or Connect
AppleInsider › Forums › Mobile › iPhone › Apple's Game Center aims to be like Xbox Live for iPhone OS
New Posts  All Forums:Forum Nav:

Apple's Game Center aims to be like Xbox Live for iPhone OS

post #1 of 40
Thread Starter 
Apple on Thursday announced Game Center, its new social gaming network that will allow gamers on the iPhone, iPod touch and iPad to see what their friends are playing, challenge them to an online match, or compare scores in specific titles.

Accompanying Game Center will be the new GameKit application programming interfaces that will allow developers to integrate their App Store titles into the social network. Apple hopes that developers will make their titles compatible with Game Center to provide a centralized location with an integrated friend system, leaderboards, and unlockable achievements.

Users will be able to see what their friends are up to and even invite them to play games through the Game Center application.

Apple did not go into great detail on the service, which is scheduled to launch later this year, though it does sound similar to Microsoft's Xbox Live online community for the Redmond, Wash., company's home game console. Microsoft even has intentions to integrate Xbox Live features into its forthcoming Windows Phone 7 set to launch later this year. Sony also has a similar online system called PlayStation Network, though there is no mobile phone integration from the company.

During the follow-up question-and-answer session, it was even admitted that Apple is looking into potentially adding achievement points, much like the gamerscore or trophy collections held by Xbox 360 and PlayStation 3 users, respectively.

But game developers will not be forced to make their software a part of the Game Center social network. The service will be opt-in for developers, but Apple executives believe it is a good opportunity for game makers, because the service will allow users to talk with one another about what they are playing, compete or cooperate online, and compare high scores.



Apple revealed Thursday that there are currently more than 50,000 games and entertainment titles available for download on the App Store. Games make up the lion's share of more than 185,000 applications now in the digital download destination.

The App Store has turned Apple into a major player in the portable gaming market, with one recent survey finding that the iPhone and iPod touch represent 19 percent of the handheld U.S. video game software market. Games also play a huge role in the just-released iPad, where most titles fall into that category as well.
post #2 of 40
Quote:
Originally Posted by AppleInsider View Post

Apple did not go into great detail on the service

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.
post #3 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

If I was a kid and I could get my hands on an IPhone or IPad, play tons of games, watch movies, TV, read comics, email, etc... I think that would be pretty cool. I think I've also read that gamers spend a lot of money on there hardware and games. 30% return on every game Apple sells is also a pretty good incentive.

And what is wrong with keeping porn out of the system? It would be a good idea to make porn sites end in .prn so you can filter them out for your children.
post #4 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

Not sure if your playing the fool or are the real thing....

What good is a "gaming platform" when you're not at home? On the bus? Having lunch? visiting grandma? or any number of other reasons you can be sitting home reeking of B.O. and stale cheese puffs glued to "YOUR RIG"?

And if you don't know Apples current position in the portable gaming market you need to do some learning before trying to talk trash...
Apple Fanboy: Anyone who started liking Apple before I did!
Reply
Apple Fanboy: Anyone who started liking Apple before I did!
Reply
post #5 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

Ummm. I think you are missing the actual point. First off, the iPhone OS is a lot of things, including a gaming platform. Maybe not for serious games but casual games are extremely popular on the app store. Secondly, there are already systems like this available for developers of iPhone OS games. OpenFeint and Plus+ to name a couple. Apple is just providing a unified framework that could potentially make it so you don't have multiple systems. It would just like XBOX Live in the sense that it is integrated with the entire ecosystem and you have a single account for everything, including your games.
post #6 of 40
I think Apple is aiming at kids like mine who are tech savvy and have funds to spend. I can easily imagine them moving some of their spending from xbox to Apple's interactive games.
post #7 of 40
I would have to say this is easily one of the biggest announcements of the day. Having public achievements and matchmaking is a big part of what goes into a modern gaming platform. Great, unexpected idea.
post #8 of 40
More importantly, we need a gaming API that will allow HW vendors and app developers to work independently of each other and D-pads and other controllers that plug into the 30-pin connector for seamless play either on the touchscreen or with the controller regardless of manufacturer or game dev.
Dick Applebaum on whether the iPad is a personal computer: "BTW, I am posting this from my iPad pc while sitting on the throne... personal enough for you?"
Reply
Dick Applebaum on whether the iPad is a personal computer: "BTW, I am posting this from my iPad pc while sitting on the throne... personal enough for you?"
Reply
post #9 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

The average age of a console gamer is mid to late twenties. Start looking at online PC gaming (from Facebook games through World of Warcraft) and the average age is higher still.

