Quote:
Originally Posted by
nvidia2008 
5. Again, THIS IS ALL WHAT OPENCL is for. Why is Adobe following a programming model that is dictated by specific cards and drivers ???
If you've used almost any video player on OS X, aside from Quicktime, there was no h.264 hardware decoding until very recently. It didn't matter if it was VLC, Boxee, XMBC or a derivative or Adobe's flash player or something else like Silverlight. Don't tell me, that's because no one other than Apple has a clue about coding, right? Wrong...
Apple simply did not make the APIs available to allow this, and squawking 'that's what OpenCL is for' doesn't make any difference without the drivers supporting the rhetoric. The fact is, OS X has some very limited and fussy limitations when it comes to hardware video playback, and the only people to blame are Apple and their hardware partners.
There is a very simple reason why Windows users have had better video playback performance than OS X users (outside of Quicktime/h.264), and it's because it's easy to implement, because ATI and nVidia (as well as Microsoft) and made it that way. Apple needs to get out of its own way...
Now things are actually improving. There was an app released very recently on the iPad that allows you watch xVid videos revently in the .avi format (cineXplayer). There is no hardware acceleration but it doesn't appear to affect battery life - the bet is that Apple will yank it - personally I don't know why anyone would need to use xVid when h.264 conversion with Handbrake is far superior, but that's hardly the point.
As for ATI... well, their hardware playback is a right mess, even on Windows. I know, I have a very powerful 4890 in my Windows gaming rig, and in particular hardware encode is low quality and buggy - so I fallback to the CPU, which luckily is a fast and inexpensive Phenom II from AMD.
The 8600 not being supported is pretty contraversial... and you won't like the reason why. The 9400m is actually virtually identical to the 8600m... both have 16 stream processors and the 8600m has a slight bandwidth advantage because it has descrete memory, but aside from that, the performance is about the same. The 9600m has twice as many stream processors. So, the ONLY reason the 8600m is not supported, is because the OS X drivers don't allow it. That's not adobe's fault.
Now, before you accuse me of anything, I love my 3 macs, my iPad and my iPhone, and I can't wait for Flash to die... but Apple has as much to answer for here as adobe.