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#1 |
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Registered User
Join Date: Jul 2005
Posts: 78
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i wonder if that means some improvement on .Mac......this has been by far the worst product Apple has available right now.
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#2 |
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Fishhead for Life
Join Date: Nov 2001
Location: Right about HERE
Posts: 2,519
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First Post - Again!!
Deja Vu ???
eye
bee BEE |
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#3 |
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Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,153
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Apple WWDC to focus on Leopard, web media, Windows converts
Mac OS X Leopard is just one of three primary focuses for the 2007 edition of Apple's developer conference, company officials say. This year's gathering will reportedly stress Internet content more than ever while also catering to a rising niche: Windows switchers.
Most expect the next version of Apple's operating system to take center stage at the San Francisco event, a fact already reflected in the company's promo banners around the Moscone Center. But the Mac maker this year will be reaching out to some new audiences, including those who have never written code for the Mac. Apple's attention in recent years has largely stuck to its base of loyal developers, and typically only sees outsiders who are new to development or are used to writing for Linux and other open development platforms. During WWDC 2006, however, the company noticed that roughly a third of its entire conference audience consisted of first-time developers coming from closed-source backgrounds -- a pleasant surprise, according to Apple's Worldwide Developer Relations head Ron Okamoto. "Traditionally, we've seen lots of young people, coming out of college, or perhaps with open source backgrounds, getting introduced to the Mac," he told Paul Thurrott over at the SuperSite for Windows. "But now we're seeing people who have Windows and UNIX coding experience getting on the Mac in ever-bigger numbers." The unprecedented shift has driven Apple to create session tracks it would never have considered possible until now. While Monday for most Mac developers will have a light schedule -- highlighted primarily by a keynote from Apple CEO Steve Jobs in the morning -- newcomers to Mac development will be consumed with Immersion Monday, a whole-day program built explicitly to help coders that may not grasp even the basics of writing Mac software. Other sessions during the week will help tackle more specific aspects, with the ultimate aim of laying the groundwork for those who might have been lost in transitioning from .NET or other outside platforms in earlier years. "When [newcomers are] done Friday, they'll have gotten a nice jump start to getting around the Mac," Okamoto claims. Just as new is an emphasis on the proliferation of online audio and video, according to the SuperSite's report. A new track, named Content and Media, is tailored just to those developers who need to focus on getting their media to the Internet. Though offline production will be covered, most tracks will focus on blending Apple's latest software with the web -- ranging from web-only AJAX and WebObjects code to the mixed-media Dashboard in Mac OS X or even crafting websites made just for the iPhone. Leopard is set to give these content producers an edge regardless of how much they use the Internet, but the key will be unifying normally separate worlds. This is a specialty for Apple, Okamoto says. "The iTunes Store, and some things we do on our developer Web site, can point the way," he told the SuperSite. No matter the background of the developer, the goal for this year's WWDC will be to live up to the conference's "worldwide" title by making the Mac's presence felt outside of familiar territory, both figuratively and literally: in addition to coders from rival platforms, Apple hopes to draw in guests from over 44 countries and foster growth beyond the company's American home. |
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#4 |
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Registered User
Join Date: Feb 2005
Posts: 791
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Sounds like they're overreaching to me. Just focus on the basics and the rest will take care of itself.
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#5 | |
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Registered User
Join Date: Nov 2001
Posts: 2,070
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Quote:
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Thank you for a funky time, call me up whenever you wanna grind...
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#6 |
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Registered User
Join Date: Oct 2002
Posts: 114
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Apple WWDC 2007 Steve Jobs Podcast
PodTech, who will be podcasting the Steve Jobs podcast is suggesting that Apple will finally be getting into gaming and encouraging developers along these lines:
http://www.podtech.net/home/3282/app...one-more-thing |
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#7 |
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Registered User
Join Date: Jun 2007
Location: Princeton
Posts: 94
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Developers, developers, developers!
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#8 |
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Registered User
Join Date: Jun 2006
Location: Jersey (new)
Posts: 1,001
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Dont do that! It sends cold shivers down my spine every time...
Progress is a comfortable disease
--e.e.c. |
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#9 |
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Registered User
Join Date: Sep 2004
Location: Dubuque, IA USA
Posts: 2,400
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They've been trying that for 30 years and the basics have traditionally barely paid the bills.
