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Adobe releases Flash-to-HTML5 conversion tool to support Apple's iOS - Page 2

post #41 of 87
Quote:
Originally Posted by John.B View Post

What I don't understand is why Adobe isn't creating their own "full-blown HTML 5 authoring tool", as this should be right in their wheelhouse...

OTOH, it wouldn't be the first time hubris got in the way of a prime business opportunity.

It takes time to do something like that and if Adobe recently conceded that Flash is going to be replaced, they haven;t had time enough to properly develop such software. No doubt it's on their radar now, though.
post #42 of 87
Adobe is waving the white flag; Apple has won.
post #43 of 87
So in other words, this new tool lacks any useful features unique to Flash but allows you to create useless and annoying animated ads with little to no HTML skills.
post #44 of 87
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post #45 of 87
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post #46 of 87
Quote:
Originally Posted by mstone View Post

Lingo is not even close to being as full featured as today's Actionscript. You can do anything you want with Actionscript with the exception of writing files to disk which Lingo can do, but that has nothing to do with programming a touch capable interface.

I'm am a bit surprised that Wallaby does absolutely zero Actionscript since the language is almost identical to Javascript.

Because once again Adobe abandoned Director after the Macromedia merger. Director has gone thru one release in almost 8 years with mild updates..11.0, 11.5, 11.5.8, Adobe is getting lazier man. While Flash has had 4 Overhauls in the time, flash 8mx, flash 9, flash 10, and 10.1. They abandoned lingo almost 10 years ago for actionscripting. Their time would have been better spent working on Lingo.

They bet on the wrong pony. Sure Adobe claims that Flash has 95% web penetration, which they see as a success. Isn't a success something designed for the web should work on 100% of the web out of the box? That seems like more 5% failure to do the job HTML can do.
post #47 of 87
Quote:
Originally Posted by CIM View Post

Adobe is waving the white flag; Apple has won.

This is not about who has won/lost IMO. It's about my experience of using the web.

At the end of the day, I wish Apple would be able to desktop version of safari with minimal changes into iPhone/iPad, but with Flash disabled as default and a switch in the setting to turn it either on or optional. That would satisfy most people.

HTML5, to me it's still far away. And who knows, maybe some company would develop ways to put ads in HTML5 format that cannot be removed in the future, so there's no point for me to say I support HTML5 over Flash etc.
post #48 of 87
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post #49 of 87
Quote:
Originally Posted by mstone View Post

Most people don't know what HTML5 actually is. Javascript and CSS they mistakenly call HTML5. There are some new tags in HTML5 but none of them are at all related to moving things around on the screen as in Flash-like animations.

It doesn't really matter. When advertising moves away from Flash, it's going to be a lot harder to block then just installing Click To Flash or some other Flash blocker. You're not going to be able to disable JavaScript or CSS without turning a lot of sites to crap.

You're left with filtering IP addresses. And that can partially be defeated since ther no longer has be to be a link to the ad network for the Flash object.
post #50 of 87
Quote:
Originally Posted by charlituna View Post

As for the main article, I was rather hoping that Adobe would stick to their guns a while longer. I do hate Flash but was a little proud of them for having the balls to flip Jobs the finger. And I was really hoping they would make Flash work to shut up the naysayers. This just feels like Jobs was right along and they are too lazy to do it right so they are giving up.

OK, I'm confused... you hate flash ... but still wanted Adobe to "flip SJ the finger". Does this mean that you hate SJ even more than Adobe, or what? .... and if so, why?

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post #51 of 87
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post #52 of 87
Quote:
Originally Posted by drobforever View Post

This is not about who has won/lost IMO. It's about my experience of using the web.

At the end of the day, I wish Apple would be able to desktop version of safari with minimal changes into iPhone/iPad, but with Flash disabled as default and a switch in the setting to turn it either on or optional. That would satisfy most people.

HTML5, to me it's still far away. And who knows, maybe some company would develop ways to put ads in HTML5 format that cannot be removed in the future, so there's no point for me to say I support HTML5 over Flash etc.

it's not about winning or losing. Its about what works functionality wise on a mobile device.
How do you use a desktop browser like safari that requires a mouse or touchpad click to naviagate the web and especially flash websites into a multi-touch-based mobile web browsers?
post #53 of 87
Quote:
Originally Posted by drobforever View Post

This is not about who has won/lost IMO. It's about my experience of using the web.

