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Nintendo unveils next-gen game console with iPad-like controller

post #1 of 52
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Nintendo on Tuesday revealed its Wii U next-generation game console, which features a 6-inch touchscreen controller that has drawn comparisons to Apple's iPad.

The Tokyo, Japan, gaming giant showed off its Wii U, the first major console release in five years, during a keynote at the Electronic Entertainment Expo in Los Angeles, Electronista reports.

Upon seeing the device, analysts were quick to compare the console's controller, which features a 6.2-inch touchscreen, front camera, gyro sensors and rumble support, to the iPad. Unlike the iPad, though, the Wii U controller comes with the major limitation of needing to stay in range of the console.

During the keynote, Nintendo boss Satoru Iwata denied the connection between the iPad and the Wii U, noting that his company had already begun design work on the system before Apple publicly announced the iPad in January 2010. However, Iwata did acknowledge that the iPad may help the public relate to the Wii U because of its similar concept, according to the report.

Nintendo has yet to set a specific launch date or price for the Wii U, but the device is expected to go on sale in late 2012. The company released its 3DS handheld in March after experiencing delays. Sales of the device dropped off quickly, however, with one report describing 3DS sales as "lackluster at best."





Rival Sony announced Monday plans to release its PlayStation Vita handheld later this year for $250. The PS Vita features a 5-inch touchscreen and front and rear touch pads.

Investors appeared to be disappointed by Tuesday's announcement, as Nintendo stock dropped to a five-year low in Tokyo on Wednesday, as noted by Reuters. The sudden 6.5 percent drop brought the stock to levels not seen since the launch of the original Wii console in 2006.

Analysts voiced concerns Tuesday that Nintendo's new device doesn't do enough to move into the social networking business. For instance, Mitsuo Shimizu, deputy general manager at Cosmo Securities, viewed the stock plunge as "a warning from investors that the company should reconsider its business strategy and move more aggressively into social gaming operations."

Apple has aggressively gone after Sony's and Nintendo's share of the gaming market. The combined revenue from gaming on iOS and Android in the U.S. captured 34 percent of the portable game market in 2010, while Nintendo's share shrunk from 70 percent to 57 percent, according to Flurry Analytics. Mobile gaming makes up just 24 percent of total U.S. video game software revenue, with the lion's share of revenue coming from consoles.

In April, reports emerged that Apple had hired away from Nintendo a PR executive who had helped to launch the Wii console and the DS handheld.
post #2 of 52
I'm sorry but I don't see any resemblance between the iPad and the new wii controller. Besides them both being touch devices. That's just judging by the photo AI provided
post #3 of 52
What a shameless rip off of Apple's design! They should be sued off the map! Apple should stop at nothing to protect their patents!

...wait, what is that thing?

It sort of looks like an iPad if you squint your eyes and use some imagination... I guess... a little...

... Actually even then the connection is hard to establish.

Freakin' fanboys.
post #4 of 52
I hope these games are fun. Good luck, Nintendo.
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post #5 of 52
I admire their innovation. Hopefully the system will be reasonably priced and support HD graphics of 1080i/p. They hinted that it will so we'll see.

I'd also love more storage so we can opt out of buying optical discs and instead download the games from the internet.

Is this too little too late to compete with XBox 360 and Kinect? Microsoft seems to have found a winner with that combo.
post #6 of 52
I think/hope the point of this article was to debate the merits of the concept, and whether it is good enough to see a similar implementation with the ipad and apple tv, the concept being of course a touchscreen controller that controls a game that is simultaneously viewed on a tv (of course the actual products look different..). I'm not convinced it will work, but I am intrigued. Some of the wii examples included using the controller screen as a sight on a gun, or giving the viewer additional views of the game. It still seems like a stretch to me to have the user constantly looking from one screen to the other (particularly without physical controls as with the ipad). Maybe it is just somewhat functional, and apple will implement it only through iOS apple tv mirroring. Either way, I hope apple starts increasing our iOS/apple tv interactions.
post #7 of 52
Apart from being a larger screen it shares little with the iPad. I fact, it has far more in common with the DS handhelds as it is a resistive single point touch screen.