"Don't be trapped by dogma, which is living with the results of other people's thinking" -Steve Jobs. I guess he forgot to add "unless its mine."
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#10 |
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Registered User
Join Date: May 2002
Posts: 834
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#11 |
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Registered User
Join Date: Jun 2006
Location: Jersey (new)
Posts: 1,001
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Yeah, try living on that!
But I am assuming that BenRoethig was indicating that it was the not basics (little things like the iPod)--things that were not part of the core OS and computer market that helped Apple to take off. Imagine if someone warned Apple to focus on the basics 6 years ago and they listened... 'Course, I would say that Apple has been rather good, lately, at focusing on more than one thing. If they continue their rise through the computer, the consumer electronic, and the software markets it will be a testement to their ability to not only focus on several different areas but also to integrate them in ways that have never been seen--or even considered--before.
Progress is a comfortable disease
--e.e.c. |
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#12 |
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Registered User
Join Date: Mar 2006
Posts: 955
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Fixing .Mac
The best way Apple could fix .Mac is to hire 37 signals to re-do it.
Those guys understand web services. Simple, practical, effective tools that are worth $99/year. |
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#13 |
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Registered User
Join Date: Jun 2006
Posts: 3
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Suits me brilliantly
I think its fantastic.
I have limited skills in coding, but would love to write some front end apps for my web server. I'd love to see what apple has to match visual studio. I know this is really dumb compared to alot of developers, but these sessions are very valuable to me. I'm in the silly position of using my mac for most things but running windows to develop software, and I'd like to change that. Anyway, just the thought of getting to the WWDC is exciting me now. I guess every aspirant programmer has to travel to mecca at least once in their lives.... Michael |
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#14 | ||
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Really Fast Typing Member
Join Date: Nov 2001
Location: Ossining, NY
Posts: 8,575
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Quote:
It's free. And it came with your computer. If you want to find out more, head over to http://developer.apple.com/products/online.html and sign up for a free developer membership - this gets you access to all the online docs, sample code, etc. What you have on your installer DVDs is what was current when your machine shipped, but the online site is where you get upgrades and more current information. Xcode 3.0 will ship with 10.5, and it promises to be a huge jump. Quote:
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My brain is hung like a HORSE!
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#15 |
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Registered User
Join Date: Nov 2004
Location: Northwest
Posts: 2,697
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It's rather amazing that WebObjects gets mentioned by AppleInsider from that track of Content Media when the track itself has no mention of the Enterprise Product.
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#16 |
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Registered User
Join Date: Nov 2003
Posts: 404
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As a professional coder, I hope they revamp XCode and make it more beginner (to the Mac) friendly. I primarily do Java stuff for a living and can get around in Eclipse pretty well, and have even done a bit of Visual Studio work and old school C in the distant past.
This past year I joined an open source project on the Mac and had to learn XCode. Wow. What a mess. Some things are great (Interface Builder, Quartz Composer), but I found the core XCode environment to be be indecipherable. There are a zillion dialog boxes and preference panes with pages and pages of free text boxes. Changes made in the GUI don't get reflected in the text based preferences and vice versa. There appears to be a bazillion configuration and compile options (again with many entries just being blank text boxes). I never could get the debugging, tracing, and watches working. I think the tool definitely shows a STRONG Unix background and leaning, but the experience is not pulled together with the polish and flow of Apple's consumer (and pro) applications. They definitely need to apply some of their human interaction expertise to XCode. - Jasen. |
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#17 |
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Registered User
Join Date: May 2003
Location: USA
Posts: 238
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#18 |
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Registered User
Join Date: Jun 2006
Posts: 36
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I am a programmer primarily for embedded control systems, but have been looking with interest in getting into the 21st century for more traditional IDE's. I have looked at XCode and written a few simple applications with some success, but am sort of looking hard at becoming more proficient at FLASH and AS3.0. Since I work mostly with UI design and have a smattering of target platforms to compile to, this seems to make the most sense to me. Most of what I do is fairly high level, from a "system level" perspective, so I am happy to leave the "power" of doing things like handling my own garbage collection and low level operations to the FLASH virtual runtime, even though there is probably a performance hit in doing so.
