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Old 01-22-2009, 10:06 AM   #1
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iPhone developer: App Store rewards "crap" apps

A software engineer who wrote what he calls a "terrible" and "crap" app in less time than it typically takes to eat lunch has since watched it shoot to the top of Apple's App Store, where it's now generating over $200 an hour despite being a free download.

22-year-old High Gloss has worked on more than 20 other iPhone apps for an iPhone software developer.* After running out of ideas to make his own app, he looked through the Top 100 apps for inspiration.* (He uses a pseudonym to keep his personal efforts separate from his work with the aforementioned iPhone software developer).* In just 20 minutes, he wrote Sound Grenade (Free, App Store), which is currently listed third under the top free apps, in the wild card category of "Utilities".

Written in 20 minutes

"The goal of my app was to create a tool for people to annoy others," Gloss wrote in a blog entry at his website.* He set a one-hour time limit to write and upload it to Apple.* "The end product was Sound Grenade, which is a really terrible app, one button turns a sound on or off, period.* For 20 minutes' work, I thought it would be interesting to take the ride."

The app took off quickly on its first day.

"You can imagine my shock when I checked the App Store page on the first day to see 50 glowing reviews.* Two days later, another 50 reviews.* Five days later, Sound Grenade is in the top ten free apps almost everywhere in the world."

In an interview with AppleInsider, Gloss said Sound Grenade is the easiest app he's worked on yet, and he didn't put as much effort into it as he does his other work.* It simply plays a loud, high-pitched sound and shows an image.

"We're talking maybe 10 lines of code," he wrote.* "For example, rather than generating the [sine] wave programatically, I knew it would be quicker for me to just play a looping sound.* From a technical point of view, it's quite an embarrassing effort, but my goal was to do it in the hour, and I easily achieved this."

Young user base?

On Tuesday alone, the app was downloaded more than 100,000 times.* Although Apple does not release specific demographic information to developers, Gloss has reason to believe most of the user base for Sound Grenade is young.

"From reading a number of reviews, it seems fairly obvious that the majority of people are high school, college-aged people," he wrote.* "A lot of them mention wanting to play pranks on teachers (and) classmates."* He cautioned against drawing any authoritative conclusions as there are only 500 reviews compared to 200,000 total downloads.



The YouTube of software

Gloss said he's troubled by how popular "crap" can be on the App Store, calling it "a sad state of where the world seems to be at."* However, he still had high praise for the App Store concept.

"I really enjoy the App Store, I think it is amazing," the New Zealand-based programmer said.* "If you know what you're looking for, you can find an app and download it either paid or free in a very minimal amount of time from almost anywhere in the world."

"The problem for the 'quality' app developers is they want to make theatrical films, and they can only premiere them at the same place as everybody else in the world," he continued.* "Let's call it the YouTube of software."

So while some users may waste a few bucks on useless software, Gloss doesn't think that will turn people off to the App Store as a whole.* After all, even though not all of the content on YouTube is worth viewing, enough quality does remain to keep users coming back.

"There will be a few apps that people download that put them off [from] the idea of apps, but then there are apps that they'll hear about from friends, or see and spend the money on, and they will love them," he said.* "They'll enjoy using them, and it will make it worth it."

A quick and easy moneymaker

At first, Sound Grenade was completely free.* Once it entered the Top 50, High said he decided to switch to an ad-supported model.* Now, after processing a million ad requests in 24 hours, the app is generating upwards of $200 per hour in clickthrough revenue.* In order to keep the app popular, he is looking into a few strategies.



"I have an update I'm putting the finishing touches on that allows people to 'confess' what they're doing with it," he wrote.* "The idea is that adding some interactivity will get people coming back.* (I'm following the) standard method of getting users to open your app again and again.* Might work, might not."

Appealing to the lowest common denominator?

As a developer, High says he enjoys making software that he'd like to use, just like how he enjoys playing Beethoven or Mozart's music.* But sometimes, "it's good to earn some money" and "there is a time and place for everything."

In his blog entry, he expanded on that comparison:

"The App Store is not like any other software market we've ever seen.* If it could be compared to any other market, it's like the Billboard Charts for Music.* A good pop music producer can take someone with minimal talent, get them to sing some lyrics, and then run it through auto tune.* Bam.* Number one song.* That's all it takes with the App Store.* Do some market research, work out that most of the people that download free apps are immature and seriously uncool.* Then wrap an average idea that you think will appeal to immature and uncool people with some average graphics, and boom, top 10 app.* Like the pop market, it's hit or miss; sometimes it will work, sometimes it won't."

While Sound Grenade is self-admitted "crap", Gloss said he believes the App Store is a blessing for consumers.* He says he is simply taking advantage of the market by trying to give customers what the numbers prove they want.* As he tries to strike gold with another hit, he'll soon be releasing a private browser, decibel meter, and a angle measuring utility (as three separate apps) that are "not big on features, but they work, and they do what you'd expect and I think they look reasonable."

Regardless of the more extensively developed apps he might like to create, he knows he's leaving money on the table if he doesn't meet the demand for "crapware".* It's the same demand that has pushed apps like Sound Grenade to the top of the most downloaded lists.

"I've got to make apps to be in the game," Gloss said. "Every idea that I don't do, for being too rubbish or stupid, could have been in the top 100."
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Old 01-22-2009, 10:20 AM   #2
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Obvious answer is a new section called 'crap apps'


Used all Apples from Apple][ through 8 Core Mac Pro
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Old 01-22-2009, 10:26 AM   #3
Walney
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Get that updated mini out!

...that's all I'm waiting for. I have the dev kit, I have the iPod, I have the crap ideas... I just need a cheap Intel/Leopard box...
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Old 01-22-2009, 10:29 AM   #4
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That's why people like it, the developer/producer didn't overdo it, just a simple joke coming straight from the heart and people dig that kind of sincerity.
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Old 01-22-2009, 10:38 AM   #5
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Appealing to the lowest common denominator...

Well that says it all doesn't it ?

Good thing Apple doesn't follow that philosophy.
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Old 01-22-2009, 10:47 AM   #6
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Apps that are free downloads from the App Store but then generate revenue through ads are a gray area in the Terms of Service, aren't they? I mean, Apple is doing a lot of work and not getting anything for it...
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Old 01-22-2009, 10:52 AM   #7
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Ultimately, "crap" is in the eye of the beholder.
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Old 01-22-2009, 10:55 AM   #8
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One man's crap

He may think it's crap, but a lot of people are getting something out of it aren't they? Probably a laugh. He is too hard on himself. But I know kiwis, they tend to be self-deprecating and blunt about it, but are some of the most genuine and likable people you will meet. Good job mate
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Old 01-22-2009, 11:02 AM   #9
Adjei
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What is this guy complaining about, this is how software in general is. Good that Apple is providing a platoform that all forms of apps can be downloaded from and not just what a bunch of snobs on the internet deem to be good software.
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Old 01-22-2009, 11:07 AM   #10
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toys, really

Quote:
Originally Posted by digitalclips View Post
Obvious answer is a new section called 'crap apps'
Things like Sound Grenade are really toys. They may be poorly implemented, but they could improve over time, if there were sufficient interest (e.g. lots of downloads).

illumineX (my company) made a fun little toy at the suggestion of some of our customers, recently:

iFlinger
http://iflinger.com

This application is an arcade game and toy, which lets you throw a shoe at former President Bush. We plan to add cartoon caricatures of other public figures, too.

Unfortunately, you may never see it on the App Store. If it were rejected, the developer agreement would probably prevent me from telling you that.
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Old 01-22-2009, 11:07 AM   #11
teckstud
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What? I've been using Windows at work for years- isn't that the ultimate "crap app"?


Once you go Mac, you never go back!
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Old 01-22-2009, 11:09 AM   #12
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There is a big market for different kinds of applications (not to state the obvious or anything), but the strategy for developers can't be "get rich quick" with overpriced applications. The difference between a couple $20 applications for a task and jailbreaking to get a better application for free that does both makes for a pretty high barrier. I can't think that many "general puropose" applications should cost over $4.99.
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Old 01-22-2009, 11:11 AM   #13
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my $.02

First of all, just because it took 20 minutes does not mean that it's not worthy.
Sometimes the most simple solutions are the best.

Why reinvent the wheel by spawning sine waves, etc. when you can get the job done looping samples. Just because you're re-using something and doing it quickly does not mean that you can't use it creatively.


By imposing an hour limit on development, it was a blessing in disguise.... remember how Apple challenged programmers to come up with apps in 2 weeks, and they did.

By imposing limits, the creative drive in yourself takes over and MAKES things happen.

For example, I was very productive with making music when I had only 1 or 2 pieces of equipment. After getting lured in by the opportunities provided by the many new software synthesizers, I saw my productivity fall off sharply. I suspect there are similar analogies in programming--- just because you can do something a certain way doesn't mean you should.

the developer actually spent some time figuring out what people need.. and answered it exactly... NOW if more complicated software projects spent as high a ratio of attention-to-user-needs-per-minute-of-development as this developer did, I think the less crappy software would be more usable.
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Old 01-22-2009, 11:18 AM   #14
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I guess I'm surprisingly at odds with most of the posts so far, but I've always been concerned that the app store would become a tsunami of crapware that made it impossible to find the quality apps. Seems to be coming true.
I think Apple needs to get a handle on this before it becomes unmanageable (if it hasn't already).
They have to really look at things like categorization, tagging, review currency, search, etc.
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Old 01-22-2009, 11:19 AM   #15
Eduararipe
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Delete

Is there anyway to know how many people deleted it?
I mean I downloaded so far 1000's of apps but I only have 20 on my iPhone right now. Download, try, delete or keep.


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~ Captain Obvious on Windows Vista
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Old 01-22-2009, 11:31 AM   #16
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Quote:
Originally Posted by jrandersoniii View Post
Ultimately, "crap" is in the eye of the beholder.
Exactly.

There are some really really popular apps in the app store that I think are total crap to the point where it offends me they are even displayed, but the high sales of these things indicates that I am in a distinct minority with that opinion. This app (again IMO only), is not what I would call a "crap" app at all, even though I don't personally like it or want it, and again, the high sales of the thing belie the "crap" designation.
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Old 01-22-2009, 11:39 AM   #17
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Aren't the CONSUMERS the ones rewarding apps like that? The app store just lists the ones that are downloaded often and get good reviews.
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Old 01-22-2009, 11:40 AM   #18
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On a quick check, there are 30 app results in a search for "fart".

Quote:
Originally Posted by minderbinder View Post
Aren't the CONSUMERS the ones rewarding apps like that? The app store just lists the ones that are downloaded often and get good reviews.
The itunes store is very automated, so yes, it generally shows computed results, not necessarily what Apple wants to show you out of specific human / corporate recommendation.
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Old 01-22-2009, 11:58 AM   #19
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grenades sell

Another thought:

If the developer really wanted to test whether a "crap" app would sell, the experiment is a failure because of the app he eventually chose to make. I mean this app has the word "grenade" in the title, and has a grenade for an icon. Even if it did nothing at all that's some serious marketing right there. He may have only spent an hour writing the code, but the choice to name it "grenade" and the effort to create the giant grenade icon are the main reasons it sells to teenagers.

A "real" crap app should have a boring plain icon and should basically do nothing at all but connect to a website or something to send you an advertisement. That would be a true test.
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Old 01-22-2009, 11:58 AM   #20
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Just because it's elegant high tech, doesn't mean...

...it needs equally elegant furnishings. The dev is being a bit too harsh on himself and the whole entertainment category. Sometimes, all we need is some candy and the App Store is great for that. Plus, it has serious apps too! It's an amazing free-market, micro-economy...his so called crap apps are a great way to blow a little time while you wait for the wife/GF to shop or are in line for food/tickets, waiting for the train, etc.

Yes, I'd hate to see only mindless apps in the store, but that's not proving to be the case. Quality & Fun & Crap are all there, you just need to search a little more for it...just like anything in life.
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Old 01-22-2009, 12:07 PM   #21
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Quote:
Originally Posted by aaarrrgggh View Post
There is a big market for different kinds of applications (not to state the obvious or anything), but the strategy for developers can't be "get rich quick" with overpriced applications. The difference between a couple $20 applications for a task and jailbreaking to get a better application for free that does both makes for a pretty high barrier. I can't think that many "general puropose" applications should cost over $4.99.
So an app that on the desktop is $80 and does the same thing on an iPhone should be $5? Seriously...
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Old 01-22-2009, 12:16 PM   #22
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LOL ... great read ... most developers are totally honest with their "efforts" ... I've seen often a developers call his app silly, useless, etc ... and in this case, crap.

And of course we at KRAPPS agree, but welcome all these KRAPPS


Web: KRAPPS.com >> outing whacky, weird, stupid and strange iPhone applications.
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Old 01-22-2009, 12:18 PM   #23
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So an app that on the desktop is $80 and does the same thing on an iPhone should be $5? Seriously...
The desktop equivalent of a $5 iPhone app might be priced at $20.

A $5 limit is a bit rigid, but then, iPhone apps are a lot harder to pirate, so the kind of person that would pay for an app if there was no "five finger discount version" available would be more likely to do so.
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Old 01-22-2009, 12:22 PM   #24
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Quote:
Originally Posted by digitalclips View Post
Obvious answer is a new section called 'crap apps'
agreed ... or for short ... KRAPPS
(sorry, had too - we love this thread)


Web: KRAPPS.com >> outing whacky, weird, stupid and strange iPhone applications.
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Old 01-22-2009, 12:27 PM   #25
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Quote:
Originally Posted by digitalclips View Post
Obvious answer is a new section called 'crap apps'
Quote:
Originally Posted by Mystigo View Post
He may think it's crap, but a lot of people are getting something out of it aren't they? Probably a laugh. He is too hard on himself. But I know kiwis, they tend to be self-deprecating and blunt about it, but are some of the most genuine and likable people you will meet. Good job mate
Agreed, there are WAY more crappier apps than Sound Grenade ... what about Hold The Button or Finger Sprint?


Web: KRAPPS.com >> outing whacky, weird, stupid and strange iPhone applications.
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Old 01-22-2009, 12:29 PM   #26
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Originally Posted by Adjei View Post
What is this guy complaining about, this is how software in general is. Good that Apple is providing a platoform that all forms of apps can be downloaded from and not just what a bunch of snobs on the internet deem to be good software.
He's not complaining. He just wanted to make a useless app and see where it would go...and was surprised to see that it hit the top. His point was clear...good valued apps are not getting the recognition they deserve because useless apps are making them invisible.
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Old 01-22-2009, 12:30 PM   #27
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Quote:
Originally Posted by JeffDM View Post
On a quick check, there are 30 app results in a search for "fart".
well there are OVER 50 fart apps available ... when farts were first approved, these apps were coming out at about 3 per day ... just crazy ... I know that "sex sells", but who knew "farts sell"


Web: KRAPPS.com >> outing whacky, weird, stupid and strange iPhone applications.
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Old 01-22-2009, 12:35 PM   #28
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Apps that are free downloads from the App Store but then generate revenue through ads are a gray area in the Terms of Service, aren't they? I mean, Apple is doing a lot of work and not getting anything for it...
Apple gets everything from it...people visiting the iTunes Store....they may find other things they want to buy while they are there.
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Old 01-22-2009, 12:38 PM   #29
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$200 an hour eh? I bet he really is crying about the situation. $5k a day. If he's lucky he has paid off his mortgage in three months time even if it drops off in popularity.

