|
|||||||
| Register | Members List | New Posts | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,157
|
Apple tweaks App Store layout amid developer unrest
Faced with criticism over the way it's been grouping applications on the digital shelves of the App Store, Apple this week is making some changes to the store's layout aimed at showcasing a broader range of top offerings in each category.
TouchMeme's Krishna Vegesna tipped AppleInsider off to the overnight design tweaks, which "accomplished three important things," according to the iPhone app developer. First, he said, Apple now highlights the most popular applications on each category page. As part of this new grouping, the Cupertino-based company has also separated the most popular Free Apps -- which previously dominated the most popular listings -- from most popular Paid Apps, breaking each out into separate sidebar modules that flank the general listings for each category. In addition, the new layout is more consistent in design with the AppStore application on the iPhone, Vegesna noted. "I am excited to see the change. My Apps are listed under the top paid apps for the Travel category," he said. "Flight Status is at No 3 and Currency Exchange is at No 9. Two out of top 10 is not bad, I guess for this category." Earlier this week, Twitteriffic developer Craig Hockenberry wrote an open letter to Apple chief executive Steve Jobs, pointing out that developers have been lowering their App prices to the lowest possible level in order to obtain favorable placement in the App Store. "This proliferation of 99 cent 'ringtone apps' is affecting our product development," he said. "We have a lot of great ideas for iPhone applications. Unfortunately, we’re not working on the cooler (and more complex) ideas. Instead, we’re working on 99˘ titles that have a limited lifespan and broad appeal. Market conditions [on the App Store] make ringtone apps most appealing." While Friday's changes may not solve all of developers' problems, Vegesna said he believes Apple "now truly understands the software as a service model and is enhancing the [App Store] every week (in some cases, multiple times a week)." "AppStore is getting better and the focus is now shifting more towards better apps," he added. "Keep it coming Apple." |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Sep 2006
Posts: 27
|
They really need to break games down into subcategories in my opinion. That category is getting too large.
|
|
|
|
|
|
#3 |
|
Registered User
Join Date: Oct 2008
Posts: 14
|
On the user (consumer) end I would like a feature in iTunes where I can arrange the icons and apps on each screen of my device all at one time instead of the hold it down and move the wiggly icons one at a time. Just my two cents.
|
|
|
|
|
|
#4 | |
|
Registered User
Join Date: Jul 2008
Posts: 275
|
Quote:
the limited number of good apps just get buried in with the rest. |
|
|
|
|
|
|
#5 |
|
Registered User
Join Date: Jul 2007
Posts: 733
|
|
|
|
|
|
|
#6 | |
|
Registered User
Join Date: Apr 2008
Location: Wilmington, DE
Posts: 134
|
Quote:
![]() |
|
|
|
|
|
|
#7 |
|
Registered User
Join Date: Sep 2004
Location: Long Island, NY
Posts: 43
|
Average rating not an average
The main thing I don't understand about the App Store is the rating system. Take a look at my application "AirMote" which is a remote control for Front Row, Keynote and such. It has three reviews, a 4 star, a 5 star, and a 4 star. But the "Average Rating" Apple shows is 2.5 stars. What's up with that?
|
|
|
|
|
|
#8 |
|
Registered User
Join Date: Apr 2007
Posts: 61
|
more icons for top rankings
Instead of just the #1 spot, I think Apple should display the icons for the top 5 spots under Paid and Free Apps. I imagine the owners of spots 2 thru 4 are making that same argument at this very moment
![]() |
|
|
|
|
|
#9 |
|
Registered User
Join Date: Apr 2007
Posts: 61
|
The new design also struck me as a little dull-looking
Last edited by carloblackmore; 12-12-2008 at 11:52 AM.. |
|
|
|
|
|
#10 | |
|
Registered User
Join Date: Apr 2007
Posts: 61
|
Quote:
Personally I think it's a bug or something wrong with the rating system. |
|
|
|
|
|
|
#11 | |
|
Registered User
Join Date: Oct 2008
Posts: 14
|
Quote:
I too have looked at my iPhone thinking, "Boy, I need to cleen up and organize my screens", then a second later thought, "I can live with it for now. Don't have the time or patience for the tile game." |
|
|
|
|
|
|
#12 | |
|
Registered User
Join Date: Nov 2008
Posts: 6
|
Quote:
|
|
|
|
|
|
|
#13 |
|
Registered User
Join Date: Jan 2008
Posts: 51
|
edited....
