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Windows Phone 7 hits 5,000 apps in 2 months, equaling Palm's webOS

post #1 of 69
Thread Starter 
Microsoft's Windows Phone 7 platform now has more than 5,000 applications written for it, well behind the 300,000 for Apple's iOS, but matching the total number of programs for Palm's webOS in just over two months.

As noted by CNNMoney.com, the new Windows Phone 7 platform topped 5,000 applications in its mobile download store this week. That's already as many apps as HP's 18-month-old Palm webOS platform, as well as a third as many applications available from BlackBerry App World.

The report noted that almost all of the most-downloaded applications available for Windows Phone 7 are also available on the iPhone and Android, though there are major omissions like the game "Angry Birds." But Microsoft does have some advantages, such as Netflix's streaming application, which Android does not have.

Applications alone, of course, are not an indicator of sales of Windows Phone 7 devices, but the milestone does suggest that Microsoft has retained strong developer support for its fledgling platform. The numbers could be used to counter other developers who, in November, expressed concern over writing software for Microsoft's new mobile operating system.

But early reviews of Windows Phone 7 after its debut in October found the new platform lacking. And earlier this month, Microsoft announced sales of 1.5 million phones running its new operating system, but those sales were only to channel inventories and not end consumers.

For an app comparison, Apple revealed that there were more than 25,000 applications on the App Store 7 months after it debuted in July of 2008. Since then, the creation of software has only accelerated, reaching 65,000 applications in the store's first year alone.

The App Store has also expanded to a new device, the iPad, which now boasts more than 50,000 applications of its own. In all, the App Store is home to more than 300,000 applications written for iOS devices.
post #2 of 69
When do the anti virus apps start, or have they already?
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post #3 of 69
Oh, good. Number of apps finally caught up to the number of phones.
post #4 of 69
Quote:
Originally Posted by ddawson100 View Post

Oh, good. Number of apps finally caught up to the number of phones.

Lol...You nearly got me in trouble at work...
post #5 of 69
Quote:
Originally Posted by ddawson100 View Post

Oh, good. Number of apps finally caught up to the number of phones sold.

Good post.
post #6 of 69
Quote:
Originally Posted by ddawson100 View Post

Oh, good. Number of apps finally caught up to the number of phones.

thanks for the great post, made my day
post #7 of 69
How many of these are XNA based hobby games that just needed a recompile? I have not detected any interest from anyone to actually develop specifically for Windows Phone 7 when there are more important platforms to target.
post #8 of 69
Here is another comparative stat: Android Market opened on October 22nd, 2008 and on March 17th, 2009, there were about 2,300 applications, according to Wikipedia. That’s almost 2.5x as long to have less than half the apps. I’d say WP7 is off to a pretty good start.
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post #9 of 69
Quote:
Originally Posted by solipsism View Post

Here is another comparative stat: Android Market opened on October 22nd, 2008 and on March 17th, 2009, there were about 2,300 applications, according to Wikipedia. That’s almost 2.5x as long to have less than half the apps. I’d say WP7 is off to a pretty good start.

There seems to be more interest in Android though. They probably just let in any existing Xbox hobbyist game writer to submit their Microsoft XNA Studio game to their store. Most of them are probably equivalent to fart apps.

EDIT:
I just checked it out. Looks like I was right. Virtually all of the "Apps" are Xbox XNA Studio games that were re-compiled for the Windows Phone 7. There are a few nice titles among them though. There are very few non-game apps: Adobe Reader, Yelp, Ebay, YouTube, and Netflix were about all I saw. Nothing close to level of sophistication you find on an iPhone.
post #10 of 69
Quote:
Originally Posted by esummers View Post

There seems to be more interest in Android though. They probably just let in any existing Xbox hobbyist game writer to submit their Microsoft XNA Studio game to their store. Most of them are probably equivalent to fart apps.

EDIT:
I just checked it out. Looks like I was right. Virtually all of the "Apps" are Xbox XNA Studio games that were re-compiled for the Windows Phone 7. There are a few nice titles among them though. There are very few non-game apps: Adobe Reader, Yelp, Ebay, YouTube, and Netflix were about all I saw. Nothing close to level of sophistication you find on an iPhone.

Surely there is more interest in Android (and iOS), you just have to look at the number of apps to see that. I dont expect that to change anytime soon.

Fart apps equivalents or not, this is a necessary process, IMO. If WebOS only had 500 apps that are great and satisfy 99% of all users needs the store would still look paltry to devs and users. For better or worse these milestones have solidify a platform.

How many crap apps did Android have during its start? I seem to recall a lot of old Java apps, but theyve grown since then. I think this is the tip for WP7.


PS: How does WP7 apps stack up against Android apps in quality for the user and the SDK for the dev?
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post #11 of 69
How many apps did the iPhone have after 60 days? How many iPhones did they sell after 60 days?

Anyone writing this OS/devices off is a fool.
post #12 of 69
Quote:
Originally Posted by bettieblue View Post

How many apps did the iPhone have after 60 days? How many iPhones did they sell after 60 days?

Anyone writing this OS/devices off is a fool.


"The iPhone had 0 apps for a year before Apple decided to roll out support for 3rd party applications. The App Store opened on 11 July 2008 with 500 apps. After two months there were 3,000 apps"

I just love how Apple Insider keeps on cherry picking -dishonestly- its numbers. Fact is that the Windows Phone 7 platform has more apps than the iPhone platform two months after its app store launch... Strange that it can't be mentioned, no?

http://www.zdnet.com/blog/cell-phone...lace-apps/5156
post #13 of 69
Quote:
Originally Posted by esummers View Post

There seems to be more interest in Android though. They probably just let in any existing Xbox hobbyist game writer to submit their Microsoft XNA Studio game to their store. Most of them are probably equivalent to fart apps.

EDIT:
I just checked it out. Looks like I was right. Virtually all of the "Apps" are Xbox XNA Studio games that were re-compiled for the Windows Phone 7. There are a few nice titles among them though. There are very few non-game apps: Adobe Reader, Yelp, Ebay, YouTube, and Netflix were about all I saw. Nothing close to level of sophistication you find on an iPhone.


Wouldn't it be nice ... if you could copy and paste in/with Adobe Reader!
post #14 of 69
As Mentioned last Summer, Microsoft is/was paying developers to develop applications for the WP7. Not to mention that M-Soft has given developers free phones to help them develop the applications for the os. SO now we know where 5,000 phones went, and how the developers were "bribed" to produce applications in order to make it appear that M-Soft is having rapid acceptance from developers.

http://www.appleinsider.com/articles...e_7_games.html
post #15 of 69
Quote:
Originally Posted by Sensi View Post

"The iPhone had 0 apps for a year before Apple decided to roll out support for 3rd party applications. The App Store opened on 11 July 2008 with 500 apps. After two months there were 3,000 apps"

I just love how Apple Insider keeps on cherry picking -dishonestly- its numbers. Fact is that the Windows Phone 7 platform has more apps than the iPhone platform two months after its app store launch... Strange that it can't be mentioned, no?

http://www.zdnet.com/blog/cell-phone...lace-apps/5156

On the contrary it's you who is skewing the facts here. The fact that two years later (ages in tech terms) ms has more apps than apple had two months after they had pioneered the app store model is a completely nonsense argument in favour of the 7 phone. Complete and utter rubbish, since developers are now more confident in an established business model (apple's) and are hence developing more rapidly for other platforms too after having been sweetened by the fruit of their success on apple's platform and model. It's now an established business model the app store, and this is owed to apple of course. Let alone that market penetration of smartphones is nowhere near what it used to be a two years ago...
post #16 of 69
Quote:
Originally Posted by Sensi View Post

"The iPhone had 0 apps for a year before Apple decided to roll out support for 3rd party applications. The App Store opened on 11 July 2008 with 500 apps. After two months there were 3,000 apps"

I just love how Apple Insider keeps on cherry picking -dishonestly- its numbers. Fact is that the Windows Phone 7 platform has more apps than the iPhone platform two months after its app store launch... Strange that it can't be mentioned, no?

http://www.zdnet.com/blog/cell-phone...lace-apps/5156

Youre cherry picking, too, and in a way that is less relevant and honest than AIs choosing to use the 7 month mark to show 15k apps v. the 2 month mark to show 3k apps.