And don't be surprised at how popular these would be with young people, a perfect application to be free, for teenagers to scare other teenagers and their parents. I'd certainly add a selection of scary noises you could select to the application, and maybe "fake application" screens, so you see what you think is the iPod application, press it, and bam, a "haha you're watching porn" sample - lend the ipod to your mate, and laughs, for a minute. And yes, it's a fad. But if each tiny update results in an ad-hit for him as well (would it?)...
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Old 01-22-2009, 12:55 PM   #30
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Angry In this case success breeds KRAPP

Just great. Today at lunch one hundred thousand programmers are going to skip lunch and write a KRAPP and upload it to the KRAPPstore. Who can blame them. It does not even have to be this successful. If it only generated $5 per hour in ad revenue it would be worth skipping lunch.

KRAPPS were a huge problem before but as more and more of these unbelievably wild crap to riches stories make the rounds we will surely see an exponential explosion of KRAPP very soon!


*nods to KRAPPS


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Old 01-22-2009, 01:00 PM   #31
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He wants to watch what he's saying otherwise this whole thing could "Blow Up In His Face".

Ok bad joke.
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Old 01-22-2009, 01:01 PM   #32
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well there are OVER 50 fart apps available ... when farts were first approved, these apps were coming out at about 3 per day ... just crazy ... I know that "sex sells", but who knew "farts sell"
You mean smell?
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Old 01-22-2009, 01:12 PM   #33
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It's number 2 now!

You might wanna correct the article - this app has reached No. 2 spot in the Free Category on App Store.
I tracked back to this story here "Crap" App Milking $200/hr
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Old 01-22-2009, 01:14 PM   #34
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Doesn't Britney Spears have another song in the top 10?

What's the difference?
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Old 01-22-2009, 01:15 PM   #35
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Wink AppleWall

Eventually Apple will start filtering Apps. Maybe after a year or two.

Making a rule like if your app doesn't stay in the top 200 for two months, it will be placed on hold, and then later deleted.


iWant new iProduct
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Old 01-22-2009, 01:17 PM   #36
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BTW, this guy's a genius! Now he's got AppleInsider covering his app to generate more ad revenue.
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Old 01-22-2009, 01:24 PM   #37
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These comments could only come from a 22-year old. The most popular downloads are novelty items, aka "impulse buys". The real-world equivalent is the wacky pen or Chapstick or pack of gum that sits waiting for you in the checkout aisle. There's nothing wrong with creating the right novelty app. He should be thankful he's clever and is able to make money with his efforts. Hell, I'd like to hire that kid to develop a page full of app ideas I've been working on.

Incidentally, the other 2 apps "High Gloss" developed, "Angleometer" and "Levelometer" were not at all clever or unique. He's lucky he developed Sound Grenade and should follow it up in rapid-fire fashion with a multi-sound Sound Grenade for 99 cents.


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Old 01-22-2009, 01:41 PM   #38
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Doesn't Britney Spears have another song in the top 10?

What's the difference?
Very well said. It's all about preference.
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Old 01-22-2009, 02:00 PM   #39
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An interesting experiment, and it does bring to light some of the many flaws in the App Store situation.

However, it seems to me more like luck--and a POSITIVE story--than "rewarding crap apps."

By sheer luck, the dev quickly created an app that peopel actually LIKE--and that's not really "crap" at all.

Now, maybe it's a shame that people understand and want/like a super-simple app more readily than they do a complex app. But that's life.

I do think a new "toys" category is a good idea. It could filter some of the noise out of the current Games, Utilities, etc.


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Old 01-22-2009, 02:20 PM   #40
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crap rules

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Originally Posted by iVlad View Post
Eventually Apple will start filtering Apps. Maybe after a year or two.

Making a rule like if your app doesn't stay in the top 200 for two months, it will be placed on hold, and then later deleted.
I hope they don't make that kind of rule. Eventually there will be very useful apps that will only appeal to a minority. These apps would not make the top 500 even. I would lie to see better search methods on the app store to find and /or categorize these apps better
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