or Connect
New Posts  All Forums:

Posts by VL-Tone

This whole Gorilla branding theme reminds me of this :  
 Speaking for myself, I made the jump from an iPhone 4S to a 6. My reasons for getting a 6 instead of a 5S : - Not much more expensive, $100 is nothing compared to the real cost hidden in the 2 years contract, which would be the same for a 5S.- Better camera than the 5S, very fast auto-focus. 240 FPS slowmo.- NFC. Not in Canada right now but I look forward to getting it. I love paying with NFC.- I LOVE the design/form factor, antenna bands and all, and loved it even since...
Inkjet printers are a scam and a great example that human kind has to suffer outdated technology to sustain more profitable models for some  companies that happen to control specific markets. (see: electric cars...) Laser printer technology is cheap enough these days that they should stop making and selling inkjet printers, but since companies are making tons of money from selling inkjet ink cartridges, they keep this obsolete technology alive.
 Ok I get what you mean now. 1) The difference between 396 and 401 PPI is very small. The screen (and UI elements) would be 98.7% the size of the current iPads. I don't see how it could be a problem. Developers wouldn't have to take this into account and Apple is redesigning the casing anyway.  2) You may be right that they will stick to 264 PPI, and I would personally prefer it since it would be an overkill I think. I'm just puzzled by the need for a A8X chip in the Air 2.
 Not sure what you mean by "changing the size of the elements"? And I don't see how it would be deviating from their point system, which exist precisely so they don't have to change the point size of elements if they increase the screen density. If Apple goes with 3x at 396/401 PPI on the iPad air 2 , a 40 points button will still appear the same size on the display. It would be essentially the same thing as the original 1x->2x transition, as the resolution and density...
 Ehm I didn't post that. The username on the quote in your post is wrong. Bug? Edit: Could you please fix your post, I don't want to be attributed something I didn't write. Thanks! :)
 The way you capitalized WALL•Eworld made me think it was a reference to that movie. I did know that there was a Wally World, but couldn't quite remember where I'd seen it (even though I actually watched National Lampoon's Vacation recently).
 You mean Buy 'n' Large. :)
 Hey thanks! I kind of suspected that you made a mistake in your post, but I thought it was a good opportunity to explain how iOS (and especially the 6 plus) deals with screen resolution and density (not just to you) since a lot of people seem confused about it. You're right that some double scaling can happen with 1080P video, but I'm pretty sure the first upscaling phase is also done in hardware. Remember that other iOS devices that don't have 1080P screen also have to...
 Not sure where you get that double scaling thing (software downscaling??). On the iPhone 6 plus, the UI is rendered natively on a 2208x1242 canvas like it would on a 2208x1242 iOS device, nothing fancy here. The whole thing is then hardware downscaled to 1920x1080 by the A8 chip. The reason why Apple did this on the 6 plus is that to keep standard UI elements the same size as previous iPhones, as the density needed to get native pixel perfect 3x was 489 PPI. Since they...
New Posts  All Forums: