|
|||||||
| Register | Members List | New Posts | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Kasper's Automated Slave
Join Date: Nov 1997
Posts: 6,151
|
Apple finally outed as mysterious PowerVR licensee
New evidence that Apple is the mysterious licensee of Imagination Technologies Group's PowerVR mobile graphics technology broke today, when the company publicly announced that Apple has subscribed to 8 million new shares of IMG, giving the iPhone maker a 3% stake in the firm. A press release also revealed Apple to be a licensee of Imagination's technology.
AppleInsider began comparing Apple's future mobile processor options in January of this year, contrasting reports that Apple would adopt Intel's Silverthorne x86-compatible mobile processors (now referred to under Intel's Atom brand) with details on ARM, the mobile processors Apple originally codeveloped with Acorn in the early 90s for use in the Newton MessagePad, and later began using in the iPod in 2001 and the iPhone in 2007. In April, AppleInsider reported that "the next generation of iPhone appears set to claim exclusive access to advanced graphics core and video decoding technology, thanks to a secret licensing deal between Apple, mobile graphics leader Imagination Technologies, and Samsung, the iPhone's ARM 'system on a chip' manufacturer." Imagination had reported a deal with Samsung for a "manufacturing license" related "to certain POWERVR SGX graphics and VXD video IP cores," an arrangement that would allow Samsung to build but not actually design the chips being manufactured. That role would be exclusive to the then anonymous "international electronics systems company" which Imagination said had licensed its "next generation graphics and video IP cores [...] under a multi-use licensing agreement." Imagination's press release said "the SoCs [system on a chip] to be developed under this license agreement will be produced for this new partner by Imagination’s existing semiconductor partners and/or new chip manufacturing partners." AppleInsider identified Apple as that company, based on exclusive reports from sources within the SoC industry. In September, AppleInsider again linked Apple in a new report from Imagination regarding that still unnamed "international electronic systems company" which it reported had acquired a multi-year, multi-IP, multi-use licence agreement for its current and future portfolio of PowerVR mobile graphics components, including the next generation PowerVR SGX VXD video IP cores. Those parts will introduce OpenGL ES 2.0 support, along with a Universal Scalable Shader Engine that will provide mobile devices with highly efficient, shader-based 3D graphics. The new core is not only backwards compatible with code developed for MBX (used in the current iPhone and iPod touch), but will also run existing code with better performance and efficiency. Recognizing Apple as the mysterious "international electronics systems company" also helped explain why the company had acquired PA Semi, the fabless chip design firm launched by Dan Dobberpuhl in 2003. Steve Jobs later revealed that the PA Semi acquisition was indeed related to building chips for the company's iPod and iPhone mobile devices. Apple's purchase of 8 million shares of the PowerVR developer, combined with Imagination's announcement today, concludes that Apple is indeed "a licensee of Imagination’s technology" and finally puts to rest any question that the iPhone maker has lined up exclusive graphics technology required to design customized, next generation mobile SoC chips that will be manufactured by its existing partners, most likely Samsung. The move to build original mobile SoC devices with advanced GPU cores likely also fits into Apple's Mac OS X Snow Leopard strategy related to OpenCL and Grand Central, enabling the company to push its efforts in parallel processing and GPU acceleration from the Mac desktop into its mobile devices, enabling all sorts of innovative applications for high performance, mobile devices that other companies can't match with commodity parts and generic software platforms such as Android, Windows Mobile, and Symbian. Additional Reading Apple suspected in new deal for PowerVR graphics in multi-touch devices Apple's bionic ARM to muscle advanced gaming graphics into iPhones Apple's PA Semi working on ARM chip for next-gen iPhone |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Jun 2008
Location: Georgia, USA
Posts: 63
|
This will bring about so many possibilities. It could make the iPhone so much faster and be able to handle a lot more processor intensive tasks (such as background notifications).
|
|
|
|
|
|
#3 |
|
Registered User
Join Date: Nov 2001
Location: France/Germany
Posts: 117
|
|
|
|
|
|
|
#4 |
|
Registered User
Join Date: Nov 2002
Location: ASHLAND, KY
Posts: 1,818
|
sooooo with PA apple can design ,and then let samsung build these sys on chips, then if so they are not therefore limited to modification of a established design, it can be there propriatary design--exclusive to apple?
what about apple making/ designing their own chips for macs?? or are they staying intel. i'm looking at ways that apple can furthur differentiate themselves, and also prevent "mac cloners" from doing the dirty with mac os. what does this relationship allow and not allow apple to do? and don't say "copy and paste" (i'm still pushing for voice dialing)
I APPLE THEREFORE I AM
|
|
|
|
|
|
#5 |
|
Registered User
Join Date: Feb 2006
Location: Ireland
Posts: 8,557
|
No, Steve knows all.
And yes, that WAS a joke.
