.html</a>


that discusses how the RGB color space in GIMP is defined.I would like something that discusses OpenGL instead.Any information would be appreciated.

[ 11-29-2002: Message edited by: Rick1138 ]</p>

rrabu
11-29-2002, 01:31 PM
OpenGL uses the same RGB color model as the one defined in your link. As I understand it, there is only one RGB color model.

Rick1138
11-29-2002, 08:51 PM
Thanks,that's what I suspect,I just need some confirmation in OpnGL docs.