It seems that people underestimate Nintendo as much as they do Apple. I see them as very similar:
Both know that consumers don't care about specs so much as the overall experience.
Just as Apple arguably makes the highest quality products, Nintendo's hardware is also of the highest quality.
Both have become successful not by catering to the vocal geeks and hardcore gamers, but by targeting people other companies have largely ignored.
Both are DRACONIAN EVIL EMPIRES who make North Korea look like Heaven according to anti-Apple/anti-Nintendo fanboys.
Google, HP, and others will always try to ape Apple while Sony and Microsoft will try to win the Wii's market by focusing on bigger and better (and more expensive) hardware (or just ripping off Nintendo). They're all doofuses. Nintendo, however, is a worthy competitor to Apple and vice versa. I can't wait to see the most epic battle ever play out.
Quote:
Originally Posted by
bloodycelt 
I think its more of the fact that Apple is creating a market that is dangerous. How much does one want to pay for an iPhone game maybe $10? And how much money do you think an app would make?
Consider that many games now cost more than movies to make? They could not make a profit using the App Store model. This means that the budget for a game goes down significantly for this model. Now in the possible (and unlikely) future that this software model becomes the dominant software model: cheap disposable software, it will marginalize big budget titles. This isn't just Call of Duty X but games like Okami and Ico. So for someone that is part of a culture in which games are supposed to eventually be regarded as art, this model doesn't work like that. I'm not talking horsepower, but anything artistic takes time which means money to do. (This doesn't effect single developers that are doing a game in their "free time". )
Granted that argument is like saying YouTube will take over recreational viewing from television and hollywood. It Could happen, but there isn't enough information to say it will. But I would think that if all movies were reduced to Chad Vader it would be sad. (Not that I don't like Chad Vader, but I also like Pan's Labyrinth).
Chaos Rings is one of the only games I know that break that $9.99 barrier, but it seems to be a success. If more companies take the risks that Square Enix took, I think we could see pricier games in the future, which would hopefully also mean games of higher caliber.