Quote:
Originally Posted by shard 
You listed a handful of devices from a few manufacturers. There are tons more. Also we develop for the international market and not just the US, that means the number of devices goes up again.
Edit.
In case anyone is interested, here is a list of Android devices, there are hundreds and possibly thousands if you include different Android versions and I am pretty sure the list is not complete.
http://en.wikipedia.org/wiki/Compari...ndroid_devices

You listed a handful of devices from a few manufacturers. There are tons more. Also we develop for the international market and not just the US, that means the number of devices goes up again.
Edit.
In case anyone is interested, here is a list of Android devices, there are hundreds and possibly thousands if you include different Android versions and I am pretty sure the list is not complete.
http://en.wikipedia.org/wiki/Compari...ndroid_devices
and they all use ARM based CPU's with wifi or GSM for network hardware and the same few resolutions. it's not like Windows NT/2000 had separate versions for x86/MIPS/DEC Alpha and i forgot what else.
the biggest PITA seems to be the manufacturer "optimization"
and i tend to read the release notes for my app updates and i always see stuff like fixing bugs for iOS 3 devices or an app would crash on iphone 4 or 3G or 3GS







