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Apple releases Final Cut Pro X, Motion 5 and Compressor 4 on Mac App Store - Page 4

post #121 of 206
I think the most important review will be sales and the size of the market that actually uses Final Cut Pro. Those are the reviews that have credibility for me.

Quote:
Originally Posted by Aiwaz418 View Post

I would suggest you take a look at the reviews on the App Store if you seek less 'anonymous' feedback, and then give it a few days before some pros write more in-depth responses and post them on Apple and editorial sites.
post #122 of 206
Quote:
Originally Posted by TenoBell View Post

I do understand that.

From talking with professionals I know. Few have any plans for upgrading to the FCP X on the first day. Especially not in the middle of important work.

Pretty much everyone had plans to download FCP X on a test machine, checking it out and seeing what the deal with it was before they would actually use it on anything mission critical.

Anything missing that they absolutely need simply means they will stick with what they currently have until the proper time to upgrade to something new.

I cannot think of anyone (an actual working professional) who has the time or would waste time posting on the App Store reviews. Especially on the day the software is released.

Fair enough.

The fact that Apple has explicitly stated that you can continue to run FCP 7 concurrently on the same machine that you install FCPX on suggests that they are aware that the new release won't meet the needs of many of their customers, but that they want people to check it out and start to get use to some of its new conventions (and again, this echoes the path they took with QTX, although of course at a much higher stakes level).

Then, hopefully over the next 6 months or so, they can start to fill the most glaring gaps so that editors can enjoy the new speed and workflow enhancements without losing critical functionality. At that point they may have a real winner on their hands.

I just wish Apple wasn't so stubbornly opaque about road maps when it comes to their pro apps. That kind of thing really doesn't sit well with professionals that need to be able to plan ahead.
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post #123 of 206
Quote:
Originally Posted by addabox View Post

Then, hopefully over the next 6 months or so, they can start to fill the most glaring gaps so that editors can enjoy the new speed and workflow enhancements without losing critical functionality. At that point they may have a real winner on their hands.

Let us hope that is the case, because I DO love the obvious increase in speed and ability to utilize h.264 natively, etc.
post #124 of 206
Quote:
Originally Posted by addabox View Post

All the bitching about upgrade pricing completely misses the mark, IMO. $300 is crazy cheap for a professional NLE.

No multi-cam or deck control? You're wrong to consider this a "professional NLE".

post #125 of 206
Quote:
Originally Posted by TenoBell View Post

Speculation means nothing. Actually using the software and getting work done informs a real assessment. That cannot be done in only the span of a few hours.

You couldn't be more wrong.
post #126 of 206
Quote:
Originally Posted by samwell View Post

You couldn't be more wrong.

No he's correct.

Show me something done by a new purchaser today as extensive as this review

http://www.kenstone.net/fcp_homepage...ok_martin.html


FCPX is too deep of a program to fully grok in a scant few hours if you never had
access to the beta. Sure it's missing a whole bunch of things..many of which will
be folded into the program in subsequent updates but the pedantic level of some of the
reviews makes me question the Professional status of some of the purchasers.
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post #127 of 206
Quote:
Originally Posted by hmurchison View Post

No he's correct.

Show me something done by a new purchaser today as extensive as this review

http://www.kenstone.net/fcp_homepage...ok_martin.html


FCPX is too deep of a program to fully grok in a scant few hours if you never had
access to the beta. Sure it's missing a whole bunch of things..many of which will
be folded into the program in subsequent updates but the pedantic level of some of the
reviews makes me question the Professional status of some of the purchasers.

Really? How in-depth of a review is necessary to notice that the software is missing even the most basic functionality expected from a NLE?

You can't even open a FCP 7 project in FCP X?

You can't export a portion of a sequence?

No dual-monitor support?

Whatever.
post #128 of 206
Quote:
Originally Posted by samwell View Post

Really? How in-depth of a review is necessary to notice that the software is missing even the most basic functionality expected from a NLE?