At the end of the day, I wish Apple would be able to desktop version of safari with minimal changes into iPhone/iPad, but with Flash disabled as default and a switch in the setting to turn it either on or optional. That would satisfy most people.

HTML5, to me it's still far away. And who knows, maybe some company would develop ways to put ads in HTML5 format that cannot be removed in the future, so there's no point for me to say I support HTML5 over Flash etc.

Antiquated Flash is dead, and it’s never coming to iOS—even Adobe knows it.

HTML5 is supported by all major browsers today.
post #54 of 87
Quote:
Originally Posted by MacRulez View Post

I wouldn't bet on that. Watch them more closely. These are early days still.

I'd wager that by the time HTML5 becomes ready for widespread use Adobe will have it as an output option in most of their tools.

Adobe does have HTML5 export in CS5. Shows what you know...
post #55 of 87
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post #56 of 87
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post #57 of 87
Quote:
Originally Posted by MacRulez View Post

From the article:

http://labs.adobe.com/technologies/illustrator_html5/
post #58 of 87
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post #59 of 87
I want to know when Lightroom will add HTML5 designs to its web page generator. I do not think this is rocket science. Output to MobileMe galleries would be nice, but not so important.
post #60 of 87
Quote:
Originally Posted by MacRulez View Post

There's just a lot of random hate all over this forum. When Steve says "Jump!", the fans ask "How high?"; the specifics of any given issue don't seem to matter much. People who never had an opinion about Adobe one way or another drank the hateraid in one gulp as soon as the infamous (and later backpedaled) "Thoughts in Flash" was posted.

Now Adobe plays ball and the haters still hate.

I guess this is what people do when they don't have an actual religion, they just get religious about trivial things.

Thanks for your opinion .... but I was more interested in what charlituna had to say.

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post #61 of 87
Quote:
Originally Posted by MacRulez View Post

There's just a lot of random hate all over this forum. When Steve says "Jump!", the fans ask "How high?"; the specifics of any given issue don't seem to matter much. People who never had an opinion about Adobe one way or another drank the hateraid in one gulp as soon as the infamous (and later backpedaled) "Thoughts in Flash" was posted.

Now Adobe plays ball and the haters still hate.

I guess this is what people do when they don't have an actual religion, they just get religious about trivial things.

You are correct. It's obvious by the comments here that the majority of people posting here haven't got a clue what "HTML5" even is... "Flash Sucks" because "Steve says so"....

Oh gosh golly gee, I don't know how but it just works!! Over the past 20 years very little has changed in the Fanboy Extreme world!
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post #62 of 87
Quote:
Originally Posted by CIM View Post

Antiquated Flash is dead, and its never coming to iOSeven Adobe knows it.

HTML5 is supported by all major browsers today.

And any meaningful animations that use javascript/css on mobile safari suck, today. I think a lot of people forget that in their vitriol. There's only a certain number of cycles available on the portable machines...
post #63 of 87
Quote:
Originally Posted by MacRulez View Post

When Flash exports animations this transition will be complete.

Web animations suck unless they are doing something useful like showing the solar system in motion or demonstrating how atoms exchange electrons in chemical reactions etc. In those cases HTML is never going to work because those type of complex animations are just not in the HTML/CSS/JS specification.

Web animations for slideshow or moving a bar charts are ok and can be done with HTML but spinning decorative gizmos and annoying ads are just really pathetic.

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post #64 of 87
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post #65 of 87
Although this is a positive sign, I'm starting to realize that more-and-more of Google's YouTube videos are not playing on my iPhone or my Apple TV.
post #66 of 87
Quote:
Originally Posted by MacRulez View Post

When Apple backpedaled on their stance against Flash tools (see link above), they did so without ever explaining why.

Whether it was cowardly or just good marketing sense for Apple to avoid public explanation for the reversal, it leaves us all with the nagging question: Just how much of the rest of "Thoughts on Flash" does Apple themselves not really believe?

It is quite simple really. Apple originally stated that no third party compiled code could be used in iOS apps. As it turns out there was some very nice code being generate by third party 3D game engine helper applications that was advantageous for Apple to support for the marketing of iOS as a gaming platform. But in order to support the game engines they had to reverse their policy on third party tools which included Flash.

But Flash is far from an ideal way to make iOS apps for a number of reasons.

