COLLADA elements in OS X UI?

Posted:
in macOS edited January 2014
Reading of COLLADAs introduction into Snow Leopard (http://loewald.com/blog/?p=1308) is it possible then to actually put 3D models inside apps as a part of the UI? So I could have a chair lets say as a button, just as an example.



Or are we just talking about QuickLook?

Comments

  • Reply 1 of 4
    MarvinMarvin Posts: 15,324moderator
    Quote:
    Originally Posted by Horrunmio View Post


    So I could have a chair lets say as a button



    If it sounds too ridiculous to be true...



    Quote:
    Originally Posted by Horrunmio View Post


    Or are we just talking about QuickLook?



    Preview and QuickLook - you need a 3D rendering context to rasterise the graphics. Pretty cool development nonetheless.
  • Reply 2 of 4
    All I am concerned with is the ability to use COLLADA (.dae) files within the UI of OS X, okay so I'm not going to use a chair as a button, perhaps as an object. I would like to know, as in QuickLook, if it is possible to say manipulate (i.e. rotate) the 3D Object that is a part of the UI, as if it were a logo of a company lets say (yes, I know it's not the done thing).



    How compatible is the .dae format with OS X's programming tools?





    Thanks.
  • Reply 3 of 4
    MarvinMarvin Posts: 15,324moderator
    Quote:
    Originally Posted by Horrunmio View Post


    All I am concerned with is the ability to use COLLADA (.dae) files within the UI of OS X



    It will work inside a Quartz Composer view so you'd create a .qtz file with controls linked to the .dae and load that in a QCView context. So if you had for example, a 3D company logo, you could have an app UI with it at the top that could be manipulated.



    Something like this:



    http://www.youtube.com/watch?v=uow6ozpdt9c
  • Reply 4 of 4
    Quote:
    Originally Posted by Marvin View Post


    It will work inside a Quartz Composer view so you'd create a .qtz file with controls linked to the .dae and load that in a QCView context. So if you had for example, a 3D company logo, you could have an app UI with it at the top that could be manipulated.



    Something like this:



    http://www.youtube.com/watch?v=uow6ozpdt9c





    Ah, very good, thanks for that. It seems a little special in its own box, I wanted it to be seamless, however that was then, it's probably better now. I like the interaction, because that's what I wanted, not for a logo but as an active object.



    Very useful, thanks!
Sign In or Register to comment.