I am very excited to hear the status of iPhone with respect to FLASH support. The iPhone or perhaps a non-cell phone version in the form of a similiar video iPod will likely become my primary target platform. |
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#19 |
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Registered User
Join Date: Feb 2005
Posts: 791
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That's how I feel. It's Apple's style to have lots of these little "Inspectors" everywhere instead of putting the settings in one place. It might be a great pure OO paradigm to have the properties with their individual objects, but from a usability POV it's sh*t.
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#20 |
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Registered User
Join Date: Jun 2007
Posts: 2
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In the interview with Bill Gates and Steve Jobs, didn't Steve mention that they were going to make .Mac improvements very soon? Perhaps he will be announcing something at the WWDC.
Any word on a live stream of this? I wish they would continue the live streams of keynotes, because it is always fun to stay up in the middle of the night and watch it over here in Japan. Sure, I feel sleepy the next day, and maybe the announcements weren't worth it, but every now any then, there's something really cool. "Just one more thing..." |
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#21 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
XCode has been criticized as being difficult, and incomplete. I know that there are defenders of it that will rise up and flame me for saying it, but it's true. Apple's OS X tools are simply not as developed as those for Windows. |
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#22 |
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Really Fast Typing Member
Join Date: Nov 2001
Location: Ossining, NY
Posts: 8,575
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IIRC, 3.0 is the first ground-up rewrite since it was at NeXT.
My brain is hung like a HORSE!
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#23 |
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Registered User
Join Date: May 2005
Posts: 8,453
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Advertisers! Advertisers! Advertisers! Advertisers!
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"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#24 |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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#25 |
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Registered User
Join Date: Apr 2007
Posts: 63
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.mac attack.
i hope they do update .mac, the title of the article refers to internet content as a focus, could mean google.
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#26 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
But GCC has had plenty of complaints too. Intels compilers are simply better suited to their chips' performance than GCC is. I like XCode, I just think it lacks too much. I'm not going to get into details, because, as I've said, I don't program much these days, so I don't have as much hands on with it as I could have. But from reading what others have said over time, and my own little experience with it, the only conclusion i can come to, is that it needs a lot of work. If you like it, that's great. |
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#27 | |
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Registered User
Join Date: Jun 2006
Posts: 3
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Quote:
But so far X-Code seems powerful but not entirely user friendly... Michael |
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#28 |
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Really Fast Typing Member
Join Date: Nov 2001
Location: Ossining, NY
Posts: 8,575
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No arguments there. I can't wait to see what 3.0 has.
My brain is hung like a HORSE!
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#29 |
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Registered User
Join Date: Feb 2007
Posts: 653
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#30 |
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Registered User
Join Date: Feb 2007
Posts: 653
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Steve did say in his D5 interview that Apple are working on bringing .mac up to scratch. But as far as internet content goes, I think WWDC will be encouraging developers to build more advanced online applications, or applications that make use of the web more effectivly. Don't forget WWDC is a week long, a lot of people confuse WWDC with just the opening keynote.
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#31 |
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Registered User
Join Date: Sep 2004
Location: Dubuque, IA USA
Posts: 2,400
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Actually, when they focused on the basics they were pretty much broke. That money came from the more marketable iBook/Macbook and the iPod.
"Don't be trapped by dogma, which is living with the results of other people's thinking" -Steve Jobs. I guess he forgot to add "unless its mine."
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#32 |
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Registered User
Join Date: Jun 2003
Location: Where East meets West
Posts: 221
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Hey Steve - you do keep tabs on the Mac!
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Where are we on the curve? We'll know once it goes asymptotic!