I dont even think you realize it or are purposely slanting your comparison. Youre comparing the iPhone (HW) with WP7 (OS). The fact is MS had an SDK and apps long before WP7 came along. If you want to be fair you should be comparing WP7 with iOS 2.0, since that is OS that allowed the 3rd-party apps.

That said, while this is technically a better start in app numbers than any other app phone OS, esummers point needs to be heavily considered. On top of that, were talking about a company that had never done this before compared to MS with a lot of mobile app ecosystem experience. Finally, note the interest in smartphones have increased dramatically since 2008 so wed expect a certain percentage to be attributed to that. There are no laboratory vacuum tests to be done here, so were going to have to try to be objective and look at every angle to see the big picture.
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post #17 of 69
The important thing is quality of the apps not quantity, of course that is a lot harder to measure. I suspect a lot of these apps will be people attempting to gold rush, and also a lot of iOS ports, which may be lower quality on the Windows device due to being ports. LoL, c.f. Windows apps ported to the Mac.
post #18 of 69
@ myapplelove

Oh please, Apple Insider is voluntary and arbitrary taking -for its irrelevant "comparison"- the number of iPhone apps after 7 months of the app store, why? Because otherwise it would reveals the little fact that I have mentioned above and for which you, among others, don't seem to be able to cope with.
post #19 of 69
Quote:
Originally Posted by Sensi View Post

"The iPhone had 0 apps for a year before Apple decided to roll out support for 3rd party applications. The App Store opened on 11 July 2008 with 500 apps. After two months there were 3,000 apps"

I just love how Apple Insider keeps on cherry picking -dishonestly- its numbers. Fact is that the Windows Phone 7 platform has more apps than the iPhone platform two months after its app store launch... Strange that it can't be mentioned, no?

http://www.zdnet.com/blog/cell-phone...lace-apps/5156

This is comparing apples to oranges. No mobile app store existed prior to Apple inventing it. No one knew what to expect, what would sell, what wouldn't, etc... M$ has the benefit of Apple's experience in creating a market to develop their platform. M$ should have more apps than Apple did after 2 months, but in reality, there is the expectation to see more than there is.

And I'm still trying to find out how many WP7's have actually been sold to customers/activated after the first 60 days. M$ ain't telling, which tells me the numbers are low. If that remains so, how many app developers are going to build for anything other than the Android/iOS cash cows?

Compare this to the first iPhone, which 'activated' 150,000 phones in the very first weekend of sales (US only). I wonder if WP7 have activated that many in the first 2 months - worldwide?
post #20 of 69
Quote:
Originally Posted by solipsism View Post

Youre cherry picking, too, and in a way that is less relevant and honest than AIs choosing to use the 7 month mark to show 15k apps v. the 2 month mark to show 3k apps.

I dont even think you realize it or are purposely slanting your comparison. Youre comparing the iPhone (HW) with WP7 (OS). The fact is MS had an SDK and apps long before WP7 came along. If you want to be fair you should be comparing WP7 with iOS 2.0, since that is OS that allowed the 3rd-party apps.

That said, while this is technically a better start in app numbers than any other app phone OS, esummers point needs to be heavily considered. On top of that, were talking about a company that had never done this before compared to MS with a lot of mobile app ecosystem experience. Finally, note the interest in smartphones have increased dramatically since 2008 so wed expect a certain percentage to be attributed to that. There are no laboratory vacuum tests to be done here, so were going to have to try to be objective and look at every angle to see the big picture.

Not to mention that mobile app stores was pretty foreign to most people back when the App Store was rolled out.
post #21 of 69

deleted


Edited by MacRulez - 5/4/12 at 12:50pm
post #22 of 69
Quote:
Originally Posted by Wurm5150 View Post

Not to mention that mobile app stores was pretty foreign to most people back when the App Store was rolled out.

T-Mobile had something called T-Zones which was an Internet service you could access from a Java-enabled WAP Phone (e.g., your ordinary flip phone), and it sold stuff like games, apps, ringtones & wallpapers. I'd bought craptastic Java games like Call of Duty and Doom RPG for my old Motorola RAZR V3 through T-Zones, and you would download the apps directly to the phone. If that doesn't describe an app store, I don't know what does.