Gamers also tend to be wealthier on average.

The whole "most gamers are just kids" is total BS.
post #10 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

lol you'd be surprised at the things I hear from kids while playing a multiplayer game like css. I'm talking about vicious and vile things that you wouldn't even read on the stall wall of a truck stop bathroom, coming from children! Kids DO game because mommy and daddy foot the bill.
post #11 of 40
Quote:
Originally Posted by chronster View Post

lol you'd be surprised at the things I hear from kids while playing a multiplayer game like css. I'm talking about vicious and vile things that you wouldn't even read on the stall wall of a truck stop bathroom, coming from children! Kids DO game because mommy and daddy foot the bill.

And to think... All I had for a babysitter was "Gilligan's Island", "I Love Lucy" and "F-Troop" reruns. Talk about being born in the wrong decade.... hmmm century?

On the plus side ... We had, "PLANT OF THE APES WEEK" __and__ "GODZILLA WEEK" a good 3 or 4 times a year!
Apple Fanboy: Anyone who started liking Apple before I did!
Reply
Apple Fanboy: Anyone who started liking Apple before I did!
Reply
post #12 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? \\

And boy is it ever working out so far.
post #13 of 40
Quote:
Originally Posted by Orlando View Post

The average age of a console gamer is mid to late twenties. Start looking at online PC gaming (from Facebook games through World of Warcraft) and the average age is higher still.

Gamers also tend to be wealthier on average.

The whole "most gamers are just kids" is total BS.

Even if it were true, it is a reasonable strategy to get kids using Apple products, so that when they get older and have money of their own to spend, they will spend it on Apple.
post #14 of 40
Does this mean that when you and your buds are riding the metro after work, you can spark up a quick competitive game tournament?
Or kids riding in on the bus can play their best friends before they get to school and then talk trash about it throughout the day?
Or that the next Gen AppleTV will feature an ad where the person is playing a friend through the @TV, but upon having to go somewhere, switches the game to their iphone or ipad?

There is definitely a lot of positives here.
With multitasking you can pwn someone in the game and trash talk them through twitter or SMS thoughout the beating.
post #15 of 40
Quote:
Originally Posted by Orlando View Post

The average age of a console gamer is mid to late twenties. Start looking at online PC gaming (from Facebook games through World of Warcraft) and the average age is higher still.

Gamers also tend to be wealthier on average.

The whole "most gamers are just kids" is total BS.

I can almost qualify for Social Security and regularly get my fix on Gears of War 2, Modern Warfare 2, etc. Helps to keep me sane in my Day Job.

It sure as help ain't Pong or nothin' anymore!
Pity the agnostic dyslectic. They spend all their time contemplating the existence of dog.
Reply
Pity the agnostic dyslectic. They spend all their time contemplating the existence of dog.
Reply
post #16 of 40
Quote:
Originally Posted by chwilliam View Post

I would have to say this is easily one of the biggest announcements of the day. Having public achievements and matchmaking is a big part of what goes into a modern gaming platform. Great, unexpected idea.

And they say that Microsoft doesn't innovate. This is XBox Live for iPhone. FIRE UP THE COPIERS!

For what it's worth it's a great idea from my point of view. I feel sorry for the real pioneers of this in the iPhone space though. Outfits like OpenFeint, et al, were just rubbed out today. Seems to be the Apple way, though: Observe, Perfect, Obliterate.
post #17 of 40
Quote:
Originally Posted by djsherly View Post

And they say that Microsoft doesn't innovate. This is XBox Live for iPhone. FIRE UP THE COPIERS!

For what it's worth it's a great idea from my point of view. I feel sorry for the real pioneers of this in the iPhone space though. Outfits like OpenFeint, et al, were just rubbed out today. Seems to be the Apple way, though: Observe, Perfect, Obliterate.

Often one of those innovators/pioneers makes a killing when this happens, since Apple often buys their model/company/rights for a sweet sum when they do this.
post #18 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

Actually the largest gaming population is 18 to 35 year olds who do have money.

