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Sony's next-gen PlayStation Vita priced to compete with iPod touch

post #1 of 74
Thread Starter 
During a keynote at the Electronic Entertainment Expo in Los Angeles, Sony confirmed its next-generation gaming device, formally named the PlayStation Vita, will cost $250 when it arrives in the U.S. later this year.

Late last year, Sony gaming boss Kazuo Hirai hinted that the next generation of the company's PlayStation portable handheld gaming device would learn from Apple's success with touch-based controls and casual gaming. In January, Sony unveiled the device, then codenamed the Next Generation Portable, which features a 5-inch OLED touchscreen and front and rear touch pads.

The Tokyo, Japan-based electronics giant announced Monday that the NGP will be officially named the PlayStation Vita, as noted by MacNN. The PS Vita will sport a quad-core processor and quad-core graphics, as well as dual analog sticks and front and rear cameras.

Sony also revealed an aggressive price of $250 for the Wi-Fi only version. AT&T will partner with Sony to launch the 3G PlayStation Vita in the U.S. for $300, with access to over 20,000 free Wi-Fi hotspots. The device is scheduled for release in time for this year's holiday season.

However, several analysts criticized the device as being too costly. "That's fine for core gamers who want to play games all the time, but it's too expensive for the mass market," said Dan Ernst, a Hudson Square research analyst.



By comparison, Apple's entry-level iPod touch costs $229. Apple, however, will have a chance to respond, as the company is expected to release an updated version of the iPod touch later this year.

Sony's other major mobile gaming rival, Nintendo, also offers its Nintendo 3DS gaming system for $250. But, after the initial wave of early adopters this spring, 3DS sales dropped off to "lackluster at best," The Wall Street Journal reports. Nintendo President Satoru Iwata warned in April that sales of the device had weakened, with just 194,000 systems being sold in the U.S. that month, compared to 400,000 units in the first week of availability in March.

Games demoed during Sony's keynote included LittleBigPlanet, Street Fighter vs. Tekken, Ruin, Wipeout 2048 and Uncharted.



Sony has lost considerable share to Apple in the mobile gaming market. In 2009, Apple achieved a 19 percent share of U.S. mobile gaming market revenue, compared to 11 percent from Sony, according to Flurry Analytics. In 2010, iOS and Android took 34 percent of revenue, while the PlayStation portable shrunk to 9 percent.

Sony Ericsson recently launched the Xperia Play, an Android-based PlayStation phone meant to compete with the iPhone for smartphone gaming. In April, Sony revealed plans to launch an Android-compatible PlayStation Suite content platform that will offer PlayStation Portable and PlayStation 1 gaming titles.
post #2 of 74
Seems like the pricing is more to compete with the 3DS.
post #3 of 74
Quote:
Originally Posted by Quillz View Post

Seems like the pricing is more to compete with the 3DS.

Unfortunately the Sony brand is just toxic right now, especially amongst the hardcore geeks gang, which would normally form a large percentage of the early adopters for this device.

Its a device arriving a year too late, at a price too high, and in a really really bad environment for Sony.

That being said, I think it could still succeed, because as far as I can tell, the 3DS is not setting the world on fire, and gamers might want a more traditional handheld console. However, its highly unlikely that any of its sales are going to be at the expense of the iPod touch.
post #4 of 74
I think this thing is practically DOA. And it hasn't even arrived.

Clearly, at this point, devices are merging. If Sony really wants to compete with Apple, they need to build a media player/gamer/phone/web/etc. The days of devices that do one thing are going away as we all expect tech to be more and be able to do more.
post #5 of 74
Quote:
Originally Posted by addicted44 View Post

Unfortunately the Sony brand is just toxic right now

That isn't entirely true. Have you seen the Sony a55 camera? It's more or less a DSLR, but with a fixed mirror and an electronic viewfinder. That thing is really impressive... and their next model, the a77 that's coming next month, could be downright amazing.

The problem Sony is facing is that they're trying to do too much, and they're accepting too little from themselves. Their high end cameras are really impressive right now, but so much of their other stuff is a mess. The brand needs a wake-up call, but their problems are fixable.

