Quote:
Originally Posted by
ogmudbone 
This is the main problem with the iPhone platform. Apple doesn't give it's users enough choices. As a former iPhone user, I wouldn't like being spoon feed the "correct" software from Apple. HTML 5 is a great video standard but does not replace all the features of flash. And you can support HTML 5, like Google, while also allowing flash players on your mobile platform. Apple should of allowed a flash player to be installed through an app, and if costumers thought is was buggy or drained their battery life they wouldn't have to use it.
The openness of Android is great, but also a weakness as stability and seamlessness is not quite the same as the iPhone platform. However the amount of control Apple keeps over the OS only hinders its growth and development. To me the iPhone is still only and iPod while my android device is more a computer. If Apple opens up and give more developer freedom, and more aggressively updates the iPhone's hardware, it could really be a great proprietary competitor to android. Until then I think Android is really the superior platform as Apple simply cannot keep up with the innovation of multiple companies producing handsets for android. Apple really needs give their customers what they want, not tell them what they want, then maybe my next phone will be another iPhone.
You think you really know what customers want? You know what you want, but you think you know what everyone else wants, as a whole?
So, the basic trade off with Android is that it allows users to do more things like Skyfire, lots of Google services, and other things like that, but also will have less stability and seamlessness. How do you know customers would value stability and seamlessness less than the things that the iPhone doesn't have?
That's the bet isn't it. Apple is betting that mainstream customers will value the benefits of Apple's walled garden over the "wild west" of Google's Android, all other things being equal. It's clear in Apple's marketing that battery life, ease-of-use, stability, elegance, and lots of apps is what they think customers want. We'll see how it goes.
And Apple will be fine with yearly update cycles. The semiconductor industry moves on 12 to 18, perhaps 24, month cycles. They are fine as long as they always update to next-gen components on a yearly basis. It'll be the typical ebb and flow. They'll have leading hardware the first 6 months, trailing hardware the next 6 months.
What they are currently missing is a sub $100 subsidizing product that they actually can market (the 8GB iPhone 3G seems more like an experiment to me). I don't think they can really do that and have a iPod nano like successful prodcut until they can convince a carrier to sell iPad-like service plans: $20/month for 1 GB/month or data plans that are contract fee, such as the $15/month for 250 MB/month, and a reduction in voice minute costs (300 min/month for $20/month). As long as data plans are $30/month on contract and voice plans are $40/month, every device is basically on level ground.