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Apple to release iOS 4.3 with app subscriptions in December - rumor

post #1 of 41
Thread Starter 
On the heels of the release of iOS 4.2, a new rumor claims that Apple is planning to release its next major mobile operating system update -- iOS 4.3 -- in December, with recurring app subscriptions.

Citing an anonymous source, MacStories on Tuesday reported that Apple plans to release iOS 4.3 in mid-December. The update will reportedly allow users to subscribe to content, like News Corp's purported tablet-only newspaper The Daily.

The latest report corroborates previous rumors that Apple is planning to hold a special media event on Dec. 9 to announce its subscription plans, as well as partnerships with content providers for newspapers and magazines. It cautioned, however, that the release of iOS 4.3 could be delayed due to unexpected issues that forced the delay of iOS 4.2.

The report said Apple hopes to release iOS 4.3 on Dec. 13, after its planned event. In addition to app subscriptions, the software update may also address initial issues with AirPlay.

The report also suggested that Apple's massive data center in North Carolina, the purpose of which remains unknown, could play a part in the release of iOS 4.3. It noted that Monday's release of iOS 4.2 strained Apple's systems, and the company could flip the switch on the server farm to help services like iTunes, MobileMe, activations and more.

MacStories previously reported that Mac OS X 10.7 Lion would adopt iOS interface elements, bringing improvements made in Apple's mobile operating system to the Mac desktop. In October, Apple announced that it would bring iOS features, such as multi-touch gestures and a Mac App Store, with the release of Lion next year.
post #2 of 41
Not long for testing in the field!
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post #3 of 41
Quote:
Originally Posted by digitalclips View Post

Not long for testing in the field!

Yeah, I really doubt the timeline.
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post #4 of 41
Another update in a few weeks already? That was fast. I'm hoping there will be no delays again like iOS 4.2
post #5 of 41
Quote:
Originally Posted by digitalclips View Post

Not long for testing in the field!

Seriously... no developer seeds or docs and we're only a few weeks out from supposed release on something that risks bad news/instability right before Christmas? I don't see it.
post #6 of 41
The mobile space is heating up really quickly. With all the tablet announcements from competitors, such as Acer's 2 new tablets today, Apple has to stay on their toes. The iPad won't have a lot of competition this year but 2011 looks to be intense.

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post #7 of 41
We don't need no stinkin news subscriptions. We want music and movie subscriptions. Speaking for myself of course but I'm sure most would agree
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post #8 of 41
Quote:
Originally Posted by AppleInsider View Post

On the heels of the release of iOS 4.2, a new rumor claims that Apple is planning to release its next major mobile operating system update -- iOS 4.3 -- in December, with recurring app subscriptions.



I hope they make it so regular apps can go subscription as well. That way, for example, you could make a game that costs 99 cents to buy, and 99 cents a week to keep it, unless you specifically unsubscribe.

That way, the devs will flock to iOS and keep making lots of great apps. Google is just a one-trick pony with advertising.
post #9 of 41
Quote:
Originally Posted by Pomme View Post

I hope they make it so regular apps can go subscription as well. That way, for example, you could make a game that costs 99 cents to buy, and 99 cents a week to keep it, unless you specifically unsubscribe. ....

Why would you want this? It will immediately make everything in the store more expensive than it normally would be.

This would be great for developers in that it would give them more opportunity to rape the customers, but it's exactly the opposite of what a customer needs or wants. I'm guessing you are a developer or would-be developer.
post #10 of 41
Quote:
Originally Posted by Mr Underhill View Post

We don't need no stinkin news subscriptions. We want music and movie subscriptions. Speaking for myself of course but I'm sure most would agree

Why would anyone want a movie subscription? Music I can kinda understand if you are into music.
The problem with movie or TV subscriptions is that you as a consumer quickly loose due to being nickeled and dime'd to death.

In any event if the subscription service for magazines and newspapers is well done I think you will quickly find that most people disagree with you. There is value in good journalism that people are willing to pay for. I'm not sure "The Daily" is what most people want to pay for but it is a start. There are a number of magazines I get regularly that I would love to see in electronic format. More importantly I want to see them both on my Mac and my iOS devices. The one thing that bothers me is this cramming every thing into the iPad.
post #11 of 41
Quote:
Originally Posted by Pomme View Post

I hope they make it so regular apps can go subscription as well. That way, for example, you could make a game that costs 99 cents to buy, and 99 cents a week to keep it, unless you specifically unsubscribe.

