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Nintendo warns iPhone may damage its sales

post #1 of 241
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Just recently considered the king of handheld gaming, Nintendo is now sending an alert that it could be trouble over its next fiscal year as Apple's iPhone and iPod touch might cut into its sales.

Known equally for its DS handheld and its Wii console, the company said on Thursday that it anticipates its first profit decline in four years not only because of a rough economy playing havoc with game sales but also due to harsher competition in the portable arena stemming directly from Apple devices.

In a conference call discussing the results, Nintendo didn't outline just how much it saw coming from the iPhone and iPod but tellingly didn't mention the Sony PSP, its veteran rival since 2004, as a threat. The pocket PlayStation posed little danger as its own sales were cut in half from levels that were already significantly lower than those of the DS.

Nintendo's comments are the first on-the-record statements from the Japanese company that treat Apple as a genuine competitor. The iPhone maker itself has been quick to challenge Nintendo, calling the iPod touch a "console experience," but until now hasn't been acknowledged in return.

It echoes a mounting preference for Apple's business model and for the hardware itself. With the exception of its fledgling DSiWare store, Nintendo has depended almost exclusively on physical copies to sell games and, as a consequence, has always had to charge a much higher price to ship and stock games at retail stores -- something Apple has never had to do for its touchscreen devices, either of which relies solely on downloads. A cursory check many retailers prices most Nintendo DS games between $30 and $35 while an iPhone game is regularly below $10, sometimes below $5, and other times free. The wide gap has made it easier for gamers to fill their iPhones and iPods with games and lured developers with the promise of much wider exposure. Even with less than a week of the App Store being open, about a quarter of all apps for the iPhone and iPod touch were games.

Moreover, as the iPhone technology itself is at least three years more recent than the 2004-era components in Nintendo's product even when discounting the multi-touch controls, the possibilities for games have been particularly tempting for developers. Famed id Software co-founder John Carmack once described even the original iPhone processing power as superior to the DS and PSP put together and has chosen it as the sole modern handheld platform to receive ports and other games based on Doom, Quake and other properties well known by gamers but usually impractical on other consoles and phones, including the Nintendo DS line.

But while the iPhone might already be casting a shadow over sales Nintendo once thought very secure, new signs are emerging that the company may want to be fearful for sales of consoles for the living room as well. Despite the Wii being much faster than the DS, a developer from Telltale Games just this week said the iPhone was more powerful than the much larger and more expensive game system both because of genuinely speedier components but also because of arbitrary limits imposed by Nintendo on downloadable Wii games. He speculated that the company's latest adventure game series, Tales of Monkey Island, might actually look better and run faster on Apple's cellphone, which itself got a direct port of the earlier Secret of Monkey Island in recent days.

"The voices and textures [in Tales] are the way they are because we're limited to 40 megs for WiiWare titles," he said. "Frame rate issues will probably get sorted out eventually, but keep in mind that the Wii is just not a powerful console. An iPhone is much more powerful than a Wii, even."
post #2 of 241
I'd agree.

I know I would have gotten my kids iPod Touches instead of Nintendo DS's if they (and the current App Store) had been available then...
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post #3 of 241
All those people who have said the iPhone isn't for gaming/is bad for gaming/will never challenge Sony or Nintendo . . . here you go. You've been told this a long time ago.

Apple is developing the future face and direction of tech. But some of you still refuse to believe the sheer power and influence of this company, that is making even giants like MS look like weekend startups when it comes to sheer R&D effectiveness in the consumer market.
post #4 of 241
Hmm....interesting...
post #5 of 241
man, i wish nintendo would offer their Gen 1 games for the touch and phone. Perfect format.

Sure, it's going to put a huge dent in their DS/GB earnings. But as we've seen with the Wii, Nintendo has a history of re-inventing the wheel. maybe it's all just smoke and mirrors for a major update to the DS.