NOt sure why this made the frontage of AI to be honest.

The system uses a Custom power 7 chip from IBM and they are showing 2 tech demos with all other game footage provided by the ps3 and xbox 360.

Due to the new controller it is doubtful that Nintendo will be able to gain any mass Market appeal like they did with the wii.
post #8 of 52
Mod should lock this thread right away and delete the article. There's no resemblance with iPad at all judging from the picture there. Seriously..
post #9 of 52
I honestly don't think Nintendo was even thinking of the iPad when it came up with this. They were probably trying to implement the success of the DS onto a home consol.


On a side note, I'm rather excited about some of the possibilities
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post #10 of 52
I agree with all of the comments above. The controller has way more in common with the Nintendo DS (release date: 2004) than it does with the iPad (release date: 2010).

I know it's hard to believe but not everything in the world is a rip-off of something that Apple has done.
post #11 of 52
Title is stupid. But the news is relevant - Nintendo is a GIANT in the industry and often leads the way for console generations to come.
post #12 of 52
I think it's odd that the WiiPad is using a single touch screen. I understand that focus is on the buttons, the gyro and occasional screen interaction, but... I'd expect multi touch on a modern touch screen.

Also I'm wondering about the weight of this thing. As a game controller to be held for hours it's gotta be light weight. I hope it is. The best thing with the current wii remotes is that you can relax your hands on either side of your body.. The WiiPad looks like it's back to cramped ergonomics again. Hmmm...

I think it would be great if this thing could be used on its own. It would make sense. They're afraid it would compete with the 3DS I guess.. Maybe if the 3DS and Wii team collaborated a bit more?
post #13 of 52
Don't worry about Nintendo. Its a very smart company. They one big mistake in console in the last 30 years.
post #14 of 52
Excellent of Nintendo to show the world how to be innovative and not steal a single thing from Apple. Kudos!
post #15 of 52
Given how prone the current wii controllers are to being flung around living rooms this thing had better be very tough or very cheap to replace.... I can't see it withstanding too many wall or floor impacts before something critical breaks.
post #16 of 52
If the controllers could be used as standalone game devices, they'd be on to something. This is a missed opportunity. And a weird name.
post #17 of 52
Quote:
Originally Posted by rtm135 View Post

If the controllers could be used as standalone game devices, they'd be on to something. This is a missed opportunity. And a weird name.

I believe the video shows a couple instances of standalone use (checkers was one), but perhaps that's only when in range of the console. Not enough details given to know for certain, and with the release a few months away things may change anyway.
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post #18 of 52
I agree, it has nothing to do with the iPad. That said, I don't know that this is going to sell well. I really see no point in simultaneous display, unless you're going to use it for local mulitplayer games...then everyone would have their own screen. Other than that, you'd be looking between two devices. Seems odd.

I was wondering when Nintendo would be releasing a Wii successor. I never bought the original because of it's lack of graphics power, blu-ray and other features (I have the original PS3 60GB). But I do like a lot of Wii-specific games, like some of the Mario series, Ravin' Rabbids, etc. I would have rather seena Wii 2 or Wii HD or something...better graphics and what not.
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post #19 of 52
I was hoping for better graphics than Xbox360:

"The biggest grab however, was the lush HD visuals that the console will supposedly ship with. Check out the video below and jump to 2:56 for what appears to be Link kicking a giant spiders arse in full 1080p.

But heres the thing that footage? Its from the PS3. So why in their big reveal has Nintendo palmed off visuals that dont reflect their current console? The reason were given by Nintendo of America President Reggie Fils-Aime is that

(were) a year away from when the console will launch"

http://www.ripten.com/2011/06/08/nin...s3xbox-images/

*sigh*
post #20 of 52
Microsoft will announce that they have been secretly working on a XBOX 360 controller with a built in touch pad in 3, 2, 1...
post #21 of 52
Quote:
Originally Posted by Darkstar2007 View Post

I'm sorry but I don't see any resemblance between the iPad and the new wii controller. Besides them both being touch devices. That's just judging by the photo AI provided

Quote:
Originally Posted by DeanSolecki View Post

What a shameless rip off of Apple's design! They should be sued off the map! Apple should stop at nothing to protect their patents!

