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Inside Apple's iPad: Adobe Flash - Page 9

post #321 of 573
Quote:
Originally Posted by brucep View Post

is it really 1080p ??
my screen expert tells me that on below 42' TV's 720 and 1080 are hard to tell a part at 12 ft or less viewing area
so how can a dell 15" jam so much rich resolution in such a small area . ??

or have I missed or failed to understand 1080 p ??

I dunno if you understand or not. The vertical resolution is 1080, and the refresh is progressive.

They jam the resolution into such a small area by making small pixels. And I view the screen from about 18 inches away. I have no idea if 720p would look the same, or if it would look lower-rez.
post #322 of 573
Quote:
Originally Posted by brucep View Post

can a tiny computer screen even handle 1080p ??

I don't have a tiny computer screen. One of my desktops has a 24", the other has a 30" screen.

Quote:
Originally Posted by brucep View Post

is it really 1080p ??
my screen expert tells me that on below 42' TV's 720 and 1080 are hard to tell a part at 12 ft or less viewing area
so how can a dell 15" jam so much rich resolution in such a small area . ??

or have I missed or failed to understand 1080 p ??

That person is right to an extent. Please don't forget that resolution and watching distance go hand in hand. The closer you are watching relative to the width of the screen, the more 1080p is noticeable. A high density computer monitor within arm's length is easily better than an HDTV across the room.
post #323 of 573
Can anyone recommend interactive iTunes LP and iTunes Extras content that I can check out that would provide a good comparison with Flash's 'creating' (full programming and graphics environment) abilities and interactive features. What programs would I use to say create an interactive character (with IK), how would I move them interactively around virtual worlds, how would I track interactions with other elements and create score cards etc based on those interactions, trigger videos with alpha channels that can be superimposed on other action in those worlds (using vector graphics not bitmap files). How do I protect this content once I post it to the web? (from casual piracy - I understand that anything can be copied but Flash does offer some basic protections where you can't simply right click and save to disk.) If there is any interactive iTunes content (or any other sites for that matter that provide both the front end and backend abilities of Flash) that people can refer me to and recommend an integrated set of software that allows me to create it with the ease of use that Flash offers (in addition to the integration with illustrator, photoshop, after effects and dreamweaver) and allows me to hire both graphic and programmers who have the ability to walk in and start working right away (there is a large pool of people trained in Flash available) I would be happy to consider incorporating it into our pipeline.
post #324 of 573
I think people forget that Apple has a financial vested interest in replacing Flash with HTML 5.0--they're trying to push the spec almost alone, along with some support from Google (interestingly, Google Chrome works with HTML 5.0 better than Safari does!).

Here's the problem: most of the world's media-enabled websites include a lot of Flash content (and we're not talking adverts, either!), and Adobe has excellent development and creation tools to create Flash content. On the Windows platform, Flash 10.0.45 actually works quite well, and nowadays I never see browser lockups due to Flash issues. The new Flash 10.1 due late this spring in production form now offloads a lot of the Flash code processing to the GPU, which means it less resource usage on the OS/CPU level. That's why Adobe has been able to port Flash 10.1 to many cellphones nowadays.

Also, don't forget that there are rumors of a new iPhone OS 4.0, which may include true pre-emptive multitasking support for the first time. As such, this will allow Flash 10.1 to run safely, since if something goes wrong in Flash the app can be safely shut down without affecting the everything else running under the iPhone OS.

If Apple REALLY wants to move forward from Flash, they need to do two things:

1) Offer decent development and web creation tools specifically geared to HTML 5.0, and offer conversion tools to convert Flash coding calls to their equivalents in HTML 5.0. Hopefully, Apple will do just that at WWDC 2010.

2) Being even more daring and announce that MacOS X 10.5.x and 10.6.x will no longer support Flash. If there is ANYTHING that will get Adobe's attention, dropping Flash support in MacOS X will finally show we can go beyond Flash on a desktop/laptop operating system using the supposedly open HTML 5.0.
post #325 of 573
Quote:
Originally Posted by SactoMan01 View Post

...