IMO, Nintendo has to get past the whole cartridge gaming. Make the next DS like the touch with online downloads and greater storage capacity. But, then it's too much like the touch, so why bother.

They need a big advancement. LIke the Wii. Make the DS something that bridges the generational gaps we have in computing. Senior Centers now have Wii's as fitness programs. I'd like to see Apple create something that both a 90 year-old and an 11 year-old WANTS to own.
post #6 of 241
I knew it was only a matter of time.
post #7 of 241
This makes sense. My 11 year old opted for an iPod touch over the Nintendo DSi.
post #8 of 241
Quote:
Originally Posted by antkm1 View Post

man, i wish nintendo would offer their Gen 1 games for the touch and phone. Perfect format.

Sure, it's going to put a huge dent in their DS/GB earnings. But as we've seen with the Wii, Nintendo has a history of re-inventing the wheel. maybe it's all just smoke and mirrors for a major update to the DS.

IMO, Nintendo has to get past the whole cartridge gaming. Make the next DS like the touch with online downloads and greater storage capacity. But, then it's too much like the touch, so why bother.

They need a big advancement. LIke the Wii. Make the DS something that bridges the generational gaps we have in computing. Senior Centers now have Wii's as fitness programs. I'd like to see Apple create something that both a 90 year-old and an 11 year-old WANTS to own.

Wii≠Big advancement
Just as
Natal≠Big advancement

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post #9 of 241
Quote:
Originally Posted by Lukeskymac View Post

Wii≠Big advancement
Just as
Natal≠Big advancement

you may not see the Wii as an advancement in Technology (which it clearly isn't, nor did i say that) but it is in other ways. People of ALL ages and backgrounds like the Wii and benefit from it. It was a HUGE advancement from the standard cartridge/disc-based gaming console. In Senior Centers to Daycares. It can get the couch potato overweight children off their butts and bed-sore-ridden elderly out and exercise.
post #10 of 241
Hate to see two of my favorite companies in a brawl, but the bright side is that the competition will spur them both to improve. Until now, Nintendo has basically had this corner of the market in their pocket, perhaps to the detriment of innovation. I think this news can only bring good things for Nintendo fans.
post #11 of 241
As Apple continues to drink everyone's milkshake I try very hard not to gloat.
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post #12 of 241
Quote:
Originally Posted by antkm1 View Post

you may not see the Wii as an advancement in Technology (which it clearly isn't, nor did i say that) but it is in other ways. People of ALL ages and backgrounds like the Wii and benefit from it. It was a HUGE advancement from the standard cartridge/disc-based gaming console. In Senior Centers to Daycares. It can get the couch potato overweight children off their butts and bed-sore-ridden elderly out and exercise.

Indeed. I play Wii Sports every once in a while, but other than that I have not played any video games since Gran Turismo 4 for the PS2. (5 years ago) I do wish, though, the Wii was more Natal-like (eg. it does not need a controller), and it had an on-demand game service (like OnLive). Off-topic, sorry.

Anyway, hasn't this been obvious for a while? Especially with the release of the 3GS. If more major developers like EA make games for the iPhone then there will be a significant drop in sales of other hand-held gaming devices.
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post #13 of 241
Apple is more of a competitor than Sony because Sony competes with MS in the hardcore market. Apple seems happier with the more casual market which is where the Wii is positioned.

Nintendo would really be crying if the aTV gets turned into a console capable of playing iPhone/Touch games. Seems more likely that Apple being able to push 1080p across the internet anytime soon.
post #14 of 241
Why are people bringing up the Wii?

We're talking about handhelds here.
post #15 of 241
Quote:
Originally Posted by antkm1 View Post

you may not see the Wii as an advancement in Technology (which it clearly isn't, nor did i say that) but it is in other ways. People of ALL ages and backgrounds like the Wii and benefit from it. It was a HUGE advancement from the standard cartridge/disc-based gaming console. In Senior Centers to Daycares. It can get the couch potato overweight children off their butts and bed-sore-ridden elderly out and exercise.