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post #23 of 69
The mobile app market is in its infancy even though there are thousands available. The really useful ones will eventually be available on all the popular platforms so it is not how many apps that is important, rather which platforms survive for a number of reasons.

Popular apps really only have a few categories:

Major vendors offering free apps:
Skype, Acrobat, Google, etc.

Paid Games:
Racing, shooter, strategy type titles from well known publishers

Free or cheap utilities:
Transit schedules, metric conversion, weather

Expensive apps:
Tom Tom, Business apps, etc.

All of the the essential apps should show up very quickly on WP7 as they have on Android.

Whether WP7 will be profitable for MS, the developers or carriers remains to be seen but Its success or failure will not be for lack of suitable apps.

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post #24 of 69
Quote:
Originally Posted by ddawson100 View Post

Oh, good. Number of apps finally caught up to the number of phones.

You shouldn't speak this out too loud. Since iOS Apps will have a huge way to to match the number of iOS devices sold.
post #25 of 69
Quote:
Originally Posted by Sensi View Post

"The iPhone had 0 apps for a year before Apple decided to roll out support for 3rd party applications. The App Store opened on 11 July 2008 with 500 apps. After two months there were 3,000 apps"

I just love how Apple Insider keeps on cherry picking -dishonestly- its numbers. Fact is that the Windows Phone 7 platform has more apps than the iPhone platform two months after its app store launch... Strange that it can't be mentioned, no? ...

A less paranoid interpretation might be that the number of apps a particular platform attracts in the first month or two of it's existence is just not a good indicator of consumer demand.

Another obvious conclusion is that the state of the market for smart-phones that existed at the time of the iPhone's release is quite different from the state that exist now as Windows 7 is being released.
post #26 of 69
Quote:
Originally Posted by solipsism View Post

Here is another comparative stat: Android Market opened on October 22nd, 2008 and on March 17th, 2009, there were about 2,300 applications, according to Wikipedia. Thats almost 2.5x as long to have less than half the apps. Id say WP7 is off to a pretty good start.

While I know the rumors are numerous, if Apple doesn't get it's arse over to other carriers, here in the USA at least, it could find itself regulated to distant second or third place. Just IMO.
I know many people waiting for Verizon iPhones and they are getting very very impatient. So, if WP7 can head off the google onslaught for a while and muddy the waters, in sad sort of way, might be a good thing.... Don't let android be the 'defacto' standard, ala Windows and Office. Let's hope there's a 'surprise' announcement in a few weeks. But IMO again, think apple will wait till June or even next year(LTE)... sigh. Yes I'm glass half empty person.
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post #27 of 69
Quote:
Originally Posted by Suddenly Newton View Post

T-Mobile had something called T-Zones which was an Internet service you could access from a Java-enabled WAP Phone (e.g., your ordinary flip phone), and it sold stuff like games, apps, ringtones & wallpapers. I'd bought craptastic Java games like Call of Duty and Doom RPG for my old Motorola RAZR V3 through T-Zones, and you would download the apps directly to the phone. If that doesn't describe an app store, I don't know what does.

I said foreign to most people. Apple obviously didn't invent app stores but they took mobile apps and app stores mainstream and to the consciousness of regular non-gizmo savvy consumers.
post #28 of 69
Quote:
Originally Posted by Prof. Peabody View Post

A less paranoid interpretation might be that the number of apps a particular platform attracts in the first month or two of it's existence is just not a good indicator of consumer demand.

Another obvious conclusion is that the state of the market for smart-phones that existed at the time of the iPhone's release is quite different from the state that exist now as Windows 7 is being released.

- Exactly. It's pretty easy for developers to port or copy ideas that have already been written for iPhone. All of the hard work has been done, so there's no need for innovation and R&D. In fact the whole touch phone industry (particularly 7Phone and Android) is base on Apples R&D from 2007. It's a lot easier to come along second, third and fourth when all the hard work has been done for you.
post #29 of 69
Only 3,000 in the apple store the first 2 months, if the wikipedia is correct.

WM7 is off to a stellar start, since they are ONLY on cellular devices. The apple number was primarily ipods in the beginning.
post #30 of 69
Quote:
Originally Posted by esummers View Post

There seems to be more interest in Android though. They probably just let in any existing Xbox hobbyist game writer to submit their Microsoft XNA Studio game to their store. Most of them are probably equivalent to fart apps.