What interests me though is how does this affect games using things like OpenFeint? There's lots of these games coming out now with OpenFeint connections..

I love the idea though.
post #19 of 40
nintendo and Sony have sold massive amounts of portable gaming hardware. I don't expect either of them or apple care who or what qualifies as a "serious" gamer. While I certainly agree that porn pushed development of many factors concerning computers and the internet, for that matter sex was probably behind every development since the wheel, if apple produces a winning mass appeal platform while actively avoiding porn it will certainly be interesting.
The key for the ipad is to have a broad enough appeal to pull in magazines, t.v./video/movie content,music obviously, games and whatever else one can dream up.
It looks like they're succeding.


Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.
post #20 of 40
GameSprokets Lives!!!!!!!!!!!
post #21 of 40
Now only if Nintendo would make ports of Pokémon for the iPod =P

Nostalgia + Dreaming = Awesome
post #22 of 40
Quote:
Originally Posted by Orlando View Post

The average age of a console gamer is mid to late twenties. Start looking at online PC gaming (from Facebook games through World of Warcraft) and the average age is higher still.

Gamers also tend to be wealthier on average.

The whole "most gamers are just kids" is total BS.

Well, gaming was for kids initially, with first generations of games offering usually nothing more than nth version of horizontal scroller platformer.

But today? Short of (part of) Nintendo stuff, most titles for PC, PS3 and X360 are made for mature audience, are too complicated for kids - and way too violent.
post #23 of 40
Quote:
Originally Posted by nikon133 View Post

Well, gaming was for kids initially, with first generations of games offering usually nothing more than nth version of horizontal scroller platformer.

Even with the early systems the average age was probably higher than you'd probably expect. The Atari 2600 was not cheap - about $700 adjusted for inflation. You probably didn't have one unless Dad also was interested. :-)

But yes, the average age has increased over the years.

Quote:
But today? Short of (part of) Nintendo stuff, most titles for PC, PS3 and X360 are made for mature audience, are too complicated for kids - and way too violent.

Actually the majority of games released are still family friendly even if they are played mainly by adults. There are some high profile quite violent games targeted at adult audiences that certain sections of the media will rant about (games have age ratings and all modern consoles have parental controls), but for every GTA there is a FIFA, a Madden, a Guitar Hero, etc.
post #24 of 40
Xbox Live is fantastic. It's one of those great innovations where you wonder how you lived without it. Games on older consoles and the Nintendo Wii don't feel anywhere near as engrossing and interesting once you've tried it.

Glad to see Apple copy one of Microsoft's better ideas.
post #25 of 40
Quote:
Originally Posted by RichL View Post

Xbox Live is fantastic. It's one of those great innovations where you wonder how you lived without it. Games on older consoles and the Nintendo Wii don't feel anywhere near as engrossing and interesting once you've tried it.

Glad to see Apple copy one of Microsoft's better ideas.

I see what you did there.
\Apple has always had competition. It's just been in its blind spot.
Reply
\Apple has always had competition. It's just been in its blind spot.
Reply
post #26 of 40
Quote:
Originally Posted by justflybob View Post

I can almost qualify for Social Security and regularly get my fix on Gears of War 2, Modern Warfare 2, etc. Helps to keep me sane in my Day Job.

It sure as help ain't Pong or nothin' anymore!

You are not going to believe this but gaming is my day job! It's tough but someone has to do it.

On another note I think hell just froze over. I have been of the opinion that Apple just
did not like gaming nor did the want to support it. I am stunned and happy, at least for mobile devices, that they are finally giving the geeks a little loving.

Jim
Crying? No, I am not crying. I am sweating through my eyes.
Reply
Crying? No, I am not crying. I am sweating through my eyes.
Reply
post #27 of 40
I like that Apple is blatantly copying Xbox Live but it won't be as big a deal and most casual gamers don't care (Wii users are a perfect example) for achievements and such.

If Apple can make their system atleast as decent as Sonys Playstation Network it will be in good shape.
post #28 of 40
Billions of downloads later and some people are still wondering what Apple is doing? They are practically printing money. If they keep going, politicians are going to confiscate their cash hoard to bail out California.