1) Offer decent development and web creation tools specifically geared to HTML 5.0, and offer conversion tools to convert Flash coding calls to their equivalents in HTML 5.0. Hopefully, Apple will do just that at WWDC 2010.

2) Being even more daring and announce that MacOS X 10.5.x and 10.6.x will no longer support Flash. If there is ANYTHING that will get Adobe's attention, dropping Flash support in MacOS X will finally show we can go beyond Flash on a desktop/laptop operating system using the supposedly open HTML 5.0.

1) I'm thinking Adobe is going to go that route, if some of the Flash Beta leaks are to be believed>

2) Woah! Now that would be "ballsy" as they say in Twittingham...
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post #326 of 573
I wuz just watching some Hulu on my older non glossy MacBook pro with firewire and an express card slot so I can get an air card from another provider besides At@T. Ah, freedom.

But I will admit the bottom of the computer did get a might bit toasty.
post #327 of 573
People just simply do not get it do they??? The article quoted "fastest growing" and "most popular" smart phone while at the same time showing that Adobe says Flash is "critical to the web". LOL! OBVIOUSLY NOT! Seriously... The numbers don't lie people. If it were absolutely essential and demanded SO much then we would have it. But of course we don't and people still keep on raising the sales figures. Flash is not a "standard" by any means... it's f*cking proprietary plain and simple! And most definitely NOT needed... Adobe has secured that for sure with their bloated tendencies. Nice to have in some cases (more for others), but not a necessity and thus proving (in more ways than one) it is not a standard.

You can argue that point until you're blue in the face but it won't change the facts (or the numbers).
post #328 of 573
Quote:
Originally Posted by iGenius View Post

First question: Are you using a Mac? That might be it. They have problems surfing the 'web. They crash when viewing many popular websites.

That's simply nonsense and no more an issue on the mac os than on windows - poorly executed script and code will kill a browser dead. I have no more issues when browsing on mac then when on windows and the sites which cause issues cause issues on both platforms.
post #329 of 573
Quote:
Originally Posted by Jerseymac View Post

I wuz just watching some Hulu on my older non glossy MacBook pro with firewire and an express card slot so I can get an air card from another provider besides At@T. Ah, freedom.

But I will admit the bottom of the computer did get a might bit toasty.

Cool - you obviously weren't outside then, cause the tiniest bit of sunlight and the screen becomes a complete white-out. And when was the last time you bought a device with a firewire 400 connections which didn't also offer USB-2 or firewire 800?

And what exactly do you slide into that express card slot, can only speak from UK experience, but every wireless provider in the UK offers their services via a USB dongle...
post #330 of 573
Quote:
Originally Posted by KrakaJap View Post

People just simply do not get it do they??? The article quoted "fastest growing" and "most popular" smart phone while at the same time showing that Adobe says Flash is "critical to the web". LOL! OBVIOUSLY NOT! Seriously... The numbers don't lie people.

AFAIK, the fastest growing is Android, and the most popular is Nokia. iOS no longer is the former, and never was the latter.
post #331 of 573
Quote:
Originally Posted by nkhm View Post

That's simply nonsense and no more an issue on the mac os than on windows - poorly executed script and code will kill a browser dead. I have no more issues when browsing on mac then when on windows and the sites which cause issues cause issues on both platforms.

OK, I'll believe you. Many other Mac owners seem to disagree with you, however.
post #332 of 573
Quote:
Originally Posted by iGenius View Post

OK, I'll believe you. Many other Mac owners seem to disagree with you, however.

Yes, mainly mac owners who don't spend an even amount of time on windows and mac os - they both have their strengths, but to say the mac is a bad platform for viewing the internet is complete toss, sorry.

