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#1 |
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Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,151
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Carmack: iPhone more powerful than Nintendo DS, PSP combined
Speaking at QuakeCon 2008 in Dallas this week, id Software co-founder Carmack praised Apple's iPhone as an emerging force in mobile gaming industry and revealed his firm to be working on two titles for the handset.
Unlike most mobile platforms where gaming is largely brand-driven due to smaller screens, storage constraints and limited marketing flexibility, the iPhone offers a rare opportunity for game publishers to deliver graphics rich titles supported by detailed textual descriptions on the App Store, he said during a press conference. The gaming icon admitted that he's disappointed id has yet to ship a game for the iPhone, but said two tentative titles are now well in the works. One was described as a 'conventional mobile game,' while the second was said to be more ambitious in that it will test the limits of the iPhone's graphics capabilities. While Carmack sees graphics memory as a potential limiting factor on the iPhone, he's stoked about the intuitiveness of the iPhone SDK. He also described the handset's hardware as equivalent to that of the Sega Dreamcast living room console, and almost on par with Sony's PlayStation 2 and Microsoft's original Xbox. When it comes to portable gaming systems, the iPhone is 'more powerful than a Nintendo DS and PSP combined,' he added. Apple's revenue sharing deal that offers developers 70 percent of the sale price was also cited as a plus. That said, Carmack doesn't believe the iPhone is the definitive answer to mobile gaming. While sales of the device will be significant and may lead to more people playing games on their phones than ever before, he doesn't foresee billions of the devices being sold in a bid for world domination. The verdict is also out on whether Apple has a concrete grasp of gaming, the id co-founder said. The company's reception to criticism has also been counterintuitive, which has led to its relationship with id being something akin to a roller-coaster ride. Apple essentially kisses his ass when they need him to show up for one of Steve Jobs' keynotes, but then throws him the cold shoulder the second he passes judgement, Carmack said. That said, he acknowledge that there are indeed some folks over in Cupertino who "are trying" to right the course for Mac and iPhone gaming. |
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#2 | |
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Registered User
Join Date: Aug 2003
Location: Vancouver, BC, Canada
Posts: 429
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Quote:
Jimzip ![]()
"There's no time like the present, and the only present you'll never get, is time." - Me
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#3 | |
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Registered User
Join Date: Nov 2004
Location: The kool-aid stand...
Posts: 2,188
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Quote:
![]() What is wrong with Apple?
Hardcore.
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#4 |
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Registered User
Join Date: Jan 2006
Posts: 5
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Power is irrelevant
It isn't a question as to whether or not the iPhone is more powerful than a PSP or a DS. That's irrelevant (look at how the Wii is wiping the floor with the XBox360 and PS3 if you don't believe me.) Other considerations are far more important. First, real games require real buttons. Tilt and swipe may be a cute distraction, but it doesn't get it done for anything but solitaire or soduku. Ask any real gamer. But, more importantly, just which is a parent going to buy for their 8 to 13 year old (check your demographics, that's where the millions of units/quarter sales go. Not to 25 year old techies), a $129 DS (which, in case you've missed it, already has WiFi, microphone, and a touch screen), a $199 PSP (with WiFi, music, and movies), or a $2400 iPhone (counting the contract commitment, and, yes, those are REAL DOLLARS you MUST PAY to use the iPhone)?
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#5 | |
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Registered User
Join Date: Jul 2006
Posts: 115
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#6 | |
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Registered User
Join Date: Feb 2007
Posts: 659
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Quote:
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#7 | |
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Registered User
Join Date: Apr 2006
Location: The Ansible
Posts: 11,779
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Quote:
2) While not everyone looks at other features or TOC, there are plenty that will take the lower prices games, the built-in iPod—which is huge financial saving over buying their kid an iPod Nano/Classic AND a DS/PSP—and other options. The combining of two devices with similar HW into one is not only an easy way to save money but also a very common trend. 3) Most kids get what they want. Last year we saw that the iPhone at $600 and then $400 was more popular with HS kids than most people would have thought. 4) While there are very few accessories for the iPod Touch/iPhone there is no reason that a company like Id that wants to get serious about OS X iPhone gaming can't work with a company to have an accessory that goes under and around the Apple device to allow for a full D-Pad. It could easily include an additional battery juice for extended play and dual headphones jacks, etc. I don't care for this mock up as it's too clunk,but you get the idea of how easy it would be to create. ![]()
Do your part to clean up AppleInsider forums: User CP » Edit Ignore List » Teckstud
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#8 |
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Registered User
Join Date: Aug 2008
Posts: 6
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Your info regarding the PSP's price is quite outdated: it has been $170 for quite some time. Unlike the DS and iPhone/iPod Touch it also supports removable memory media. The lack of support for removable memory media is one of my biggest gripes with my iPod Touch. The other is the lack of a builtin microphone and no Skype or IM.