I agree. The Wii was a laughingstock before it was released, lest we forget--it was coming out too late and with not nearly enough processing power to compete. And that stupid name!! But it changed the way millions of people look at console gaming and brought uther millions into a market they previously had no interest in. It clearly was a (sorry for the pun) game changer.
The parallel to the iPhone is not insignificant. Laughed at by the industry, but quickly turning the market upside down...
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post #16 of 241
Quote:
Originally Posted by Quadra 610 View Post

Why are people bringing up the Wii?

We're talking about handhelds here.

Did you read the entire article?
Quote:
new signs are emerging that the company may want to be fearful for sales of consoles for the living room as well. Despite the Wii being much faster than the DS, a developer from Telltale Games just this week said the iPhone was more powerful than the much larger and more expensive game system both because of genuinely speedier components but also because of arbitrary limits imposed by Nintendo on downloadable Wii games.
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post #17 of 241
Personally, as a gamer, I don't like the iPod Touch as a gaming device. I think the touch interface isn't responsive enough nor are the games very good...
post #18 of 241
Quote:
Originally Posted by Dave K. View Post

Personally, as a gamer, I don't like the iPod Touch as a gaming device. I think the touch interface isn't responsive enough nor are the games very good...

Agreed. While it has some high quality games that can show what the platform is capable of, the touchscreen is just not sufficient enough. Now if they perhaps allowed a controller to be created and attached via the dock connector, then it will get even better.
post #19 of 241
I feel for Nintendo (I have a DS and a Wii), but the handheld market was theirs to lose. They came out with the revolutionary Wii but didn't bring the same experience to the DSi. Now the iPhone does not have a stylus and has all the sensors and more than the wii console and controllers. Nintendo needs to counter Apple soon.
post #20 of 241
Quote:
Originally Posted by Bageljoey View Post

Did you read the entire article?

I wouldn't go so far as to say it'll challenge consoles. That seems to be reaching a bit too far. But it's an ineresting pospect noneheless. Apple is full if surprises and is able to reshape entre markets, however. It might go much deeper thatn simply handhelds - it's possible.
post #21 of 241
iPhone 3GS is not more powerful than a Wii. That is pretty ridiculous. You are able to do certain things hardware wise that you cannot on Wii, but Wii still outputs better graphics and offers 1:1 control. I don't doubt Apple's ability to position iPhone 3GS against DS and Wii and be very successful doing so, but let's not get carried away with hype.
post #22 of 241
Quote:
Originally Posted by Robin Huber View Post

As Apple continues to drink everyone's milkshake I try very hard not to gloat.

exactly, first rule, "don't bet against Apple!"

If Apple doesn't make it....I won't buy it! Tech, software, doesn't matter.

I broke down and had to buy a Flat screen TV last year with an AppleTV. I was hoping and waiting for apple to come out with a sleek TV with an elegant interface. Nope, now I have a nice TV with a clunky interface and a horrible remote.

At least it matches the cable TV interface, ie., inelegant and clunky!


Didn't buy a GPS (too MS centric and expensive and look like bricks), waited for the iPhone to incorporate it. Won't buy a SkyCaddie (looks like a brick), either, waiting for a $99 App on the iPhone.
post #23 of 241
Quote:
Originally Posted by christopher126 View Post

exactly, first rule, "don't bet against Apple!"

If Apple doesn't make it....I won't buy it! Tech, software, doesn't matter.

I broke down and had to buy a Flat screen TV last year with an AppleTV. I was hoping and waiting for apple to come out with a sleek TV with an elegant interface. Nope, now I have a nice TV with a clunky interface and a horrible remote.

At least it matches the cable TV interface, ie., inelegant and clunky!


Didn't buy a GPS (too MS centric and expensive and look like bricks), waited for the iPhone to incorporate it. Won't buy a SkyCaddie (looks like a brick), either, waiting for a $99 App on the iPhone.

