Quote:
Originally Posted by
dacloo 
No it is not. It is a worthless consumer request. Professional studios dont't switch apps during a project and have no need to open old projects in fcpx at all.
It is a stupid request really, I mean, final cut studio 3 does not suddenly invalidate. It's not an OS upgrade either, replacing an old version. It's just a set of apps you can install on the same machine, for crying out loud! Just not run at the same time.
Anyway technically wise it's not possible to open old projects because it's so different: fcpx uses tags and stores files in a database.
At some point, FCP 7 will not be able to run on the latest Mac hardware and Latest Mac OS -- probably 2-3 years from now.
If editors want to be able to open FCP 7 projects they will need to maintain FCP 7 seats with people trained on ever more obsolescent, FCP7/FCS apps, OS X version and hardware.
Many editors have a need to go back and perform minor updates on legacy projects such as educational material.
Over time, it will become more difficult and costly to do so. Realizing this, most editors are looking for a path forward from FCP 7/FCS.
So far, no path forward exists for FCP 7 to FCPX. There are "best effort" paths forward for Adobe and Avid.
It is technically possible to move FCP 7 projects manually to FCPX. I've done it.
You can't open FCP 7 projects with FCPX, * that is true. But it has nothing to do with tags or the database.
* nor can you open FCP 7 projects with Adobe or Avid.
FCPX stores tags, data and metadata (from the clips, user tagging and from clip analysis) in the database.
The actual media files are not stored in the database -- only referenced by it. The media can be copied into FCPX specified locations or it can remain where it currently exists -- and be accessible by both FCPX and FCP 7.
Event Database information is created as media is ingested into FCPX (whether the media is copied or stays in place).
Similarily,
Project Database information is created as events, effects, etc. are edited into the Storyline.
The source media doesn't move and remains unchanged.
Much of the speed gain in FCPX is because it can get all the info from the database -- as opposed to continuously going out to the clips to access the data. On a large FCP 7 project this can result in a significant amount of BeachBalling.