I think the issue is more about people not understanding where Apple wants to take Final Cut Pro. They're likely not going to extend a lot of effort into supporting tape based ingest when non-tape media is the heir apparent.

No multicam is a bummer for those who absolutely must have it. In all I think FCPX is a complementary product at this point. I don't know why people thought they'd be able to easily import files created on an entirely different codebase.

I suspect they will be run in tandem on systems for a while. It's going to take 2-3 years before FCPX offers the type of maturity that we have now with FCS. Until then it'll slowly be phased into production environments on an "as needed" basis.
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post #129 of 206
Quote:
Originally Posted by hmurchison View Post

I think the issue is more about people not understanding where Apple wants to take Final Cut Pro. They're likely not going to extend a lot of effort into supporting tape based ingest when non-tape media is the heir apparent.

No multicam is a bummer for those who absolutely must have it. In all I think FCPX is a complementary product at this point. I don't know why people thought they'd be able to easily import files created on an entirely different codebase.

I suspect they will be run in tandem on systems for a while. It's going to take 2-3 years before FCPX offers the type of maturity that we have now with FCS. Until then it'll slowly be phased into production environments on an "as needed" basis.

However, a lot of people just getting into the game have no legacy to hang their hats on and will pick up FCP X right off the bat.
post #130 of 206
Quote:
Originally Posted by hmurchison View Post

I don't know why people thought they'd be able to easily import files created on an entirely different codebase.

Perhaps because such files are txt or XML based, and one of the most basic functions in any edit software?
Quote:
It's going to take 2-3 years before FCPX offers the type of maturity that we have now with FCS. Until then it'll slowly be phased into production environments on an "as needed" basis.

Then what was the point in releasing the software at this point in time at all? For professionals to beta test their software for them?

This is, as I said above, an unmitigated disaster for Apple (the apology press releases have already started, I see...), and deeply shakes my faith in furthering my personal and my professional relationship with their media software.

WTH were they THINKING?

Oh, also...
Quote:
I think the issue is more about people not understanding where Apple wants to take Final Cut Pro.

That's ass-backwards; Apple is not understanding where their users have already taken FCP, such as to cut professional music videos, commercials, television programs, and motion pictures (including Oscar nominated/winning films). If they had merely wished to cater to the hobbyists, then they should not have sold this as having the capabilities of a professional piece of software.
post #131 of 206
Quote:
Originally Posted by hmurchison View Post

I think the issue is more about people not understanding where Apple wants to take Final Cut Pro. They're likely not going to extend a lot of effort into supporting tape based ingest when non-tape media is the heir apparent.

No multicam is a bummer for those who absolutely must have it. In all I think FCPX is a complementary product at this point. I don't know why people thought they'd be able to easily import files created on an entirely different codebase.

I suspect they will be run in tandem on systems for a while. It's going to take 2-3 years before FCPX offers the type of maturity that we have now with FCS. Until then it'll slowly be phased into production environments on an "as needed" basis.

With all due respect, since you're one of the few on this site whose head isn't firmly lodged up Jobs' ass, FCPX will never be phased into production environments. Pro users (within a production environment) will be running back to Avid very quickly.

Regardless of what features are added in subsequent updates, there is no more trust in Apple to deliver pro-quality software.
post #132 of 206
Quote:
Originally Posted by samwell View Post

No multi-cam or deck control? You're fucking retarded to consider this a "professional NLE".


What the fuck is wrong with you?
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post #133 of 206
Quote:
Originally Posted by addabox View Post

What the fuck is wrong with you?

It bothers me when people who have no idea what they're talking about pretend like they do.
post #134 of 206
Quote:
Originally Posted by userblah View Post

I've never purchased anything from the App Store before on a Mac, so this may be a "stupid" question but currently when I used to purchase FCP I would be able to install it on two computers and both would work. Is there such limitations with FCP X now that it is through the App Store? Will I need to purchase it multiple times to use it on more than one computer or will it be similar to how the iPhone works that it recognizes I purchased it once already and will re-download and any device that I long into with my apple id?

