Originally Posted by enohpI
I have heard that the Android versions are not nearly as good as the originals on iOS.
See for yourself how they run. I've personally had no issues with them but others may have.
Many games already weigh in at 125MB (Sega's early SuperMonkey Ball from 2008), 150-300MB (including titles such as Firemint's Real Racing HD and Gameloft's Modern Combat: Sandstorm) or even more than 300MB, such as...