...wait, what is that thing?

It sort of looks like an iPad if you squint your eyes and use some imagination... I guess... a little...

... Actually even then the connection is hard to establish.

Freakin' fanboys.

Quote:
Originally Posted by MacTel View Post

I admire their innovation. Hopefully the system will be reasonably priced and support HD graphics of 1080i/p. They hinted that it will so we'll see.

I'd also love more storage so we can opt out of buying optical discs and instead download the games from the internet.

Is this too little too late to compete with XBox 360 and Kinect? Microsoft seems to have found a winner with that combo.

Quote:
Originally Posted by Splash-reverse View Post

Mod should lock this thread right away and delete the article. There's no resemblance with iPad at all judging from the picture there. Seriously..

You are all ridiculous. It's not the physical resemble that's troubling; after all, the iPad is just a screen with a bezel around it. It's the way that Nintendo demoed it. Complete rip-off of iOS games

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post #22 of 52
Quote:
Originally Posted by RichL View Post

IThe controller has way more in common with the Nintendo DS (release date: 2004) than it does with the iPad (release date: 2010).

Not in the slightest. Have you seen the demos? The gestures, gyro use, all of them scream "iPad!"

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post #23 of 52
Quote:
Originally Posted by solipsism View Post

I hope these games are fun. Good luck, Nintendo.

Sorry, my sarcasm detector must be faulty. Other than Zelda (and uber-overrated Super Mario Galaxy) Nintendo has only made horrible half-assed money-grabbing gimmick-Wii games. They are like the Microsoft of video games. Only a Nintendo fanboy would deny that there are few worthy games available on the Wii

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post #24 of 52
Late 2012?

12-18 months is a long time. By then, the iOS will be '6' or even '7' and history tells us that its capabilities will be significantly enhanced.

I would suspect that what Nintendo is showing off today will be much superior by the time it comes out. However, whatever Apple and the developing community comes up with by then will be too.
post #25 of 52
The worst of it all is that one year after the Wii U (stupid, stupid name) ships, both Xbox 720 and PS4 will enter, guns blazing, with amazing graphics processing capabilities that'll kick the Wii U to the ground.

AND since there's already an iPad to do most of the "innovative" gameplay shown on the Wii U, and the games themselves don't have the "ooooh movement detection" gimmicky appeal the original Wiimote had, I'll bet Nintendo won't be able to sell boatloads of it like they did with the first Wii.

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post #26 of 52
Quote:
Originally Posted by lightstriker View Post

Don't worry about Nintendo. Its a very smart company. They one big mistake in console in the last 30 years.

maybe, but now they've jumped the shark. they needed a Wii HD in 2010 before Sony and MS caught up and passed them by with the Move and Kinect, not 2012. four years ago the Wii broke through to the family market, but now they are devolving back to just the grade school market. tweens, teens, and adults don't want a toy iPad, they want the real thing.
post #27 of 52
You know, I swear I saw a few dozen of these comment threads right around the time the Wii was announced. Ditto the DS.

And we all know those were both commercial failures that sunk Nintendo deeply into the red for years, right?

Oh. Wait. They were licenses to print money.

Oh well, haters are always going to hate.
post #28 of 52
Quote:
Originally Posted by solipsism View Post

I hope these games are fun. Good luck, Nintendo.

what's sad is that they could probably make more money taking their own 2d games like the first three Super Mario Bros etc and porting them to the ipad.

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(She's family so I'm a little biased)

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post #29 of 52
Quote:
Originally Posted by Urinal Mint View Post

You know, I swear I saw a few dozen of these comment threads right around the time the Wii was announced. Ditto the DS.

And we all know those were both commercial failures that sunk Nintendo deeply into the red for years, right?

Oh. Wait. They were licenses to print money.

Oh well, haters are always going to hate.

hate? the Wii was innovative and fun when it first came out. no argument. but then Nintendo got arrogant due to that success and went stagnant, focusing mainly on adding more accessories. when instead it needed to upgrade the core system without delay.

as to the high-priced game business model that both Nintendo and Sony PSP milked for big profits for years at the expense of parents around the world, yes Apple iOS killed it for casual games. thank god.
post #30 of 52
Quote:
Originally Posted by nvidia2008 View Post

I was hoping for better graphics than Xbox360:

"The biggest grab however, was the lush HD visuals that the console will supposedly ship with. Check out the video below and jump to 2:56 for what appears to be Link kicking a giant spiders arse in full 1080p.

But heres the thing that footage? Its from the PS3. So why in their big reveal has Nintendo palmed off visuals that dont reflect their current console? The reason were given by Nintendo of America President Reggie Fils-Aime is that

(were) a year away from when the console will launch"

http://www.ripten.com/2011/06/08/nin...s3xbox-images/

*sigh*

Behold ladies and gentlement, failing journalism

http://www.destructoid.com/e3-wii-u-...e-203237.phtml

http://www.joystiq.com/2011/06/08/wi...s3-pc-footage/

http://www.gamepro.com/article/news/...d-360-footage/

Had anyone actually done dugging up the statement in question was to this video.

http://www.youtube.com/watch?v=EAlqC-9HTm4

Nobody knows what the Console can actually do yet, quit yer whining.
post #31 of 52
I would have thought making a unified device that works as a DS and a Wii controller would have been a better idea.
post #32 of 52
It almost looks like the Wii U has an optical drive! That would be some awesome retro fun.
post #33 of 52
You guys do know that nintendo played around with screens in controllers BEFORE the ipad even existed right? Before the iphone or ipod touch even existed also right?

They played around with it on the gamecube with connecting the gameboy advance onto the gamecube and the current iawata asks they were playing with it internally even before then.

So stop with this ipad stuff.
post #34 of 52
You guys do realise that the Wii Motion Plus controller is also a controller for the Wii U right? Some games won't even use the new controller.
post #35 of 52
We've got some early specs:

AMD GPU "Custom HD Radeon"
25GB proprietary disks
Wii game, controller and accessory support
NO Gamecube compatibility

http://www.destructoid.com/e3-wii-u-...y-203333.phtml
post #36 of 52
Quote:
Originally Posted by Jexus View Post

We've got some early specs

There was a spec sheet uploaded, which seemed to have plausible details:



But we know for a fact it doesn't have a SATA HDD - only optional USB HDD storage - and no Gamecube compatibility but it does have Wii compatibility. Not to mention the 25GB disc size not 50GB, although you'd think they'd allow it to play Blu-Ray movies.

Also, the processor has been described by IBM as based on the same design as the one they used in the Watson Jeopardy computer, which runs at ~3.5GHz though it has 8-cores and Wii U is said to have 3-cores like the XBox and based on a 45nm process.

The GPU was always said to be based off the RV770 AMD GPU, which is the Radeon 4870. The untrustworthy slide says 32nm process for the Wii GPU vs 55nm for the 4870 as well as a higher clock speed. It's plausible though and the PS3 did a similar thing but was based off the Geforce 7800GTX.

The 4870 scores 6500 in 3DMark and the 7800GTX scores 2235. If this was the GPU used, it would make the Wii U theoretically 3 times faster than the PS3. The following bird and Zelda demos run in real-time on the Wii U system in 1080p, very smooth, great lighting, no aliasing:

http://www.youtube.com/watch?v=GcapRBQoMWk
http://www.youtube.com/watch?v=arHNcSMXaBk

3 x faster than the PS3 wouldn't be hard as it's 5 year old hardware. Mobile GPUs now rival/exceed the PS3 GPU.

When you see the Zelda graphics, it's clear that we are reaching a point where raw performance is not going to matter that much. Even if Sony/Microsoft bring out a 10x leap a year or two later on, the 3x improvement over the Wii U wouldn't really make much of a difference and Nintendo are going to get some significant marketshare by being the fastest first, no doubt with some high-end exclusive titles.
post #37 of 52
Quote:
Originally Posted by Marvin View Post

When you see the Zelda graphics, it's clear that we are reaching a point where raw performance is not going to matter that much. Even if Sony/Microsoft bring out a 10x leap a year or two later on, the 3x improvement over the Wii U wouldn't really make much of a difference and Nintendo are going to get some significant marketshare by being the fastest first, no doubt with some high-end exclusive titles.