When viewing a web page, your machine is subjected to the code provided by the web developer - and there is some very ropey script running around free on the net - the issue is not one of platform, it is one of the quality of the code presented - which is often the case with inexperienced flash developers throwing together slow running, memory leaking crap and uploading it. Most of the flash issue is about amateurs with pirate copies of flash producing crap and grinding sites to a halt.
post #333 of 573
Quote:
Originally Posted by iGenius View Post

AFAIK, the fastest growing is Android, and the most popular is Nokia. iOS no longer is the former, and never was the latter.

Don't confuse sales figures with popularity. The iPhone is the best known, most famous single model of cell phone on the planet. It's gone from zero market share to 14% in two years - that is an incredible achievement.
post #334 of 573
Quote:
Originally Posted by iGenius View Post

First question: Are you using a Mac? That might be it. They have problems surfing the 'web. They crash when viewing many popular websites.

Mac do not have a problem surfing the net, the issue is when web sites have flash enabled content and Flash HOGS resources and sometimes crashes the browser.

Please get your facts right, I have turn off flash and not had single problem surfing popular web sites or any other web sites.
post #335 of 573
Quote:
Originally Posted by KrakaJap View Post

People just simply do not get it do they??? The article quoted "fastest growing" and "most popular" smart phone while at the same time showing that Adobe says Flash is "critical to the web". LOL! OBVIOUSLY NOT! Seriously... The numbers don't lie people. If it were absolutely essential and demanded SO much then we would have it. But of course we don't and people still keep on raising the sales figures. Flash is not a "standard" by any means... it's f*cking proprietary plain and simple! And most definitely NOT needed... Adobe has secured that for sure with their bloated tendencies. Nice to have in some cases (more for others), but not a necessity and thus proving (in more ways than one) it is not a standard.

You can argue that point until you're blue in the face but it won't change the facts (or the numbers).

Great first post.
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post #336 of 573
Quote:
Originally Posted by iGenius View Post

AFAIK, the fastest growing is Android, and the most popular is Nokia. iOS no longer is the former, and never was the latter.

Can you tell me which Nokia phone is the most popular since your statement is mixing specific phone with a brand name. Nokia is brand of many phones.
post #337 of 573
Quote:
Originally Posted by nkhm View Post

Don't confuse sales figures with popularity. The iPhone is the best known, most famous single model of cell phone on the planet. It's gone from zero market share to 14% in two years - that is an incredible achievement.

Chart of the Day:

•

Smartphone sales to outpace PC sales by 2011

• iPhone has highest smartphone growth in Q4 2010

• iPhone getting close to Blackberry marketshare

• Apple beats Nokia as most profitable handset maker
Just imagine what will happen when they finally make an iPhone for multiple US carriers or a TD-SCDMA* version for China Mobile.


* TD-SCDMA does not equal CDMA
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post #338 of 573
Quote:
Originally Posted by nkhm View Post

That's simply nonsense and no more an issue on the mac os than on windows - poorly executed script and code will kill a browser dead. I have no more issues when browsing on mac then when on windows and the sites which cause issues cause issues on both platforms.

Agreed. Can anyone post a couple of links to reputable sites that use flash that will crash (not just use more resources, but actually crash) my browser? I know of the site created to highlight the flaw in the current version of Flash that supposedly crashes the browser but it did not for me and is a proof of concept site anyway, not one that users would visit on a day-to-day basis.
I went to one site listed here as crashing both Safari and FF, http://www.christianmingle.com/ and signed up quickly for an account and clicked through 15 - 20 photos and no crashes. No matches either!
post #339 of 573
Quote:
Originally Posted by Dlux View Post

What have you done with Prince?

Anyway, cue the usual six-page Flash love/hate fest...

... it's not about love/hate,
it's just not possible to have the same interactivity on a touch only based device,

Almost all of the current flash based content won't work on a touch only device!

read more:
http://www.roughlydrafted.com/2010/0...ant-use-flash/
post #340 of 573
Quote:
Originally Posted by bulk001 View Post

Agreed. Can anyone post a couple of links to reputable sites that use flash that will crash (not just use more resources, but actually crash) my browser? I know of the site created to highlight the flaw in the current version of Flash that supposedly crashes the browser but it did not for me and is a proof of concept site anyway, not one that users would visit on a day-to-day basis.

try these sites provided by user of firefox 3.6, who had issues

http://support.mozilla.com/tiki-view...4939&forumId=1
post #341 of 573
Quote:
Originally Posted by jorisx View Post

Almost all of the current flash based content won't work on a touch only device!

