Quote:
Originally Posted by Planet Blue 
Allow me to play devils advocate for a second here. Im no Flash lover, but I kinda think Adobe has gotten a raw deal from Apple & co. regarding Flashs performance on Macs. People (and Steve Jobs) often say things like, Adobe couldnt even get Flash to run well on a Mac, so how could they get it to run on a phone? and otherwise criticize Flashs Mac performance. Yeah, its been terrible (my CPU jumps to 45% when watching videos with Flash), but Apple only JUST gave them access to those APIs to allow Flash to be hardware accelerated. Adobe didnt have much of a choice up until now (they had to use software acceleration). For Apple to criticize Adobe for Flashs performance on Macs all this time is pretty lame if you think about it. Its like telling someone to run only using one foot, and then sincerely and adamantly criticizing them for being slow.
So for all the people who seem to absolutely loathe Adobe Flash, I think its worth at least giving them until they release a stable version of the current beta version before making the final call on whether or not Adobe is lazy, Flash is awful, etc.
Whether this is related to Flashs occasional crash, I wouldnt know. Probably somewhat. Very high CPU cycles generally dont result in a great browsing experience.

Allow me to play devils advocate for a second here. Im no Flash lover, but I kinda think Adobe has gotten a raw deal from Apple & co. regarding Flashs performance on Macs. People (and Steve Jobs) often say things like, Adobe couldnt even get Flash to run well on a Mac, so how could they get it to run on a phone? and otherwise criticize Flashs Mac performance. Yeah, its been terrible (my CPU jumps to 45% when watching videos with Flash), but Apple only JUST gave them access to those APIs to allow Flash to be hardware accelerated. Adobe didnt have much of a choice up until now (they had to use software acceleration). For Apple to criticize Adobe for Flashs performance on Macs all this time is pretty lame if you think about it. Its like telling someone to run only using one foot, and then sincerely and adamantly criticizing them for being slow.
So for all the people who seem to absolutely loathe Adobe Flash, I think its worth at least giving them until they release a stable version of the current beta version before making the final call on whether or not Adobe is lazy, Flash is awful, etc.
Whether this is related to Flashs occasional crash, I wouldnt know. Probably somewhat. Very high CPU cycles generally dont result in a great browsing experience.
So in your mind 'devil's advocate' means Adobe shill, I guess.
The fact is that no one else seems to require hardware acceleration to get good results. Furthermore, it's a total BS argument from Adobe. My daughter uses a game called 'Webkinz' which doesn't have any video, so it wouldn't benefit from hardware acceleration at all. It's a simple menuing system based on Flash - yet it shoots CPU usage over 100% on 10.0 and to right around 100% on 10.1----even when it's sitting there not doing anything? How in the world is it possible to use that much CPU to simply display a game that's idle when the same system can handle video editing or Photoshopping multi-MB images with aplomb?
Not to mention, of course, that in 2007 when Adobe promised Flash for the iPhone 'real soon now', they knew that hardware acceleration wasn't available, yet they were telling the world that they would have it soon. It never showed up.












