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Originally Posted by anonymouse 
Well, most of those things started in some form on OS X. That they made their way to iOS, were enhanced, and made their way back, points more to OS X and iOS cross pollinating each other than that technologies are developed first for iOS then trickle back. If anything, the bulk of the pollen has come from OS X.

Well, most of those things started in some form on OS X. That they made their way to iOS, were enhanced, and made their way back, points more to OS X and iOS cross pollinating each other than that technologies are developed first for iOS then trickle back. If anything, the bulk of the pollen has come from OS X.
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Yeah, the gene pool begins to get a little murky.
AIR, OS X Snow Leopard was delayed 6 months while the Apple OS team finalized the iPhone version of OS X.
Then there are the enhancements to XCode and InterfaceBuilder -- most of the enhancements are iOS related...
We are atarting to see some of the visual components (layouts, buttons, controls, etc.) migrate from iOS to the desktop/webtop -- mail is a good example.
I use the Final Cut Studio Suite, and there some areas of these "power" applications that scream out for the elegant simplicity of multitouch -- pinch/zoom/pan/flick a clip on the timeline; manipulate a camera path through the composited layers of 3D space; controlling particle emitters (rain, snow, fog, bubbles) with multiple touches at the same time.
The touch device is still an infant in diapers.... He will build upon all that came before.
... Now I have some disgruntled birds that need tending...
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"So at the end of the presentation, Steve came up to me and said: Is the iPhone worth criticizing? And I said: Make the screen five inches by eight inches, and you’ll rule the world."
– Alan Kay –
– Alan Kay –
"So at the end of the presentation, Steve came up to me and said: Is the iPhone worth criticizing? And I said: Make the screen five inches by eight inches, and you’ll rule the world."
– Alan Kay –
– Alan Kay –







