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#1 |
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Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,151
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A closer look at Adobe's new Photoshop and CS4 in videos
Since announcing its new Creative Suite 4.0 product family on Tuesday, Adobe has gone on to published some videos demonstrating features of the new Mac version of Photoshop Extended, which also includes support for Multi-Touch Macs.
Multi-Touch support Although unmentioned by Adobe in its press releases, Wired points out that Photoshop CS4 includes support for the Multi-Touch trackpads currently found on Apple's MacBook Pro and MacBook Air notebooks. Users can reportedly pinch to zoom in and out, twist an image and also 'throw' a picture across the screen by holding down the space bar and clicking and dragging the image when it's in a zoomed state. The end result is something akin to scrolling on the iPhone, Wired says. Photoshop CS4 features Meanwhile, Adobe fellow Russell Brown has published a number of short video clips demonstrating other features of Photoshop CS4 Extended for the Mac, primarily those revolving around the software's new 3D capabilities. Content-Aware Scale Content-aware scaling is essentially a next-generation Transform tool that automatically detects the areas of complexity of an image, then only scales -- or squeezes -- the areas of the image with the least complexity. It's supported by a number of settings, one of which offers protection of skin tones and another that lets the user set a threshold on content-aware scales. Users can also choose to "protect" a portion of an image during a scale, producing a variety of desired results. Spherical Panorama Photoshop's new Spherical Panorama feature lets users project a 2D image into a 3D space, thereby wrapping the image around the inside of a sphere to create a panorama. Using supporting tools also new to Photoshop, users can stitch together a complete 360 degree walkthrough of a room. 3D Quick Look One of the new 3D features in Photoshop CS4 Extended is the ability to change the lighting of a scene, add new lights, or delete lights that came with the original model. Another allows for painting directly onto a 3D object, where brush strokes follow the three-dimensional path of an object rather than that of a flat canvas. Meanwhile, an anaglyphic preview mode allows users to put on blue and red 3D glass to view an image in 3D on screen or via a printout. 3D Mesh from Grayscale Another 3D feature is "3D Mesh from Grayscale," which converts 2D grayscale images into 3D objects. 3D depth maps can then be generated directly from the image itself. 3D Eclipse Animation A third 3D feature covered in Brown's tutorial shows how a 3D solar eclipse animation can be simulated from 2D images. Creative Suite 4.0 Feature tours Separately, Adobe has published a number of product feature tours covering its new Design Premium, Web Premium and Production Premium bundles, as well as Photoshop CS4, InDesign CS4 and Dreamweaver CS4. Design Premium CS4 Web Premium CS4 Production Premium CS4 Photoshop CS4 Photoshop CS4 Extended InDesign CS4 Flash CS4 Illustrator CS4 Dreamweaver CS4 Adobe is currently taking pre-orders through its website for all of its CS4 bundles ahead of their release next month. |
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#2 |
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Registered User
Join Date: Mar 2005
Posts: 366
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Content-aware scaling is certainly impressive, but I'm not sure anything else listed here catches my eye...
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#3 |
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Registered User
Join Date: May 2005
Posts: 383
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#4 |
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Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
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I'm working through the videos right now. The example used to demonstrate "Mesh from Grayscale" doesn't demonstrate the feature well. a lot of the resulting 3D "canyon" rises higher than the plateau, and yet the narrator says it looks realistic! I had experimented with the general idea several years ago, making an image to a CNC cut path, and the basic problem I had is that a lot of work needs to be done to make sure that the brightness really does correspond to a depth, at least within reason. I don't know if that can be done very well with a photo or not, seems like a lot of work to make it right.
Last edited by JeffDM; 09-24-2008 at 07:23 PM.. |
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#5 |
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Registered User
Join Date: Jul 2007
Location: Reston, VA
Posts: 367
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These are agreat videos. Great new features, but still its weird that Adobe didn't support 64bit Mac.
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#6 |
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Registered User
Join Date: Feb 2008
Posts: 1,415
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Wow. Who the heck is Russell Brown and why hasn't anyone killed him yet?
![]() Some of the worst videos I've seen in a while, and super-duper over the top hyperbolic enthusiasm!!!!! (not to mention the classic "whiny" voice). Here's a hint Russell, a video is about moving images and it tells a story. These huge files could be replaced by two static pictures and tell the story much better. |
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#7 |
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Registered User
Join Date: May 2008
Posts: 570
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Wait a minute, these are really nice features! So much for the CS4 is a "bug fix" rumors.
Go figure...
Jessie Ventura + Ron Paul = USA
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#8 |
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Registered User
Join Date: Jun 2005
Location: WA state
Posts: 110
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That 3D canyon thing was a bust, but in general, this looks like a lot more than a bug fix. Some of the features look really cool.
For detailed work, the zooming/rotating/moving tools are amazing. Watching them in action almost makes me reach for the credit card... |
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#9 |
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Registered User
Join Date: Mar 2002
Location: Nashville
Posts: 303
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Even Illustrator has nice updated features. Adobe's least intuitive software (rivaled perhaps by Flash) is entering puberty.
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#10 |
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Registered User
Join Date: Oct 2005
Posts: 220
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Seems like a pretty big hint that Apple's going to implement some sort of multi-touch feature on its new macs.
Just think about it; there hasn't been new iMacs for quite a while, and the displays are LONG overdue for an upgrade. The technology has been tested and perfected in the iPhone and iPod touch. It's only a matter of time before it gets to Apple's computers, and what better time for that than the release of high profile programs that support multitouch? All of this 3D object manipulation stuff is being made high-profile because of multitouch, that seems certain to me. |
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#11 |
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Registered User
Join Date: Oct 2005
Posts: 2
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ugh... yes, Photoshop has "more features"... but I don't want all these features!!!! Who wants to be doing 3D animation in Photoshop!!! Talk about bloatware!
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#12 |
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Registered User
Join Date: May 2005
Posts: 8,453
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Actually the 3D improvements in Photoshop can be very helpful for instances where one is mixing photo backgrounds and models of displays or buildings. These are smart updates.
I'm really excited with the small, but intelligent improvements to Illustrator. I am really looking forward to getting the software now.
"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#13 |
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Registered User
Join Date: Dec 2007
Location: Omaha, NE, USA
Posts: 69
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Woooooohoooooooooooooo!
Photoshop CS4 has already astounded me even though its not in the wild yet. One could possibly map someone's face in 3D with this. Even though Photoshop is not totally a 3D program, it certainly will make doing 3D a whole lot easier.
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#14 |
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Registered User
Join Date: May 2005
Posts: 8,453
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You can always get the 'regular' version if you don't need the extended version features.
"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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#15 |
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Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
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#16 | |
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Registered User
Join Date: May 2008
Posts: 570
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Quote:
I'm glad Adobe is taking 3D more seriously, I'd like to see even better 3D features in Illustrator.
Jessie Ventura + Ron Paul = USA
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#17 |
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Registered User
Join Date: May 2005
Posts: 8,453
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My question is what kind of 3D export options are there, if any. I'd love to be able to texture my models directly in Photoshop, then export to my other 3D programs for animation. I know, it shouldn't be compared with high-end paint programs, but still...
"The natural progress of things is for liberty to yield, and government to gain ground."
—Thomas Jefferson Proud AAPL stock owner. |
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