Who would want something like that is an app that isn't a periodical? In makes no sense when apps, games especially, already have a good solution.
Quote:
That way, the devs will flock to iOS and keep making lots of great apps. Google is just a one-trick pony with advertising.

Developers are already flocking to iOS and frankly have several avenues for the making of big bucks.
post #12 of 41
Quote:
Originally Posted by Pomme View Post

I hope they make it so regular apps can go subscription as well. That way, for example, you could make a game that costs 99 cents to buy, and 99 cents a week to keep it, unless you specifically unsubscribe.

That way, the devs will flock to iOS and keep making lots of great apps. Google is just a one-trick pony with advertising.

Quote:
Originally Posted by Prof. Peabody View Post

Why would you want this? It will immediately make everything in the store more expensive than it normally would be.

This would be great for developers in that it would give them more opportunity to rape the customers, but it's exactly the opposite of what a customer needs or wants. I'm guessing you are a developer or would-be developer.

I see advantages to what Pomme is saying. I understand your point Prof. Peabody but if App Developers did that then they won't get sales. People are the final voice. You can make an option but we choose if and where we spend our money.

But lets look at the "Lite" Apps. You buy an app for testing and then you get it for a "trial" basis. After which if you don't like then it will disable the App and you didn't pay full price for the app.

However Pomme I believe this is for Apps that have options for content refresh within the app itself. Currently Apps do not have this feature available. They can only offer one time purchases, not re-occuring purchases.

As for field testing, I do not believe it needs field testing as it is just an option that developers can use when developing Apps. The iPad would just need an encrypted area to store data for recurring purchases.

Very possible. Makes you think \
post #13 of 41
2011 should be an interesting year for tablets, seeing as how Apple was able to get a whole years head start on its competitors. I'm going to guess, everyone else will play catchup to Apples 1st gen iPad, while Apple comfortably rolls out its 2nd gen iPad2 leaving everyone in the proverbial dust.
post #14 of 41
Quote:
Originally Posted by digitalclips View Post

Not long for testing in the field!

Quote:
Originally Posted by SDW2001 View Post

Yeah, I really doubt the timeline.

It depends on what they are doing. If its a new API for NewsCorp to use, it could be private. For instance, if its basically an alteration to the Push Notification service, but instead will push the content of the periodical to the device so its ready for viewing without having to load it after accessing the app, then I can see this update being quickly dispersed and not needing any open testing to still effective.
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post #15 of 41
Bye 4.2.1, we barely knew ya!
post #16 of 41
Quote:
Originally Posted by Pomme View Post

I hope they make it so regular apps can go subscription as well. That way, for example, you could make a game that costs 99 cents to buy, and 99 cents a week to keep it, unless you specifically unsubscribe.

That way, the devs will flock to iOS and keep making lots of great apps. Google is just a one-trick pony with advertising.

Quote:
Originally Posted by Prof. Peabody View Post

Why would you want this? It will immediately make everything in the store more expensive than it normally would be.

This would be great for developers in that it would give them more opportunity to rape the customers, but it's exactly the opposite of what a customer needs or wants. I'm guessing you are a developer or would-be developer.

I don't think subscribing to apps is coming, but otherwise I think it is bound to happen. What do you think will happen for iWorks apps next year? Don't really think that Apple wants to give all upcoming releases for free to everyone who has already paid. But at the same time I don't really see people having two different Keynote apps side by side, that's not very Apple like.
post #17 of 41
Quote:
Originally Posted by Aurchon View Post

But lets look at the "Lite" Apps. You buy an app for testing and then you get it for a "trial" basis. After which if you don't like then it will disable the App and you didn't pay full price for the app.

Surely your not suggesting people start paying for the privilege of trying out a demo...
post #18 of 41
Can't wait for the day when the act of merely 'using' my phone is measured and charged. Yes, I understand that I pay for network access and for the phone itself.

Think of a game like Farmville (I prefer not to). I understand you can make progress by buying items in the game. Otherwise, making progress is much more of a grind. I think it's likely that Zynga could assess the value in charging everyone a monthly sub instead of, or on top of, buying individual bits and pieces inside of the game.

