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COLLADA elements in OS X UI?

post #1 of 5
Thread Starter 
Reading of COLLADAs introduction into Snow Leopard (http://loewald.com/blog/?p=1308) is it possible then to actually put 3D models inside apps as a part of the UI? So I could have a chair lets say as a button, just as an example.

Or are we just talking about QuickLook?
post #2 of 5
Quote:
Originally Posted by Horrunmio View Post

So I could have a chair lets say as a button

If it sounds too ridiculous to be true...

Quote:
Originally Posted by Horrunmio View Post

Or are we just talking about QuickLook?

Preview and QuickLook - you need a 3D rendering context to rasterise the graphics. Pretty cool development nonetheless.
post #3 of 5
Thread Starter 
All I am concerned with is the ability to use COLLADA (.dae) files within the UI of OS X, okay so I'm not going to use a chair as a button, perhaps as an object. I would like to know, as in QuickLook, if it is possible to say manipulate (i.e. rotate) the 3D Object that is a part of the UI, as if it were a logo of a company lets say (yes, I know it's not the done thing).

How compatible is the .dae format with OS X's programming tools?


Thanks.
post #4 of 5
Quote:
Originally Posted by Horrunmio View Post

All I am concerned with is the ability to use COLLADA (.dae) files within the UI of OS X

It will work inside a Quartz Composer view so you'd create a .qtz file with controls linked to the .dae and load that in a QCView context. So if you had for example, a 3D company logo, you could have an app UI with it at the top that could be manipulated.

Something like this:

http://www.youtube.com/watch?v=uow6ozpdt9c
post #5 of 5
Thread Starter 
Quote:
Originally Posted by Marvin View Post

It will work inside a Quartz Composer view so you'd create a .qtz file with controls linked to the .dae and load that in a QCView context. So if you had for example, a 3D company logo, you could have an app UI with it at the top that could be manipulated.

Something like this:

http://www.youtube.com/watch?v=uow6ozpdt9c


Ah, very good, thanks for that. It seems a little special in its own box, I wanted it to be seamless, however that was then, it's probably better now. I like the interaction, because that's what I wanted, not for a logo but as an active object.

Very useful, thanks!
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