Still... this gaming system looks like a perfect example of what Sony is doing wrong.
post #6 of 74
Quote:
Originally Posted by addicted44 View Post

Unfortunately the Sony brand is just toxic right now, especially amongst the hardcore geeks gang, which would normally form a large percentage of the early adopters for this device.

Its a device arriving a year too late, at a price too high, and in a really really bad environment for Sony.

That being said, I think it could still succeed, because as far as I can tell, the 3DS is not setting the world on fire, and gamers might want a more traditional handheld console. However, its highly unlikely that any of its sales are going to be at the expense of the iPod touch.

Toxic, doubtful. The recent hits on an FBI site, GMail and Nintendo, show that no one's immune to hackers.

Even with PSN down a month, Sony's looking at record sales of the PS3, and while in the US the PSP isn't a huge success, it is successful globally. The NGP has a lot of support and interest from the hardcore geeks, especially with the Transfarrance system.

The 3DS is suffering the same problem the PSP Go did; too much money for a minor upgrade. Plus, there's starting to be a backlash against Nintendo releasing a new DS every other year. Parents aren't appreciating having to fork out a couple hundred for a minor upgrade for their crotch spawn.


With that said, I think Sony's probably going to see a bigger success will be with the "Playstation Phone". Because, like it's been said, people are moving more to "all-in-one" devices like media players/tablets.
post #7 of 74
Looks neat, and the price doesnt seem too bad.

The big problem is that it only makes sense for people who dont mind carrying an additional, fairly bulky device. (Which used to be the only option for mobile gaming, but it isnt anymore.) A device youve left behind at home isnt doing much for you.

Or, if youre gaming at home, you dont need a handheld. You can game on a real console, Mac/PC, or iPad.

It has its place and I wish it well, but I dont see a dedicated game device having that big an audience. Not these days.
post #8 of 74
The main take away for Sony should be the impending doom apple is about to throw over them. I'm kind of doubting Airplay Mirroring will be entirely up to snuff, but given how much apple has concentrated on graphical improvement in the A5 chip- I think once apple TV and subsequent generations of Ipads come out air- wirelessly airplaying video games to your big screen for the cost of an iPhone you'd already have, a TV you'd probably already have, and a $99 AppleTV it's a no brainer. The content is starting to mature and will no doubt get there.

Sony sucks ass. They fumbled super hard, and a lot of people are going to remember it. Their welcome back package included a choice of two games out of five that suck or are 3+ years old and a pixel art ( i shit you not) background. In addition, you get 30 free days of shitware on their PS+ offering.

not to mention looking out for ID theft for the next few years.
post #9 of 74
The new PSP is DOA. Sony has never been able to create a successful portable and there's no reason to think they will now. On top of the price, what doesn't get talked about alot is that this thing is gonna have terrible battery life (sub 4 hours). Games and applications for it will be limited and have a very slow adoption. There's also no reason and no indication right now to believe it will ship when Sony says it will.

In the end all the PSP was really used for was emulation gaming among hardcore gamers, and people downloading pirated ROMS doesn't equate to a whole lot of revenue for developers.

So out of the gate they're beaten on price, features, battery life and software. I do think Sony's reputation will be mostly mended by the time it ships however, I wouldn't hold that against them (unless they get hacked again).

The one interesting thing about this new PSP is the quad core cpu and quad core gpu. Same GPU as the ipad2 but a quad core instead of the ipad2's dual core. There's no doubt it has horsepower. But that sort of thing doesn't translate to sales or popularity, I consider it a preview of what iOS devices may have in the next 1-2 years if they figure out how to maintain battery life, and that I think is a big if. The SGX543 GPU scales up to 16 cores, but I think there's a decent chance Apple will skip all that and wait for the next dual core GPU (something that is both more powerful and has more efficient battery draw) than just throw 4+ cores at their hardware like Sony has done.
post #10 of 74
I think 250$ for an an entry-level of a sorry-I-can-do-one-thing-only device is aggressively over priced.
post #11 of 74
If Sony can leverage lots of 3rd party Support and the platform is easy to hack (piracy always helps a platform to get going, just look at the Wii and DS and Original Playstation) then they should do ok.
post #12 of 74
Not the best name they could have come up with.
post #13 of 74
I am a Apple guy but I don't wear blinders either like some do here.

iOS and the devices that run it make nice gaming machines but they are not the end all device for gaming.