Thanks

According to Apple. All apps purchased through the Mac App Store will work in all computers owned, or controlled by you. I'm not sure exactly what this means, but if a computer is registered under your name, the app will work with that. It's also likely, from what they say about Lion, that it will also work with all computers in one address. Anything else, I don't know yet.
post #135 of 206
Quote:
Originally Posted by solipsism View Post

I didn't think my comment would only get regulated to just being about FCP, and not what I see as an inherent shortcoming of the App Store model. :sigh:

Sol, you were talking about FCP, so the response is about FCP.
post #136 of 206
Quote:
Originally Posted by Dick Applebaum View Post

Yeah!

I think network news and sports, as well as short video and commercial editors will eat this up. Don't know about "pro" film editors tho -- read a lot of comments that suggested FCPX was beneath them.

I have some rather expensive plugins for FCP -- I suspect that these will not be compatible with FCPX... I don't even know if FCPX allows plugins.

Also, I believe it is true that you can run FCPX, concurrently, on several machines! That will be a great boon -- especially for my granddaughter who's pretty comfortable with iMovie.

i am under the impression, after 20 minutes playtime with FCPX, that someone comfortable with iMovie could hit the deck running with FCPX -- just using it as an iMovie with a lot of extra stuff.

I'm not concerned about what those "Pro's"have to say. Apple clearly isn't finished with this.
post #137 of 206
Quote:
Originally Posted by spliff monkey View Post

Exactly! I'm sure clients would love to hear how an uncompressed file transfer repeatedly failed or took two weeks because you had to upload it to a web server. I guess one could just start shipping hard disks.

PS sorry about the misquoted pricing. If you have multiple decks you surely won't be upgrading any time soon.

To put it into perspective for others we have 2 deck for 4-6 editors/ 4-6 night crew assistants, (depending on how busy we are) so our deck stays busy too. They're too damned expensive especially when the networks won't comp you (even on a percentage) of the hardware. Profit margins can be surprisingly slim for some cable networks especially when it comes to post.

All clients are really getting cheap. I'm seeing this in publishing, advertising, etc. Areas that were never in question, are now off limits.
post #138 of 206
Quote:
Originally Posted by Marvin View Post

It seems a bit odd to me that Compressor costs the same as Motion. It's just a batch encoder. Motion is a full GPU compositing app. Plus, a lot of people will need it to encode DVD files so it would have made more sense to bundle it along with Final Cut X.

But, for Motion on its own to be $50 is insane pricing. This is an app that can replace a lot of the functionality in the $999 After Effects package.

From what I remember, when Compressor first came out, it cost $1,000, and Motion cost $300.
post #139 of 206
Quote:
Originally Posted by Pooch View Post

anyone have any thoughts on whether this will be available on a disc, in a box, in a retail store? (apologies to dr. seuss).

No, no, and no.
post #140 of 206
Quote:
Originally Posted by melgross View Post

I'm not concerned about what those "Pro's"have to say. Apple clearly isn't finished with this.

Let's face it, this is just a HUGE upgrade to iMovie -- hence, the ability to import iMovie projects/events and not FCP projects. If this had been named iMoviePro X, there'd be no bitching. Hopefully, they'll upgrade FCP soon.
post #141 of 206
Quote:
Originally Posted by samwell View Post

It bothers me when people who have no idea what they're talking about pretend like they do.

Does it now? Because this is what I actually posted:

Quote:
All the bitching about upgrade pricing completely misses the mark, IMO. $300 is crazy cheap for a professional NLE.

However, the real question is whether or not FCPX still counts as a professional NLE. For people doing free lance work, editing DSLR footage, or moving up from iMovie, FCPX is an incredible value.

However, FCP as we have known it has been used to cut feature films, documentaries and television series. For that market, the new version is almost bizarrely under-featured. No OMF support, no xml out or in, no edl in/out, no r3d (which is odd, since RED is sort of the Apple of digital cinema and every other mainstream NLE suite has already incorporated direct support), no multi cam, no 3rd party device support.

