Quartz 2D Acceleration in the future?

Posted:
in macOS edited January 2014
I just stumbled upon the following in the updated Mac OS X SystemOverview.pdf document:

[quote]

2D graphics

acceleration

Supports two-dimensional graphics acceleration, improving

what is currently available in QuickDraw. (Acceleration is

currently limited to system software and Classic applications;

other applications must draw into backing store in DRAM.)

[/quartz]



If this ever happens then Apple would finally have closed the last performance gap that still separates OS X from OS 9: 2D graphics acceleration.

Before you ask, Quartz Extreme does not do that: it only accelerates compositing once each window has been drawn by its respective owning application.

Comments

  • Reply 1 of 3
    keshkesh Posts: 621member
    It's called Quartz Extreme.



    Yeah, it's only for the compositing, but the text you quoted was rather vague on that part. I think it's still referring to QE.



    [ 09-22-2002: Message edited by: Kesh ]</p>
  • Reply 2 of 3
    airslufairsluf Posts: 1,861member
  • Reply 3 of 3
    pbpb Posts: 4,255member
    [quote]Originally posted by Kesh:

    <strong>It's called Quartz Extreme.



    Yeah, it's only for the compositing, but the text you quoted was rather vague on that part. I think it's still referring to QE.



    [ 09-22-2002: Message edited by: Kesh ]</strong><hr></blockquote>



    <a href="http://www.macsonly.com"; target="_blank">Macsonly</a> has today an analysis on their experience with 2d acceleration and QE in MacOS X. Very interesting!
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