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#1 |
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Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,171
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App Store has size and price caps, opening with iPhone 3G
Developers submitting content to the App Store will have wide-ranging control over how their app is offered, but face a definitive limit for the size of their apps, AppleInsider has learned. The portal may also open its doors in sync with the launch of iPhone 3G.
People familiar with the matter say that apps uploaded to the Apple-run service via iTunes Connect have been given an absolute file size limit of 2GB that may prevent some developers from producing software with very large, integrated data sets. Apple doesn't say whether the limit is technical or for other reasons. For most other functions, however, the iPhone maker is said by those aware of the submission interface to be offering a significant amount of control over how and where apps are delivered. A web-based portal lets developers manage a large number of business and store presentation elements. It also lets these creators set the compatibility of the app with the iPod touch, the global regions where program should be distributed, and even game content ratings that roughly match American and European standards, warning parents of particularly sexual or violent content during play. An App Store app for sale on the iTunes Store. Apple's alleged rating system for games. Controlling pricing and regions for apps. Apple will refuse to sell games which would merit an "adult" rating, those knowledgeable of the company's policies say. Importantly, pricing is described as a tiered system rather than an arbitrary price point chosen by the producer. Those who want to charge for apps can ask users to pay as little as 99 cents at the US store up to a maximum of $999.99; each tier moves the price up by increments from between $1 to $100 depending on the relative price difference. The lower echelon of Apple's App Store pricing matrix. Apple has often promoted free or low-cost apps, and during its Worldwide Developer Conference showcased a number of apps which will be priced at $10 or less; the tiers now suggest that professional-level apps will also be a possibility. Developers upload applications via Application Loader 1.0. When customers will have their own turn at the App Store isn't clear from the information Apple is sending out. The company has officially stated "early July." However, those familiar with the App Store submission process say a 'sell-on date' option included as part of the application submission process currently defaults to July 11th, the same day as the iPhone 3G first goes on sale. Others who've spoken directly to Apple about the launch date have also been told July 11th. |
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#2 |
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Registered User
Join Date: Sep 2006
Posts: 8
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Who will be first to release the first release iPAMP?
(iPhone | Apache | MySQL | PHP) ... so i can code while I'm on the toilet. |
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#3 |
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Registered User
Join Date: Mar 2006
Location: UK
Posts: 63
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2GB? That's pretty huge for a phone. I suspect the limit is because Apple wouldn't want a developer to offer a huge download for free, as this would cost them a lot in bandwidth, and they wouldn't get anything back.
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#4 | |
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Registered User
Join Date: Apr 2006
Posts: 24
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Quote:
Plus if you REALLY wanted more data, you can download it over WiFi/etc while on the phone. |
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#5 |
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Registered User
Join Date: Jun 2007
Posts: 585
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This is all non-news and just common sense:
- 2GB is (2^32)/2 bytes, or the largest positive signed 32 bit integer which is a natural data types for storing a count of something. It's obviously a very large amount of data and not an intentional limitation. Anyone who makes applications approaching anywhere near this is nuts. - The 'tiers' are obviously created to simplify pricing for the consumer and to side step currency fluctuations and tax differences. What this means is that you bear the currency risk, Apple is giving you a fixed amount of each currency for the 'tier' you use. |
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#6 |
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Registered User
Join Date: Mar 2008
Posts: 7
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EUR/USD ratio
With a 1.54 USD/EUR ratio, the US to EU customer price conversion ends with a 15 to 28% margin with an average roughly at 22%, VAT included. Since VAT i between 15% and 25% in EU, with and average at 19%, we can say that, for once, Apple is not ripping us off in USD/EUR conversion.
When we compare the share the dev gets from the customer price, we can see that Apple considers that there's a 15% VAT on the customer price. You can also note that when selling a app in EU, the dev gets from 0 to 10% more money, with an average at 6%. So, if Apple makes more money when selling Apps in EU, devs also. Last edited by OlivierL; 06-12-2008 at 09:29 AM.. Reason: (adding more info) |
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#7 | |
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Administrator
Join Date: Oct 2002
Posts: 795
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Quote:
Thanks, K
EIC- AppleInsider.com
Questions and comments to : kasper@appleinsider.com |
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#8 |
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Registered User
Join Date: Jun 2008
Posts: 1
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Fake
Don't know where these came from, but they appear to be totally fake. Not consistent with Apple's usual level of UI polish - incorrect and weirdly spaced fonts, those funny borders, and that crazy "matrix" instead of some kind of dynamic pricing tool that shows you only the values you need to be concerned with. If they are legit (highly doubtful), they're just Photoshop mockups of what the sites/tools MIGHT look like and not screenshots of the actual applications in use.
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#9 |
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Registered User
Join Date: Mar 2006
Location: UK
Posts: 63
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Ooh seems posts are jumping around again, even for Kasper :P
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#10 |
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Registered User
Join Date: Nov 2007
Posts: 84
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Hmmm...What's the price tier for "free?" It's not in the matrix, but perhaps the first (or last) option on the drop down?
