|
|||||||
| Register | Members List | New Posts | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,151
|
Photoshop Lightroom 2 released as Adobe's first 64-bit Mac app
Following an earlier open beta, Adobe on Tuesday released version 2.0 of its Photoshop Lightroom post production photography software, which stands as the company's first application to run 64-bit-native on Apple's Mac OS X Leopard operating system.
The San Jose-based software developer is particularly proud of the accomplishment given that Lightroom's main competitor, Apple's Aperture, has yet to see native 64-bit support. Adobe has committed to delivering 64-bit versions of Photoshop and its other Creative Suite applications, but said earlier this year that those updates will take considerably longer due to Apple's decision to scrap plans for a 64-bit version of its Carbon developer tool set. For Lightroom 2.0, 64-bit support will allow the application to address large amounts of memory in excess of 4 gigabytes, which will speed up overall performance for photographers dealing with large scale images that must be swapped into and out of memory during processing-intensive operations. The software also aims to streamline and accelerate photographers’ workflows through an enhanced Library module featuring the ability to visually organize images across multiple hard drives. A Library Filter Bar and Suggested Keywords feature work towards simplifying the search and retrieval process. Two other highly touted features of Lightroom 2.0 are dual-monitor support for maximizing workspace and more efficient printing tools. For instance, the software now arranges photos of multiple sizes on one or many pages with customizable templates to maximize paper and ink. Intelligent algorithms then automatically determine optimal sharpening for screen or print, producing crisper images faster. Adobe is also rolling out new RAW technology that gives photographers access to flexible camera profiles that will help reduce unexpected changes in the quality of their photographs. "Camera profiles are the visual starting point for the raw processing workflow, but image preferences vary for every photographer," the company siad. "To minimize surprises, Adobe is supplying default camera profiles that closely emulate the visual looks that photographers are used to seeing from their favorite camera, while also providing the ability to create highly customized profiles to suit different tastes." Camera profiles are available for immediate download on Adobe Labs for use with Lightroom 2 and Camera RAW 4.5, along with a DNG Profile Editor for the community to test and create their own profiles. The tools currently support over 190 camera models including the Olympus E 420 and E 520 models. Adobe Photoshop Lightroom 2 is available for immediate download (or shipping) through the Adobe Store in English, French and German with the Japanese language version planned to be released at a future date. New licenses cost $299 and upgrades fetch $99. |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Jan 2005
Location: Ft. Thomas, KY
Posts: 164
|
Cool. I can't wait to gauge the performance impact of 64-bit. Problem is that current 32-bit apps from Adobe are pretty slow to begin with. I *really* look forward to the next iteration of Creative Suite, not from a feature standpoint, but from a performance standpoint. Adobe can (should) do better.
Why do we settle for appliances that last a couple years when we *know* manufacturers can build them to last 20?
|
|
|
|
|
|
#3 | |
|
Registered User
Join Date: Dec 2004
Posts: 344
|
Quote:
Mac OS X 10.5 (Leopard) can run 32 and 64 bit applications side-by-side without any problems whatsoever. |
|
|
|
|
|
|
#4 | |
|
Registered User
Join Date: Jun 2006
Location: South West Florida
Posts: 1,584
|
Quote:
Used all Apples from Apple][ through 8 Core Mac Pro
http://www.digitalclips.com |
|
|
|
|
|
|
#5 | ||
|
Registered User
Join Date: Jun 2007
Posts: 27
|
Quote:
Quote:
MBP 2.2GHz , iPod 4G 20Gb, Palm Centro
Power Mac G4 867MHz Quicksilver, Custom-built PC overclocked to 3.33Ghz (may soon receive OSX86) |
||
|
|
|
|
|
#6 |
|
Registered User
Join Date: Jun 2006
Location: South West Florida
Posts: 1,584
|
Is there a reason (I have no clue, not my area of knowledge) why Adobe are not developing using Cocoa?
Used all Apples from Apple][ through 8 Core Mac Pro
http://www.digitalclips.com |
|
|
|
|
|
#7 |
|
Registered User
Join Date: Jun 2008
Posts: 204
|
Just curious to see if anyone knows if Lightroom's 64-bit support is just x64 or also 64-bit PPC for the G5?
|
|
|
|
|
|
#8 | |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Cocoa is not ready for 64-bit programming!
