Apple exploring photo-generated digital avatars for iOS Game Center

Posted:
in iPhone edited January 2014
Apple has shown continued interest in creating digital avatars for its Game Center networking service for iOS, with a pair of new patents related to automatically generating an avatar and also updating their online status.



One of the new patent applications published this week by the U.S. Patent and Trademark Office, dubbed "Automatic Avatar Creation," describes a 3D character that can be automatically generated from a picture or video frame. The application, discovered by AppleInsider, describes a system that would create a digital, cartoony version of a person based on their picture.



Once an avatar has been automatically generated, the users can further customize their digital character in an editing environment. Once completed, this character could be used for gaming, social networking and video conferencing.



The most prominent example provided by Apple in the application is using the avatar to represent a person in an online gaming environment. Apple's Game Center social network, which allows users to friend one another, track achievements in games and challenge each other to online match-ups, would be the most obvious implementation.



Digital avatars have become a common aspect of gaming platforms in recent years, popularized by the Nintendo Wii and its customizable "Mii" characters. Nintendo was soon followed by Microsoft, which added cartoon-style avatars to its Xbox 360 interface, and Sony, which took a more realistic approach for characters in its PlayStation Home service.



Apple's application describes a system that would analyze a photograph and assign a value to different aspects of a person's face. The categories, which are ranked in "fitness values," include eyebrows, eyes and glasses, nose, mouth, hair, beard and chin.



"Once the fitness values for the facial elements are computed, an overall fitness of the genome can be computed as a function of the individual facial element fitness values," the application reads.



Among those credited for the proposed invention is Bertrand Serlet, the former senior vice president of software engineering at Apple. Others credited are Ale Tremain Nelson, Cedric Bray, Thomas Goossens, Merwe Rudolph Van Der, and Richard E. Crandall. The application was first filed in June of 2010.







A second application was also published this week by the USPTO related to digital avatars for Game Center. Entitled "Avatars Reflecting User States," it describes different ways that an avatar can be modified to represent a user's current mood or status.



An avatar could be customized by its owner with a "trigger event," which could include user-entered textual data or emoticons. It could even change a user's status based on data on the phone; for example, when it is someone's birthday, their avatar might be shown with a background showing balloons and fireworks.



Users could customize their avatar's mood settings to quickly change them. A few examples include dressing a character in red clothes when their mood is set to "angry," while dressing in white when the mood is described as "calm."



The user state could affect more than the character's appearance and clothes, and could also include "presentation themes." For example, if a user indicates they are "happy," cheerful music could be played, while a "sad" avatar would be accompanied by melancholic music, and "bored" could be accompanied by a snoring sound.



The proposed invention is credited to Goossens, who appeared on the previous filing, as well as Laurent Baumann and Geoff Stahl. It was also filed in June of 2010.







Apple's latest pair of applications are not the first time the company has shown interest in avatars for Game Center. Back in October, AppleInsider revealed the company's interest in creating cartoon characters for game players on iOS devices, much like Nintendo's Miis.



The applications published in October described an interface in which users could create custom, cartoon-style avatar characters in Game Center. In those examples, users would start with a blank canvas and choose basic features like hair, a nose eyes and a mouth to create their character. Accessories like hats or glasses could also be added.



But this week's latest applications are all about simplifying that process, and automating the creation of a character as well as updating its status.

Comments

  • Reply 1 of 11
    Anyone know how to change it so that the Game Center friends list always displays nicknames rather than real names? Most of the people on my list are from a forum I frequent and I don't them by real name but by their nicknames so I can't tell who is who...
  • Reply 2 of 11
    How about you make game center a place where you can have all your saved games? Have to restore your phone and don't want to restore from backup? You will lose all your saved games unless you know how to manually back up those files. Gamecenter would be perfect to restore those settings.
  • Reply 3 of 11
    MacProMacPro Posts: 19,727member
    I knew that pic of Brad Pitt I have would come in handy!
  • Reply 4 of 11
    Quote:
    Originally Posted by digitalclips View Post


    I knew that pic of Brad Pitt I have would come in handy!



    No fair I had dibs on Brad. DIBS!!
  • Reply 5 of 11
    Umm, the Nintendo 3DS has had this feature since launched, and announced it more than a year ago:



    http://www.youtube.com/watch?v=sAGxzMqBcgk
  • Reply 6 of 11
    Quote:
    Originally Posted by redbarchetta View Post


    Umm, the Nintendo 3DS has had this feature since launched, and announced it more than a year ago:



    http://www.youtube.com/watch?v=sAGxzMqBcgk



    That looks pretty cool. It makes me wonder if Nintendo applied for a patent already and how similar is Apple's patent.
  • Reply 7 of 11
    MacProMacPro Posts: 19,727member
    Quote:
    Originally Posted by Mister Snitch View Post


    No fair I had dibs on Brad. DIBS!!



    There's always Angelina ....
  • Reply 8 of 11
    Quote:
    Originally Posted by redbarchetta View Post


    Umm, the Nintendo 3DS has had this feature since launched, and announced it more than a year ago:



    http://www.youtube.com/watch?v=sAGxzMqBcgk



    Most Game Center features did exist somewhere else first, with a far superior implementation.



    For the most part Game Center as it stands today is a pathetic little iOS appendage.



    I can't believe it still has all the faux felt and woodgrain. When I think of a gaming I think excitement, immersion and fun. The look of Game Center makes me want to crack out the cigars and brandy.



    I can't help but think the wonderful success of gaming on iOS caught Steve "HTML5 apps are good enough" Jobs totally by surprise. I guess the evolution of Game Center over the coming years will show us if the blame for Game Center can be placed at Jobs' feet or if it's something that simply isn't in Apple's DNA.
  • Reply 9 of 11
    dunksdunks Posts: 1,254member
    Quote:
    Originally Posted by redbarchetta View Post


    Umm, the Nintendo 3DS has had this feature since launched, and announced it more than a year ago:



    http://www.youtube.com/watch?v=sAGxzMqBcgk



    My thoughts exactly. This is probably a defensive patent but there is prior art written all over this.
  • Reply 10 of 11
    dunksdunks Posts: 1,254member
    Quote:
    Originally Posted by Firefly7475 View Post


    I can't believe it still has all the faux felt and woodgrain. When I think of a gaming I think excitement, immersion and fun. The look of Game Center makes me want to crack out the cigars and brandy.



    I like the felt, chalk and wood grain. It reminds me of the pool table racecourses from micro machines.
  • Reply 11 of 11
    I think the Kinect has somethg like dis.
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