Quote:
Originally Posted by
kotatsu 
With gaming so profitable and successful on the iPhone and iPad, I wonder if this new AMD chip will be for gaming? Are we talking Wii level performance or higher? I can't imagine it would be anywhere near 360 or PS3 level, but then again, those systems are 5 years old now. Anyone have any stats on the AMD chip?
I hadn't really considered that they might make a VERY powerful gaming platform.
Is that likely?
Quote:
Originally Posted by
kotatsu 
As for iOS on the big screen, it makes a lot of sense, but only with properly retooled apps. When paired with a motion sensing Wiimote style controller a lot of games would work pretty well, leaving the touch screen ones off limits unless more significantly reworked. Combine it with a cable killing subscription plan (admittedly, this would be something of an epic achievement if anyone pulled it off), and you'd have a pretty compelling box.
We don't really want Apple to create a Wii though... or do we?
I agree that we need Apple to help re-invent television... and buying every episode for $3 (HD) is not going to redefine television. But getting the TV studios to agree is the problem.
Perhaps a subscription plan can do that to some degree.
I really think that to make it happen, Apple might have to make their service look so much like a PVR (to start with) to make the networks and channels happy. For example -
1) start offering all shows on the local ABC this week, with the same ads and the ability to fast forward. (ie: download, but looks an feels similar to a PVR - without the pre-scheduling)
2) integrate with selling older episodes (ie: same as iTunes sales)
(so far... surely no-one can really complain at that, can they?)
3) Then add (slowly) all the previous episodes of any series - with some form of ads while watching, which make money for whoever owns the rights to the older episodes. (ie: as if they were linking to Hulu)
4) optionally replace the ads of new shows with FEWER ads but targeted directly at the viewer. Customised to our interests, and for those of us in big cities that will mean seeing ads for shops in our suburb that haven't appeared in a very long time.
5) offer a rental option equivalent to the money they make from the ads (about 50c)
The networks don't know how to succeed with IPTV. GoogleTV's strength is that it wants to just help people get access to the content, wherever it is.
Quote:
Originally Posted by
iReality85 
Concerning the supposed AppleTV, if Apple is indeed pursuing touch-based gaming on the big screen (I don't see it being any other way), who wants to place bets. I'm thinking game apps (made for and downloaded on AppleTVs) will connect to future Touches/iPhones via bluetooth, with said devices becoming fully touch-based "controllers" while the game itself is on the TV. Would be pretty far out, huh?
As I said in a previous post, I think AppleTV could even be presented as a peripheral to the iPhone. This makes the aTV cheaper, and removes a remote. It also means the AppleTV interface & control functions can assume there is ALWAYS a touch pad of some sort available as a control (rather than making an iPod Touch an OPTIONAL remote) so it's integral to everything in the device. And it markets directly to a huge iPhone market (which is a better idea IF they can't get traction with the TV companies!)
Whether they do that or not, integrated AppleTV/iPhone gaming could be a lot of fun. I'd like to play a racing game on my iPhone against someone else also in the room, while the TV reports and shows "highlights" of the race. 1st person shooters could be played on each iPhone while the TV shows a 3D overview. Head-cam replays from "angry birds". We know how the iPad plays scrabble so that would work similarly.