Quote:
On another note, if anybody can single out any major 64-bit native applications, I would love to hear about it. |
|
|
|
|
|
|
#9 |
|
Registered User
Join Date: May 2007
Location: Salamanca, Spain, Europe.
Posts: 87
|
|
|
|
|
|
|
#10 | |
|
Registered User
Join Date: May 2007
Location: Salamanca, Spain, Europe.
Posts: 87
|
Quote:
With a little luck coding videos will start taking advantage of 64bit processing. I saw a benchmark of a lame mp3 encoding in linux almost twice as fast with 64bit code, but as everyone can imagine, not all apps can take this performance upgrade just by going 64bit. |
|
|
|
|
|
|
#11 | |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Quote:
|
|
|
|
|
|
|
#12 | |
|
Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
|
Quote:
|
|
|
|
|
|
|
#13 | |
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
Quote:
Where are 64 bit versions of Logic and Final Cut? In general, most developers are further along with 64 bit development on the PC side. XP64 was ready much earlier than 64 bit OSX, and it looks like it's a much easier transition. |
|
|
|
|
|
|
#14 |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
|
|
|
|
|
|
#15 | |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Quote:
|
|
|
|
|
|
|
#16 | |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Quote:
|
|
|
|
|
|
|
#17 |
|
Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
|
Nowhere yet, because Apple is just as laggard as Adobe in porting their pro apps to Cocoa, all the released versions of Pro Apps (except maybe Aperture) are Carbon. Apple had the same ten year head start that Adobe had, but they didn't seem I think it's reasonably likely that they will be starting next year in replacing them, I think Logic's dev cycle is up for an update at NAMM, and FCS's typical dev cycle puts a major update in April 2009. If they miss those, then it's another two years.
Last edited by JeffDM; 07-29-2008 at 12:08 PM.. |
|
|
|
|
|
#18 |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
|
|
|
|
|
|
#19 | |
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
Quote:
Beyond that, they use carbon because the program is years old and that's the way it was originally written. Changing a program that is years old and millions of lines of code is a huge job. For these reasons, hardly any devs are ready for 64 bit code on OSX (even companies that are already 64 bit on windows), and hardly any are on Cocoa. And that includes apple, I doubt there are more than one or two pro apps (if that) on cocoa. Intel only. |
|
|
|
|
|
|
#20 | |
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
Quote:
http://en.wikipedia.org/wiki/Windows...al_x64_Edition OK, let me rephrase to be perfectly clear. A number of companies have released 64 bit windows versions of their software while the mac version remains 32 bit (I'd still say that's the same as being further along with 64 bit on the windows side, but whatever). That is reality, not perception. If you disagree, feel free to post all the cross platform apps that are 64 bit on both. I guarantee there are many more that are 64 bit on the windows side only. |
|
|
|
|
|
|
#21 |
|
Registered User
Join Date: Nov 2007
Posts: 2
|
I downloaded the trial version of Lightroom 2 and Activity Monitor, doesn't show it as Intel (64-bit), only as Intel.
