A few articles and videos showing the same technologies used by Zune HD against the old display technologies of the current iPod Touch:
http://www.pocketables.net/2009/03/a...amsung-p3.htmlQuote:
Where the touch's screen comes in at the bottom, however, is screen quality: brightness, colors, viewing angles, and so on.
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The reason the Cowon S9's display (which looks better in person than in photos, by the way) is the most vibrant and has the best viewing angles is simple: it has a 16M-color AMOLED screen. The advantages of an AMOLED, which iriver has been using on some of their players for several years (e.g., clix 2), over a traditional LCD are unlimited viewing angles, higher contrast ratio, energy efficiency, and quick response.
Video showing viewing angles between OLED tech against old LCD tech:
http://www.flickr.com/photos/designf...7614734510594/
Photos of the ZuneHD under light here:

Quote:
Microsoft knows this, which is why it only demonstrates the Zune HD in dark rooms. Engadget filmed a full demonstration, including the device's incapacity to pull up a web page, in a suspiciously dark room without even noting this. There are actually candles visibly flickering in the video behind the device.
Microsoft sets up its demos in the dark because the Zune HD looks terrible outside, where its contrast ratio advantage observed in ideal conditions completely falls apart. Engadget's other pictures of an OLED-using Sony Walkman show that without the candle-lit smoke and mirrors, OLED blacks are not black at all.
So bright and shinny display at Best Buy (look the huge metal hallide lamps on the background):
http://www.youtube.com/watch?v=a9lLl2B0uAEQuote:
This is particularly the case if you want to browse the web, which involves a lot of white space. Showing a white background,
Show us a 100% white webpage, ifanbot.
Quote:
If you're wondering why Apple, which sells tens of millions of mobile devices per year and has a component appetite that literally sways RAM markets, didn't beat Microsoft, a company that barely sold a couple million Zunes in two years, to the OLED trough, it's not because Microsoft is on the cutting edge, but because Microsoft is desperately looking for a marketable feature, whether or not that feature makes any sense for consumers.
Apple didnt go for OLED because they dont want to pay Samsung / LG to cut a 3.5inch 320*480 display when nobody uses that resolution/screen size for OLED making this process expensive to Cupertino and damage their profits. in short, Apple dont want to pony up the money from their pockets.
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Has Apple's expertise in developing ARM CPUs and in running its own CPU fab plant been outmatched by Microsoft's first foray into mobile devices with a functional web browser?
Windows Mobile and WinCE (zune OS run atop it) have been running under ARM CPU well before Apple came with that stupid mp3 named iPod.
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So, while NVIDIA's Tegra grew from the humble origins of the chip powering the video 5G iPod, the iPhone 3GS and the latest iPod touch models feature a mobile-optimized GPU core descending from the Sega DreamCast. While Imagination's PowerVR GPU never made it into the desktop GPU market to rival the technology from ATI and NVIDIA, it has become the gold standard in mobile GPUs.
From an owner of Radeon graphics cards, I still remember back in 2000-2002 when Nvidia GPU's were trashing the PowerVR GPUs. Mainly the Kyro graphics cards...hahaha.
Anyway....read this old article about the Tegra APX 2500
http://www.beyond3d.com/content/articles/101/1Quote:
NVIDIA's own demonstrations of Tegra's ARM11/integrated graphics show it achieving 35 fps in Quake III. The same software running on Pandora's Coretex-A8 with SGX GPU core achieves 40-60 fps.
uh? The Nvidia demo (done back in 2008) is running at:
- WVGA (800x480). higher than iphone. or you gonna lie to us and tell crap that the iphone resolution is better than that ?
- AA and AF. Where is that on the iphone, ifanbot ?
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rather simply due to the fact that Apple has its own resources for designing and building advanced, state of the art mobile processors, and didn't need to buy into the desperate hype NVIDIA is using to promote the runner up technology of Apple's former SoC vendor.
Like how all the ifanbots related websites promoted and overhyped the mythical camera on the iPod Touch, right ?