Do you see any implications of that for a touch-only device marketed as the best way to surf the 'web?
post #342 of 573
Quote:
Originally Posted by souliisoul View Post

try these sites provided by user of firefox 3.6, who had issues

http://support.mozilla.com/tiki-view...4939&forumId=1

Ummm...no problems...
post #343 of 573
Quote:
Originally Posted by TEKSTUD View Post

Seriously do you not know how to use the ignore list? I've had very good conversations with others on here, I really don't care that you want to ignore my posts but please learn how to.

Ignored. I'm feeling happier already.
post #344 of 573
Quote:
Originally Posted by iGenius View Post

Ummm...no problems...

did you use firefox 3.6 and windows 7 together?
post #345 of 573
Quote:
Originally Posted by iGenius View Post

Do you see any implications of that for a touch-only device marketed as the best way to surf the 'web?

Not really, just create (web)applications without a cursor in mind.
I see lots of new challenges for interactive content, whether that is in the form of applications or web based, especially for the bigger screen devices with more screen real estate.

I just hope that adobe & apple will make sure that they won't let the old/current flash content come to these devices, it will just be a horrible enduser experience.
post #346 of 573
Here is a video of the Nexus One running Flash 10.1. Notice how slow the simple Flash animation is.

•

http://gizmodo.com/5476500/htc-desir...your-nexus-one
Here is the site and game he chooses so you can compare the processing time, see the lag variances and see how your fast moden computer deals with Flash: http://flashgames247.com/play/2246.html
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post #347 of 573
Quote:
Originally Posted by souliisoul View Post

try these sites provided by user of firefox 3.6, who had issues

http://support.mozilla.com/tiki-view...4939&forumId=1

Tried both sites in Safari Version 4.0.4 (6531.21.10) and FF (Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6) on my MBP with OS X v 10.6.2 . Both sites they listed in your link worked just fine for me.
post #348 of 573
Quote:
Originally Posted by bulk001 View Post

Tried both sites in Safari Version 4.0.4 (6531.21.10) and FF (Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6) on my MBP with OS X v 10.6.2 . Both sites they listed in your link worked just fine for me.

maybe it due to windows 7
post #349 of 573
Quote:
Originally Posted by souliisoul View Post

maybe it due to windows 7

I have no idea. The general discussion here has been about Flash performance on Macs. If there is anyone here who could respond to my previous post about creating interactive content not using flash, I would love to hear it (esp. if you are in the business of creating such content) and if anyone has links (preferably that they have tested on a Mac) of reputable sites that crashes Safari or FF I would like to see those too.
post #350 of 573
Quote:
Originally Posted by solipsism View Post

Here is a video of the Nexus One running Flash 10.1. Notice how slow the simple Flash animation is.
http://gizmodo.com/5476500/htc-desir...your-nexus-one
Here is the site and game he chooses so you can compare the processing time, see the lag variances and see how your fast moden computer deals with Flash: http://flashgames247.com/play/2246.html

Thanks solipsism, I decided to re-install flash and look at the site and my computer went into cardiac arrest and so I got out of the web page

Running 24" 3.06 Ghz Core 2 Duo with 4GB memory latest OSX and it was flash 10.1 (not anymore).

Thanks for HTML5 tip with youtube, now I can actually enjoy that site again.
post #351 of 573
Quote:
Originally Posted by solipsism View Post

Here is a video of the Nexus One running Flash 10.1. Notice how slow the simple Flash animation is.
http://gizmodo.com/5476500/htc-desir...your-nexus-one
Here is the site and game he chooses so you can compare the processing time, see the lag variances and see how your fast moden computer deals with Flash: http://flashgames247.com/play/2246.html

It's also running on leaked unofficial alpha code, so I wouldn't jump to any conclusions yet.
post #352 of 573
Quote:
Originally Posted by bulk001 View Post

I have no idea. The general discussion here has been about Flash performance on Macs. If there is anyone here who could respond to my previous post about creating interactive content not using flash, I would love to hear it (esp. if you are in the business of creating such content) and if anyone has links (preferably that they have tested on a Mac) of reputable sites that crashes Safari or FF I would like to see those too.