So I guess what bothers me is when illiterate internet douchebags pop off without even understanding what they're responding to, much less have any insight into the topic at hand.

I've worked as a professional editor, while you, I would guess, have access to Google.
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post #142 of 206
Quote:
Originally Posted by samwell View Post

It bothers me when people who have no idea what they're talking about pretend like they do.

Be polite or you're out though. You can be negative, but sit on your hands until you can type something less abusive. Ok?
post #143 of 206
Quote:
Originally Posted by cpr1 View Post

Let's face it, this is just a HUGE upgrade to iMovie -- hence, the ability to import iMovie projects/events and not FCP projects. If this had been named iMoviePro X, there'd be no bitching. Hopefully, they'll upgrade FCP soon.

Very funny, I'm sure. But you've obviously got no knowledge of FCPs beginnings.
post #144 of 206
Quote:
Originally Posted by samwell View Post

With all due respect, since you're one of the few on this site whose head isn't firmly lodged up Jobs' ass, FCPX will never be phased into production environments. Pro users (within a production environment) will be running back to Avid very quickly.

Regardless of what features are added in subsequent updates, there is no more trust in Apple to deliver pro-quality software.

samwell

there's a post over on another site with statements from Phil Hodgetts and I think Larry Jordan that Multicam is coming and some form of import from FCP 7 or earlier is coming. Just those two will ease a lot of frustration. I gotta think Deck control is on the menu.


There was another interesting tidbit of info that could go unnoticed. I read that the updates are moving from 18 months to a couple a year.

Perhaps this is the reason to move Pro apps to MAS. The ability to centrally push updates through MAS is probably easier than software update on some level.
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post #145 of 206
As some of us have been saying, Apple is aware of the lack of certain features, and will be updating quickly. This from Macrumors gives a quick first idea of what to expect shortly. As we can see, a couple of major needs complained about here will be met in a short while.

http://www.macrumors.com/2011/06/21/...pdates-coming/
post #146 of 206
Quote:
Originally Posted by hmurchison View Post

samwell

there's a post over on another site with statements from Phil Hodgetts and I think Larry Jordan that Multicam is coming and some form of import from FCP 7 or earlier is coming. Just those two will ease a lot of frustration. I gotta think Deck control is on the menu.


There was another interesting tidbit of info that could go unnoticed. I read that the updates are moving from 18 months to a couple a year.

Perhaps this is the reason to move Pro apps to MAS. The ability to centrally push updates through MAS is probably easier than software update on some level.

Quote:
Originally Posted by melgross View Post

As some of us have been saying, Apple is aware of the lack of certain features, and will be updating quickly. This from Macrumors gives a quick first idea of what to expect shortly. As we can see, a couple of major needs complained about here will be met in a short while.

http://www.macrumors.com/2011/06/21/...pdates-coming/

Good news, all around. And what I had hoped Apple had in mind.

Now I think the key thing is pushing out these updates in pretty good time. I don't mean in the next week or anything, but I don't think Apple can sit on things as they stand for a year and not expect to see the hold on the pro NLE market take a pretty good hit.

Murch-- I had read that as well about the frequency of updates and the utility of MAS in that case, someone asked how that works better than Software Update. Any thoughts? Does pushing incremental updates have an advantage over letting people know an update is available for download?
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post #147 of 206
Quote:
Originally Posted by melgross View Post

All clients are really getting cheap. I'm seeing this in publishing, advertising, etc. Areas that were never in question, are now off limits.

The client side cost consultants are killing full service post facilities. They will hear FCP X only costs $300 and want a discount. They don't understand the costs involved and they don't care. Post houses all over the country are going out of business because web based and interactive advertising doesn't demand quality. Not in the shoot, the cut or the finish. So Apple may be making the right move here by aiming their product at people who are producing everything for the web. Tape isn't yet dead and won't be for some time, but for those of use who still need it FCP X - at this moment - is not helping.

