or Connect
New Posts  All Forums:

Posts by d4NjvRzf

 Arstechnica noted that the interface felt a bit laggier in general: "The problem comes when you begin rendering 3D images—there's going to be some overhead involved in pushing those extra pixels. Occasionally you'll catch animations jerking or dropping frames in a way that doesn't happen on the iPhone 6 or iPhone 5S. Safari's tab-loading animation is one spot where the hiccup is regularly noticeable, though you can occasionally catch it just by zooming in and out of apps...
Regardless of whether you hear about it, Google would feel the effects on its pocketbook because, as is standard for enterprise cloud providers, it backs the reliability of its services by SLAs with all of its Apps customers.
Maybe because there isn't a single premium Android phone that is 4 inches.
It wasn't that long ago that Apple hawked 4 inches as "just right" and "a 4 inch display designed the right way: it's bigger, but it's the same width as the iPhone 4s....so it's just as easy to type with one hand." (https://web.archive.org/web/20121228171616/https://www.apple.com/iphone/features/) Were they aiming to please mainly the "grand minority" back then, or did users just suddenly start to prefer 4.7+ inch displays after the iPhone 5 but not before?
 ARM has chosen to make most of the new hardware instructions of ARMv8 available only to 64-bit apps. 32-bit apps run essentially in an ARMv7 compatibility mode, sort of like  if Intel's Core 2 Duo CPUs (Intel's first mainstream x86-64 design) were to execute x86 apps in a "Pentium 4" subsystem, or if Intel were to make its AES-NI instructions only available to programs compiled for x86-64. 32-bit and 64-bit apps do not enjoy an equal footing on ARMv8 like they essentially...
You mean something like5S = $4506 = $5506+=$650... Those are the actual prices of the devices. The figures you give are merely downpayments quoted by some carriers for twenty-four month financing plans as part of a two-year contract. 
Besides FaceTime for calling other iDevice users, you can already use various VOIP apps to give your iPad the functions of a traditional phone. For example Hangouts lets you place calls and send texts to telephone numbers, and if you also have a google voice number, you can receive calls and texts to that number on any device using the app (or on your computer using your browser).
Is it accurate to say that device encryption on iOS 8 now works like OS X FileVault, where the encryption key is derived entirely from the user's input? The article seems to suggest that Apple was previously able to grant device access to law enforcement without brute-forcing the user's password. How was the key derived in previous versions of iOS?
And in either of those scenarios, not only do you limit what the third party can access but you can revoke their access completely at any time.
 Voice calling isn't exactly bandwidth heavy.
New Posts  All Forums: