Originally Posted by tipoo
No, they do use GCD but they specified 8 cores max at the event.
That sentence doesn't make sense. GCD doesn't let you pick how many cores, and there's no reason that any code that works with GCD would be limited in the number of cores. That's the point of GCD, it scales up and down with cores and GPUs.
I believe they gave an example saying "it will use all 8 of your cores now"... which is assuming a MacPro with 8 cores, not a limitation.
It would be quite a hack to make GCD limit to 8 cores, and there's no benefit to doing so.
Originally Posted by Dick Applebaum
I got the impression from in and out audio of the demo thah Randy did there was Color and Motion in the product -- whether those are in-app purchases is another thing.
Seems like they are integrated into the product. There's a titling button in the UI so, livetype is integrated as well.
No mention of plugins, I have a few expensive ones -- but they may be obviated by built-in capabilities.
Probably because plugins are not yet supported, but they are going to make the announcements for this at WWDC when they can have sessions and training for plugin authors. No point in mentioning them until they are ready to release an SDK, and WWDC is a good time to do it. Apple just has to ship the App supporting the plugins, and the SDK and plugins can come later....
Originally Posted by tfg
Looks like the slickest interface ever ... for a mouse-driven editor.
They mentioned that you can do everything with the keyboard.
It plays catch-up to most of the rendering/64bit stuff to Adobe,
I just googled adobe premiere mac, and it seems their last version was released in 2002. (Maybe google led me astray.) 64 bit on windows is nothing compared to a real modern Mac OS X application (64 bit or not.) I think Adobe was behind before and is now not even in the same ballpark.
I use FCP about 10 hours every day. I am currently cutting 3 different TV shows on it.
What are the shows?
There may be features you've been wanting for year but this is a ground up rewrite. The "missing features" may well be no irrelevant, or made pointless by the new way things are done.
Originally Posted by s.metcalf
Oh silly me.
I think this is the replacement for Studio. I think all the features of studio are built in, though they may not be as complete as they were in Studio (though they will get there over time.) Except Soundtrack, though having not yet seen the demo, maybe essentially all of that is in there now as well.
Originally Posted by WelshDog
Like super fast RAIDs that will be needed to handle the big multi-k formats.
Yes. We use Final Cut and Compressor mostly. Sometimes we use Color, but since we have a Lustre that doesn't happen much. Everything else is never used. I mean never.
I think Apple's answer is that they've built in Color and Compressor, they are now part of the apps workflow, and that if you want to use Lustre, eventually Lustre will be able to integrate with the FCPX workflow as a plugin.
Maybe it won't be appropriate for you to upgrade right away, but I don't think it will be too long. (I hope I'm not wrong about the plugin architecture, if they drop the ball there, that's the biggest risk to me.)