The way things are going only the Los Angeles post market will be able to continue producing content at the highest quality level. Everyone else is going to have to dumb it down. Maybe that is what FCP X is for.

Of course Apple could also be preparing FCP X Extreme which will address the shortcomings people are so upset with today.
post #148 of 206
Quote:
Originally Posted by TenoBell View Post

I cannot think of anyone (an actual working professional) who has the time or would waste time posting on the App Store reviews. Especially on the day the software is released.

Especially on the day the software is released and by people who just plunked down their money, this will happen. It's news now, not later. It's most helpful to those for whom it matters now, not later.
post #149 of 206
Tweet this:

Not happy with the new Final Cut Pro X?? Email the product manager your thoughts: Steve Bayes, sbayes@apple.com #FCPX #Apple #FinalCutProX
post #150 of 206
FCPX is already quite literally a joke. The features needed to get work done on a daily basis simply aren't there. Slapping them on later is only going to underscore the fact it's shipping as a substandard product absolutely not suitable for a production environment. Apple should drop the "Pro" moniker as it doesn't fit here.

Either Apple doesn't know, or Apple doesn't care how its target market uses FCP. It doesn't bode well for the future.

But if you want to edit some home movies, go for it. I'm sure it'll work out well for you. Just don't try to export a portion of a sequence.

Like Quicktime Player X, FCPX is going to live in the shadow of version 7. I don't know anyone who actually uses QTX. The absurdly intrusive controller, the inability to quickly create new clips from existing files, the inability to check for the presence of a timecode track...

Apple can patch FCPX all it wants, but the fact remains it's a failure of an app that has very, very substantial design flaws out of the gate that go down to the very basic foundations of what makes FCPX FCPX. I don't think you can patch that away. I don't know what the project managers were thinking, but it has little or nothing to do with what professional editors need to get their jobs done.

I mean, look at this list of ridiculous oversights.

- No EDL
- No XML
- No OMF
- No Backwards Compatibility - EXCEPT FOR iMOVIE (!!!!)
- No Deck Support
- No External Monitor Support
- No Multicam Support
- No Networked Volume Support
- No Ability to Choose the Destination of Project Files
- No Manual Color Correction
- No Sequence Settings
- No Screen Layout Settings
- No Bins
- No Custom Video Dimensions
- No Custom Clips Exported From a Sequence

This is not a professional app by any means.
post #151 of 206
Quote:
Originally Posted by melgross View Post

Most video editing Pro's wouldn't even think before laying down the cash for this sight unseen.

Which makes me skeptical of the "Pros" who feel burned for spending $300 on a program without even bothering to discover it's missing features that they claim are essential for their workflow. They either have more money than common sense or are just embarrassed that they got caught up in the moment of "ooh, shiny/new" and couldn't be bother to do a minimum of due diligence. The whole "the sky is falling" meme is beyond tiresome at this point
post #152 of 206
Quote:
Originally Posted by TenoBell View Post

You really feel true professionals would be posting their honest opinion within hours of downloading the software. Would a "real" professional want to use the software for awhile before making an assessment?

There you go bringing logic into the discussion again!
post #153 of 206
Quote:
Originally Posted by Aiwaz418 View Post

I would suggest you take a look at the reviews on the App Store if you seek less 'anonymous' feedback, and then give it a few days before some pros write more in-depth responses and post them on Apple and editorial sites.


Is Larry Jordan "Pro" enough for you?

Good gawd, all the whining about something that has been out for less than 24 hours is simply astonishing.

Hey here's a thought - maybe there hasn't been a push to get off of tape because there wasn't a compelling paradigm to do so?

People throw out equipment costs as why tape won't go away, well guess what. I may not be a pro editor, but I've managed enough projects to understand that the real costs are in labor. Tools - of which camera's and decks are just tools, are a minor cost in the grand scheme of things.

If a forward thinking production company can ditch tape, convert their cameras to record to disk and slash a significant part of their workflow time - guess what - that's an edge.