There is so much potential in these mobile devices, it's hard not to gush. Combing games and social networking is genius. Whoever started it deserves kudos, but Apple is going to rule here. I'm not much of a gamer, but I've contributed to that pile of cash in Apple's account and will probably need carpal tunnel treatment in the future. Or maybe there's an app for that...
post #29 of 40
Remember when steve jobs sitting next to bill gates in a tv show said "Apple Lost the PC War, but Microsoft Is Losing the Post-PC War".

This is it, apple is taking the whole mobile industry, just like microsoft did with pc's. Exept this time luck isn't involved .
post #30 of 40
Quote:
Originally Posted by ifail View Post

I like that Apple is blatantly copying Xbox Live but it won't be as big a deal and most casual gamers don't care (Wii users are a perfect example) for achievements and such.

Social gaming is big amongst casual gamers. They might not care about beating someone on the other side of the Atlantic on Xbox Live, but the ability to play with friends / family and compare high scores / achievements is a very big deal.

Only a third of Xbox gamers have a Xbox Live Gold account (ie can play online), whilst the iPhone is an always connected platform that people carry with then at all times. This makes it idea for social gaming.
post #31 of 40
Quote:
Originally Posted by Orlando View Post

The average age of a console gamer is mid to late twenties. Start looking at online PC gaming (from Facebook games through World of Warcraft) and the average age is higher still.

Gamers also tend to be wealthier on average.

The whole "most gamers are just kids" is total BS.

Correct.
post #32 of 40
Quote:
Originally Posted by Orlando View Post

Social gaming is big amongst casual gamers. They might not care about beating someone on the other side of the Atlantic on Xbox Live, but the ability to play with friends / family and compare high scores / achievements is a very big deal.

Only a third of Xbox gamers have a Xbox Live Gold account (ie can play online), whilst the iPhone is an always connected platform that people carry with then at all times. This makes it idea for social gaming.

Lolwat? Xbox Live is the one that really put social gaming on the map. Wii users are those who play locally with family, and achievements haven't been made a big deal for causal users.

I love achievements because of some of the hard work that goes into getting some of them. I severely doubt my gf or most people who play say tapulous revenge would care for achievements either.
post #33 of 40
Quote:
Originally Posted by lowededwookie View Post

Actually the largest gaming population is 18 to 35 year olds who do have money..

Ha, when I talk to people in that age range, they talk about living with their parents and contemplating waitering and/or grad school.

But I will grant that the 18-25 range at least parts too easily with its money, or at least gets deep into debt.
post #34 of 40
Quote:
Originally Posted by Doctor David View Post

nintendo and Sony have sold massive amounts of portable gaming hardware.

I admit I was amazed by the PSP when it came out but, given limited funds, the 18-25 year old will be more likely to invest in a real gaming system or a PC with a decent video card. We're in a recession, and young adults are unemployed and underemployed in large numbers.
post #35 of 40
Quote:
Originally Posted by Moloch View Post

I admit I was amazed by the PSP when it came out but, given limited funds, the 18-25 year old will be more likely to invest in a real gaming system or a PC with a decent video card. We're in a recession, and young adults are unemployed and underemployed in large numbers.

18 - 25 year olds always, always, always have a cell phone. These games are made for a certain cell phone - the iPhone!

They ARE going to spend their money on a cell phone, so why not get one that has some pretty decent mobile games that also have a social gaming environment attached?

Seems pretty smart to me.

Cell phone with monthly plan that plays some good games?

Home console/PC with yearly fees for social gaming?

I'll bet the younger person with limited funds will opt for the first option if they can't have both.

And a goodly portion of them will do with the computer that their dorm mate/ room mate / parents have in their house in order to have that mobile cell phone/ computer /gaming platoform / app platform.

Not all, but a lot of them.

IMHO.
post #36 of 40
Quote:
Originally Posted by ifail View Post

Lolwat? Xbox Live is the one that really put social gaming on the map. Wii users are those who play locally with family, and achievements haven't been made a big deal for causal users.

I love achievements because of some of the hard work that goes into getting some of them. I severely doubt my gf or most people who play say tapulous revenge would care for achievements either.

No no no, you have to remember, MS NEVER EVER EVER does anything right, and Apple ALWAYS does it right, so Apple "perfected" social gaming.
post #37 of 40
The cost of gaming doesn't end with hardware. It only begins there.

The fact the many of the games from the App Store costs only $0.99 and the premium cost under $10 is a huge drawing card for many casual/mobile gamers.

Add in a social network like Game Center and you have a winner. This is BIG news from Apple and will ultimately grow their market share on hardware as well as revenue within the app store.

As a once hard-core gamer turned casual gamer, this is exactly what I want to see on the iPhone. I am now much more apt to buy a game that my friends or family have if I know that I can play with them or compete with them for achievements.

Well done Apple!
post #38 of 40
Quote:
Originally Posted by Moloch View Post

Apple is like the BMW of computers...


Actually Apple is the Porsche of computers but only in one sense. Apple, just like Porsche, is not the largest manufacturer in it's industry but both make the most profit per unit when compared to their respective competitors. That's as far as I would take the comparison though. BMW's are overpriced trash.
post #39 of 40
Quote:
Originally Posted by Moloch View Post

This is all very strange. Apple is like the BMW of computers yet they're pushing a gaming platform? Don't they know that most gamers are just kids, and kids have very limited funds? Anyway, any serious gamer will have invested in a real gaming system and will not consider playing games on a phone any more than they'd watch a movie on a phone. Apple is disconnected from reality. Oh, and Steve Jobs warning about porn on Android is again proof of Apple's psychosis. The majority of Internet traffic is porn.

Apple is disconnected from reality? They have gone from zero mobile game revenues to about 20% of the total. They have the 64% of all mobile internet traffic. They own the MP3 player market. They OWN the industry mind share. If anyone's out of touch with reality, it's you.

Gaming is a great addition to the iPad and iPhone ecosystem. The key is that Apple realizes that 'gaming' is more than hard core first person shooting games. If they were to try to focus on nothing but WoW (or whatever the latest 'must have' game is, they'd lose. But by focusing on the more casual gamer (which outnumbers the hard core gamer by an order of magnitude or more), they have a chance.

Quote:
Originally Posted by chwilliam View Post

I would have to say this is easily one of the biggest announcements of the day. Having public achievements and matchmaking is a big part of what goes into a modern gaming platform. Great, unexpected idea.

Exactly. I'm not much of a gamer (other than an occasional game of Klondike Forever on my iPhone, but even to me it's clear that this is HUGE.

Quote:
Originally Posted by DaveGee View Post

And to think... All I had for a babysitter was "Gilligan's Island", "I Love Lucy" and "F-Troop" reruns. Talk about being born in the wrong decade.... hmmm century?

On the plus side ... We had, "PLANT OF THE APES WEEK" __and__ "GODZILLA WEEK" a good 3 or 4 times a year!

But kids today have no idea of what Mash is - or the REAL version of Star Trek.


Quote:
Originally Posted by Doctor David View Post

nintendo and Sony have sold massive amounts of portable gaming hardware. I don't expect either of them or apple care who or what qualifies as a "serious" gamer.

Precisely. Apple jumped from zero to about 20% of mobile game revenues almost overnight. This is going to move them up even faster. 85 million users is hard to ignore-especially when the users are, on average, more affluent than average.

Quote:
Originally Posted by bigdaddyp View Post

I think hell just froze over. I have been of the opinion that Apple just
did not like gaming nor did the want to support it. I am stunned and happy, at least for mobile devices, that they are finally giving the geeks a little loving.

I think the difference is that we're not talking about what hard core gamers consider to be gaming. You'll see a lot of threads where they argue that games on the iPad aren't real games - because they don't require a quad core processor with SLI video cards.

One thing Apple does brilliantly is defining markets where they bring something to the table - and have a chance to dominate. There's no chance in the world that Apple could become a top player in the hardcore gaming market - where people like to build their own computers, add all sorts of flashy lights inside the box, and so on. But for this portable, 'lightweight', fun (as opposed to 'serious') game market, Apple's iPhona and iPad can really shine.
"I'm way over my head when it comes to technical issues like this"
Gatorguy 5/31/13
Reply
"I'm way over my head when it comes to technical issues like this"
Gatorguy 5/31/13
Reply
post #40 of 40
Quote:
Originally Posted by ifail View Post

I love achievements because of some of the hard work that goes into getting some of them....

if it was not in the context of playing video games while sitting on a couch...i might agree with your statement...
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: iPhone
AppleInsider › Forums › Mobile › iPhone › Apple's Game Center aims to be like Xbox Live for iPhone OS