While a good many games work well with touch, face it, some just need hardware controls.

THe Playstation Vita crushed anything Apple has from a processor power standpoint. Sure, it will eventually surpass it.

Frankly, the $249 price is surprising. Most figured it would be a very minimum pf $299 and many predicted as much as $399.

You got a 5" OLED screen, all the motion sensors an iDevice has, quad core CPU and GPU, dual cameras, touch screen and a touch pad on the back. And of course, full hardware controls including dual analog sticks.

Pretty much the ultimate gaming handheld.

Oh yeah, Apple is going to sell more devices. That does not make it the most superior gaming device.

THe Nintendo 3DS looks pretty sad here, even with its 3D screen.

One thing is that at $249, its the first Nintendo handheld to have such a high price. Uncharted territory for them.

I am seriously considering a Vita. But then, I like games.

Not dumping my iPhone 4 or iPad 2. They themselves do many other things.

But if you want the ultimate gaming handheld, the Vita is where its at, not an iDevice.

The iDevices are awesome in their own right.

I can see outside my shell.
post #14 of 74
Quote:
Originally Posted by Gromit View Post

Not the best name they could have come up with.

Yeah lol, like apple calling their next os copeland... Lol!
post #15 of 74
The sales for the Wi-fi model are assured to whoever is planning to purchase one.

The 3G model? Well, When Sony announced AT&T exclusivity, all hopes of surging sales for that one died. Hell, the crowd BOO'd Sony for that.
post #16 of 74
Quote:
Originally Posted by REC View Post

The new PSP is DOA. Sony has never been able to create a successful portable and there's no reason to think they will now. On top of the price, what doesn't get talked about alot is that this thing is gonna have terrible battery life (sub 4 hours). Games and applications for it will be limited and have a very slow adoption. There's also no reason and no indication right now to believe it will ship when Sony says it will.

In the end all the PSP was really used for was emulation gaming among hardcore gamers, and people downloading pirated ROMS doesn't equate to a whole lot of revenue for developers.

So out of the gate they're beaten on price, features, battery life and software. I do think Sony's reputation will be mostly mended by the time it ships however, I wouldn't hold that against them (unless they get hacked again).

The one interesting thing about this new PSP is the quad core cpu and quad core gpu. Same GPU as the ipad2 but a quad core instead of the ipad2's dual core. There's no doubt it has horsepower. But that sort of thing doesn't translate to sales or popularity, I consider it a preview of what iOS devices may have in the next 1-2 years if they figure out how to maintain battery life, and that I think is a big if. The SGX543 GPU scales up to 16 cores, but I think there's a decent chance Apple will skip all that and wait for the next dual core GPU (something that is both more powerful and has more efficient battery draw) than just throw 4+ cores at their hardware like Sony has done.

You are a hateful little person.

I expected more from an Apple guy.
post #17 of 74
Quote:
Originally Posted by Jexus View Post

The sales for the Wi-fi model are assured to whoever is planning to purchase one.

The 3G model? Well, When Sony announced AT&T exclusivity, all hopes of surging sales for that one died. Hell, the crowd BOO'd Sony for that.

And Apple stuck to them very hard for 3.5 years.

My guess is Sony wanted a GSM device as thats what the majority of the world uses.

You got AT&T maybe taking over T-Mobile.

And Verizons 3G network is slow, but it does not drop calls much though. Well, the Vita is not a phone.

I get great speeds on AT&T where I work. Mediocre where I live but then I do have WiFi.

Not sure Sony had a ton of options here.
post #18 of 74
Quote:
Originally Posted by Jexus View Post

The sales for the Wi-fi model are assured to whoever is planning to purchase one.

The 3G model? Well, When Sony announced AT&T exclusivity, all hopes of surging sales for that one died. Hell, the crowd BOO'd Sony for that.

The rest of the world is calling. They want to know what AT&T is.
post #19 of 74
Quote:
Originally Posted by msantti View Post

I am a Apple guy but I don't wear blinders either like some do here.

iOS and the devices that run it make nice gaming machines but they are not the end all device for gaming.

While a good many games work well with touch, face it, some just need hardware controls.

THe Playstation Vita crushed anything Apple has from a processor power standpoint. Sure, it will eventually surpass it.

Frankly, the $249 price is surprising. Most figured it would be a very minimum pf $299 and many predicted as much as $399.

You got a 5" OLED screen, all the motion sensors an iDevice has, quad core CPU and GPU, dual cameras, touch screen and a touch pad on the back. And of course, full hardware controls including dual analog sticks.

Pretty much the ultimate gaming handheld.

Oh yeah, Apple is going to sell more devices. That does not make it the most superior gaming device.

THe Nintendo 3DS looks pretty sad here, even with its 3D screen.

One thing is that at $249, its the first Nintendo handheld to have such a high price. Uncharted territory for them.

I am seriously considering a Vita. But then, I like games.

Not dumping my iPhone 4 or iPad 2. They themselves do many other things.

But if you want the ultimate gaming handheld, the Vita is where its at, not an iDevice.

The iDevices are awesome in their own right.

I can see outside my shell.

I agree on the hardware controls part, but that's just about all this thing has going for it. We're past the point where a spec sheet will sell your console, and that's especially true for mobile consoles since they are limited by their battery life. Also 'quad-core CPU' doesn't say a lot if that means '4 cores running at 500 Mhz', and as far as typical game code goes, "more cores = better" kind of stops being true at 2 or 3 cores, at least without making it really hard for developers to create efficient and portable game engines. The '4 core GPU' is the exact same one as in the A5, except for the fact that it has 4 cores instead of 2, but I'm not sure how much of a difference it makes if your outputting to a relatively low-res 5" screen. All in all the 'Playstation Vita' (absolutely horrible name by the way, it sounds like something for old people) is surely going to be a fair bit faster than the next iPod Touch & iPhone, but again, that alone is not going to sway a whole lot of people to carry 2 devices. You'd have to be specifically in the market for a separate gaming device to justify buying this alongside a powerful smartphone.

Now one thing you can be pretty sure of is Sony messing up this fine piece of hardware in all kinds of ways they are famous for, such as a bad SDK that will result in crap games until the 3rd generation, obnoxious DRM and lock-in to other Sony services and formats, expensive games that are too narrowly focussed on hardcore gamers, overpromising and underdelivering on features and capabilities, a confusing and complicated OS and user interface, and so on.

So while the Sony Vita will likely be the best portable console in terms of hardware, at least for a while after it is released, that doesn't make it an automatic success. I think the market for dedicated portable consoles has already shrunk to levels that don't justify investing millions into specifically developing for it, now that many of the 'occasional handheld gamers' are sufficiently happy with the quality of typical smartphone games.
post #20 of 74
The Vita isn't going to do a damn thing to the ipod touch, business wise. However, the narrative that the author uses suggest the contrary.
And most of the games for iSO don't even go past $5.00
Can Sony offer such prices? Highly doubt it.
post #21 of 74
Quote:
Originally Posted by d-range View Post

I agree on the hardware controls part, but that's just about all this thing has going for it. We've past the point where a spec sheet will sell your console, and that's especially true for mobile consoles since they are limited by their battery life. Also 'quad-core CPU' doesn't say a lot if that means '4 cores running at 500 Mhz', and as far as typical game code goes, "more cores = better" kind of stops being true at 2 or 3 cores, at least without making it really hard for developers to create efficient and portable game engines. The '4 core GPU' is the exact same one as in the A5, except for the fact that it has 4 cores instead of 2, but I'm not sure how much of a difference it makes if your outputting to a relatively low-res 5" screen. All in all the 'Playstation Vita' (absolutely horrible name by the way, it sounds like something for old people) is surely going to be a fair bit faster than the next iPod Touch & iPhone, but again, that alone is not going to sway a whole lot of people to carry 2 devices. You'd have to be specifically in the market for a separate gaming device to justify buying this alongside a powerful smartphone.

