Quote:
Originally Posted by
solipsism 
I recall not being able to do any copy/paste in Gmail and in other apps. I recall inconsistencies with the way you select in the browser. For instance, not being able to select and copy text unless it was a text box or first choosing Menu » More » Select instead of the press and hold method already present. How can you suggest that is a consistent method?
Seems consistent to me. You're always using the same method to copy and paste. One for text boxes. One for the browser (which is kinda like how you would select text on a desktop browser). The issue is that there's no copy/paste for other apps (Just gmail) as of now.
Quote:
Originally Posted by
solipsism 
That method worked out so well for the PMP market that even at reduced prices the iPod was able to monopolized the market.
You know as well as I do that it was the clickwheel and the iTMS that helped sell iPods. How videos were put on had very little to do with it. Most people (except hardcore Apple fans) fine iTunes to be a pain in the six.
And it's literally drag and drop. You don't even have to pick a folder. Just drop onto the drive.
Quote:
Originally Posted by
solipsism 
BTW, the idea that the way to find all videos are in the Gallery is absurd. That is not a good name for your PMP media.
I disagree. Again, I think it's an issue of what you are used to. If you had never used an iPhone, then you wouldn't think this strange. Not just that...Android doesn't have a media app a la iTunes. The music player is surprisingly called....Music. You would expect it to play music and not videos.
Quote:
Originally Posted by
solipsism 
Android groups are a lot newer and smaller than iPod groups. Again, Apple won the PMP market because of the iTunes ecosystem, not because their HW was any better or cheaper.
Right. So quit suggesting that how you put the video on the device helped the iPod win the PMP war. That's just absurd.
Quote:
Originally Posted by
solipsism 
Having to mount as USB drive, then drag and drop items into the Gallery folder is not user friendly.
That's your opinion. There's tons of folks and everyday users that find iTunes a pain. They'd find drag and drop fairly sensible. Different strokes for different folks.
Quote:
Originally Posted by
solipsism 
The problem with hardcore Android users is they think options equals freedom equals better but most people want a device that simply works.
And the problem with Apple fans is that they think the only right way is the Apple way. Their blinders are so thick that they can conceive that people might not think the Apple way is the best.
Do you use iTunes to load up your USB stick? Why would loading up your phone be any more or less challenging? You don't have to sort out folders or anything. You literally just drop whatever you want onto the phone and the players finds it for you.
And what the hell does this have to do with "options" and "freedom". We're just discussing how something works. Why do you insist or resorting to generic anti-Android crap every second paragraph?
Quote:
Originally Posted by
solipsism 
There is a reason lumberjacks dont use a Swiss Army Knife to fell trees. But it has a saw and all these other tools. Youre saw is only one tool. See how silly that sounds?
About as silly as bringing lumberjacks into a discussion about how a piece of technology works....
Quote:
Originally Posted by
solipsism 
Usability has no barring on how quickly you can adapt.
Actually it does. Something that's easier to learn is easier to adapt to. Work a job that's high stress and/or involves high man-machine interactions and you'll see this. Certainly in my line of work (the aerospace sector) we see improved UI in the cockpits drastically improving aircrew training (shortening training times, improving safety, etc.).
Quote:
Originally Posted by
solipsism 
Most people arent quick to adapt to change. I dont think a different button order or a different UI is a big deal and Ill judge each independently for their pros and cons, but were not the masses. Being a member of a tech site pretty much excludes from that. Consistency offers peace of mind. That is good business.
At the end of the day, it's a smartphone, not a new way to drive a car. I think you misjudge people's ability to adapt. Most touchcreen phones have basically the same gestures for most functions. And most folks rarely get to any serious depth beyond very basic app use....read on browser, navigate on maps, send and receive texts and emails, use a few other apps. I am even going to suggest for example that most smartphone users rarely use features like copy/paste...this is why it wasn't a big deal when the iPhone didn't have it. This is why I don't think it's that's challenging for most people to adapt. I think the biggest challenge is overcoming learned behaviour. Whenever, I play with an iPhone, I find myself reaching for a hard back button. Yet, I'm fine with an iPad...because I have no learned behaviour for a tablet, so I'm actually looking out for what I'm doing. I'm sure an iPhone user who plays with my phone will be looking for ye giant home button in everything they do.
In any event, the basic UI does remain consistent across phones. Android does work the same across phones and even versions. It's some of the features (Flash in 2.2 for example) and apps that might change as you go to different phones.
I'd agree that a little more consistency might help. But I have no issues with companies trying to build brand loyalty by trying to make their products better by adding exclusive features. Not really any different than Apple selling its ecosystem. The only thing is that Android actually allows you to stay in the ecosystem while switching brands.
Quote:
Originally Posted by
solipsism 
The original iPhone had 3 years of rich updates. Yet how many of the Android-based phones from just two years ago have version 2.3. I think one (maybe two) is shipping with 2.3. Hasnt that been out on the Samsung Galaxy S since December?
I agree with this point. Though if you look at how far Android has come in two years, I'd suggest it's a good thing. If Android's hardware two years ago was predicated on running the software of today, the handsets would have been astronomically expensive. Conversely, if the software had to be backwards compatible for phones from two years ago, the software development cycle would have been severely limited. But, like I said earlier, with the software update cycle slowing down and hardware development catching up, this is likely to be less of an issue. I doubt the high end Androids you get today won't make it through two years of updates.