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#9 |
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Registered User
Join Date: Sep 2005
Posts: 42
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Lets wait and see where the demand really is before trying to tell Apple how to turn a phone into a game machine....same for the Touch. Apple is very strategic and it takes time to get things in place for those strategies. Right now I think they're set in what they want to do and history shows they don't cater to the hardcore people.
I do think it's going to be more about the casual games. I also don't see Apple adding joysticks and buttons to clutter up the interface. They have a target market on what the device is about and people like Carmack and others likely aren't going to change that. We'll see though...they claim to be a consumer company now so perhaps they'll so something like maybe a seperate device down the road...doubtful but possible. BTW, for the person commenting on the Wii vs other consoles. The number of consoles sold is not the whole story although most of the media would have you believe that. Look at software sales for them as well since the companies do get a cut of that and you should find that the Xbox 360 outsells the Wii in game software. The Wii's certainly sell well but it's mostly by people who just want a fun console with the games that are included. So in other words not many hard core gamers are buying the Wii's(hardcore gamers tend to buy lots of games) and the game developers don't see a good return on their investment on average. |
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#10 |
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Registered User
Join Date: Feb 2008
Posts: 1,415
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Personally, I am getting tired of Carmack's posturing in the media. He is always ripping on Apple's faults but he is famous for being a bit of a jerk himself.
After some of the things he has said about Apple (I know we all say them but a person of his public stature should be more careful), I couldn't care less what Carmack thinks about this stuff. He has shown himself to be a giant tool several times now. Why should we care about the opinions of someone who is only famous for creating a FPS back in the 80's and then repeating himself 50 times afterwards? Wolfenstein 3D is the only good one anyway. Doom and all that other junk is just "repeat but with gorier graphics" really. ![]() |
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#11 |
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Registered User
Join Date: Nov 2007
Posts: 75
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new game?
I no programer but why doesn't some do a "MS consumed by a black hole." game. I even would become a gamer to see those stars gone.
E=MC2 or M=E/C2 or MS zero mass. |
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#12 |
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Registered User
Join Date: Aug 2008
Posts: 2
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this is a lie!
wii sells more software than 360 almost double do your homework before posting fanboy posts http://www.vgchartz.com/weekly.php this is for the last week but look in the site for past weeks too to me apple is super stupid they should release an iPlay or smth and they will have everything combined in 1 machine give me a dual analog control pad for iphone and it can have dual analog of xbox/ps3 motion controls of wii touchscreen and mic of ds and the widescreen of the psp plus a phone a gps and ipod.... everything combined !!!!!!!! it could come as an extra peripheral like the icontrolpad but they will not make it sometimes i wish i was in control of that things anyway.... |
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#13 | |
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Registered User
Join Date: Jun 2008
Posts: 626
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Quote:
Also, the games on the Touch (and iPhone for that matter) are all stored directly on the device. You don't need to carry around disks or cartridges or any of that - just your iPod. It's also quite unfair to compare the cost of a touch to that of a PSP or DS as the Touch does so much more than either of those machines. It's more like the costs of a DS + an iPod Nano. Not so cheap anymore and you're stuck toting around two things rather than 1 whose games are cheaper and easier to buy and don't require you to carry around dozens of disks to have the option of playing dozens of games. Combined with the ever expanding iTunes database of music, tv shows, movies and pod casts (and the fully featured web browser that neither PSP or the DS even come close to) and the Touch is the best all in one entertainment device. 1 last thing - the "real gamers" thing that people talk about - that's just hilarious. It's a PORTABLE. "Real" gamers get the 17" Alienware laptop with SLI cards - they don't go around playing PSP's. |
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#14 |
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Registered User
Join Date: Aug 2008
Posts: 2
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Real gamers use alienware sli??