Now one thing you can be pretty sure of is Sony messing up this fine piece of hardware in all kinds of ways they are famous for, such as a bad SDK that will result in crap games until the 3rd generation, obnoxious DRM en lock-in to other Sony services and formats, expensive games that are too narrowly focussed on hardcore games, overpromising and underdelivering on features and capabilities, a confusing and complicated OS and user interface, and so on.

So while the Sony Vita will likely be the best portable console in terms of hardware, at least for a while after it is released, that doesn't make it an automatic access. I think the market for dedicated portable consoles has already shrunk to levels that don't justify investing millions into specifically developing for it, now that many of the 'occasional handheld gamers' are sufficiently happy with the quality of typical smartphone games.

I am kinda thinking this may be their easiest to develop for system to date.

Yeah, Sony has made some real difficult to program though mastering it will reep great results.

A few very impressive looking games so far. They seem to have solid support.

I never felt the need to bash another product (well, maybe if its truly bad). It makes one insecure about their own choice.
post #22 of 74
Quote:
Originally Posted by maccherry View Post

The Vita isn't going to do a damn thing to the ipod touch, business wise. However, the narrative that the author uses suggest the contrary.
And most of the games for iSO don't even go past $5.00
Can Sony offer such prices? Highly doubt it.

How many Ipod touch games for $5 or less do you know that looks like this

http://www.youtube.com/watch?v=SKCZJIQBVLE
http://www.youtube.com/watch?v=z-pxP...feature=relmfu
post #23 of 74
Quote:
Originally Posted by MacRR View Post

The main take away for Sony should be the impending doom apple is about to throw over them. I'm kind of doubting Airplay Mirroring will be entirely up to snuff, but given how much apple has concentrated on graphical improvement in the A5 chip- I think once apple TV and subsequent generations of Ipads come out air- wirelessly airplaying video games to your big screen for the cost of an iPhone you'd already have, a TV you'd probably already have, and a $99 AppleTV it's a no brainer. The content is starting to mature and will no doubt get there.

Sony sucks ass. They fumbled super hard, and a lot of people are going to remember it. Their welcome back package included a choice of two games out of five that suck or are 3+ years old and a pixel art ( i shit you not) background. In addition, you get 30 free days of shitware on their PS+ offering.

not to mention looking out for ID theft for the next few years.

Speaking of Apple TV, I think I have now been burnt twice. Once with the original model and now with the new one. Talk about stagnant. I truly believed Apple would up their game with it. It's just a meager profit stream for them I am guessing.

They says it's a hobby. Well, it will stay that way if they treat it as such.

iPad to the TV has to work wirelessly. Hooking it up via HDMI is fail.
post #24 of 74
Quote:
Originally Posted by msantti View Post

I am a Apple guy but I don't wear blinders either like some do here.

iOS and the devices that run it make nice gaming machines but they are not the end all device for gaming.

While a good many games work well with touch, face it, some just need hardware controls.

THe Playstation Vita crushed anything Apple has from a processor power standpoint. Sure, it will eventually surpass it.

Frankly, the $249 price is surprising. Most figured it would be a very minimum pf $299 and many predicted as much as $399.

You got a 5" OLED screen, all the motion sensors an iDevice has, quad core CPU and GPU, dual cameras, touch screen and a touch pad on the back. And of course, full hardware controls including dual analog sticks.

Pretty much the ultimate gaming handheld.

Oh yeah, Apple is going to sell more devices. That does not make it the most superior gaming device.

THe Nintendo 3DS looks pretty sad here, even with its 3D screen.

One thing is that at $249, its the first Nintendo handheld to have such a high price. Uncharted territory for them.

I am seriously considering a Vita. But then, I like games.

Not dumping my iPhone 4 or iPad 2. They themselves do many other things.

But if you want the ultimate gaming handheld, the Vita is where its at, not an iDevice.

The iDevices are awesome in their own right.

I can see outside my shell.

I agree with everything in your post. Personally I'm also more tempted by the Vita than the 3DS. And I really don't like the price of 3DS titles for my kids, so I'll be keeping the DS for family games. I love my Macbook/iPhone and they aren't going away, but I don't associate them with games I like to play.
post #25 of 74
Quote:
Originally Posted by Quillz View Post

Seems like the pricing is more to compete with the 3DS.

i feel this is the stupidest article i have seen in a while--its a $30 difference.....

PC means personal computer.  

i have processing issues, mostly trying to get my ideas into speech and text.

if i say something confusing please tell me!

Reply

PC means personal computer.  

i have processing issues, mostly trying to get my ideas into speech and text.

if i say something confusing please tell me!

Reply
post #26 of 74
I think Sony's flaw with the PSP brand has been there are way too many variations and then the PSP GO, it is hard to tell when a good variation comes out. I want the PSP to become mainstream but it just doesn't seem to work for this era. I saw a few kids using it as an MP3 player over the years and always felt bad for them.
post #27 of 74
Quote:
Originally Posted by nagromme View Post

Looks neat, and the price doesnt seem too bad.

The big problem is that it only makes sense for people who dont mind carrying an additional, fairly bulky device. (Which used to be the only option for mobile gaming, but it isnt anymore.) A device youve left behind at home isnt doing much for you.

Or, if youre gaming at home, you dont need a handheld. You can game on a real console, Mac/PC, or iPad.

It has its place and I wish it well, but I dont see a dedicated game device having that big an audience. Not these days.

The one thing it has going for it is optional physical controls. I have a lot of games that I don't play that much because touchscreen control is shoddy on its best days and bordering on unusual on its worst. Of course Apple could (or allow someone else to) release a cradle with control sticks and buttons and the APIs to use it.
post #28 of 74
Quote:
Originally Posted by d-range View Post

I agree on the hardware controls part, but that's just about all this thing has going for it. We're past the point where a spec sheet will sell your console, and that's especially true for mobile consoles since they are limited by their battery life. Also 'quad-core CPU' doesn't say a lot if that means '4 cores running at 500 Mhz', and as far as typical game code goes, "more cores = better" kind of stops being true at 2 or 3 cores, at least without making it really hard for developers to create efficient and portable game engines.

how muc hof the CPU and GPU are utilized depend on how the game is written.... example, when dual core CPU's first came out, a single core going 3Ghz was faster for gaming than a dual core going 2Ghz.

not because 2 @ 2 Ghz is slower overall, but because the game was programmed to only use 1 CPU core effectively...

now, you have 4, so if you were going to directly put a iOS game on the 4 core device, only 2 cores would really be running it.

PC means personal computer.  

i have processing issues, mostly trying to get my ideas into speech and text.

if i say something confusing please tell me!

Reply

PC means personal computer.  

i have processing issues, mostly trying to get my ideas into speech and text.

if i say something confusing please tell me!

Reply
post #29 of 74
Quote:
Originally Posted by Obi-Wan Kubrick View Post

I think Sony's flaw with the PSP brand has been there are way too many variations and then the PSP GO, it is hard to tell when a good variation comes out. I want the PSP to become mainstream but it just doesn't seem to work for this era. I saw a few kids using it as an MP3 player over the years and always felt bad for them.

There have been TWO variations of PSP in the 6.5 years its been out. THe PSP and the PSP Go.

If you want to count the 3 minor variations of the PSP, well, there have been 4 variations of iPhone, and 4 variations of iPod Touch. In several less years I might add.

That said, its fine with me. Always like new hardware.
post #30 of 74
Quote:
Originally Posted by addicted44 View Post

Unfortunately the Sony brand is just toxic right now, especially amongst the hardcore geeks gang, which would normally form a large percentage of the early adopters for this device.