I think that's what Larry see's and why he is so excited. This is Mac OSX, USB and the missing floppy drive all over again. Apple is a good year or two ahead of where the market is going. It probably looks impossible or highly unlikely now, but all it will take are one or two projects to prove the concept and Bam! An industry shifts.

Kind of like when the original Final Cut shipped. Hmm, imagine that....

So is it a surprise the entrenched big houses and editing suites are having heartburn with this edition of FCP X? Nope. Their not going to change quickly (certainly not in less than 24 hours) even if FCP X did everything they want and polished their shoes too. Where FCP X is going to explode like a nuclear weapon is in the smaller/independent space. Where the growth and innovation is happening. Eventually, it will trickle up. Heck - video tape was once derided as "consumer".

Another shift this is reminiscent of is from film to digital in photography. Look how long it took for that paradigm to shift. Here we are yet again - another tempest in a teapot. If Apple's right, the fact that FCP is missing tape and some of the round tripping features will be moot. It will be interesting to see how things develop over the next couple of months. Certainly more interesting than seeing a bunch of reactionary rhetoric for something that has been out for less than 24 hours
post #154 of 206
Quote:
Originally Posted by cpr1 View Post

Let's face it, this is just a HUGE upgrade to iMovie -- hence, the ability to import iMovie projects/events and not FCP projects. If this had been named iMoviePro X, there'd be no bitching. Hopefully, they'll upgrade FCP soon.

iMovie '08 was a total redesign, and I think the same guy that did that then moved to the FCP team. He was on stage at WWDC, had really short hair.
post #155 of 206
I don't know...

What is Apple really selling here?

Professional video editing software, or the illusion of being a pro editor (iMovie on steroids)?

think about it...

What's truly a bigger market?

Professional video editors (which are far less) but can plop down $1000 for high quality software...

OR

Everyone else who can manage $300-$400 and be able to pretend that they are on that level of professionalism?

I don't mean for this to sound like a conspiracy theory, but I'm seeing Apple trying to play both markets to get all the money.

I'm sure FCP X will mature with updates to bring it back up to par with FCS for the industry pros, but I'm also seeing a LOT more amateurs buying this (and not using it to its full potential) simply to feel like they're in the "PRO" crowd.

Just like Aperture for amateur photographers vs. professional photographers. I know a lot of people plopping down an affordable $80 because iPhoto "isn't good enough" yet... they only really use the same functions that iPhoto delivers.
post #156 of 206
Quote:
Originally Posted by DoctorGonzo View Post

FCPX is already quite literally a joke. The features needed to get work done on a daily basis simply aren't there. Slapping them on later is only going to underscore the fact it's shipping as a substandard product absolutely not suitable for a production environment. Apple should drop the "Pro" moniker as it doesn't fit here.

Either Apple doesn't know, or Apple doesn't care how its target market uses FCP. It doesn't bode well for the future.

But if you want to edit some home movies, go for it. I'm sure it'll work out well for you. Just don't try to export a portion of a sequence.

Like Quicktime Player X, FCPX is going to live in the shadow of version 7. I don't know anyone who actually uses QTX. The absurdly intrusive controller, the inability to quickly create new clips from existing files, the inability to check for the presence of a timecode track...

Apple can patch FCPX all it wants, but the fact remains it's a failure of an app that has very, very substantial design flaws out of the gate that go down to the very basic foundations of what makes FCPX FCPX. I don't think you can patch that away. I don't know what the project managers were thinking, but it has little or nothing to do with what professional editors need to get their jobs done.

I mean, look at this list of ridiculous oversights.

- No EDL
- No XML
- No OMF
- No Backwards Compatibility - EXCEPT FOR iMOVIE (!!!!)
- No Deck Support
- No External Monitor Support
- No Multicam Support
- No Networked Volume Support
- No Ability to Choose the Destination of Project Files
- No Manual Color Correction
- No Sequence Settings
- No Screen Layout Settings
- No Bins
- No Custom Video Dimensions
- No Custom Clips Exported From a Sequence

This is not a professional app by any means.

