Quote:
Originally Posted by MacRulez 
Have you never seen any Flash game run at 60FPS?
Yes, the Google team's efforts at porting QII are laudable, apparently even here is this vehemently anti-Google forum.
But unless you can find an equivalent build by developers of similar expertise in Flash, it's a fine showpiece but not a comparison.
Like I said, I don't use Flash and have far less invested in it than the company hosting this forum, and I agree that HTML5 is coming along nicely.
But if you think it's fast now, you can't imagine how much faster it could be if it used bytecode instead of having to parse JS and XML on the fly.

Have you never seen any Flash game run at 60FPS?
Yes, the Google team's efforts at porting QII are laudable, apparently even here is this vehemently anti-Google forum.
But unless you can find an equivalent build by developers of similar expertise in Flash, it's a fine showpiece but not a comparison.
Like I said, I don't use Flash and have far less invested in it than the company hosting this forum, and I agree that HTML5 is coming along nicely.
But if you think it's fast now, you can't imagine how much faster it could be if it used bytecode instead of having to parse JS and XML on the fly.
Equivalent in Flash? There's enough online multiplayer games on the internet - pick one and go for it.
... at night.
... at night.





