Cinema4D Version 8 announced

Posted:
in Mac Software edited January 2014
<a href="http://maxon.net/pages/products/c4d/r8/c4dr8_studio_bundle_e.html"; target="_blank">Studio Bundle</a>









Any 3D'er want to comment. I like the competitiveness of this market. Hopefully as Accelerated Cards and faster computers increase...they'll sell more software.
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Comments

  • Reply 1 of 36
    leonisleonis Posts: 3,427member
    I can tell you that this version fu*king finally supports hardware acceleration in the editor!



    Beta Cinembench 2002 shows that the OpenGL score is up to 5x faster than before!



    Example in version 7 or lower the OpenGL score on a 1.2 GHz Athlon (with GeForce 2MX) was around 15.2CB but in version 8 it is around 70CB!!!!! :eek: :eek:



    Also....in the editor....if also now only displays the things on screen. Those that are covered will not be calculated....therefore, faster screen redraw.



    Rendering.....it claims to be faster but I really have to see it in person.





    However....I am bummed with their upgrade policy. The good price is only available to the R 7 users. To R6.3 user like me the upgrade cost is almost DOUBLE :eek:



    [ 07-24-2002: Message edited by: Leonis ]</p>
  • Reply 2 of 36
    daveleedavelee Posts: 245member
    Maxon has an AWESOME educational purchasing plan.



    This has me fired up. Just waiting to see what it will be like in the autumn.
  • Reply 3 of 36
    leonisleonis Posts: 3,427member




    [ 07-25-2002: Message edited by: Leonis ]</p>
  • Reply 4 of 36
    hmurchisonhmurchison Posts: 12,425member
    Leonis if you upgrade will you try the Network Rendering features. I'm curious to know how that works.



    DaveLee- What's the EDU pricing on C4D? Are you buying?



    Ahh the 3D Wars heat up. I have too many interests and not enough time <img src="graemlins/hmmm.gif" border="0" alt="[Hmmm]" />
  • Reply 5 of 36
    leonisleonis Posts: 3,427member
    [quote]Originally posted by hmurchison:

    <strong>Leonis if you upgrade will you try the Network Rendering features. I'm curious to know how that works.



    What's the EDU pricing on C4D? Are you buying? </strong><hr></blockquote>





    I have been running the NET rendering for a while. Though I don't use it THAT much but it's very handy. I can turn on both my SlowSilver (tm) and the Athlon PC to do the rendering while I am on bed. With two identical machines the speed increase is roughly 80%-85%. That 10% penalty is from the rapid data transfer in the network. You need to have at least a 100BT SWITCH (not hub) to hook up all the machines.



    But there is a limitation in NET. It doesn't split the same frame into multiple machines. That means one frame rendering per machine. If you are only rendering a very high res one frame still image NET is totally useless. That's why I said I don't use it that much. I do stills way more than animation (percentage is 80 to 20)



    As for the edu price. You wont' believe it. The regular version of XL 7 sells for $1700 US while the EXACT SAME thing sells for $300 in university or other edu outlet :eek: :eek:



    [ 07-24-2002: Message edited by: Leonis ]</p>
  • Reply 6 of 36
    leonisleonis Posts: 3,427member
    UPDATE:



    Got some more details from reseller



    1) The education version of Cinema R8 will be the standalone one. NOT THE XL BUNDLE OR STUDIO BUNDLE. If you want the bundle you will have to pay full.



    2) That "buying XL 7 now and get free upgrade to R8" thing does NOT apply to academic and Adobe Promo
  • Reply 7 of 36
    [quote]Originally posted by Leonis:

    <strong>1) The education version of Cinema R8 will be the standalone one. NOT THE XL BUNDLE OR STUDIO BUNDLE. If you want the bundle you will have to pay full.</strong><hr></blockquote>Man, I was SO ready to whip out my credit card before you mentioned that.



    *sigh*



    Well, I'll wait a while longer before giving it any more thought, I suppose.
  • Reply 8 of 36
    leonisleonis Posts: 3,427member
    Brad. Actually. You can buy the standard alone academic version.



    Then later buy the extra module (they are basically plug ins) that you need.



    I don't think you really need MOCCA, PyroCluster, Think Particle, NET.....etc etc....



    But yeah...after you buy these modules the total cost is still pretty high



    [ 07-25-2002: Message edited by: Leonis ]</p>
  • Reply 9 of 36
    daveleedavelee Posts: 245member
    Pyrocluster would have been nice.