Collecting my SSD iMac Fry-die. :D
|
|
|
|
|
|
#6 |
|
Registered User
Join Date: Jun 2003
Location: Tinton Falls, NJ
Posts: 702
|
This technology is going to allow Apple to push the bounds in the mobile gaming platform. I could even imagine it eventually migrating to an AppleTV-like device which was designed to run iPhone games, but I think Apple's going to continue to focus on the handheld.
If they can get the costs down on the iPod Touch every kid will want one next Christmas. |
|
|
|
|
|
#7 | |
|
Registered User
Join Date: Jul 2008
Posts: 83
|
Quote:
|
|
|
|
|
|
|
#8 | |
|
Registered User
Join Date: Dec 2007
Posts: 47
|
Quote:
I'm pretty sure more good games will come for iPhone and future iPhone/iPod Touches are going to be really advanced! I never put music on my PSP. Too much of a hassle. Apple makes everything just work. You better believe they are building a good ecosystem for converged devices that definitely includes and showcases gaming! |
|
|
|
|
|
|
#9 |
|
Registered User
Join Date: Mar 2008
Posts: 138
|
|
|
|
|
|
|
#10 | |
|
Registered User
Join Date: Feb 2008
Posts: 1,415
|
Quote:
The possibilities are rather endless. The important thing is that while others may licence the same or similar technology, only Apple will be able to use the chip designs PASemi comes up with. They will have the very latest multimedia acceleration technology from ARM, combined with the low power architecture that PASemi specialises in, all on a chip that no one else can use or buy. A chip that others will take years to even emulate. If the technology works, it really will be something that Apple's competitors "can't compete with" as Jobs says. At all. ![]() |
|
|
|
|
|
|
#11 |
|
Registered User
Join Date: May 2008
Posts: 303
|
And thus the reason behind MINI DisplayPort
I think that Apple went straight to a miniaturized version of the DisplayPort connecter because 1) there's no reason for the larger version if the smaller one carries all the same pins, and 2) it can then fit on the iPhone/Touch. Expect to see more capable video-out features on future versions.
(And while the Mini DP connector, as implemented by Apple today, doesn't currently support all of the functionality of the spec, at least having all 20 pins means it could in the future.) |
|
|
|
|
|
#12 | |
|
Registered User
Join Date: Dec 2006
Location: dit doe
Posts: 731
|
Quote:
![]() |
|
|
|
|
|
|
#13 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
Most of the programs sold for them ARE games. We're not just seeing the SimCity game mentioned being released, but will see: http://arstechnica.com/journals/appl...-join-the-fray Apple's new platform is already one of the big three of mobile gaming. I'm willing to bet that the DS will get a run for its money before too long. |
|
|
|
|
|
|
#14 |
|
Registered User
Join Date: Sep 2006
Location: From Parts Unknown
Posts: 2,282
|
No. Because it's.... just... too... hard. ![]() Putting a man on the moon was trivial in comparison. Dontcha know? /end Apple apologist mode ![]() ...
The iPhone 3GS-
Cut-copy-paste, MMS, landscape keyboard, video-recording, voice-calling, and more... FINALLY To the 'We Didn't Need It' Crowd/Apple Apologista Squad™ : Wrong again, lol Thanks for listening to your users, Apple. =] |
|
|
|
|
|
#15 | |
|
Registered User
Join Date: Jun 2006
Location: South West Florida
Posts: 1,584
|
Quote:
This from the link above kindly placed by Melgross Quote: "iPhone gaming is maturing as more major games join the fray By Chris Foresman | Published: December 17, 2008 - 12:30PM CT With Apple pushing iPhone game development, industry veterans quitting their jobs to focus on game programming, and some developers making record profits with their iPhone apps, it's getting harder and harder to argue that the iPhone isn't a good gaming platform." End Quote This iPhone Store model should be applied to music too. Apple should create a section in the iTunes Store for professional bands to release their own music and get 80% of the sales proceeds. See how long the traditional record distribution model would last then.
Used all Apples from Apple][ through 8 Core Mac Pro
http://www.digitalclips.com Last edited by digitalclips; 12-18-2008 at 02:16 PM.. |
|
|
|
|
|
|
#16 |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
This article from ARs give more info on the actual technology:
http://arstechnica.com/journals/appl...phone-graphics |
|
|
|
|
|
#17 |
|
Registered User
Join Date: Jul 2003
Posts: 2,481
|
Announcement timing = new products early next year!
This to me is the important thing to take from this. That is the release of this info is a precursor to new hardware early next year. It has happened before with new Apple partners.