Why is that? Maybe I don't run with that crowd. However, if they AREN'T the demographic that's going to power Sony through the next 7 Christmases in sales, then does it really matter?

I think the Vita (oh god don't get me started on that name) is going to sell OK at launch, then quickly taper off to disappointing sales. Retailers might even have inventory from day one. While I bought the first PSP when it came out (day 1), titles were slow to enter the market and good titles like Gran Turismo took more than half the product life of the PSP to reach market, and they looked dated by the time it did. Also, the decision to only put 1 analog stick was really stupid, right from the start.

I don't know that I care about the Vita. It's "more of the same" from Sony, touch screen and analog stick or not. If they really wanted to make the leap, they'd produce a 7" gaming tablet without any sticks, pads, or buttons.

I never upgraded the DS to a 3DS because the 3D seemed gimmicky -- it works, but it doesn't add that much, particularly on a tiny screen.

Neither Sony nor Nintendo are going to sell as well following the same formula. The world has changed. They haven't.

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
Reply

"Apple should pull the plug on the iPhone."

John C. Dvorak, 2007
Reply
post #31 of 74
Quote:
Originally Posted by addicted44 View Post

Unfortunately the Sony brand is just toxic right now, especially amongst the hardcore geeks gang ...

i find this questionable. where are your reliable citations to prove this?
post #32 of 74
Quote:
Originally Posted by neiltc13 View Post

The rest of the world is calling. They want to know what AT&T is.

That's actually the one thing that Sony did right in terms of the world. ATT is on GSM which is more globally supported. The exclusivity in the US is potentially moot since ATT is trying to buy out T-Mobile and someone will figure out how to hack the system to use one of the 'little guys'

but I have to agree with those that are fussing about the price. It should perhaps be a bit lower to really compete with the iPod Touch.


And they need to deal with the hacking. Starting with perhaps a way for folks to put money on the system that doesn't require putting a credit card on file. Apple pulls this off with their gift cards. And they haven't had the twice in a week issues that Sony is experiencing (okay it was more like twice in a month but still). Setting up some kind of prepaid system or other solution would help to show a sense of caring about the customers and make their failure to stop new attacks a little less negative on their PR score.
post #33 of 74
Quote:
Originally Posted by Quillz View Post

Seems like the pricing is more to compete with the 3DS.

thank you. your post pretty much summarises exactly the intent and market in which Sony is competing. and, folks, there's no need to hop into pathological Apple Defense Mode because the market is large enough for several players in the mobile gaming arena.
post #34 of 74
Quote:
Originally Posted by charlituna View Post

That's actually the one thing that Sony did right in terms of the world. ATT is on GSM which is more globally supported.

I'll put it in the way I think describes the future of it best by paraphrasing an IGN member:

"Guys this is brilliant! Sony is Genius! Everyone will be so pissed trying to find the wifi model, you know the one that pretty much everyone who's posted on any website wants, which will be sold out, that sony may actually be able to sell their 3G models. "
post #35 of 74
Quote:
Originally Posted by charlituna View Post

That's actually the one thing that Sony did right in terms of the world. ATT is on GSM which is more globally supported. The exclusivity in the US is potentially moot since ATT is trying to buy out T-Mobile and someone will figure out how to hack the system to use one of the 'little guys'

but I have to agree with those that are fussing about the price. It should perhaps be a bit lower to really compete with the iPod Touch.


And they need to deal with the hacking. Starting with perhaps a way for folks to put money on the system that doesn't require putting a credit card on file. Apple pulls this off with their gift cards. And they haven't had the twice in a week issues that Sony is experiencing (okay it was more like twice in a month but still). Setting up some kind of prepaid system or other solution would help to show a sense of caring about the customers and make their failure to stop new attacks a little less negative on their PR score.

They actually already do. they have playstation network gift cards. its the only way i (albeit rarely) purchase DLC for my PS3. Its also why I wasn't alarmed in the slightest when the network was hacked, they got an email address that has already been hacked and discarded, whoopty freaking do
post #36 of 74
Quote:
Originally Posted by msantti View Post

I am a Apple guy but I don't wear blinders either like some do here.

iOS and the devices that run it make nice gaming machines but they are not the end all device for gaming.