There are clear flaws in the reasoning above, but I'm not looking forward to the outcome.
post #19 of 41
Three words:

No Freakin' Way!
post #20 of 41
Quote:
Originally Posted by Prof. Peabody View Post

Why would you want this? It will immediately make everything in the store more expensive than it normally would be.

This would be great for developers in that it would give them more opportunity to rape the customers, but it's exactly the opposite of what a customer needs or wants. I'm guessing you are a developer or would-be developer.

Quote:
Originally Posted by wizard69 View Post

Who would want something like that is an app that isn't a periodical? In makes no sense when apps, games especially, already have a good solution.


Developers are already flocking to iOS and frankly have several avenues for the making of big bucks.

Gaaahhh..... He's a retread troll (iGenius et al) who likes to post chirpy little "I wish Apple would take all my money, they know best!" stuff because apparently the "fan boys" aren't being stupid enough for his tastes so he's going to make sure every thread has plenty of that style nonsense.

Let's not let him screw another thread, and please note for future reference.
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post #21 of 41
Quote:
Originally Posted by wizard69 View Post

Who would want something like that is an app that isn't a periodical? In makes no sense when apps, games especially, already have a good solution.

Think World of Warcraft. It costs money to keep those servers and network connections up, and right now developers have 3 choices: fixed price and hope for ever-expanding sales and have later users subsidize earlier users (pyramid scheme), in-game ads, and hokey Farmville-style in-app purchases of game currency.

Give me a nice, clean subscription any day.

I can think of similar situations with business software where you want to give someone the option of an all-you-can-eat cloud service for N months for X dollars.
post #22 of 41
Seems like the guy who chopped up TV content, packaged it up and delivered it in subscription format has finally met the man who chopped up the internet and charged us 59p/99¢ minimum per segment.

Murdoch & Jobs - Oh my days!!!
post #23 of 41
Quote:
Originally Posted by Project2501 View Post

I don't think subscribing to apps is coming, but otherwise I think it is bound to happen. What do you think will happen for iWorks apps next year? Don't really think that Apple wants to give all upcoming releases for free to everyone who has already paid. But at the same time I don't really see people having two different Keynote apps side by side, that's not very Apple like.

A subscription is when payment is required. MS has been working this for Office and other programs for years. It's proven to be a very unpopular way of requiring people to upgrade, so it's been dropped for most things.

If you have the option of buying the newer version, but can stick with the older one, then it,s not a subscription. It's just the old upgrade path. I can't see Apple requiring people to subscribe for updates, or for use.
post #24 of 41
Quote:
Originally Posted by Booga View Post

Think World of Warcraft. It costs money to keep those servers and network connections up, and right now developers have 3 choices: fixed price and hope for ever-expanding sales and have later users subsidize earlier users (pyramid scheme), in-game ads, and hokey Farmville-style in-app purchases of game currency.

Give me a nice, clean subscription any day.

I can think of similar situations with business software where you want to give someone the option of an all-you-can-eat cloud service for N months for X dollars.

That's a different story. People play that game for many hours at a time. We don't need the servers constantly when using apps, and when we do, it's mostly the isp's servers. We do pay a subscription for that use.

But, in addition, unlike an online game, Apple makes most of its money from hardware sales. If they try to squeeze their hardware customers too much, it will be a problem for them, which is why they charge so little for the software on iOS that they have now. They could have charged more than $9.95 for iWork, and they could charge more than they are planning for the OS X version in that app store.
post #25 of 41
Quote:
Originally Posted by Pomme View Post

I hope they make it so regular apps can go subscription as well. That way, for example, you could make a game that costs 99 cents to buy, and 99 cents a week to keep it, unless you specifically unsubscribe.

That way, the devs will flock to iOS and keep making lots of great apps. Google is just a one-trick pony with advertising.

You must be a developer, because that sounds like the worst possible consumer outcome of adding a recurring revenue model for apps. I like Cut the Rope for 99 cents, but I'm not on board for 99 cents A WEEK.

For level-based games, adding new levels as in-app purchases and adding spin-offs like Angry Birds Halloween already generate additional revenue for the developers. I think you would see low acceptance and potentially major push-back against developers if they change games to a recurring revenue model.
post #26 of 41
Quote:
Originally Posted by Porchland View Post

You must be a developer, because that sounds like the worst possible consumer outcome of adding a recurring revenue model for apps. I like Cut the Rope for 99 cents, but I'm not on board for 99 cents A WEEK.