That said, hats off to Apple. Of course, when you do both, you can sync up the cycle better. But it also means things like leaving out video chat till the 4th generation.
Quote:
Originally Posted by
solipsism 
Again, consistency is key and Apple had iOS 4.0 for the new iPhone and the two previous years at the same time. Now, many iPhone 3G devices took ill with iOS 4.0 and that affected user trust with Apples update, but thats a different issue with consistency.
That's not really 3 years of updates then, is it? If HTC tried to put Froyo on a G1 you'd be pointing and laughing and gleefully point out how the hardware wasn't built for it. But Apple puts out a bad update and it's a "different issue"? Gimme a break. The iPhone 3G shouldn't have gotten the update period. They tried to shoehorn an update in because they want to be able to say, "We give you updates."
Quote:
Originally Posted by
solipsism 
You really think the Sony Xperia X10 with Android 2.1 released last October shouldnt get any furthr Android updates because Android is moving so fast?

Id love for you to tell an Xperia user that.
And that's why I didn't get an X10. ;-)
Again. It's upto consumers to penalize them. If I was an SE customer right now, I'd be hopping mad. And most certainly, I won't be buying an SE product for a long time...until they can show that they care about updates.
And the phone came out in March. Not October.
Quote:
Originally Posted by
solipsism 
No it wont. There will be even more devices using Android and they will be cheaper and cheaper devices using it. I suspect that even the dumbest phones on the market will eventually using Android en masse. The HW is advancing while getting cheaper and Android offers too many benefits to vendors to ignore. The issue will get worse.
Now for modern smartphones I think you have a point. I think those will get longer update cycles, but those wont be the biggest market for Android, theyll just be the flagship models from vendors.
I disagree. Yesterday's top of the line model is midrange today and low end tomorrow. And for most people that's good enough. I think at some point when it comes to the low end, we'll be hitting a fairly solid low end base spec. And that'll probably about the level of a Nexus One in a year. So I think you'll find in a year's time that the vast majority of phones are on 2.2 (the first real version that I think is decently usable for the average person) and that there's a nice steady distribution towards the newer version.
I think you'll even find the hardware for the low end come up. More capacitve, less resistive touch. Etc. And even the definition of low end will change. In North America, given our penchant for on-contract deals, the 'low-end' can be pretty deceiving.
In any event though, I find this debate a bit strange. I consider it a good thing that Android is enabling a lot of ordinary people who would normally not aspire to a smartphone, to be able to get one. The people who buy a $150 Huawei, are not customers who would normally consider an iPhone anyway. So really, if we're talking about Apple vs. Android in the smartphone contest, it should really be restricted to debate at the upper end....the handsets that are competitive with the iPhone.
Quote:
Originally Posted by
solipsism 
So youre saying that all devices that run Android v2.2 can play the same apps? No. Angry Birds is a great example of how this is just not the case.
Did Angry Birds have issues running on 2.2 phones? I thought the issue was running on lower version handsets?
Quote:
Originally Posted by
solipsism 
Angry Birds is also a great example of how having a health number of apps and units with your OS by number isnt necessarily a great if your cost for development is higher and your number of actual sales is lower. This is business, so some singled out metric does not prove profitability.
I really do believe the app sales issue will change. For three reason. First, there really wasn't a lot of good apps on Android until very recently. Nobody wants to pay for crap. Next, there's the issue of discoverability. Where's that web portal that Google promised? They are way behind here. Finally, there's the payment issue. Using only Google Checkout and now Paypal has its limitations. That and you can only buy paid apps in a handful of countries. When these issues are addressed, app sales will take off.
Quote:
Originally Posted by
solipsism 
I already stated this. I think I was clear about a user who has a 4 year old iPhone isnt going to expect a new app to work as much as someone who has a new Android-based smartphone, and how Apples annual, in-line update system makes it easier for users. The Sony Xperia X10 is a prime example of this.
Again. I have never rushed out to state that Android is superior to iOS. I merely think it's not all that bad an alternative as some on here make it out to be. Maybe not for you. But it's obviously decent enough for millions of people out there. I think we can put to bed the argument we saw a few months ago that Android was only for techie geeks. There's obviously lots of regular people who find Android quite palatable.
Personally, I always advise people to try everything with an open mind and buy what works for them. For me, the key reasons I use Android: widgets, good integration with GMail, free navigation and most importantly let's me use the network I want (where for $40 I get unlimited north america wide talk and MMS, unlimited data, unlimited global texting). For me the iPhone is not even in contention till they are willing to offer it on the network I'm on. No way I'd see my bill rise to $100 for half the plan features. And after the network, if the iPhone matched those other features I would readily consider switching over. Heck, I actually do love the look of the iPhone 4 (never liked the previous versions that much though). It's always how I've thought a phone should look. But yeah, I have plenty of friends who pay triple digit bills to sport iPhones. Good for them I say. Somebody has to keep the Big 3 networks in business in Canada! I sure hope the iPhone user experience is good enough to overcome the restrictions on daytime minutes and the data caps.