Quote:
Originally Posted by d0gc0w
Interesting that you say Lion barely does. I have been running Lion on a mid-2009 MacBook Air for a while now and it runs fantastic on that 2 GB of RAM. Also for the...
Of course AI wouldn't post this part though
http://gizmodo.com/5929630/proof-that-the-iphone-4-could-have-perfectly-been-a-sony-product-back-in-the-80s
Quote:
Originally Posted by Jlm2013
For anyone that's seeing this or wondering:
2 gb is fine with mountain lion. ^^ Safari gets a bit ram hoggy with more than 2 tabs open, but other than that it runs like a...
I thought they would wait till Haswell since the integrated graphics alone on retina resoloutions would stink. Or maybe as I hoped, without the optical drive they can fit in a discreet GPU.
Brilliant, so neither the tactile controls of the old Nanos, nor the small size of the current one. Just brilliant.
If this is true, it seems they really don't know what to do with the Nano anymore, it lost its buttons and got...
Finally got to try one at length. Even more annoying than Safari is the UI animations, especially the green button resize. You can easily see it frame by frame sometimes. That could be fixed by forcing the dGPU on all the time I'm sure...
Not bad, great that some real competition is finally here, it will make both push harder. Looks like for now JB might actually have a slight advantage, and I really like the more natural voice.
I hope this means more app developers will put similar amounts of funding into mobile games as console ones. I know the power difference is big right now but the next gen SGX GPU will be close to the PS360 ones, it's the developer...
Ambient light sensors universally suck as it is, yet they can do this? I guess they could have multiple sensors on different parts of the phone but that's added cost for something that would amuse you for all of six seconds.