Yes, perfect analysis. It's the same reason why Apple doesn't have most of the PC games on release day (and may get the biggest successes as maybe-somehow-ported-with-few-new-bugs* a while later, see Civilization 4 or 5 to see the bugs creep out, or Assassin's Creed). Software houses are no philantropists, and these are actually more active on another type of Unix (Linux, FreeBSD... etc). Currently, iOS is a much more viable platform for software houses, for all the...
1/17/13 at 4:11am
- Chasing Shadows