But if Apple were to make a TV, it'd still be a TV, just a "looks nice" UI. I would hope they would include decent innards (OLED?! HA!) instead of the same innards as other TVs. (Reference: Computers) But would you be willing to spend the extra 500 dollars on the Apple Branded TV set? If so, where can I sign up for your job!
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post #24 of 241
Quote:
Originally Posted by Slang4Art View Post

iPhone 3GS is not more powerful than a Wii. That is pretty ridiculous. You are able to do certain things hardware wise that you cannot on Wii, but Wii still outputs better graphics and offers 1:1 control. I don't doubt Apple's ability to position iPhone 3GS against DS and Wii and be very successful doing so, but let's not get carried away with hype.

The 3GS is not more powerful than a Wii on pure specs but if there are some limitations by Nintendo it might not be as ridiculous a comparison as one might think. The Wii seems to me to be kinda memory constrained.

In any case, the iPhone does have more memory and is a 600Mhz ARM (RISC) vs a 729Mhz Broadway aka Power (RISC). It's the Hollywood in the Wii that kicks the PowerVR around.

Still is it a pretty wimpy console for this generation.

An aTV with a 1Ghz Samsung Cortex A8 and a ATI Imageon would probably equal it.

We're talking 80M triangles/sec, > 500 M pixels/s for the ATI Imageon vs 100M triangles/sec, 972M pixels/sec for the ATI Hollywood.

It would be a wash hardware spec wise with a lot more memory and compatibility with iPhone games.

But what does it really matter anyway? The Sony PSP does 33M triangles/sec, 664M pixles per sec vs the 120K triangles/sec, 30M pixels/sec of the DS. Who won that one?

Nintendo knows that Apple is eyeing the same market space as them. It's much larger than the one occupied by Sony and Microsoft but it's also a LOT easier to compete from a hardware spec perspective and Apple is no slouch at software ecosystems. Something Sony traditionally stinks at.
post #25 of 241
Quote:
Originally Posted by Lukeskymac View Post

Wii≠Big advancement
Just as
Natal≠Big advancement

If Apple updates the AppleTV to Wii- like performance for my iPhone and Touch, I will take back all I've ever said against the AppleTV.
post #26 of 241
changed mind...
post #27 of 241
The flood gate is about to open. And when it does, it will wash out many companies including retailers.

The stakes here are immense. Unless competitors like Nintendo and Sony reconfigure their game units to download games online, they will be gone in a matter of few years. CD/DVDs and their cases are a mess. The stores that sell them are even a bigger mess.

Adapt or vanish. Thanks Apple for saving us from the evils of corporate marketing. Enough is enough. No more bullshit!
post #28 of 241
Quote:
Originally Posted by OC4Theo View Post

The stakes here are immense. Unless competitors like Nintendo and Sony reconfigure their game units to download games online, they will be gone in a matter of few years. CD/DVDs and their cases are a mess. The stores that sell them are even a bigger mess.

Adapt or vanish. Thanks Apple for saving us from the evils of corporate marketing. Enough is enough. No more bullshit!

What do you mean? Both the DSi and PSP can download games from their respective online stores, from the console.
post #29 of 241
Quote:
Originally Posted by Bageljoey View Post

I agree. The Wii was a laughingstock before it was released, lest we forget--it was coming out too late and with not nearly enough processing power to compete. And that stupid name!! But it changed the way millions of people look at console gaming and brought uther millions into a market they previously had no interest in. It clearly was a (sorry for the pun) game changer.
The parallel to the iPhone is not insignificant. Laughed at by the industry, but quickly turning the market upside down...

Also, the controller was considered to be a very risky move. People were saying (even on the gaming sites) that it would be too hard to use, and that people wouldn't like it.

They should have seen the ten to twelve kids that came to our house every Friday night playing with the thing.