For level-based games, adding new levels as in-app purchases and adding spin-offs like Angry Birds Halloween already generate additional revenue for the developers. I think you would see low acceptance and potentially major push-back against developers if they change games to a recurring revenue model.


Please look at my post a few back. He's not sincere.
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post #27 of 41
Whoa, and now he's banned (again, for now). Mods are totally on this, thanks for that.
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post #28 of 41
One thing that I don't think people here have talked about is upgrades that cost money.
I bet you it's coming.

Several reasons.
iWork. You don't want the older version side by side with a new one right. The only way to solve this would be an upgrade function developers can charge for.

I think it would be sweet. Instead if having different versions of a game, developers could program different modes. A free, limited mode. And if you like the game you can upgrade it to the full version. Away with all the Lite apps.
One app. When you upgrade it just unlocks features.

Let's say you conquered all the levels in Angry birds Lite.
You like it so you pay for the full version. But you don't want to loose your hard earned 3 stars. You upgrade!

They would have to change the AppStore a bit to get this working of course. I would hate to have these things under the updates section. An ugly number on the icon all the time if there was an app I didn't want to upgrade. I foresee a new tab called "optional upgrades" or something.

My 2 cents.
post #29 of 41
Quote:
Originally Posted by kiwee View Post

One thing that I don't think people here have talked about is upgrades.
I bet you it's coming.

Several reasons.
iWork. You don't want the older version side by side with a new one right. The only way to solve this would be an upgrade function developers can charge for.

I think it would be sweet. Instead if having different versions of a game, developers could program different modes. A free, limited mode. And if you like the game you can upgrade it to the full version. Away with all the Lite apps.
One app. When you upgrade it just unlocks features.

Let's say you conquered all the levels in Angry birds Lite.
You like it so you pay for the full version. But you don't want to loose your hard earned 3 stars. You upgrade!

My 2 cents.

Id much rather have a trail version added to the App structure that can be set up at the developers discretion.
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post #30 of 41
Quote:
Originally Posted by solipsism View Post

I’d much rather have a trail version added to the App structure that can be set up at the developers discretion.

Well, trail versions are just that. A trail. Usually they are timebased. Sometimes you can run then indefinitely but mostly not. Timebased suck and would not be very popular among users. What if you'r on a plane and you want to play some Cut the rope. Your 30 days are up but you hadn't noticed. When you start it up somewhere over Michigan the frog won't bite. No wifi, no 3G. You have the 99cents saved up but you can't use them. That would suck.

A trail without a timelimit would be the same thing I described. I "lite" version with upgrade option.
post #31 of 41
Changing the revenue model to subscriptions may for the forerunner to daily or the buying an individual newspaper or magazine. Hard to say if subscriptions will be popular. However I would not be a fan of a subscription type newstand
post #32 of 41
I'd like the frequent updates more if they weren't tethered... and if they're holding back some cool sauce for iOS 5.

I'm calling it now: That server farm is for 1 purpose...

Apple's xmas gift to us: Free MobileMe.
post #33 of 41
I can't believe someone wasted their time reprinting this trash.
post #34 of 41
The frequency and content of these updates are getting to be a bit perplexing. I'd prefer that Apple did them less frequently but with more substance, and getting it close-to-100% right (like they used to).

We don't need yet another time-wasting downloading/syncing chore just because Apple struck a deal with someone or has some new cute-sy thing-y to announce (e.g., Ping).

Sometimes, it's good to go way for a while and let us enjoy a product in peace.
post #35 of 41
I'm all for subscriptions of newspapers etc as long as the publishers don't get their greedy hooks into my private information and start spamming.
My letterbox took a long time to recover from the last time and I don't want the same thing happening electronically.

I don't mind if this decreases the savings in the subscription price a bit, as I figure my peace of mind is worth more than that.

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post #36 of 41
Quote:
Originally Posted by anantksundaram View Post

The frequency and content of these updates are getting to be a bit perplexing. I'd prefer that Apple did them less frequently but with more substance, and getting it close-to-100% right (like they used to).

We don't need yet another time-wasting downloading/syncing chore just because Apple struck a deal with someone or has some new cute-sy thing-y to announce (e.g., Ping).

Sometimes, it's good to go way for a while and let us enjoy a product in peace.

