satchmo
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Samsung's cylindrical ArtPC Pulse computer apes design of Apple's Mac Pro
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Samsung's cylindrical ArtPC Pulse computer apes design of Apple's Mac Pro
cali said:
Is it me or does it sound like the Samesung actor is faking his accent?
The actor instead pronounced it, the North American way, without the 'Aluminum' -
With Apple's 'iPhone 8' rumored to ditch home button, 'Galaxy S8' leak suggests Samsung fo...
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No, Apple did not switch to USB-C on its new MacBook Pros to profit from dongle & adapter sales
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Apple press event coming week of March 21 with new iPad & new 4-inch 'iPhone SE,' said to lack 3D T
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Apple Watch still holds top smartwatch sales spot, even with short Series 2 availability
mike1 said:Sales would jump dramatically if there were a couple of compelling non-fitness benefits or apps, just like with the first iPhones. People already had phones for talking and primitive texting. These days we already have plenty of ways to tell time. Now we need other reasons to buy a watch.
Although many of the higher cost ones are a result of the ridiculously priced bands. -
Angela Ahrendts attends Apple Store grand opening at World Trade Center in New York City
Apple needs to go back to focussing on customer experience rather than worry about the decor.
The local Apple store here in Toronto is just the worst.
All the Apple employees either helping at Genius Bar (or whatever they call it now) or huddled in the back area.
Meanwhile only two or three to be seen on the floor answering or helping customers.
None of the iPad Pros worked with the Pencil...so at least 5 groups of customers left frustrated.
I finally waved an employee over and he showed me that you had to pair it up by plugging it into the lightning port.
It feels like the old days when Apple computers in Sears stores left to customers to figure out. -
Apple brings coding to the iPad with Swift Playground
mdriftmeyer said:jasenj1 said:I guess I'm old and jaded. As a professional software developer I find it really hard to believe coding on the iPad will produce anything "real". Maybe it will give people a taste of breaking a problem down into steps, working with picky syntax, and introduce some other basic software production concepts. But compared to XCode, Eclipse, NetBeans, IntelliJ, and other "real" development environments, Swift Playground seems almost delusional.
True learning is understanding concepts behind what you did.
That said, this may very well get some kids interested enough to dig deeper.
Programming to the general lay person is not simple. Not unlike a few years back when Apple showed how easy it was to build an app with Xcode. They then proceeded by showing huge lines of code being cut and pasted. It's just the way it was presented. It's just a bit exaggerated.