Last edited by btitusjr; 12-13-2008 at 01:00 AM.. |
|
|
|
|
|
#14 |
|
Registered User
Join Date: Feb 2006
Location: Ireland
Posts: 8,561
|
They need three separate categories:
(1) Top free (2) Top $1 apps (3) Top apps for above $1 In the main app store page and within each category. This shouldn't be hard to do, but it makes too much sense - so I don't see Apple ever doing it! Within the top paid page, they need new two categories: (1) Top $1 apps and (2) Top apps for above $1
Collecting my SSD iMac Fry-die. :D
Last edited by JeffDM; 12-14-2008 at 02:11 PM.. Reason: Please don't abuse the size tag. |
|
|
|
|
|
#15 |
|
Registered User
Join Date: Jun 2008
Posts: 5
|
"Apple now truly understands the software as a service model"?
The above quote from the article (at the end) makes me scratch my head. What does the App Store have to do with "software as a service?" And how could rearranging how "top apps" are displayed possibly showcase that Apple understands it?
|
|
|
|
|
|
#16 |
|
Registered User
Join Date: Feb 2006
Location: Ireland
Posts: 8,561
|
Just a dev. licking Apple's ass, nothing more.
Collecting my SSD iMac Fry-die. :D
|
|
|
|
|
|
#17 | |
|
Registered User
Join Date: Jun 2008
Posts: 656
|
Quote:
it's a proven fact that many people buy based off top lists, some obsessively. take the New York Times bestselling books. they do it based on units not cost so publishers give bookstores huge breaks to sell new books at a way cheap price (30-40% off generally) so they will have huge units and get high on the list. because folks believe that is a sign that the book is good and go and buy it. developers don't want their good, but pricey apps buried under a bunch of free "I did it for fun, not profit" apps. personally I like the split because I prefer to go check out the free apps first and then go to the paid if I don't find a free one that does what I want. so splitting them makes it easier for me to find the free ones. |
|
|
|
|
|
|
#18 | |
|
Registered User
Join Date: Jun 2008
Posts: 5
|
Quote:
I just think it's a sloppy use of a recent buzzword, and I think AppleInsider was a little sloppy passing it along without questioning it. |
|
|
|
|
|
|
#19 | |
|
Registered User
Join Date: May 2002
Location: 0aktown
Posts: 9,226
|
Quote:
Welcome to AI, hope you stick around.
party's over
|
|
|
|
|
|
|
#20 |
|
Registered User
Join Date: Oct 2008
Posts: 36
|
When you choose to move an item between two objects, in order to put it there they would have to make room for the object in the middle. How else would you suggest to implement a way to move an object and not cause the object that is already there to move out of the way? Are you suggesting a stacking UI?
|
|
|
|
|
|
#21 |
|
Registered User
Join Date: Dec 2008
Posts: 641
|
I'm in Australia, the featured and Top 25 Applications don't seem to change very fast (if at all), things I downloaded weeks ago are still there.
Where are all the new big name games that are coming out? I've found I've had to use the search function after researching various sites on the web or subscribing to a few email lists. That seems to be the only way to keep up to date. Edit:- I have also used seven and a half screens and am rapidly running out of space, what I would love to have are folders so I can clean up my desktops. What would be totally awesome is a games folder with a feature similar to cover flow, where you could flick through your titles and select them. Last edited by hill60; 12-12-2008 at 04:22 PM.. |
|
|
|
|
|
#22 | |
|
Registered User
Join Date: May 2007
Location: Seattle, WA
Posts: 70
|
Quote:
My Touch is now a mess. So what happens? I don't use many of the Apps. And since I don't use those, why would I pay for more of them just to not use? C'mon, Apple. Think Different..... |
|
|
|
|
|
|
#23 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
As Apple now allows people to review an app when they remove it from their phone, perhaps that's affecting your ratings, because possibly, for some reason, those reviews don't show up. |
|
|
|
|
|
|
#24 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
You do what you would do with any software, which is to look for legitimate reviews first. Consumer reviews, unless there are dozens of them, are never reliable. Don't forget that in the beginning, Apple was relying on people's honesty in the reviews. You didn't have to buy a program to review it. Now you do, so that's some help. Apple doesn't allow for trial software because of the billing methods, which work well. But many have offered free versions of their programs along with the paid ones. Unless I don't care about losing the few bucks these programs cost, I wait until enough people have reviewed it, so that it matters, or, I look for more professional reviews on the sites that offer reviews of iPhone software. As for how well it's now "selling" despite it's now poor reviews, well, it costs nothing to download free software. |
|
|
|
|
|
|
#25 |
|
Registered User
Join Date: Jun 2007
Location: Boise, ID among others
Posts: 529
|
My god, not just games, but *each and every* category needs to be broken down into subcategories on the iPhone app store. At the moment, they are WAY to broad and baring searching by keyword (which is not always possible), It can take forever to find certain apps!
