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#1 |
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Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,159
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Mac OS X Tiger to support resolution independent UI, larger icons
The next major release of the Mac OS X operating system will include technology that will eventually grant users more control over the way application windows are displayed to the screen.
According to reliable sources, Apple Computer's Mac OS X 10.4 "Tiger" OS will introduce developer support for resolution independent user interfaces (UI), breaking the software assumption that all display output is to be rendered at 72 dots per inch (DPI). The new Quartz-driven technology will soon let users choose between viewing more detail (more pixels per point, but fewer points on the screen) or a larger user interface (fewer pixels per point but more points on the screen) without altering the resolution of the computer's display. From its inception, Apple's Quartz graphics subsystem was designed to be resolution independent across output devices, allowing content that is displayed on-screen at 72 DPI to be scaled for output to printers of varying DPI.*In order to extend this capability to the computer display, developers will need to make slight adjustments to their applications to support a new "scaling factor" parameter. When a scaling factor is in effect, Mac OS X provides this factor to applications as a multiplier of the base resolution of 72 DPI. Therefore, if the user chooses to display content at 72 DPI, the scaling factor is 1.0. However, if the user chooses to display content with greater detail, the scaling factor may be higher than 1.0. According to confidential Apple documents, resolution independent UI will not be a user level feature in Tiger, nor will it be exposed anywhere in the Tiger user interface. Instead, the company is providing early support of the technology to developers who wish to prep their applications ahead of time, or implement the feature on an individual application basis. Documents state that, in future release of Mac OS X, users will be able to set a global resolution scaling factor in the same way that changes to screen resolutions can be made in the system's Displays preferences panel. In order to support resolution independent UI, sources say that Apple will be updating Icon Services in Mac OS X Tiger to support icons that are 256 x 256 pixel in size. The most recent version of Mac OS X supports icons up to 128X128 pixels in size. In recent weeks AppleInsider has provided extensive coverage of Mac OS X 10.4 Tiger. Previous reports include coverage of Tiger's Spotlight search, Safari with RSS, Mail 2.0 with smart mailboxes, iCal 1.5.3, Resolution Independent UI and 256x256 Icons, AppleScript 1.10, Installer 2.0, web enabled Help, Fast Logout, Access Control Lists, OpenGL enhancements, adoption of OpenAL, Core Data, PDF Kit, SQLite, and networking-related enhancements. |
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#2 |
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Registered User
Join Date: Dec 2001
Location: Norway
Posts: 820
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Nice.
Too bad that 10.4 won't give the user controls to globally scale the graphics. I'd do it at once. |
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#3 |
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Registered User
Join Date: Aug 2004
Posts: 2
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Oh Yes!
This would be an INSTANT justification for the Tiger update, and would bring something to MacOS that've wanted to see since the early days... It's interface is beautiful, but a screen hog... Allowing the users to scale the interface as they see fit would be HUGE. |
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#4 |
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Registered User
Join Date: Dec 2003
Posts: 182
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Umm, how does this work with a raster based interface? I could see how scaling would be cool with vector graphics, but how would a bitmap magically add pixels if you increased the scale?
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#5 | |
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Registered User
Join Date: May 2004
Posts: 1,008
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Quote:
Or if that doesn't help, think of Expose. It takes current windows and shrinks them in size, but keeps them live (updated as time passes). So, instead of doing this to windows, just do it to all screen objects, and you've effectively way increased your usable space. Too bad it won't be ready until 2008... |
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#6 | |
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Registered User
Join Date: Nov 2001
Location: Somewhere far, far away
Posts: 2,858
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Quote:
As long as the graphics scale down well, that's all that matters. Widgets and other UI graphics will have to be updated so that they meet the max scale factor and then tweaked so that they look good at a smaller scale factor. Then we're good to go for another 10 years (assuming the max will be high enough to support monitors between 200 and 300 ppi pretty well.) I remember people blasting Apple for adding support for 128x128 icons. Boy were those people short-sighted. Imagine 32x32 icons on 100+ppi screens. Last edited by kim kap sol; 08-23-2004 at 04:39 PM.. |
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#7 | |
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Registered User
Join Date: Aug 2004
Posts: 1
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Quote:
2008!!!!!!! ????????Tiger will be released in the first half of 2005!!! |
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#8 |
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Registered User
Join Date: Apr 2002
Location: No GPS signal.
Posts: 1,169
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Sounds like it won't be system-wide until after Tiger, but this is still a GREAT direction to move in!
I bet they beat Longhorn with the full implementation, even if this is only an app/dev thing in Tiger.
nagromme
Would you like a treatment? |
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#9 |
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Registered User
Join Date: May 2002
Location: dystopia
Posts: 1,029
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Good move for Apple. Nice to hear that this is coming. Hopefully this means that Apple can one day start shipping 14 inch LCDs with a resolution greater than 1024x768!
King Felix
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#10 |
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Registered User
Join Date: Dec 2003
Posts: 182
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I thought the whole point of this was so that image quality and sharpness would increase as the definition of the display increases.
If vector graphics were used throughout the system, then the image detail would increase as the dpi increases. This just seems to a way to change the dpi but without any positive benefit in image detail. I'm almost certain that this is Microsoft's goal with Longhorn. |
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#11 | |
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Global Moderator
Join Date: Nov 2001
Location: Seattle, WA
Posts: 10,463
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#12 | |
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Registered User
Join Date: Dec 2003
Posts: 182
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#13 |
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Registered User
Join Date: Jul 2004
Location: Bay Area, CA
Posts: 286
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Woohoo. I hope this means 15-inch PowerBook will finally get 15.4" wide LCD with a choice of 1280x800, 1680x1050, and 1920x1200 resolutions.