But consoles are a slow product to evolve. That's how they make money on it. They make them well after the R&R has been paid off, and the big marketing push has ended.

If Nintendo has to evolve their devices more quickly than intended because the iPhone/Touch is upgraded every year, they will have a problem. Their business model will suffer.

I can see the iPhone in another generation becoming a very serious gaming device. Wireless communication to the Tv will give them a big one up. It will happen.

I can see games where a number of iPhone/Touch users are all playing together outputting to the Tv, with the processing power of the game being divided amongst the entire number of devices.

There would be no way that one handheld from Nintendo or Sony could beat that. No way that a Wii could come close. Even the XBox and PS3 would be challenged.

And with controller devices like this coming out, hopefully soon, controls will be better for those who don't like the accelerometers.

http://www.22moo.com.au/gamebonepro.html

Or, if they get their act together, this:

http://www.icontrolpad.com/
post #30 of 241
Quote:
Originally Posted by ghostface147 View Post

Agreed. While it has some high quality games that can show what the platform is capable of, the touchscreen is just not sufficient enough. Now if they perhaps allowed a controller to be created and attached via the dock connector, then it will get even better.

Read my post, #29, just before this one.
post #31 of 241
Correct me if I'm wrong, but last I heard the DSi and PSP online stores:
Don't have ALL the platform's titles availible
Have mainly smaller / casual games
Are uniquely DRM'd to the single device
Cost a lot

On the flip side, all AppStore titles are availible from the AppStore(obviously) they are DRM'd to your iTunes account, so the girlfriend, me, my nephew can all share the same games only buying them once. Games are cheaper anyway.

For a family that has parents with iPhones sharing an iTunes store account surely not having to pay anything else to load the same titles onto their kids iPod Touch weighs heavily against buying a DSi.

How popular would the Playstations have been if there hadn't been modchips? The N64 game better graphics than the PSX but CD was copyable, had better video/sound/voice, and killed the N64.

I don't know how Apple will fare in the living room, but in the pocket space it's already the begining of the end for their compeditors.

Why doesn't the DSi have accelerometer, after it's success on the Wii? Real Racing on the iPhone is tops because of this analog control.
post #32 of 241
Quote:
Originally Posted by melgross View Post

But consoles are a slow product to evolve. That's how they make money on it. They make them well after the R&R has been paid off, and the big marketing push has ended.

If Nintendo has to evolve their devices more quickly than intended because the iPhone/Touch is upgraded every year, they will have a problem. Their business model will suffer.

They also get some consistancy this way, if you upgrade the hardware on your device every year then it can put some people off purchasing them, as the device purchased this year may not play the games very well that come out next year.

PC Gaming is a good example of this. At least with the PS3 I will know that my console purchased two years ago will play the games that come out next year fine.
post #33 of 241
I would just like to point out that it is true that the iphone is a much more powerful machine but it also costs significantly more the iphone 3g prices are $499 (8GB), $599 (16GB), or $699 (32GB). with no plan, and the iPod touch 16GB is $299. Compared to the Wii at $249.99 and the DSi at $169.99 and DS Lite at 129.99. The argument made that the Tales of Monkey island would look better on the iPhone and this is likely because the Wii is a Standard Definition machine, it is not built for graphics, its whole sell is the motion controls, the nun chuck, Wii fit balance board and the new Wii MotionPlus It is about party motion gaming. up to four players on the one console. I don't think the wii should be compared to the iPhone because it is a console and is not portable. Comparing the iPhone and iPod Touch to the DS and PSP is more reasonable. The PSP 3000 is priced at 169.99 and the new PSP Go is 249.99. The PSP Go and the iPod Touch are probably more akin, similar price point, similar connectivity, WiFi, similar display res: 480 x 272 psp vs 280 x 320 iPod Touch. but still the psp is about gaming and then movie watching, internet browsing, skype calling and all that other stuff, whereas the ipod touch is abut music and then all that other stuff. The DS is a casual gamers system ,is significantly cheaper than the ipod touch and due to its two screens can really do completely different things.
tell me what you think
post #34 of 241
Quote:
Originally Posted by camroidv27 View Post

But if Apple were to make a TV, it'd still be a TV, just a "looks nice" UI. I would hope they would include decent innards (OLED?! HA!) instead of the same innards as other TVs. (Reference: Computers) But would you be willing to spend the extra 500 dollars on the Apple Branded TV set? If so, where can I sign up for your job!

