SGI has become known lately with their snail-like pace in updating their workstations.
The O2 line received its firts update in years, this summer at Siggraph and it was merely a bump.
The Octane 2 hadn't been updated for more than 18 months.
But even they beat Apple to a 200 Mhz FSB and DDR RAM with their new workstation. Congrats Apple! You are the only remaining graphical workstation vendor to use SDRAM! Yay!
Here are the specs for the interested:
[quote]Processor Single MIPSĀ® 64-bit R14000A processor, 500 MHz with 2MB L2 cache or 600 MHz with 4MB L2 cache; 200 MHz front-side bus
Graphics Integrated vertex processing engine
Integrated image and texture engine
12-bit per component color and alpha (V10, V12), double-buffered (V12) 16-bit 2 buffer ( V12 only)
24-bit eye space Z buffer and 8-bit stencil
10-bit digital to analog (DAC) display interface
Multiple concurrent visuals (8-bit window ID)
V10: 32MB graphics memory, including up to 8MB texture memory
V12: 128MB graphics memory, including up to 104MB texture memory
Resolution up to 1920x1200 pixels @ 60 Hz and 72 Hz
Support for dual channel and stereo viewing mode
Memory 512MB-4GB synchronous double-data rate RAM (DDR SDRAM) <hr></blockquote>
Well at least at least we beat them to the Ghz.
Having said that a 500 Mhz R14000 scores higher than an Athlon 1400 on specfp. MIPS chips have really great IPC. I'm afraid I can't say the same for the 1Ghz PowerPC.
[ 01-29-2002: Message edited by: timortis ]</p>
The O2 line received its firts update in years, this summer at Siggraph and it was merely a bump.
The Octane 2 hadn't been updated for more than 18 months.
But even they beat Apple to a 200 Mhz FSB and DDR RAM with their new workstation. Congrats Apple! You are the only remaining graphical workstation vendor to use SDRAM! Yay!
Here are the specs for the interested:
[quote]Processor Single MIPSĀ® 64-bit R14000A processor, 500 MHz with 2MB L2 cache or 600 MHz with 4MB L2 cache; 200 MHz front-side bus
Graphics Integrated vertex processing engine
Integrated image and texture engine
12-bit per component color and alpha (V10, V12), double-buffered (V12) 16-bit 2 buffer ( V12 only)
24-bit eye space Z buffer and 8-bit stencil
10-bit digital to analog (DAC) display interface
Multiple concurrent visuals (8-bit window ID)
V10: 32MB graphics memory, including up to 8MB texture memory
V12: 128MB graphics memory, including up to 104MB texture memory
Resolution up to 1920x1200 pixels @ 60 Hz and 72 Hz
Support for dual channel and stereo viewing mode
Memory 512MB-4GB synchronous double-data rate RAM (DDR SDRAM) <hr></blockquote>
Well at least at least we beat them to the Ghz.

Having said that a 500 Mhz R14000 scores higher than an Athlon 1400 on specfp. MIPS chips have really great IPC. I'm afraid I can't say the same for the 1Ghz PowerPC.
[ 01-29-2002: Message edited by: timortis ]</p>