This is the beginning of a new industry. I wouldn't get annoyed, as it's going to take time for things to simmer down. but I'd rather see updates so I could get the product than be forced to wait. And don't forget that Apple is being chased, and that other publishers have developed a platform that's going to Android first, because Apple won't play ball. That's what happens when Apple takes forever to get something done, and wants too much control.
post #37 of 41
Quote:
Originally Posted by lostkiwi View Post

I'm all for subscriptions of newspapers etc as long as the publishers don't get their greedy hooks into my private information and start spamming.
My letterbox took a long time to recover from the last time and I don't want the same thing happening electronically.

I don't mind if this decreases the savings in the subscription price a bit, as I figure my peace of mind is worth more than that.

I don't think publishers want anything more than they've already got with print.
post #38 of 41
Options are a good thing! App subscriptions would not only be great for apps with frequent content updates (newspapers, magazines) but also for those people that want to try the full version of the game but don't want to spend the full price (you can try it out for $1 per week to decide if you want to buy it outright). This model also works for games with that need servers (as has already been mentioned). I'd much rather pay a subscription for full use of server access games (shooting games, farm ville type stuff) then on weapons or smurfberries which you now must buy in order to get a full experience. It's straightforward vs gimmicky. I hope this happens.
post #39 of 41
Quote:
Originally Posted by mgl323 View Post

Another update in a few weeks already? That was fast. I'm hoping there will be no delays again like iOS 4.2

I"m trying to figure out why such an update would be needed. Seems more like an issue for the other end, as in the actual servers handling your itunes account info. And perhaps updating a handful of apps that would not perhaps be able to use some API they couldn't before.


Quote:
Originally Posted by kiwee View Post

One thing that I don't think people here have talked about is upgrades that cost money.
I bet you it's coming.

In a technical sense they can already do it via in app purchases. That would totally allow you to add more levels etc. Or more photo packs or whatever. Just some folks refuse to do it that way. And Apple hasn't yet put down the hammer to make them do it that way


It is only a full on change of the app that you can't charge to update and that is due to the rules of play.

Quote:
iWork. You don't want the older version side by side with a new one right. The only way to solve this would be

exactly the way the system works now. The app is tagged with an id number and a version number and when you download the new version itunes deletes the old one.

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post #40 of 41
Quote:
Originally Posted by wizard69 View Post

Why would anyone want a movie subscription? Music I can kinda understand if you are into music.

Well both would go hand in hand. One monthly payment for Music, Movies, TV shows and....News, if you like that sort of thing.

Quote:
Originally Posted by wizard69 View Post

The problem with movie or TV subscriptions is that you as a consumer quickly loose due to being nickeled and dime'd to death.

Well it would be optional not compulsory. More choice on iTunes.

An example: Take the new Predators movie. It's been £9.99 in the store since release and due to go for rent later this month (£4.49 HD no doubt). Asda retailed for £12.71 on release but now £8.99 (within weeks).

By the time a film goes for rental in iTunes the film is in every bargain bucket at £5 or less. So its £4.49 for HD rental or own it for £5. A no brainer.

I find iTunes too slow to react to prices in Supermarkets, the place i have to visit weekly in order to feed my children. Ultimately i end up buying from the bargain bucket, ripping it and sticking on iTunes/iPad etc..

So we're already being "nickeled and dime'd to death"

Music - Same thing. 99p a track (still) and only 79p on Napster (ok mp3 but I can't hear the difference) and i have the option of monthly subscription plus 5 free tracks a month and all for £5 a month.

I used to use iTunes as my Jukebox whilst at work but i now just open Napster, with the choice of limitless music. I also get to hear the full track with the choice of purchasing if my credits have ran out. 79p v's 99p hmm let me think about it.

When i'm at home i just stream from Napster to my Sonos. iTunes has now become my repository for apps/podcasts and syncing.

So while i can understand Apple jumping through hoops to get the big media moguls on board, i'd like to see subscriptions to iTunes content. After all, music and movies, kinda got the whole iPod/iPhone/iPad ball rolling.

I'm sure it'll happen one day.

Quote:
Originally Posted by wizard69 View Post

In any event if the subscription service for magazines and newspapers is well done I think you will quickly find that most people disagree with you.

I'm not seeing that.

Quote:
Originally Posted by wizard69 View Post

There is value in good journalism that people are willing to pay for.

I agree, just not a priority for me.
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