I take your point(s) very valid....but for $500 I would be so inclined! Just for the simple fact that it, most likely, (being an Apple designed flat screen TV), would have less cables, an elegant interface (with a few Apple touches, to boot), a decent remote and may even have an AppleTV inside!

All conjecture I know, but one can hope.

LG, Sony, Hitachi and the rest of the TV manufactures had better watch out or they will all experience what Garmin and Tom Tom are experiencing. Better get onboard b/c Apple is a knock'n are your door!
post #35 of 241
Quote:
Originally Posted by Slang4Art View Post

iPhone 3GS is not more powerful than a Wii. That is pretty ridiculous. You are able to do certain things hardware wise that you cannot on Wii, but Wii still outputs better graphics and offers 1:1 control. I don't doubt Apple's ability to position iPhone 3GS against DS and Wii and be very successful doing so, but let's not get carried away with hype.

I'm not so sure. The Wii is pretty weak as a console, not much better than the previous model.

It also has good but not great video. No HD at all, though it does look good via my 61" set.

But this generation of iPhone does do 640 x 480 x 30 fps. That's not bad either. There are examples of people having unlocked the video mode to shoot 720p on the 3GS. That video looks really good. Obviously the phone can output that if Apple allowed it. The chips inside do.

If Apple uses a dual core, higher speed cpu next year, with the faster video chip that's out already, then it would very much exceed all of the Wii's computing capabilities.

When will the Wii be discontinued for a later model?

You see, that's a big problem for them. They, and the other console makers can only upgrade every five years or so. But Apple is upgrading every year. This years phone is between two and four times as fast. Next years will again be between two and four times faster.

Likely, after that, things will begin to level out, but a speed increase of maybe 20 to 50% could be expected every year for a few years more.

Where will the Wii be in two years? Exactly the same as it is now. Maybe at the end of three more years, a new, faster one will finally come out.

But as the iPhone can now have networked game play, as the DS can, I expect Apple to move beyond that to using a simple variation of XGrid, or something similar to allow networked computation for a number of devices in the same game.

There isn't any way that a simpler, cheaper handheld can do that. There is no way a single console could match it.

Yes, I know it's speculative, but not farfetched.
post #36 of 241
Quote:
Originally Posted by jfanning View Post

They also get some consistancy this way, if you upgrade the hardware on your device every year then it can put some people off purchasing them, as the device purchased this year may not play the games very well that come out next year.

PC Gaming is a good example of this. At least with the PS3 I will know that my console purchased two years ago will play the games that come out next year fine.

Yes, they do. But then, games for the Wii or DS are MUCH more expensive than the ones for Apple.

I don't mind upgrading a $10 game once a year nearly as much as I would a $35 game, or a $50 one.

I'd say that an iPhone is good for two years as far as that goes. Companies will ensure that their games at least play as well as possible for two generations, which is as long as most people will keep their phones, or Touches.
post #37 of 241
Quote:
Originally Posted by OC4Theo View Post

The flood gate is about to open. And when it does, it will wash out many companies including retailers.

The stakes here are immense. Unless competitors like Nintendo and Sony reconfigure their game units to download games online, they will be gone in a matter of few years. CD/DVDs and their cases are a mess. The stores that sell them are even a bigger mess.

Adapt or vanish. Thanks Apple for saving us from the evils of corporate marketing. Enough is enough. No more bullshit!

