Quote:
Originally Posted by
kent909 
It is clear Moto has no experience in the PC business. If they did they would know you can't sell crap for the same price as an Apple product. You have to sell things for what they are worth. Moto needs to sell this for $399 tops. Even if it is every bit as good as an iPad. Moto is not known for making high quality products.
They did the droid... I think that as far as I've seen, the iPad is the clear winner of 2011
Another issue popped up my mind when I saw the pixel count of the Xoom which is slightly higher than the iPad's, at 1200x800.
We know how desperately Apple is trying to maintain some numbers so that the usage of the OS by all apps is not destroyed by having said apps been designed with some pixel count in mind. This concern made Apple double iPhone's screen rather than go 1.2X or 1.5x or something like that. We also know that Apple is probably building a 2048x1536 screen (the real question is if whether we will get it with iPad 2 or not... Gruber doesn't think so) for that same reason. Apple will never consider a 1600x1200 screen, for instance.
Now, this screen displays a 3:2 ratio, while other tablets have other kind of screens, like 800x600 (4:3), 1024x768 (4:3), probably 960x640, etc. How does Honeycomb deal with this issue?
If iPad 3 or 4 showcases a 2048x1536, how will Honeycomb deal with a madness of a list of screen numbers, like 1600x1200, 1800x1200, 1440x1280, or even 16:9 screen estates, like 1600x900, 1200x675, etc? How will apps "smoothly" be integrated in this variety?
Without the blurry antialiasing, of course.