pc gaming? are u kidding me?? all the companies that are in video games since the 70s or 80s are almost 100% devoted to consoles computer gaming is dead and we are not missing it look the sales of pc gaming is maybe the 2-3% of consoles software sales these are the REAL gamers? lol i dont think so we are talking about sales and the pc is a dead market an iphone game can sale way better than a pc game but can't compare to a ds one also the sli users are mostly pirates all the technology freaks are pirates they know they can have their software for free and companies dont even care about them is logic |
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#15 | ||
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Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
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#16 | |
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Registered User
Join Date: Aug 2002
Location: Missouri... up in the corner
Posts: 1,180
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#17 | |
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Registered User
Join Date: Feb 2008
Posts: 10
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Quote:
![]() The accelerometer can actually substitute the analog/Dpad. The touchscreen can take care of the rest. Oh, and power do matters. Wii only has a bigger marketshare because it is designed for casual gaming, which atracted many people who not even had a PS2/Xbox/GameCube/Whatever. |
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#18 | |
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Registered User
Join Date: Apr 2006
Location: The Ansible
Posts: 11,779
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Quote:
• http://www.appsafari.com/games/5418/macman/
Do your part to clean up AppleInsider forums: User CP » Edit Ignore List » Teckstud
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#19 | |
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Registered User
Join Date: Feb 2008
Posts: 10
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PC Gaming with 2-3%? WTF?
Quote:
Even shooters are better in PCs. I can't imagine myself not using using a mouse in FPS or TPS. Anyway, that's why I want Apple to release something that will make my PC games compatible with OS X. That way I can definatly abanbon PCs once and for all. Or, at least release something easy for developers create a Mac port. Back on topic, I can't wait to transform my Touch in a Gaming powerhouse! Well, that is: when Games actually arrive in iTunes Store Brazil... Last edited by Lukaz; 08-01-2008 at 03:03 PM.. Reason: Got the wrong post, sorry. |
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#20 | |
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Registered User
Join Date: Jun 2008
Posts: 626
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#21 |
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Registered User
Join Date: Jun 2005
Location: Berlin
Posts: 84
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Yes, Carmack seems to miss out on the significance of the touch; but he's not the only one.
While most of the media-hype is about the iPhone, and that not without reason, I've always thought that the touch is going to become a huge hit, quietly but surely. If the rumours are right and there's a new 64 GB touch with GPS being groomed, then I'm going to get one straight away.
Charko
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#22 |
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Registered User
Join Date: Aug 2002
Location: Missouri... up in the corner
Posts: 1,180
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Hey Lukaz, would you mind editing this so that I don't look like a gamer dood who dropped out of school in 6th grade?
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#23 |
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Registered User
Join Date: Jul 2006
Location: Clovis, California
Posts: 322
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That's not saying much - the PSP and DS came out over 3 years ago, and the primary aspect of the Touch/iPhone is media and phone aspects - the fact that it can do games is a nice bonus.
Besides, I don't see Nintendo, Microsoft, or Sony running over to get an iPhone SDK. They have their own IP, and Nintendo is king of selling great 1st party SW, and that's what sells the DS. Sony has MGS, GT, Wipeout, MLB, Ratchet and Clank, MS has Halo and GoW. Both Sony and MS have FF now too. I could see a lot of 3rd party stuff, like EA and Sega, Ubisoft, Eidos, and EA knows they can print money with Madden. |
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#24 | |
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Registered User
Join Date: Dec 2006
Location: San Diego, CA
Posts: 52
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Quote:
But, before that, I was on the month-to-month plan. No contract. |
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#25 | |
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Registered User
Join Date: Dec 2006
Location: San Diego, CA
Posts: 52
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Quote:
Plus, who wants to carry a phone and a iPod around? I wish the camera was decent so I could ditch my Cannon too. Spend the extra $50 or whatever and get the iPhone. |
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#26 | |
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Registered User
Join Date: Apr 2008
Location: So Cal
Posts: 13
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#27 | |
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Registered User
Join Date: Apr 2008
Location: So Cal
Posts: 13
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#28 |
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Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
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DS / PSP / iPhone & iTouch are almost orthogonal to each other. They each have their own strengths and reason for being. Which one a person gets depends on what they want. I didn't notice any networked games for iPhone, and I'm not sure how easy it would be to do so compared to the handheld game systems. I think some stuff really does need tactile buttons. A lot of input to simulate buttons require covering part of the screen to do so as well.
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#29 | |
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Registered User
Join Date: Apr 2006
Location: The Ansible
Posts: 11,779
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Quote:
Another aspect of networked game play that would be great and set the iPhone apart from other smartphones and portal game device would be WANed games. Similar to the way Scrabulous/Scrabble works on FaceBook—and all the other games such games for the past decade plus—where a player takes a turn and then the next player takes a turn after the web app shows the move made my the last player. With Adobe Flash this can be done in real time, but most of these games only need an update after a player has moved. Since Apple's 3rd-party app push services will be implemented I *REALLY* hope the developers are forward thinking enough to add WAN game play features. Plus, this system would allow you have multiple games going at once. For example, imagine playing Risk on your iPhone with 4 of your friends over the course of a few days. Or, playing Battleship with a friend across the country. Or, how about the newly released Scrabble for the iTunes App Store -AND- for FaceBook could work together so people playing on the Flash version could play against people on their iPhone. After all, they are both created for Hasbro by Electronic Arts. Or Chess or Checkers or anyone of these fun games that don't require more than a few bytes to update the the board and aren't time sensitive. Note: One hiccup is that Apple's notification service may not be robust enough to interact with the app directly to have user moves sent. In this case, the game developer will require their own servers that the app polls when you access the game again after getting the push notification saying that it's your turn.