I gather that you have had some time to use/test/evaluate the new product, and I for one would be happy to heed your advice. Providing that you provide your credentials first.

I have done some due diligence. Afterall, it is I that will be laying out the $300 dollars for my guys in the studio. Who by the way are very professional, none of whom attended NAB in April mind you, but forced me to watch the FCP X keynote* and some of the initial comments following it.

I can't argue that some of your 'No' claims are correct because video editing is not my forte. However, perusing the listed features**, it would appear, for one example, that you can manually color correct.

Again, I may not have your expertise in this field, but Compressor' seems to challenge another of your "No's." If true, I would normally have to wonder how many of the other issues are equally false. But from what I have understood to date, this offering is a new paradigm in video editing and to not give it its due diligence properly, would be like someone stuck in the stone age.

* http://igadgetsreport.com/2011/04/13...keynote-video/
http://www.macvideo.tv/editing/inter...icleId=3274978
** http://www.apple.com/finalcutpro/all...#color-grading
post #157 of 206
How much control over DVD menus is there in FCPX/Compressor? At work we create main menus with three or four submenus each with five or so clips with End-jump set to the submenu. The clips also have six or seven markers set at specific points. We currently use DVD Studio Pro to accomplish this.

Could the new FCPX and/or Compressor cover this need?

 

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post #158 of 206
Quote:
Originally Posted by Bergermeister View Post

How much control over DVD menus is there in FCPX/Compressor? At work we create main menus with three or four submenus each with five or so clips with End-jump set to the submenu. The clips also have six or seven markers set at specific points. We currently use DVD Studio Pro to accomplish this.

Could the new FCPX and/or Compressor cover this need?

You are aware that Apple has posted quite a comprehensive description of FCPX's features, including Compressor. http://www.apple.com/finalcutpro/compressor/

Until you buy the book or more hands-on are available, the people that I would accept to answer queries such as yours are not here.

Heck, even perusing the Manuals would certainly help in the meantime. http://support.apple.com/kb/HT4681
post #159 of 206
I reading comment after comment about price, upgrade price, what a great deal for the price. A professional is willing to spend more money for a features rich software platform. Features should be the topic NOT price. As a Professional Editor who uses FCP7 everyday I can't believe Apple left out so many key features: Backwards compatibility with FCP6 & FCP7 project files, Duhhh, Multiclip Editing, Tape Capture and Import...these few features are deal breakers!! Apple just made a conscience decision to move away from the professional market and towards prosumer/education markets.
Avid and Adobe are jumping for joy! Their market share is surely going to jump as Professionals migrate to Avid and Adobe. Sad day for FCP users all over the world.
post #160 of 206
Quote:
Originally Posted by Onhka View Post

You are aware that Apple has posted quite a comprehensive description of FCPX's features, including Compressor. http://www.apple.com/finalcutpro/compressor/

Until you buy the book or more hands-on are available, the people that I would accept to answer queries such as yours are not here.

Heck, even perusing the Manuals would certainly help in the meantime. http://support.apple.com/kb/HT4681

I've looked at them and the manuals online and it seems pretty basic. Can't see the actual templates, though. At the office we'll probably stick with DVD-SP (unless there is a pleasant surprise).

Overall, the apps look great (I am not a pro editor) and it would be nice to get back into making some home movies; it's been a while. I live in a beautiful area and would like to finally capture some of the nature on video (have thousands of photographs) and learn something new in the process.

 

Your = the possessive of you, as in, "Your name is Tom, right?" or "What is your name?"

 

You're = a contraction of YOU + ARE as in, "You are right" --> "You're right."

 

 

Reply

 

Your = the possessive of you, as in, "Your name is Tom, right?" or "What is your name?"

 

You're = a contraction of YOU + ARE as in, "You are right" --> "You're right."

 

 

Reply
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