Originally Posted by cloudgazer
I am saying that many FCP users are being as irrational, and unreasonable here as Star Wars fans were when Lucas 'betrayed' them. To the users FCP is their tool, but to the developers FCP is their product. The users believe that they 'own' the product in the same way that Star Wars fans felt they 'owned' their movie experience, however ultimately ownership lies with creators not consumers.
It's the creators' right to create something that some users don't like, and the users are absolutely entitled not to use it when they do. There are many reasons why the creator may choose to do this, which the user often doesn't appreciate. Star Wars fans will simply never understand Lucas' determination never to release the original movies without the changes that he made back in the 90s. Lord of the Rings fans will never understand the stupid Arwen sub-plot, the moving of lines between characters for seemingly no reason, the gratuitous Legolas arcade game moments.
If FCP no longer works for you then don't use it, perhaps it will never be suitable for you again, in which case never return. Perhaps Apple made a mistake with FCP that will result in the product dying. Perhaps they made a decision that will set FCP up for years to come in the prosumer space. Perhaps FCP will prove successful in the pro space in a few years because its new clean architecture will allow for faster innovation than the competitors. There are lots of ways this may shake out, and it's Apple's right to make the decision as to where it wants to send the product, just as it is Lucas' right to refuse to release a set of Star Wars movies which he would be dissatisfied with.
This attitude of entitlement is no more appealing in movie creators than it is in movie consumers.
Thats the rub, I'm more than just a consumer and no one is disputing Apple's right to change any product they own, this is not about some artistic choice, but a financial one based on customer relations (do you even earn a living editing or freelance?) The years Apple sought courting this industry has resulted in quite a few FCP seats at the table of profits, in ether new or old media, most anyone with skill and drive and could ante in & play for pay and yes their is a type of entitlement of the people in this industry, so that doesn't bother me as much as the Star Wars analogy... (sigh)
No one outside the distribution chain lives or dies if Mr Lucas changes anything in his stories so I get the analogy but this is hardly a rant on artistic vision, but hard line business operations, you seem to forget that this, is what it's all about "HOW DO WE PROCEED WITH APPLE FROM HERE?"
It's not that we own the product, but are the users of said product, that is the intent of it's existence for use by persons that require the product, it's a relationship between the provider and end user - not a one way transaction.
All I want @ this point from Apple is the cutesy of declaring what are it's intentions for remaining in this niche market or not, I have to have trust in the vendors that provide the tools that I make a living with and dictates as to how the product will be suitable in use with little to no collaboration between the two is callous in the least, why do you defend such egregious behavior?
Again I don't worship a company or it's management, I will both praise them and criticize when appropriate, so sticking to the theme of industry productivity in the high end editing segment, they've intentionally soured that relationship. So by all means pursue the market that is more lucrative to the bottom line, I work that way as well - but state your intent, so all my make an informed decisions as to how best to serve the enterprise segment of entertainment...
A few years is quite a period in a fast changing industry, where bells & whistles are ask for by clients constantly. I learn new applications as soon as I determine a need, follow trends so as to better predict where I can make a profit and just like Apple whom depend on Intel who I'm sure lets them know what changes are coming to allow them to make decisions on what to offer consumers of their products (Desktops, iPads, Iphone etc...) no surprise that disrupt the enterprise thats why they left Motorola, whom were more enamored with game consoles than providing Apple with the chips they needed to get out product, so whats the difference when apple left out key functions (to keep it simple for non pros to use) and end of life FCPro 7 with no overlap or for a reasonable transition to or from the new FCP X.
No serious business is going to wait for apple to fully provide them the tools that are needed now not 2 or more years hence, investment in training and equipment is crucial to profit and market share to others as well as Apple. The environment that has grown around FCPro is lucrative although no longer for APPL, who see a vast sea of cult consumers, seriously it has become a cult for the less technically inquisitive, editors by our very nature are tech geeks, thats why we love(d) apple - they were the go to company, maybe no longer.
As a side note I chose the Droid because it was tweekable, I can do vastly more customization with it than iPhone, which was an aspect of previous versions of FCPro I loved, although Motorola is attempting to remove this from their newer devices (sigh - we know best-ism again).
So thats my lengthy retort Mr Cloudgazer, simply Apple is being disruptive to a multi-million dollar industry unnecessarily, I and quite a few more feel slighted and belittled by this action rom Apple, without a heads up to this change of course, ether way I would have been disappointed, but the discourse would have emphasized where and how to proceed from here and with what new industry standard going forward.