Just do a search on internet, i am sure you will found dozens of sites and links providing you information you require.
post #353 of 573
Quote:
Originally Posted by souliisoul View Post

Just do a search on internet, i am sure you will found dozens of sites and links providing you information you require.

Sorry my bad, I should have been a little more precise. If there is anyone, other than souliisoul, who is interested in having a meaning conversation about alternatives to Flash (per my earlier post) and has some actual experience creating interactive content, not just google'ing the term, I would love to hear it.
post #354 of 573
Quote:
Originally Posted by souliisoul View Post

Thanks solipsism...

No problem.


Quote:
Originally Posted by kotatsu View Post

It's also running on leaked unofficial alpha code, so I wouldn't jump to any conclusions yet.

Sure we can.

We can conclude that Flash 10.1 is much better than any other version of Flash for mobiles ever created.

We can infer that the Flash in the video would still have trouble pushing Hulu video comparing the animation staggering in the video.

We can surmise that Flash 10.1 for the desktop being more processor hungry than HTML5 video tag for the same video means this will still be a power hog on mobiles.

We can postulate that Mozilla's disabling of Flash in Firefox Mobile on Maemo is not something they would have done unless it was really making Firefox Mobile look really bad a mobile browser.

We can stop blaming Apple for the lack of Flash on the iPhone in 2007 when it's 2010 and Flash is still just an 'alpha' for mobiles without a single public release.

We can also posit that if Apple never entered the smartphone market Adobe may have never gotten off their ass to even attempt to make a proper version of Flash.
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post #355 of 573
Quote:
Originally Posted by solipsism View Post

I've used enough machines to know you are lying about the CPU utilization but the part I find most humorous is you're rampant claims that it works so well on slow HW yet you use an Intel Core 2 Quad Yorkfield running at 2.83GHz with 12MB L2 to prove your point. Classic!


You still fail to realize that Apple is an OEM. As for driver support from OEMs they all have issues. Let's see if you can guess what machine is being talked about below...
And at last we arrive at the real bone to pick with this laptop: the horrible trackpad. At first blush it doesn't look too bad, since it's large, non-glossy and relatively unadorned. It's lacking buttons, like Apple's recent MacBooks, but that didn't end the world or anything, did it? Well, somebody botched this part bad. [They] apparently forgot that axing the buttons means making darn well sure the software is pitch-perfect. And it isn't. Whether Synaptics is to blame for its drivers or hardware, or [they are] for the configuration, at the end of the day [they are] the one that's selling this $1,700 laptop to people with a basically non-usable trackpad. You just love to set me up to smack you down. Masochistic, much?

I don't have to lie about anything, clearly you have no clue how this works. The lastest GPU's made by Nvidia will take a great deal of stress off the CPU in some cases doing a good big of the video processing. Thats what happens when you allow the OEM to write the drivers instead of trying to control everything. This has been the case with Nvidia and maybe even ATI for years now. The fact is Apple is years behind the latest technology.

Apple may be an OEM on some parts but 99% of their hardware comes from another vendor so they are not the OEM.

Steve Jobs talks about how Apple builds products that work together well, in reality they don't and this issue with Flash being a CPU hog under OSX is a perfect example.

Take an iMac as an example if the OSX drivers were written correctly the GPU would take the stress off the CPU and perform most of the video processing.

I am sure you will try to debate this fact because you simply don't understand how all this works.