|
|
|
|
|
|
#26 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
Also, when the average price of the software is around $3, most people will be willing to take the plunge. Only a fool complains when they buy something that isn't properly reviewed, or knows people who bought it and are happy, before spending money on it, and only afterwards, complains. One reason why Apple can do this at all, is that the method for selling and billing is so simple. Once they get into a model where they have to refund money and use the kill switch to wipe the program from your phone, things become much more complex, and expensive. It's also rare to be able to get your money back on software if you aren't happy. I've bought a few programs from the app store that weren't very good when I bought them. but they were so cheap, that it was worth the risk. most of them have gotten much better over time though, which has made their purchase much more worthwhile. Sometimes, it just takes time. There will always be losers though. You have to expect that though. If you try a new flavor of ice cream at you local store, and you don't like it, you don't expect to get your money back, unless it's spoiled. It's tough to claim that most software is spoiled though, because I'm interested to see that even for software that most people don't seem to like, there are enough others who do like it. But, going back to my original point, the onus is on the purchaser, as usual, to find out if the product is good. There's no need to rush to buy something when it first comes out. If you wait a while, you'll get a better idea as to how good something is. Otherwise, consider the $10 to be a possible loss. When I had my Palm phones, I bought a fair number of programs, and the same problem occurred. Even though some of the software had a trial period, often, after a week of use, after I had ended up buying the program, I realized that it wasn't as useful, or as good, as it looked in the beginning, when I was enthusiastic about it. I couldn't get my money back either, and those programs averaged $20 apiece, not $5. I don't know just what the term "many" means here. Obviously, with over 300 million downloads taking place on just maybe 12 to 15 million phones, "most" people are VERY happy indeed. And if the 50% being paid apps is continuing, then that's a good 150 million apps being bought since the 3G came out, an amazing record! I firmly believe that as usual, those who are not happy tend to exaggerate the numbers of those who are unhappy with them. We do know that most of the rearranging of the store is being done at the developers insistence, so as to make paid apps easier to see, and buy. But that has nothing to do with consumers, though Apple seems to be trying out how to improve that side as well. As a consumer of four screens of apps so far, I would like to see more subcategories, and apps placed more appropriately. Sometimes, an app isn't where one would expect it to be, which now, with all the apps there, makes things difficult to find. But, I have to say that the number of apps so far exceeds my expectation at this time, that I'm sure Apple is overwhelmed. |
|
|
|
|
|
|
#27 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
I've already answered your questions. |
|
|
|
|
|
|
#28 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
If that isn't a roundabout way of calling someone a fanboy, then I don't know what is. I tried very hard to answer your posts. I didn't give a quick one line flip of an answer, as you know. But between that, and not seeing that I DID answer your questions, only goes to show that you didn't bother reading my answers carefully. So, don't say I didn't respect your post, because I spent some time in trying to give a good, detailed answer. The fact that you don't realize that is not my fault. You don't have to agree with what I said, but you should at least acknowledge that I did, indeed, give a serious reply. Calling someone a fanboy because they don't agree with your angry assumptions is not helpful in any way. Who's not respecting who's post? |
|
|
|
|
|
|
#29 | |
|
Registered User
Join Date: Dec 2008
Posts: 1
|
Even Better - Budget Apps
Quote:
![]() No doubt that will cause some flamage but we need to get the prices up in the App Store or developers are only going to make quick and dirty applications. I'd rather see 500 good apps then 10,000 quick & dirty applications. -mark= Last edited by JeffDM; 12-14-2008 at 02:12 PM.. Reason: Cleaned up size tag abuse in quote. |
|
|
|
|
|
|
#30 |
|
Registered User
Join Date: Mar 2008
Posts: 22
|
iPhone needs...
The iPhone desktop needs folders IMO. The "tile game" would be irrelevant then.
|
|
|
|
|
|
#31 | |
|
Global Moderator
Join Date: Jun 2004
Location: .US
Posts: 9,127
|
Quote:
Have you actually returned software? The return policies that I see basically say no returns on software. They generally only offer exchanges for same title if the media is bad. |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|