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#33 | |
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Registered User
Join Date: May 2002
Posts: 834
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Quote:
Cash on Hand Year Millions 2006 $10,110 2005 $8,261 2004 $5,464 2003 $4,566 2002 $4,337 2001 $4,336 2000 $4,027 1999 $3,226 1998 $2,300 1997 $1,459 1996 $1,745 1995 $952 1994 $1,258 1993 $892 1992 $1,435 1991 $893 1990 $997 |
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#34 | |
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Registered User
Join Date: Sep 2005
Location: Toronto
Posts: 421
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Quote:
I mean, people talk about the confusing/hidden settings in XCode, try changing the settings in Visual Studio. First you have the multitude of global settings in Tools->Options... menu (comparible to the Xcode->Preferences... menu, but not half as nice looking or organized). Then you have another multitude of settings when you right-click your solution and select Properties (about the same as XCode when you right-click on a project and select Get Info). Also, for those who don't know about it: in XCode, switch to the All-in-one view in the preferences. It makes a world of difference. In Visual Studio, it seems to be a crapshoot whether the drop-down box with the list of functions in your class will actually work or not. Ditto for code-completion. Both of these functions work perfectly for me in XCode all the time (the class function dropdown box is especially nice since you can put #pragma mark in your code and have the comments show up as a way to organize the functions). One other thing I like better in XCode is when you have a lot of files open. Using the drop-down box with the list of files is a much better way to navigate than using the tabs at the top in Visual Studio (where your tab may be off the screen and so you have to scroll over to it). And I much prefer Interface Builder to Visual Studio's Resource Editor/GUI builder (putting guidelines in by hand -- yuck). About the only thing in Visual Studio I prefer is the debugger. XCode sometimes doesn't even give you a stack trace (I often have to re-run the program to get the stack trace). And sometimes the line of code it's stopped on doesn't match up with anything (I've had it stop at a blank line before -- wtf is that?). Visual Studio's debugger always works well (even going down into the assembly code when there's no source for a particular function). Project settings will always be complicated due to the vast number of things you need control over, there's no way around that. Every IDE I've ever used is complicated when it comes to them (takes time to learn). Really, XCode isn't a bad IDE overall. I mainly find that it's whatever IDE developers spend the most time in which they tend to prefer (myself included).
It's a world full of people
Last edited by auxio; 06-11-2007 at 11:01 AM.. |
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#35 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
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#36 | |
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Registered User
Join Date: Sep 2005
Location: Toronto
Posts: 421
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Quote:
In my experience, I've found that it's always better in the long run to go with the tools provided by the company which created the OS (Linux aside of course). Though I can't speak for Mac OS prior to X. I've heard that CodeWarrior was the way to go, which seems to be where all the animosity towards XCode stems from for various reasons (not all technical).
It's a world full of people
Last edited by auxio; 06-11-2007 at 11:20 AM.. |
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#37 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
Codewarrior was very robust. XCode is still working on it. |
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#38 | |
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Registered User
Join Date: Sep 2005
Location: Toronto
Posts: 421
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That's speaking from having used 5 different IDEs and 5 different programming languages with a multitude of development frameworks/libraries (some bleeding-edge, some well-estabilished) on the same project over the past 10 years. Technology changes, company directions change, requirements change. If your tools can't keep up with your needs, it's a real pain to keep switching.
I only use 3rd party IDEs when developing in OS-independent programming languages/platforms like Java, Python, etc. Because in those cases, there's no incentive for the OS makers to provide good support (and from my experience, they don't). Quote:
It's a world full of people
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#39 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
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#40 | |
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Registered User
Join Date: Sep 2005
Location: Toronto
Posts: 421
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Quote:
1) They've been developing in the same environment for about 15 years now and I can only imagine how much leverage they had with Metrowerks to get it customized in every way they needed. I'm sure Apple worked with them a lot as well, but Apple is a much bigger company and has other priorities. While I agree that Xcode is likely much less mature than Codewarrior was/is (haven't used it, so I can't say), and it was a bit flakey until 2.1 or so, the underlying tools it uses (gcc and gdb) are much more mature and powerful if you take the time to learn them and find out about all the supporting tools developed around them over the years by UNIX developers. So it's not like there weren't ways to work around Xcode's limitations if you needed to until it came of age (which I consider it has). 2) The project managers had a hard time trying to convince management why they need to invest a big chunk of money in something which they don't understand, and which end-users won't readily fork over extra money for (since they don't understand it either). So this added to Adobe developers' stress load -- hence the need to vent frustrations on Xcode. ![]() As I said before, it's a pain to switch development environments. I see (and hear) the developers who've worked on one platform for the majority of their career go through pain when learning a new platform all the time.
It's a world full of people
Last edited by auxio; 06-11-2007 at 12:54 PM.. |
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