And let's be realistic, pushing the graphics 10X like the HD crowd demands would put Microsoft and Sony off once again. To accomplish this:

1. Sony would would have to invest millions if not a few billion into a chip that would be able to push more polygons on the screen without losing quality and that is cheaper to manufacture, and MS would have to find a chip of equal caliber. This in turn would force developers to acquire new hardware and would raise the prices of games on the market which already border on "ludicrous".

Or

2. Both would need to implement native support for Ray tracing, which would also drive costs through the roof.

GTA IV cost 100 Million to develop, EA said pushing new IP's on Wii was 7 million compared to the HD platforms which could go as high as 60 million.

Sony and MS would be shooting themselves in the foot if they overdo things, which is why I don't expect and am advocating against another "super-jump" in graphics. Nintendo was smart in waiting for the roadblock in the GPU department, because now it forces MS and Sony to differentiate not only from themselves but from Nintendo.

The new Minimum for Wii U games is expected to jump $20 up to $70 a game. Imagine what games would cost on the Super HD platforms.
post #38 of 52
I'm not sure where the term "Super HD" is coming from, but calling anything driven by an ATI 4870 or even Nvidia GTX 460 "Super HD", is... laughable.

Obviously, I'm a "PC gamer". "Next-gen" consoles need to be of an ATI 5870 1GB or better class of GPU to even warrant being called "Super HD" (whatever that means).

I don't see how these "Super HD" titles should then cause any increase in prices for games ~ developers are already targeting PC platforms with (usually) better graphics alongside the PS3 and Xbox360 titles.

As for Nintendo, I don't see them offering the "hardcore" titles like on PS3 and Xbox360, so, as excited as I am about a "next-gen" console, I'm not sure about this Nintendo thing until we get more information.

Keep in mind, the iPad 3 will probably easily match the PS3 in terms of horsepower.

AppleTV is one flick of the switch away from being a new gaming console. If Steve wants it, it will happen.
post #39 of 52
Quote:
Originally Posted by nvidia2008 View Post

I don't see how these "Super HD" titles should then cause any increase in prices for games ~ developers are already targeting PC platforms with (usually) better graphics alongside the PS3 and Xbox360 titles.

As for Nintendo, I don't see them offering the "hardcore" titles like on PS3 and Xbox360, so, as excited as I am about a "next-gen" console, I'm not sure about this Nintendo thing until we get more information.

Keep in mind, the iPad 3 will probably easily match the PS3 in terms of horsepower.

AppleTV is one flick of the switch away from being a new gaming console. If Steve wants it, it will happen.

I use "Super HD" loosely as a term to define those who want another mega graphics jump.

A few things

1: If you have followed PC gaming for as long as you claim, you would know that almost every PC game in the last 5 or so years has been a cheap console port. The PC exclusives that were released in between such times never took advantage of newer hardware. The max GPU always signaled was a Geforce 9 series card, the minimum usually being signaled at a Geforce 6. Even now few developers have ventured into the GTX realm for highest performance.

2. Did you watch Nintendo's press confrerence or not? With such a statement I'm leaning on the latter.

3. The Ipad 3 in terms of mainstream gaming, will never grab the gaming market until:

It has games with depth.
iOS devs implement comfortable or proper tochscreen controls
or
Until flexible methods of play are allowed(AKA wireless controller, keyboard and mouse)

The Casual crowd(one that has a stronger say, but still has drawbacks) will purchase the Ipad 3 regardless of.
post #40 of 52
Quote:
Originally Posted by nvidia2008 View Post

AppleTV is one flick of the switch away from being a new gaming console. If Steve wants it, it will happen.

+1

I'm sure gaming never was Steve plan, but like you said, Apple has right now everything in his sleeves to come and shake the gaming console industry. Apple could come out with a 99$ AppleTV w/ iPad 2 hardware in it and still make money, Nintendo, Sony and MS cannot compete at this price rang right now. The only puzzle piece missing right now is a good bluetooth controller for iOS devices.
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