EDIT:
I just checked it out. Looks like I was right. Virtually all of the "Apps" are Xbox XNA Studio games that were re-compiled for the Windows Phone 7. There are a few nice titles among them though. There are very few non-game apps: Adobe Reader, Yelp, Ebay, YouTube, and Netflix were about all I saw. Nothing close to level of sophistication you find on an iPhone.

I have no idea where you checked, but your edit is simply incorrect. You can have a look at wp7appslist.com for an incomplete list of apps (I believe it only lists 3K apps). The first page of the What's New tab will show approximately 30 apps, of which 4 are games. Browsing the rest of the list indicates that the majority of apps are not game apps.

In your "checking things out" You seemed to have overlooked Shaazam, Last.fm, Iheartradio, IMDB, Flixster, Fandango, Twitter to name but a few of the major apps.

Who knows if WP7 will survive, but if you are going to question its viability, one should at least get the information correct.
post #31 of 69
Quote:
Originally Posted by djmikeo View Post

As Mentioned last Summer, Microsoft is/was paying developers to develop applications for the WP7. Not to mention that M-Soft has given developers free phones to help them develop the applications for the os. SO now we know where 5,000 phones went, and how the developers were "bribed" to produce applications in order to make it appear that M-Soft is having rapid acceptance from developers.

http://www.appleinsider.com/articles...e_7_games.html

Sure, Microsoft has plenty of money to throw at WP7 developers. It all comes from their two main sources of revenue: Windows and Office. But eventually those developers will realize that they can and will make more money on app sales through Apple's App Store.

And some of them, if they're lucky, might even make money through Android Market. But not with paid apps. Google's business model is to put software anywhere, everywhere there are eyeballs to see AdMob ads. That's why it's free. To maximize ad revenue. Their product is you, the viewer of their ads. Their clients are their advertisers. But I digress.

Between making money selling apps through the App Store and getting revenue from free apps through Android Market, there's no room in the middle for developers to make money on WP7. The only thing Microsoft can point to is their huge Windows + Office revenue stream. Some of which Microsoft will throw at WP7 until it succeeds or until they change its name and try a new marketing campaign. I hope app developers remember that in the last 10 years, Microsoft has had precious little success outside their core competency: milking Windows and Office customers in the enterprise market.

The developers who haven't taken WP7 bribe money, the rational ones, will take the wait and see approach. They'll see how well WP7 apps have sold after a year. If it makes economic sense, they'll develop apps for WP7. Assuming, of course, that WP7 is still around.

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post #32 of 69
My wife got the LG Quantum Windows 7 phone and it's actually quite nice.
Very nice build quality. It's not as nice as my iPhone 4 but still a really nice phone.

I have played with the phone a lot. In general, the apps are not as good as most on iOS.
But, I do like her facebook app better than mine.

Just because this is an apple site, doesn't mean MS products are all horrible.
Just like windows 7 for home computers, MS did a good job.
Notice the apple making fun of windows commercials are all gone.
Windows 7 is a rock solid OS and apple cant make fun of it.

I personally use mac and iPhone but wife still likes windows.
post #33 of 69
Quote:
Originally Posted by ddawson100 View Post

Oh, good. Number of apps finally caught up to the number of phones.

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post #34 of 69
Why all he vitriol again MSFT? I thought we've all moved beyond that- and why is that even relevant on an Apple centric website except to invite bashing? And/or trolling? Kind of an expression of a low self esteem if you ask me.
post #35 of 69
but the real numbers I would like to see if how many phones MSFT actually sold and how many apps were sold. If MSFT is going to get any respect here it will be when they honestly report the number of phones actually sold. The numbers of apps in any particular store number can be skewed in any one of a number of ways. But if MSFT sold only 100,000 phones, it wouldn't matter if they had a million apps in their store, there wouldn't be the numbers of consumers to support the number of apps. And if they sold a million phones, the 5000 apps in the store have a good chance of selling a decent amount.

Neal
post #36 of 69
Quote:
Originally Posted by ddawson100 View Post

Oh, good. Number of apps finally caught up to the number of phones.

That would be funny had they not reached 1 million sooner than the first iphone.
or faster than Android reached its first million. I think it was 70 days before iphone reached its first 1 million sold.