    But yeah, Leonis you are correct in that the new version of r8 seems to include everything that the current XL 7 does.



    The bundle would have been good though.
  • Reply 10 of 36
    leonisleonis Posts: 3,427member
    [quote]Originally posted by DaveLee:

    <strong>Pyrocluster would have been nice.



    But yeah, Leonis you are correct in that the new version of r8 seems to include everything that the current XL 7 does.



    The bundle would have been good though. </strong><hr></blockquote>



    The stand alone R8 does NOT have Global Illumination and NET....which the XL 7 had. But unless you are doing heavy stuff, those aren't necessary
  • Reply 11 of 36
    daveleedavelee Posts: 245member
    Yes.



    But it always feels good to get a bargain!



    (And you are right - it is still a good deal if you don't need the extras, although I think that caustics should have been included.)



    [Where did you get the information about what is and isn't included?

    And where is the pricing information for each of the modules?]



    [ 07-25-2002: Message edited by: DaveLee ]



    [ 07-25-2002: Message edited by: DaveLee ]</p>
  • Reply 12 of 36
    leonisleonis Posts: 3,427member
    [quote]Originally posted by DaveLee:

    <strong>



    1)Where did you get the information about what is and isn't included?



    2)And where is the pricing information for each of the modules?]



    </strong><hr></blockquote>



    1) From reseller ****But**** they told me the detail regarding the academic offer is still pretty sketchy. To get info about what exactly those modules do you will have to check out <a href="http://www.maxon.net"; target="_blank">www.maxon.net</a>



    2) No available yet...if you go to <a href="http://www.postforum.com/forums/list.php?f=6"; target="_blank">http://www.postforum.com/forums/list.php?f=6</a>;

    you will see thousands of people asking these questions



    [ 07-25-2002: Message edited by: Leonis ]</p>
  • Reply 13 of 36
    daveleedavelee Posts: 245member
    I spoke to Maxon directly.



    They say that there are no details regarding the student offer yet, but they say there is no reason to believe that the student version will not be based on XL as previous versions.
  • Reply 14 of 36
    leonisleonis Posts: 3,427member
    [quote]Originally posted by DaveLee:

    <strong>I spoke to Maxon directly.



    They say that there are no details regarding the student offer yet, but they say there is no reason to believe that the student version will not be based on XL as previous versions.</strong><hr></blockquote>



    Really? If so THAT is a good news.



    But what I heard from both Maxon and the resellers are totally different to what you heard. Maybe we were talking to different people
  • Reply 15 of 36
    marcukmarcuk Posts: 4,442member
    Leonis,



    you really need to spend the money IF you think that v8 is a worthwhile tool in your armoury. I disagree that you don't need things like Pyrocluster or thinking particles. These things are great at making fantasy like special FX, which I gather is what your comic thing is all bout.



    Besides, what if a client askes you for something that needs this type of FX. You need the tools or you bum the job.



    Its not the case of V8 might cost me $1000, its wether spending $1000 will return a profit of $3000 through extra capabilities your tools allow.



    Besides, havn't you heard that chicks just love guys that spend money!!!!! personally i just tell 'them' to **** off
  • Reply 16 of 36
    lemon bon bonlemon bon bon Posts: 2,383member
    I've watched admiringly how Maxxon has crept up the 3D ladder.



    According to the 3D industry report 'news item' on their site...they're apparently no.3 amongst 3D makers now?



    I find that surprising! Up from 19 a couple of years ago?



    The report didn't say who was No. 1, 2?



    Is is Max followed by Lightwave? Then Cinema 4d then Maya?



    Personally, I haven't used 4D extensively just played with a demo version. But the capabilities Maxxon have kept adding have made it very competitive. And the speed is impressive too.



    Personally, I plumped for Lightwave. Got version 7.5.



    Reason? The renderer. Modelling is nice. Loads of the massive support on net re: tutorials and plug ins. You can most of what you want.



    Maxxon's body paint is available for LW 7 etc. Thought about buying that...real time ray trace paint...wow. But I've plumped for the intuitive and sculptic z-Brush for now...with upgrade to 1.5 and x versions to follow.



    From nowhere Cinema 4D is starting to make one two big guys sweat on price/bang for buck.



    They've always had a fairly supportive Mac policy.



    They, with Newtek were out there on 'X' first.