While a good many games work well with touch, face it, some just need hardware controls.

THe Playstation Vita crushed anything Apple has from a processor power standpoint. Sure, it will eventually surpass it.

Frankly, the $249 price is surprising. Most figured it would be a very minimum pf $299 and many predicted as much as $399.

You got a 5" OLED screen, all the motion sensors an iDevice has, quad core CPU and GPU, dual cameras, touch screen and a touch pad on the back. And of course, full hardware controls including dual analog sticks.

Pretty much the ultimate gaming handheld.

Oh yeah, Apple is going to sell more devices. That does not make it the most superior gaming device.

THe Nintendo 3DS looks pretty sad here, even with its 3D screen.

One thing is that at $249, its the first Nintendo handheld to have such a high price. Uncharted territory for them.

I am seriously considering a Vita. But then, I like games.

Not dumping my iPhone 4 or iPad 2. They themselves do many other things.

But if you want the ultimate gaming handheld, the Vita is where its at, not an iDevice.

The iDevices are awesome in their own right.

I can see outside my shell.

The problem is specs doesnt sale hardware, very very few people are buying stuff for specs. You see most of the time powerfull hardware loss market war, take a look on VHS vs Beta, Gameboy vs Gamegear, Playstation vs Nintendo 64, Gameboy DS vs PSP, Wii vs PS3. After all, mobile gaming console are single purpose device at price of already existing general purpose mobile device.

If I would have a kid, I would prefer to gave him a iPod touch or an iPad than a PSP. As a kid I never had a game console, my father who was a robotic engineer was totally against "a computer only for gaming" so I got my first computer (TRS-80) for my 7 years old birthday, I've done much more coding Basic and hacking my TRS-80 than any of my friends with their Atari and Coleco.
post #37 of 74
hard core gamers will want the Vita and are willing to pay premium prices for their big name games. so it certainly has a viable market segment. but the full cost of the Vita is not just the hardware price, you have to add the game titles too. it adds up fast.

but everyone else who uses iTunes (70%) of the market) will want an iPod touch, especially a larger 5"+ version likely to come this Fall too. all its great inexpensive games and everything else iOS can do, plus now iCloud.

so the touch will outsell the Vita 4 to 1. once again Apple is eating Sony's lunch.
post #38 of 74
Quote:
Originally Posted by skottichan View Post

Toxic, doubtful. The recent hits on an FBI site, GMail and Nintendo, show that no one's immune to hackers.

I agree with you. However, if you hang out around the gamer forums, Sony is almost a bad word. Its not just because of the hack, but rather, because of them trying to prosecute the guy who found a way to jailbreak the PS3.

And the NGP, more than any other competitor, is targeted towards the hardcore gamers.
post #39 of 74
Doesn't make a damn bit of difference when the games are still $1 - $5 compared to $30 or more.
post #40 of 74
Quote:
Originally Posted by msantti View Post

Pretty much the ultimate gaming handheld.

I'd say so. People pay $250 for the large consoles that do little more than play games and the portable device games tend to be cheaper.

This device is a fair bit lower powered than the big consoles. I made a graph of the relative performances vs desktops/laptops:



Although the NGP/Vita and other mobile devices seem fairly low powered, the lower screen size helps a lot. They were able to run a raytracing demo on a Sony MID at GDC one year, I think it was the Quake raytracing demo shown here:

http://www.youtube.com/watch?v=3FP-ZbF4euo

This means they can scale PS3 games onto the Vita and they will look similar quality.

I'd possibly be interested in it to get the exclusives - if they put Heavy Rain, LA Noire and Uncharted on it, I'd be interested in it and I think that price is very competitive.

I don't think it would sway casual gamers at all but you don't really make a device like this for casual gamers. The reality is that iOS still doesn't have a single title that holds up to the likes of Uncharted or Little Big Planet and there is a big market out there for people who want immersive titles with long gameplay.
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