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Posts by Marvin

Mosts titles do seem to run at 1080p:http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_FrameratesI don't think the resolution is as important as the in-game effects and framerate. 1080p is just sharper.
Not exactly, it's different from before because of how many updates there are, it hasn't been cracked to the extent it was before with a one-off version with very few updates between major releases and you can't use any online services or publishing tools. Articles like that play up to the crowd that pirates software. It's a way of saying 'look the DRM doesn't work so why not just take it out?'. This issue with the server going down is the same. People would urge Adobe to...
Oh yeah, in that case a console is better value for gaming given that you also don't have to source parts, build it, install the OS etc.
It's the same in iOS 7:http://www.solveyourtech.com/turn-siri-ios-7-iphone-5/
Someone tested a sub-$500 PC against the consoles:There doesn't seem to be much difference between them all (if they are locked to certain framerates, that's not necessarily their hardware limit) so building a PC would be a decent option if the games you wanted were available. You also have to get and install an OS and a controller and the PS4 is $399.Sony's and Microsoft's strategy seems to be working out ok for them sales-wise. Perhaps they could have put in faster...
That's because they don't seem to understand that the standalone products use an online license too:http://helpx.adobe.com/x-productkb/policy-pricing/creative-suite-2-activation-end-life.htmlhttps://forums.adobe.com/thread/1195856https://forums.adobe.com/message/3954593Enforcing it mildly helped people to pirate their software.It sucks when any online service goes down, whether it's your email server, iCloud, whatever and a big service should make sure it goes down as...
Siri learns from past conversations. To reset this, turn Siri off and on: http://www.wikihow.com/Disable-Siri-on-an-iPhone-4S
It doesn't help when big developers try to cash in on it too: I can understand it from small indie developers but when you have over $200m/year in revenue and 800 members of staff, there's no excuse. You can see the motivation with the coins for save points isn't to make a great game, it's to keep people paying.
It wouldn't change the usage for everyone, it would just be an optional extra. If you never used it, you'd just use the iPad as normal. It wouldn't make sense on the iPhone just like the iPad's extra toolbars and columns don't.An alternative option could have been a picture in picture view (say 1/4 size for pixel scaling) enabled using a corner swipe and it can toggle between main and popup views by tapping but overlapping content is too limiting.Another possibility is...
It's the same model, they all have two GPUs. If you never used the dedicated GPU much, it might not fail because it would be using the HD 3000 most of the time. The 6750M only gets used for certain GPU-accelerated tasks.
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