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#14 | |
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Global Moderator
Join Date: Nov 2001
Location: Seattle, WA
Posts: 10,463
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#15 | |
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Registered User
Join Date: Dec 2003
Posts: 182
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Quote:
I just don't see how detail will increase if they are still using bitmaps throughout the user interface. Raster images don't just magically increase their detail when you increase the ppi, as I've said. |
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#16 | |
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Moderator Emeritus
Join Date: Nov 2001
Location: Iowa City
Posts: 6,811
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Quote:
In the meantime, a lot of bitmaps (e.g. on the Web) will be beyond their control, and those are just going to have to look chunky when they're scaled up. Some pixel-pushers might even consider that a feature.
"...within intervention's distance of the embassy." - CvB
Original music: The Mayflies - Black earth Americana. Now on iTMS! Becca Sutlive - Iowa Fried Rock 'n Roll - now on iTMS! |
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#17 | |
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Registered User
Join Date: Nov 2001
Location: The UK of Englandshire
Posts: 985
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Quote:
Its not about magically increasing resolution, its about having control over the UI presentation that makes screen size/resolution less of an issue. Its the future and a very good thing. |
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#18 |
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the Casbah
Join Date: Nov 2001
Location: have lived in: Louisiana, Ohio, Florida, Minnesota, and Ontario, Canada (now twice)
Posts: 3,455
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hey, if this means i don't have to try to decipher 9 pixel high palette names in adobe photoshop at arm's length on a 23" cinema display, then i am all for it.
and i'll fess up... i dogged them for 128x128 icons, but i never imagined an affordable 23" flat panel back then.
When you're lovers in a dangerous time,
You're made to feel as if your love's a crime. Nothing worth having comes without some kind of fight. Gotta kick at the darkness 'til it bleeds daylight. - Bruce Cockburn, 'Lovers in a Dangerous Time' (also covered very well by Barenaked Ladies) |
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#19 | |
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Registered User
Join Date: Feb 2004
Location: Sweden
Posts: 160
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Quote:
Ready for Power Macintosh
Last edited by Gavriel; 08-23-2004 at 11:44 PM.. |
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#20 | |
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Registered User
Join Date: Dec 2001
Location: NYC
Posts: 1,215
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#21 |
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Registered User
Join Date: Aug 2004
Location: London, UK
Posts: 13
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I'm still confused to see how this is an amzing new feature...
maybe its just the way the article is written. If we're talking about new types of screens with resolutions of more than 72 then thats fantastic... we can finally design print design that looks as detailed on screen as it does on paper. But the article says that the screen resoution doesn't change... so really you're just zooming in and out of the screen non? If that is the case then we already have an example of how this works, if we turn on accessibility zoom functions, you can zoom into the screen. This is actually pretty handy for pixel pushing as previously mentioned! Am i just missing the boat completely? Niall |
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#22 |
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Registered User
Join Date: Aug 2002
Location: Pittsburgh, PA
Posts: 2,666
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Nice. It sounds like apple is building the backend technology while admitting that it will take time to refine a good UI model for controlling it.
Looks like they already found a way to burn that extra processing power unlocked by QE/expose/coreimage. |
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#23 | |
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Sub-PowerBook Lobbyist
Join Date: Nov 2001
Location: Washington DC
Posts: 1,784
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This is great news. In my mind, OS-level scaling of the interface can't arrive soon enough. Resolution independence will open the door to ever higher pixel densities without excluding those with poor eyesight.
Quote:
Escher
"The only laptop computer that's useful is the one you have with you."
Until we get a 3 lbs sub-PowerBook, the 12-inch PowerBook will do. |
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#24 | |
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Registered User
Join Date: Mar 2002
Posts: 6
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#25 | |
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Registered User
Join Date: Mar 2002
Posts: 6
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#26 |
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Registered User
Join Date: Jul 2004
Location: Dartmoor, Devon, UK
Posts: 65
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That's great! As screens move towards 200 DPI we are really going to need this. But it's staying in my Apple Mac OS X Wish List until I have it in front of me! ;-)
Cheers Daniel |
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#27 | |
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Registered User
Join Date: Jun 2004
Location: San Francisco
Posts: 2
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Quote:
-boo |
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#28 | |
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Registered User
Join Date: Nov 2001
Location: The UK of Englandshire
Posts: 985
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#29 |
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Moderator Emeritus
Join Date: Nov 2001
Location: Iowa City
Posts: 6,811
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Nothing about this requires the whole screen to have the same logical resolution, either. You could have the desktop + icons at 100ppi, which Apple is now claiming is "optimal," a web page rendered at 96ppi, which is the W3C standard, and a Classic app running at 72ppi, all simultaneously, on a 200dpi screen — with any vector elements (e.g., text) rendered at the full native resolution of the screen and scaled to real-world measures like points and inches and centimeters.
Heck, they could even make a "point" actually correspond to a point, rather than 1/72". Not that there's that much difference, but it's the little things that Apple's known for. ![]()
"...within intervention's distance of the embassy." - CvB
Original music: The Mayflies - Black earth Americana. Now on iTMS! Becca Sutlive - Iowa Fried Rock 'n Roll - now on iTMS! |
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