This is a Core2Duo iMac. AJ |
|
|
|
|
|
#22 | |
|
Registered User
Join Date: Jun 2008
Posts: 204
|
Quote:
What makes you say that? Windows XP x64 and Vista x64 are actually more 64-bit than OS X since it runs in 64-bit mode for both the kernel space and the user space while Leopard only allows 64-bit mode in the user space since the kernel is still 32-bit. Snow Leopard is supposed to bring a 64-bit kernel at which point OS X will become "fully" 64-bit. |
|
|
|
|
|
|
#23 | |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Quote:
Re "…because Apple is just as laggard as Adobe… You make it as if developing software is a no-brainer. Since nobody has done much that we can actually use, it is quite possible that it is difficult, expensive, and/or not ready for marketing. Interesting that not many could come up with native 64-bit applications and only a couple challenged my statement that Vista, for example did not fill the bill. To those that did, i.e., Minderbender and Itcommander.data, you were absolutely right. My Point? Not many really know what they are talking about, and by the activity on this blog, not many really care. Incidentally, we have been following this site http://www.64xsoft.com/ for some time. Anybody that has a better source reference, it would be appreciative. An earlier point was whether anybody was aware of any major 64-bit applications. Certainly from 64Xsoft, there are very few what we would call "major". |
|
|
|
|
|
|
#24 | |
|
Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
|
Quote:
I'm not saying it's easy, but both companies did have about ten years to make such a transition re: Carbon -> Cocoa |
|
|
|
|
|
|
#25 | |
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Quote:
I would say that it is the combination of being difficult, expensive and limited marketability that is seemingly causing the delay. Equally important, is the fact that there are so other variables that drive or sway the opportunity. One being that virtually every major player in this industry could be categorized as the chicken, egg or both. Which comes, or needs to come first, only She knows, and He is not telling. |
|
|
|
|
|
|
#26 | |
|
Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
|
Quote:
That misses my point, but the part of your post that I snipped out is kind of a long form of my original point, before getting sidetracked. Last edited by JeffDM; 07-29-2008 at 05:41 PM.. |
|
|
|
|
|
|
#27 | ||
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
Quote:
Quote:
On the windows side there are considerably more - Nuendo, Cubase, Sonar, and Gigastudio 4 (recently discontinued) just on the audio side. There are also a number of 64 bit native plugins, such as from Vienna and East West. CS4 will be 64 bit on windows, further expanding the list of apps that are 64 bit on windows and 32 on mac. To give you an idea of the vast difference in the 64 bit timeline between windows and mac, the initial Sonar 64 beta was released to the public in January 2005. Windows guys have been using 64 bit apps for years, and there are still barely any on mac. |
||
|
|
|
|
|
#28 | ||
|
Registered User
Join Date: Aug 2006
Posts: 2,066
|
Quote:
Quote:
|
||
|
|
|
|
|
#29 |
|
Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
|
|
|
|
|
|
|
#30 | |
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
Quote:
That's exactly what I listed. Those are most of the biggest audio apps available, on a par with Logic Studio (if not bigger - the only audio app that may be bigger than these is probably Pro Tools). Despite what some may think, the world doesn't revolve around graphic design. |
|
|
|
|
|
|
#31 | |
|
Registered User
Join Date: Nov 2004
Location: Northwest
Posts: 2,695
|
Quote:
|
|
|
|
|
|
|
#32 |
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
I'd love to see that but I'm not holding my breath. Word has it that the head Logic developer has been telling users at tradeshows that updating Logic to 64 bit would cut performance in half, so they have no plans to do it. I'm hoping that's wrong, but based on Apple's development habits in the past, it wouldn't surprise me.
|
|
|
|
|
|
#33 | |
|
Registered User
Join Date: Jul 2002
Location: Austin, TX
Posts: 382
|
Quote:
But the last part - no, its far easier to move to 64-bit Cocoa from 32-bit Cocoa than it is from 32-bit Win32 to 64-bit Win32. Win32 64-bit is a lot more work. The issue with Carbon 64-bit is simply that it doesn't exist. Its as if Microsoft said - there is no Win64 - just .NET 64. So any Win32 apps you write have to be converted to .NET first before you can go 64-bit. |
|
|
|
|
|
|
#34 | |
|
Registered User
Join Date: Jul 2002
Location: Austin, TX
Posts: 382
|
Quote:
So both Cocoa and Carbon are in the same boat there. If I have a Windows app I can move all the underlying code to either Carbon or Cocoa and then write the UI layer in Carbon or Cocoa. The thing is Carbon was easier to do only because Carbon is a procedural API like Win32 is and as such you're just learning a new API, not new concepts. Cocoa requires learning a more elegant OO design and using different design patterns. And as such it has a higher learning curve - but not too bad if you go about it the right way - i.e. not learning Cocoa as your major first app. But the fact is that if you are porting from Windows or working with a cross-platform app from scratch, if you already know Cocoa then its actually going to be easier to write that cross platform code in Cocoa than it would be in Carbon. And yes, I know what I'm talking about - I work in both systems. |
|
|
|
|
|
|
#35 | ||
|
Registered User
Join Date: Jan 2006
Posts: 1,395
|
Quote:
It doesn't matter how easy the transition from cocoa 32 is if you're on carbon. And the word directly from many developers is that the 64 bit transition is easier on windows. The number of 64 bit apps on each platform would seem to back that up. Quote:
Most devs don't write their code keeping in mind what will end up on OSX (at least not yet), they write the windows code the way they want to, then port it. For them, cocoa is an obstacle more than a help. |
||
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|