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post #67 of 87
Quote:
Originally Posted by bloggerblog View Post

Although this is a positive sign, I'm starting to realize that more-and-more of Google's YouTube videos are not playing on my iPhone or my Apple TV.

So join the HTML5 trial...

Won't work on the Apple TV, but the iPhone? Sure.
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That's Google alright. For a stupid company they sure do dumb things.
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post #68 of 87
Quote:
Originally Posted by mstone View Post

Web animations suck unless they are doing something useful like showing the solar system in motion or demonstrating how atoms exchange electrons in chemical reactions etc. In those cases HTML is never going to work because those type of complex animations are just not in the HTML/CSS/JS specification.

Web animations for slideshow or moving a bar charts are ok and can be done with HTML but spinning decorative gizmos and annoying ads are just really pathetic.

Duh, ever heard of HTML5s canvas element?

You and MacRulez are ignorant Flash astroturfers.
post #69 of 87
Quote:
Originally Posted by CIM View Post

Duh, ever heard of HTML5’s canvas element?.

My apologies, but <canvas> is not part of html5 spec. Plus it sucks.

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post #70 of 87
Quote:
Originally Posted by mstone View Post

My apologies, but <canvas> is not part of html5 spec. Plus it sucks.

Liar.

Oh, and canvas works fine in a modern browser.
post #71 of 87
Quote:
Originally Posted by CIM View Post

Liar.

Thanks for the update. I see it has been added. Most likely very recently since it was absent a month or so ago the last time I checked (Edit: still controversial working draft 2011-02-27). However it still sucks because you can't have user initiated actions inside it and it doesn't even contain addressable objects. It can only be refreshed in its entirety and does not allow vectors or text. In addition it is a total resource hog on the level of Flash. So yeah it still sucks.

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post #72 of 87
Yes, the canvas element was added recently, as of years ago (iOS 1.x supports it).

Give up; youre looking really ignorant.
post #73 of 87
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post #74 of 87
Quote:
Originally Posted by MacRulez View Post

When did I say HTML5 didn't have a Canvas object?

Clue: I don't even own Flash.

My point is you guys are clueless about this stuff.
post #75 of 87
Quote:
Originally Posted by CIM View Post

Yes, the canvas element was added recently, as of years ago (iOS 1.x supports it).

Give up; youre looking really ignorant.

Apple invented canvas. It did not get included into the draft until recently. It had been proposed but was not added until it could be determined to be completely patent unencumbered. And quit with the snotty remarks. I have no agenda here, simply a technical opinion and observation. I have no dog in this race. So Chill.

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post #76 of 87
Quote:
Originally Posted by Tallest Skil View Post

So join the HTML5 trial...

Won't work on the Apple TV, but the iPhone? Sure.

Yea, I'm running into many YouTube movies that aren't compatible with my iPhone or ATV. I tried them on my roommates iPhone 4 and the same thing happens. I'm starting to believe that Google might be moving away from converting all movies to MP4 maybe in preparation to their new format?
post #77 of 87
I thought Apple didn't like flash for a reason. Will converted code run better?

Anyways, enjoy your massive advertisements lol
post #78 of 87
Quote:
Originally Posted by bloggerblog View Post

Yea, I'm running into many YouTube movies that aren't compatible with my iPhone or ATV. I tried them on my roommates iPhone 4 and the same thing happens. I'm starting to believe that Google might be moving away from converting all movies to MP4 maybe in preparation to their new format?

I'd bet. They're complete imbeciles, though. H.264 isn't going away any time soon.
PhilBoogie
That's Google alright. For a stupid company they sure do dumb things.
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post #79 of 87
Quote:
Originally Posted by mstone View Post

Apple invented canvas. It did not get included into the draft until recently. It had been proposed but was not added until it could be determined to be completely patent unencumbered. And quit with the snotty remarks. I have no agenda here, simply a technical opinion and observation. I have no dog in this race. So Chill.

gah, discussions here wouldn't complete without the snotty adobe shill crap.

People seem to forget, that adobe doesn't really make money of the flash plugin, they make money off of people buying flash pro. I doubt they care what plays the outputted file.

While I'm always happy to use simpler, more accessible ways to do cool usable things without having to use flash, having been around web dev since the 90s, I'm all too aware of the fact that "annoying" will continue to exist regardless of what technology is hip. At least with the animated gif hitting the escape key (on a pc) stopped them cold.
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post #80 of 87
This is just a beta version...
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