The question is what will these products be. For one my vote goes to an IPhone/Touch Maxi. Call it Newton 2 if you want. A revision to the current IPhone is likely on the list too, the reason being the large potential for increased performance at lower power. Which brings up another thing, I could see Apple with a whole family of ARM based chips, exclusive to Apple, very early in 2009. I have to wonder how open Apple will be with respect to any new hardware it does incorporate. Interesting times are ahead. Dave |
|
|
|
|
|
#18 | |
|
Registered User
Join Date: Dec 2006
Location: dit doe
Posts: 731
|
Quote:
several other areas besides mobile phones as target markets, e.g. PMP, digital radio, car navigation/information, TV, MID/UMPC and mobile TV. The company also reports that it just achieved profitability. I agree that this might lead to exciting possibilities. Further, I think this investment is an excellent use of Apple's cash hoard. |
|
|
|
|
|
|
#19 | |
|
Registered User
Join Date: Nov 2002
Location: ASHLAND, KY
Posts: 1,818
|
Quote:
![]()
I APPLE THEREFORE I AM
|
|
|
|
|
|
|
#20 |
|
Global Moderator
Join Date: Nov 2001
Location: Seattle, WA
Posts: 10,457
|
I'm going to remain bullish on two things I think are coming in 2009.
1. The Apple TV will be based on a SoC ARM /PowerVR setup. 2. A MID device will be based on the same platform with a larger multi-touch screen. 3. Apple will make Bajillions. The only thing we need to see is how PA Semi and Dobberpuhl can add a little spit polish on there derivation of the SoC chips. I'm pretty pumped about this. 2008 was a "meh" year for hardware but 2009 could be pretty fantastic. I want to believe. |
|
|
|
|
|
#21 |
|
Registered User
Join Date: Jun 2005
Location: Philadelphia
Posts: 472
|
Apple has been outed???
I never knew they were even in the closet. I guess all those Winblows trolls have been right for all these years about Apple's sexual orientation. |
|
|
|
|
|
#22 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
Before, with the PPC, they were in far behind catch-up mode, and never got there. But with the iPhone/iTouch platform, there are the ones in the lead, and moving fast. If Apple offers exclusive technology that's ahead of any competitor, then Apple will get the one thing they need—developers, and they will get them without a crazed CEO bouncing around the stage. If this occurs, then why should they share this? With OpenCL, it's obvious why. If they didn't, they wouldn't get software developers to write to it except for some small Mac only companies, certainly not the big boys that they need. But here it's different. Because of the fast rising sales, and the ease of the App Store, they will get all the developers they want, and then some. This will spiral the sales of everything upwards. Why then should Apple share the technology? For royalties? For free? I don't see it. This moves Apple way ahead of everyone else. |
|
|
|
|
|
|
#23 |
|
Registered User
Join Date: Nov 2007
Posts: 1,437
|
|
|
|
|
|
|
#24 |
|
Registered User
Join Date: Apr 2003
Location: Hollywood
Posts: 4,338
|
![]() ![]() Can't breathe.... ![]() ![]() falling...on...floor....![]() ![]() ![]()
"The selfishness of Ayn Rand capitalism is the equivalent of intellectual masturbation -- satisfying in an ego-stroking way, but an ethical void when it comes to our commonly shared humanity."
|
|
|
|
|
|
#25 |
|
Registered User
Join Date: Dec 2008
Posts: 2
|
Microsoft may still win!!
Only problem with this plan is Microsoft already has a graphics powerhouse, the ‘Tegra’ gpu.. normally a Microsoft’s involvement in the design wouldn’t mean much, but the fact that NVIDIA is the company behind the Tegra is HUGE! As they have the budget, expertise and creativity to annihilate any POWERVR Graphics capabilities. Prototypes (showcasing 10+ hours playback and true multitasking, full OpenGL ES 2.0 support): http://uk.youtube.com/results?search_query=Tegra |
|
|
|
|
|
#26 | |
|
Global Moderator
Join Date: Sep 2004
Location: NYC
Posts: 19,612
|
Quote:
http://www.xbitlabs.com/news/mobile/...m_on_Chip.html |
|
|
|
|
|
|
#27 | |
|
Global Moderator
Join Date: Nov 2001
Location: Seattle, WA
Posts: 10,457
|
Quote:
Doing a little reading around it appears that the PowerVR SGX 5xx series coupled with VXD and an ARM core is going to more than likely work at iPhone sizes. If Apple wants to scale out and build a MID device the Tegra 6xx series would be ideal. I know it's not a good time to wait but man am I glad that I should be getting one hell of an iPhone when my contract is up next July. 802.11n, OpenGL ES 2.0 and maybe a video out?? Who knows. 2009 is going to be a mobile tour de force. |
|
|
|
|
|
|
#28 | |||
|
Registered User
Join Date: Jul 2003
Posts: 2,481
|
Apple has many choices and can build many platforms!
Actually I'm not even sure MS is in the game anymore!
Quote:
Quote:
Quote:
Dave |
|||
|
|
|
|
|
#29 | |
|
Registered User
Join Date: Apr 2007
Posts: 202
|
Quote:
Nothing will spur on sales of both iPhones and Macs than an iChat AV-enabled iPhone. iPhone users will really push a lot of others to get iPhones and shortly people with these improved iPhones will want the most seemless video chat experience available by taking advantage of high video-intensive improvements in Snow Leopard's iChat AV software. Now all we need is higher speed wireless to get a little more love. Can't wait. . . .
Crentist?! That sounds an awful lot like *dentist.*
Maybe thats why he wanted to be a dentist! |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|