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#11 |
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Administrator
Join Date: Oct 2002
Posts: 795
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Yeah, we have three distributed servers that the forums run on and the time on one of the servers may be out of whack. I'm working on getting it fixed right now.
Sorry ![]() K
EIC- AppleInsider.com
Questions and comments to : kasper@appleinsider.com |
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#12 |
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Registered User
Join Date: Mar 2006
Location: UK
Posts: 63
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Cool
good to know someone's on it. |
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#13 |
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Global Moderator
Join Date: Jul 2002
Location: UK
Posts: 3,820
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Any news on how upgrade pricing works?
Let's say I have an app and I want to sell it for $3.99. Later, users report a bug, which I fix. How do I let current users get the new, bug-fixed version for free, but still charge new customers $3.99? Later still, I add extra features and release version 2.0. How do I charge current users a $0.99 upgrade fee and new customers $3.99? Apostrophes are simple - they are used to indicate either missing letters or possession. Missing letters take precedence. So:
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#14 | |
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Registered User
Join Date: Jun 2006
Location: Jersey (new)
Posts: 1,003
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Quote:
The upgrade/new price differential, however, is not something I have heard discussed.
Progress is a comfortable disease
--e.e.c. |
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#15 |
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Registered User
Join Date: May 2008
Posts: 306
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Stupid pricing
Argh. What's with all the x.99 pricing?!? This is a highly-structured ecosystem where products have to compete on their merits, not pricing gimmicks. Set prices in even dollar (for US) amounts!
Also, the 2GB file sizes will actually push the limits of a country-wide GPS data set, if you want to store all the map data locally. The annual updates from Garmin, for example, ship on DVDs because of the file size. (You need everything resident on the GPS device if you expect to navigate outside of cell-tower range.) So that's one example where this size limit is relevant. |
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#16 | |
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Registered User
Join Date: Feb 2008
Posts: 1,415
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Quote:
The only other thing that bothers me about what's been revealed so far is the ratings system. Why is the presence of nudity always tied to "sexual content"? And why is "cartoon violence" different from (regular) "violence" when cartoon nudity is the same as "sexual content"? Lastly, if Apple is not going to sell mature games, then why oh why is there even a category like "graphic sexual content"???? This kind of puritanical gobbledy-gook might make sense in the repressed old USA, but this is supposed to be a world-spanning store right? What do you think the Norwegians are going to think when an app about how to set up a sauna gets a "no-kids" rating (or whatever they eventually call it), because it has a shot of someone's pee-pee in it and is thus full of "sexual content." IMO, if there is one thing Apple has consistently failed to do over the last few years of it's terrific expansion, is to "get" that they are not just a USA-ian company now. I know a lot of US companies have this blind spot, but I really think Apple needs some board members that are from somewhere else besides the USA so they can get some perspective on these issues. |
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#17 | |
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Registered User
Join Date: Nov 2007
Posts: 84
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Quote:
We have to think out of the box if you're on a device that will usually have on-demand access to the net. I wonder how the new cell-phone enabled GPS devices, such as the DASH, handle this stuff. I think I read in a review that updates are just pushed down to the device over its built in cell radio...and POI data is constantly checked with the always on connection. They still probably keep the entire map dataset in the device, since its memory is competing with other applications but the updates over the air point to future possibilities. |
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#18 |
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Registered User
Join Date: May 2008
Location: Tampa
Posts: 40
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Sexual content on the iPhone
Am I the only one who noticed this?
![]() Edit: Nope, one other person said something. But it wasn't as good as a reply as this one. IMHO You can make a game with "intense" sexual content/nudity? How about crude humor and drug references? Where do I sign up for that one? ![]() Seriously, no one noticed that? Nerds. ![]()
MacBook Pro 15inch, 2.5 Ghz, 2Gb (soon to be 4)
iPod Touch - 16gb iPod Video 5g 30Gb Bunch of Apple Accessories |
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#19 |
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Registered User
Join Date: Jun 2008
Posts: 13
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Pricing
What I am curious about is will the app store be tied to the credit one has in the iTunes store? IE...I dont use a credit card rather, I keep a balance in my itunes account. Will my purchases be automatically deducted from my iTunes balance?
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#20 | |
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Registered User
Join Date: May 2008
Posts: 306
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Quote:
The best way to handle this, imo, is for the App Store to set a download threshold (say 100 MB), under which the iPhone could download directly, over which the user has to download to their computer for later transfer to the phone. 98% of the apps would fit in the former scenario, whereas a few unusual apps might have to settle upon the latter. (And I just threw out 100MB. Maybe larger, if that's the way things trend.) |
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#21 |
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Registered User
Join Date: Jan 2006
Posts: 1,395
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I'm dying to see the phone app that people are willing to pay $999.99 for.
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#22 |
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Registered User
Join Date: Dec 2007
Posts: 182
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Easiest way IMO is for the GPS app to use a dock device with 8GB-16GB of flash and store the GPS data there (and ONLY let the GPS app use it). Then Apple should be fine.