Do your part to clean up AppleInsider forums: User CP » Edit Ignore List » Teckstud
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#30 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
I remember, over the years, Apple coming out with numerous initiatives for gaming, only to let them languish. Remember Gamesprockets? That was a big push from Apple, and developers had high hopes. But then Apple did nothing, until they discounted it. Nothing even remotely similar came out for OS X. Also, I'm sure we can remember the push for gaming at the Macworld's for several years. That looked good, and the developers I spoke to were enthused. They also sold a lot of product there. Then Apple suddenly discontinued the gaming section of the shows. Apple hasn't ever included a truly high end gaming card in their line-up. Why not? There's a lot more. Last edited by melgross; 08-02-2008 at 02:48 AM.. Reason: Oops, typo's and spelling. |
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#31 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
Besides, I don't know where you get your numbers from, but my daughter, and her friends, all of whom are between 16 and 20 have DS's, and many have PSP's as well, as well as Wii's, and either 360's and PS3's. I don't see the iPhone as being such an expensive alternative, because you are purposefully ignoring the reality here. Also, games, so far at least, for the iPhone are far less expensive than the ones for any of the other platforms, mobile, or otherwise. And that can mean a lot of money over the course of a year. In addition, your obsession with buttons also ignores the reality that the major game developers who have already done games for the iPhone, don't find such a limitation. we might also in the future, see some sort of plug-in attachment that could offer those buttons, if people really think they are needed. |
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#32 | |
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Registered User
Join Date: Apr 2006
Location: The Ansible
Posts: 11,779
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Quote:
Will Apple take OS X iPhone gamin seriously and then use the new found popularity of Macs to make Mac gaming something users and developers alike will be interested in?
Do your part to clean up AppleInsider forums: User CP » Edit Ignore List » Teckstud
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#33 | |
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Registered User
Join Date: Oct 2007
Posts: 32
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#34 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
But the one advantage to the iPhone/iTouch, as opposed to the Mac, is that it is a much simpler, and unified platform. Apple doesn't have to contend with comparisons to PC gaming cards, or special-built machines such as the Alien, or Voodoo. The platform stands by itself. Right now, as Carmack has said, the competition is behind in power, and possibly, in ergonomics as well. The iPhone also has a far more powerful OS, and development system. Now, some may contend that a lot of the OS has nothing to do with gaming, and conveys no advantage, but I disagree. Major games on the iPhone could be more like computer games that mobile games, when the ability to use a keyboard for input is realized, as well as other higher end offerings. The software has just come out, and people are expecting major game developments already! If Apple sells as many phones as they expect, the numbers will begin to rival the other mobile platforms in a couple of years. It could take that long to see where this is really going, though I hope not. |
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#35 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
Apple could have had a larger marketshare if they encouraged games, rather than pretending to, or being defensive about it. I don't see why they can;t offer a higher end graphics card for the iMac, for example. They did it before, even though it wasn't the best. They could even have a model with an area where a card could be removed and added. They could also do what MS has done, and buy some major gaming company. they certainly could afford it! |
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#36 |
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Registered User
Join Date: Apr 2008
Location: So Cal
Posts: 13
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I would have to call console games noob gamers. They get frustrated with service packs and drivers so they poor there cash into a console hoping to make their lives easier. Plan and simple, you compare any console gamer to a pc gamer and the pc gamer wins hands down. Has anyone ever tried play a console game on pc servers? I have it was Quake 3 on dreamcast. There was no contest, and that was WITH using a mouse and keyboard on the dreamcast. If only Xbox 360 would actually use those usb ports to their full functionality.
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#37 | |
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Registered User
Join Date: Apr 2003
Location: united mexican states
Posts: 1,326
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#38 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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Quote:
Plenty of "noobs" play computer games only. One thing has nothing to do with the other, except apparently, from what I can see from your post, some PC gamers are feeling superior about themselves, undeservedly so. |
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#39 | |
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Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
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#40 |
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Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
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