Agreed, especially your point about retailers...everyone sees how Apple is a game changer on Tech, software, cell phones, computers, iPods, etc., but not so much on how they have out sold Walmart and Target on music and a big part of Blockbusters demise. Apple certainly is giving Verizon, ATT, MS, Rim, Motorola, HP, Sony, Nintendo, Sprint, Palm, all Music labels, all television networks, Movie studios, GPS companies, Nokia, Erikson, Dell, Gateway, Toshiba.....all of them fits!

Apple has shown the way with iTunes (digital realm) and the Apple stores (brick and mortar). Not to mention the App store!

PS. I can't believe Apple hasn't created an App store for the computers (iMac, MacBooks, etc.). Think of the shareware and all the software that could be "delivered" this way. Or how about a camera flash unit attached with a 30 pin adaptor?
post #38 of 241
Quote:
Originally Posted by lunchboxwarrior View Post

I would just like to point out that it is true that the iphone is a much more powerful machine but it also costs significantly more the iphone 3g prices are $499 (8GB), $599 (16GB), or $699 (32GB). with no plan, and the iPod touch 16GB is $299. Compared to the Wii at $249.99 and the DSi at $169.99 and DS Lite at 129.99. The argument made that the Tales of Monkey island would look better on the iPhone and this is likely because the Wii is a Standard Definition machine, it is not built for graphics, its whole sell is the motion controls, the nun chuck, Wii fit balance board and the new Wii MotionPlus It is about party motion gaming. up to four players on the one console. I don't think the wii should be compared to the iPhone because it is a console and is not portable. Comparing the iPhone and iPod Touch to the DS and PSP is more reasonable. The PSP 3000 is priced at 169.99 and the new PSP Go is 249.99. The PSP Go and the iPod Touch are probably more akin, similar price point, similar connectivity, WiFi, similar display res: 480 x 272 psp vs 280 x 320 iPod Touch. but still the psp is about gaming and then movie watching, internet browsing, skype calling and all that other stuff, whereas the ipod touch is abut music and then all that other stuff. The DS is a casual gamers system ,is significantly cheaper than the ipod touch and due to its two screens can really do completely different things.
tell me what you think

While all of those facts seem to be true, it doesn't mean that your conclusions derived from them, are.

People these days need phones. They don't need game machines. A DS is not needed.

To have the game machine in the phone therefore is a big plus. It's also relieving you of carrying two devices.

Games are MUCH cheaper.

So of you buy ten DS games at $35 apiece, that's $350 for games. For the iPhone, that's $100.

How long does it take before the iPhone or Touch become much CHEAPER than the DS? Six months? nine? A year?

Nothing much that you can do on the DS or PSP that can't be done on Apple's devices, often much more cheaply.
post #39 of 241
Quote:
Originally Posted by melgross View Post

While all of those facts seem to be true, it doesn't mean that your conclusions derived from them, are.

People these days need phones. They don't need game machines. A DS is not needed.

To have the game machine in the phone therefore is a big plus. It's also relieving you of carrying two devices.

Games are MUCH cheaper.

So of you buy ten DS games at $35 apiece, that's $350 for games. For the iPhone, that's $100.

How long does it take before the iPhone or Touch become much CHEAPER than the DS? Six months? nine? A year?

Nothing much that you can do on the DS or PSP that can't be done on Apple's devices, often much more cheaply.

Good point! Just look at GPS on the iPhone. Let's see, carry two devices...a GPS unit (shaped like a brick) and a phone or one device-the iPhone? Think what the iPhone could do to the slim "snap shot" camera market if the iPhone had flash capability!
post #40 of 241
Quote:
Originally Posted by christopher126 View Post

Good point! Just look at GPS on the iPhone. Let's see, carry two devices...a GPS unit (shaped like a brick) and a phone or one device-the iPhone? Think what the iPhone could do to the slim "snap shot" camera market if the iPhone had flash capability!

That's a third device you don't need.
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