Also WM7 faster growing app store than Apple or Droid.
post #37 of 69
Quote:
Originally Posted by Sensi View Post

"The iPhone had 0 apps for a year before Apple decided to roll out support for 3rd party applications. The App Store opened on 11 July 2008 with 500 apps. After two months there were 3,000 apps"

I just love how Apple Insider keeps on cherry picking -dishonestly- its numbers. Fact is that the Windows Phone 7 platform has more apps than the iPhone platform two months after its app store launch... Strange that it can't be mentioned, no?

http://www.zdnet.com/blog/cell-phone...lace-apps/5156

While Apple had 0 native third party apps, one must not forget the web apps that were initially out before the clamor from iPhone users wanting natively run apps. While there is only over 1700 web apps due to the development of the native apps and app store, web apps are still being developed and released.

Also, nice of MS to benefit from Apple innovation again. Prior to WP7, Steve Ballmer said regarding where MS was regarding the mobile market and there mobile OS and phone options, "I like our strategy. I like it a lot.". Is this more "Change we can believe in" hype? If Ballmer was a principled man, WP7 would not be here. Why some don't even have a keyboard which doesn't make it a very good email device...

Steve Ballmer is a very big man... Comes from having to eat his words so often!

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post #38 of 69
Quote:
Originally Posted by esummers View Post

There seems to be more interest in Android though. They probably just let in any existing Xbox hobbyist game writer to submit their Microsoft XNA Studio game to their store. Most of them are probably equivalent to fart apps.

EDIT:
I just checked it out. Looks like I was right. Virtually all of the "Apps" are Xbox XNA Studio games that were re-compiled for the Windows Phone 7. There are a few nice titles among them though. There are very few non-game apps: Adobe Reader, Yelp, Ebay, YouTube, and Netflix were about all I saw. Nothing close to level of sophistication you find on an iPhone.

Actually most arent game apps, maybe about 1,000.

Also doesnt Apple have like 30+ FART/BURP applications?
http://www.tuaw.com/2009/02/10/31-fa...in-90-seconds/
and this was just from February of 2009 !?!?
So they are up to what.. 50 to 100 ??!
post #39 of 69
Quote:
Originally Posted by Rot'nApple View Post

While Apple had 0 native third party apps, one must not forget the web apps that were initially out before the clamor from iPhone users wanting natively run apps. While there is only over 1700 web apps due to the development of the native apps and app store, web apps are still being developed and released.

Also, nice of MS to benefit from Apple innovation again. Prior to WP7, Steve Ballmer said regarding where MS was regarding the mobile market and there mobile OS and phone options, "I like our strategy. I like it a lot.". Is this more "Change we can believe in" hype? If Ballmer was a principled man, WP7 would not be here. Why some don't even have a keyboard which doesn't make it a very good email device...

Steve Ballmer is a very big man... Comes from having to eat his words so often!

Actually the most favored devices in the Droid world have keyboards...
The most anticipated WP7 device is the WM7 Touch Pro.
He underestimated those who struggle with the keyboard, having to stop and recheck and send bad emails - but insist they are still ok with it. He gives too much credit to people - there are sooo many stupid ones.
post #40 of 69
Quote:
Originally Posted by solipsism View Post

That said, while this is technically a better start in app numbers than any other app phone OS, esummers point needs to be heavily considered. On top of that, were talking about a company that had never done this before compared to MS with a lot of mobile app ecosystem experience. Finally, note the interest in smartphones have increased dramatically since 2008 so wed expect a certain percentage to be attributed to that. There are no laboratory vacuum tests to be done here, so were going to have to try to be objective and look at every angle to see the big picture.

You are right, that one has to look at the big picture. Several points to consider.

1. When WP7 was launched, much of this board declared it DOA, another kin, an epic failure, etc. a view that was espoused by a segment of the tech press. The fact that the app store is growing as fast as it is, suggests that these predictions are wrong.

2. When WP7 was launched, many in the tech press said that a key to WP7 would be developers and apps. Based on this criteria, the rate of growth of the app store, would suggest a successful launch.

3. When Android was launched, Apple had what, 100k apps, and Android had what, 0 apps, and yet no one that I can remember declared Android DOA based on the app differential.
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