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#23 |
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Registered User
Join Date: Sep 2005
Posts: 244
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we are stupid
everything will always be priced one cent or one dollar BELOW an even number. it's psychological. even though we SEE $2.99 and SAY three bucks, our instinctual "blink" process sees $2.99 as much cheaper than $3.00, or a car that's $19,999 as much cheaper than $20,000.
everyone set's a price limit that they're not going to go above, and it's always a nice even number - because it's easier on our stupid little brains. nobody thinks "i'm not going to spend $203.23 on a phone", they would say "i'm not spending two hundred bucks on a phone" well good news! $199.99 happens to be lower than $200. the loss of one cent of revenue is worth the larger perceived price difference.
--
16gb iPhone // 17" MBP core2duo, stock // 17" lampshade iMac G4 1Ghz -- |
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#24 | |
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Registered User
Join Date: May 2008
Posts: 306
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Quote:
Hmm. This could turn into a mess... |
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#25 | |
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Registered User
Join Date: Jan 2002
Location: Lansing
Posts: 2,513
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Quote:
According to the article, they will not sell games that would merit an "adult" rating, not a "mature" rating. I do not believe they are the same thing. Perhaps that category is there so it can indicate to apple that it is a game they need to review closely to determine if they will sell it or not.
A good brain ain't diddly if you don't have the facts
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#26 | ||
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Registered User
Join Date: Oct 2006
Posts: 208
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Quote:
Quote:
As for the US rating system - I agree that it is lame and hypocritical. I would still like to know why a movie is rated because I wouldn't want my kids exposed to things that are inappropriate. That's for each parent to decide and is well beyond the scope of a web forum). Also, there are just things that I don't want to watch either, but again - that's for each person to decide for themselves. |
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#27 | |
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Registered User
Join Date: May 2008
Posts: 306
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Pricing gimmicks
Quote:
Bleh. |
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#28 | |
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Banned
Join Date: May 2005
Posts: 383
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Quote:
If it is a totally new version then I guess existing users will have to pay the full amount. |
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#29 | |
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Banned
Join Date: May 2005
Posts: 383
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Quote:
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#30 | |
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Banned
Join Date: May 2005
Posts: 383
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Quote:
In fact on your computer you access the App Store via the iTunes Store. |
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#31 |
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Registered User
Join Date: Oct 2007
Posts: 15
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Hmm. Interesting question actually. I think the iphone would be great for a hardcore topography app, since it can display graphs better than any TI POS and is also location aware. A kickass graphing program with location aware sea-level measuring and 3d terrain editing that can be push synced to multiple iphones, computers and servers would be a killer app for construction workers and archeologists, and that could easily run 300+ dollars.
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#32 |
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Registered User
Join Date: Jul 2007
Location: Reston, VA
Posts: 367
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Why would someone Photoshop this? Why?
You people are just so used to see fake stuff that anything comes to this site is automatically fake. ehheheh The app store taking final touches. Glad to see everything on schedule. ![]() |
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#33 |
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Registered User
Join Date: Aug 2006
Posts: 67
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All this is well and good but for the 21,000 (out of 25,000) developers who have not yet received their certifications but still have full apps ready to go like myself (two games with a third in the works) I wonder when Apple is going to get around to letting us in?
I'm sure as hell hoping before July 11. It's boring running your complete apps only in the simulator.
"I tried to get a tattoo once but passed out. It wasn't wetting my arm that bothered me, I just couldn't press firmly for 30 seconds."
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#34 | |
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Registered User
Join Date: May 2005
Posts: 8,461
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Quote:
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"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#35 | |
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Registered User
Join Date: May 2005
Posts: 8,461
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Quote:
2. Apple could easily offer more mature product, but if they don't find the need, so be it. This is not the VHS vs. Beta wars, and they can set whatever restrictions they find necessary to maximize sales. Allowing 'adult' material could open them to lawsuits or government interference, neither of which they need.
"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#36 | |
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Registered User
Join Date: May 2005
Posts: 8,461
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Quote:
![]()
"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#37 |
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Registered User
Join Date: May 2005
Posts: 8,461
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"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#38 |
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Registered User
Join Date: Jun 2008
Location: Luxembourg
Posts: 1
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iPhone released in Luxembourg overall.
Yesterday I experienced profound disappointment when I realised that Luxembourg was not on the list of the 70 countries that get the iPhone (http://www.apple.com/iphone/countries/) but on these screenshots there is a Luxembourg App store in the list. That can mean 3 things:
- I can rejoice and expect Luxembourg to join the list soon. - Apple will have a store for the people with iPod Touches. - These are fake, no iPhone and no Apps in Luxembourg. we'll wait and see... |
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#39 | |
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Registered User
Join Date: Nov 2007
Posts: 8
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Quote:
So I think pornographic apps would cater to a very small market (unlike porn in general), whilst it would adversely affect Apple and the iPhone's image. Its a no brainer to not allow pornographic apps. |
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#40 | |
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Registered User
Join Date: Sep 2005
Location: Toronto
Posts: 421
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Quote:
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It's a world full of people
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