There is no real excitement about the "Slate PC" because it is not much new. Microsoft advertised such "slate form factor" devises since years as Ultra-Mobile PCs (UMPC) ... and they didn't sell well at all.
Part of the reason was that they were expensive and clunky and there was no real use-case known for them. The current fuss about tablets is a big different: They are not that expensive since they have to compete with netbooks and smartphones. They finally have a little better design; in particular they are no longer that thick . And you can finally use them with the finger, no need for a stylus.
What is still missing, is the real use-case and how being a full-fledged Windows 7 PC helps with it. They certainly are appealing as a secondary or ternary computer for surfing the web and E-Book reading - so providing bigger screens for that than smartphones and replacing what netbooks were initially designed for before manufacturers starting installing Windows XP on them and selling them as cheap laptops without optical drives. And it's a step ahead if you have dedicated E-Book software on such a device. But browsing the web with a regular Windows browser using a touch screen with no dedicated touch gestures? Not really. Playing regular Windows games? Mostly not interesting if they didn't adapt the controls to a touch screen - just try to play Minesweeper on a touchscreen and you'll see what I mean .... not even starting about first person shooters or flight simulator or anything fancy.
I think, such a devise really needs careful adjustment and Safari on iPhone and the iTunes App Store with tons of E-Book software and games for touch interfaces is a much better direction than just saying "it runs Windows 7" ... but of course, Apps for Cocoa Touch would still needed to be adapted to bigger screens and so on.
Part of the reason was that they were expensive and clunky and there was no real use-case known for them. The current fuss about tablets is a big different: They are not that expensive since they have to compete with netbooks and smartphones. They finally have a little better design; in particular they are no longer that thick . And you can finally use them with the finger, no need for a stylus.
What is still missing, is the real use-case and how being a full-fledged Windows 7 PC helps with it. They certainly are appealing as a secondary or ternary computer for surfing the web and E-Book reading - so providing bigger screens for that than smartphones and replacing what netbooks were initially designed for before manufacturers starting installing Windows XP on them and selling them as cheap laptops without optical drives. And it's a step ahead if you have dedicated E-Book software on such a device. But browsing the web with a regular Windows browser using a touch screen with no dedicated touch gestures? Not really. Playing regular Windows games? Mostly not interesting if they didn't adapt the controls to a touch screen - just try to play Minesweeper on a touchscreen and you'll see what I mean .... not even starting about first person shooters or flight simulator or anything fancy.
I think, such a devise really needs careful adjustment and Safari on iPhone and the iTunes App Store with tons of E-Book software and games for touch interfaces is a much better direction than just saying "it runs Windows 7" ... but of course, Apps for Cocoa Touch would still needed to be adapted to bigger screens and so on.








), the iPod did not initially have a click wheel and Apple nerds really didn't care that much either. Apple users were the most vocal with the 'WTF Apple?' comments. It wasn't until we got the click wheel and the iTunes store that it really took off as a consume device.

At 1024*576 an 11" slate would have about 5% less pixels\\inch than the 27" iMac. In other words... the screen isn't that small for the resolution.