    Lemon Bon Bon
  • Reply 17 of 36
    leonisleonis Posts: 3,427member
    Cinema ranked No.3. 3D MAX is no. 1 and LW is no. 2



    Marc. Know what? I actually am going to upgrade to the FULL XL8 bundle. Yeah it costs $790US.....but like what you said. Later in my comic story PLUS some "potential" projects sometime next year will require those tools. I can have "plenty" of time to get used to those tools before they come to start. Also I will be having $40,000 of grant coming in September. Just in time



    I also need to upgrade my Poser pretty soon. I hate doing characters. This is a huge time saver.



    [ 07-28-2002: Message edited by: Leonis ]</p>
  • Reply 18 of 36
    lemon bon bonlemon bon bon Posts: 2,383member
    "Cinema ranked No.3. 3D MAX is no. 1 and LW is no. 2"



    Cheers. I suspected as much...



    "Also I will be having $40,000 of grant coming in September. Just in time"







    :eek:



    O-KAYyyyyyyy.... :eek:





    Hmmm...





    Well, 3D apps...they're kinda complicated from where I sit. When I was at 3D college they said...with several thousand functions/buttons etc to learn...it's a good idea to find one you like and stick with it...



    Have you always stuck with Cinema 4D Leonis?



    The interface looks clear enough. Haven't had a real look at it myself...



    I tried a few eg Truespace...Raydream...got Edu Max version...Xsi...(trained in that at college...hated it...with a passion...)



    Got Lightwave for a great price...thought...if there's one app' I want to nail my flag to...it was that one... But I did read up on Cinema.



    It looks to be excellent value and even more so with version 8. Really chasing down the big guys in the last few years...



    Lemon Bon Bon
  • Reply 19 of 36
    buonrottobuonrotto Posts: 6,368member
    I must be the only person on Earth who hates the 3D MAX/Lightwave/Cinema 4D interface. Cinema 4D does double damage by throwing a Windows interface all into one Mac "parent" window though, right down to the menubar (a total waste of screen real estate).



    All of them also have very poor control over the actual measurements of the objects and are a pain in the ass to change the measurements. This is coming from an architecture point of view though. I want absolute control over dimensions, especially relative to other edges, not a center of gravity. They can all do that, just not well.



    [ 07-28-2002: Message edited by: BuonRotto ]</p>
  • Reply 20 of 36
    leonisleonis Posts: 3,427member
    The "history" about the my use of 3D apps is very extreme.



    First back to 1998 I started touching Infini-D 3.5 and RayDream 4. But hell. Slow and buggy. Especially when running on a Performa 5200. Can you imagine that? :eek: <img src="graemlins/surprised.gif" border="0" alt="[Surprised]" /> :eek:



    Then went to new media school. 3D was part of the program. Used 3D MAX 1.2. But I hated that app with passion (platform loyalty or stupidity didn't imply, just to emphasis)



    Then later.....went back to use RayDream 4 for a few months (got the upgrade for free legally).....and finally couldn't stand the slow speed.



    Then at the spring of 1999 I tried Cararra. Speed is much faster but I still couldn't stand the "model in one space and animation in other space" philosphy. Ditched it. But I didsn't pay for that so it wasn't hard for me



    Then later in fall 1999. Tried Pixels 4. It gave me some pretty good time in the first 3 months. But later I realized the renderer sucks so much and very buggy like hell. Ditched that! That $400 CDN I spent went to the toilet But fortunately I got 100% tax deduction out from it...



    About a month before I decided to ditched Pixels I got a chance to play with Cinema 4D XL 6.1. Got it from the net. Then later find it extremely user friendly. And rendering is FAST, FAST, FAST!!!!! Then two months later. Make a decision....BOUGHT IT.....with my student ID (I was still @ night school at that time)



    Now using XL 7 (which is lent from my friend, my licence is still 6.3)........better than the older version but the editor is still VERY SLOW compare to Lightwave and Maya (I was learning both apps at the same time in summer 2000).



    But to me. I would still prefer Cinema on top of LW or Maya. Reason is that Cinema is a lot easier for me to use. I even assign the ADOBE style keyboard hotkeys to Cinema. But the only problem is still the editor's speed.



    Now R8 comes with hardware accleration finally I think it's time to upgrade my Xl 6.3 to R8 XL.



    I guess I should start doing some fancy f/x and character animations I really suck on these to categories



    [ 07-28-2002: Message edited by: Leonis ]</p>
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