Also let me add the system I used is a two year old system. The q9550 is a two year old chip, I am running a gtx 260 core 216 and only running 4GB of ram. Also this system cost less then my 13" MBP. So its not like I fired up my latest gaming system to prove my point.
post #356 of 573
Quote:
Originally Posted by ThePixelDoc View Post

2) Woah! Now that would be "ballsy" as they say in Twittingham...

And why not? If Steve Jobs wants to force people to go beyond Adobe Flash, he should force real Mac users to stop using Flash altogether by banning Flash from MacOS X 10.5.x and 10.6.x versions. Let's see how fast that hurts Mac sales until the rest of the Internet evolves to HTML 5.0 4-5 years from now.

After all, Jobs once said a mouse pointer didn't need more than one click button; the current Magic Mouse and the previous Mighty Mouse has incorporated two-button mouse functionality--something Apples have done when MacOS X 10.0 came out over a decade ago.

As for the lack of Flash with the iPhone, remember the iPhone has fairly limited computing power--especially considering there's no user pre-emptive multitasking on iPhone OS 1.0 to 3.2. Besides, given the relatively low computing power, Flash doesn't make much sense.

But now that CPU's based on the ARM architecture have gotten a LOT faster lately, Flash has become viable even on the iPhone. With the rumored iPhone OS 4.0 likely coming this summer, which may include user pre-emptive multitasking for the first time, Flash 10.1 should actually work quite well on the iPad once that device goes to iPhone OS 4.0.

Remember, this is not like in 1998 when the original iMac lacked parallel and serial ports in favor of USB ports and lacked a floppy drive in favor of a CD-ROM drive. In 1998, Windows-based PC's were already starting to sport CD-ROM drives, and USB ports were also starting to appear on PC's, too (in 1998 ATX-form factor motherboards already had at least two USB 1.1 connectors).
post #357 of 573
Quote:
Originally Posted by SactoMan01 View Post

And why not? If Steve Jobs wants to force people to go beyond Adobe Flash, he should force real Mac users to stop using Flash altogether by banning Flash from MacOS X 10.5.x and 10.6.x versions. Let's see how fast that hurts Mac sales until the rest of the Internet evolves to HTML 5.0 4-5 years from now.

You write that yet you honestly can't see that Apple sees Flash as viable on the desktop (where all Macs come with Flash preinstalled) but not on mobiles where it's still not designed to run. Where no mobile OS is shipping with Flash in going into the end of February 2010, yet this is Apple's fault back in January 2007. Seriously?
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post #358 of 573
Quote:
Originally Posted by solipsism View Post

You write that yet you honestly can't see that Apple sees Flash as viable on the desktop (where all Macs come with Flash preinstalled) but not on mobiles where it's still not designed to run. Where no mobile OS is shipping with Flash in going into the end of February 2010, yet this is Apple's fault back in January 2007. Seriously?

I am absolutely serious. Jobs dislikes Flash because 1) he's right that current versions of Flash use too much CPU cycles under MacOS X 10.5.x/10.6.x and 2) Apple--along with Google--has a MAJOR vested interest (both financial and technological) in making HTML 5.0 succeed. As such, if Jobs really wants to get everyone off Adobe Flash, what better way than essentially making Mac Mini, iMac, Mac Pro, MacBook and MacBook Pro users use only HTML 5.0 technologies? Such a move will make WAY more of a statement that the web site designers and managers should evolve to HTML 5.0 technologies.
post #359 of 573
Quote:
Originally Posted by souliisoul View Post

did you use firefox 3.6 and windows 7 together?

No. I just checked. 3.5.8 (on Win7).

Is it a 3.6 issue? Should I avoid updating?
post #360 of 573
Quote:
Originally Posted by souliisoul View Post

Thanks solipsism, I decided to re-install flash and look at the site and my computer went into cardiac arrest and so I got out of the web page

Running 24" 3.06 Ghz Core 2 Duo with 4GB memory latest OSX and it was flash 10.1 (not anymore).

You are running beta code and moaning about the performance of it? Maybe you should go back to the product version, those sites, while they increased the processor levels, did not make my 2.16GHz iMac go into "cardiac arrest"
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