Originally Posted by truimagz
I'm just saying look at the state of the web on mobile, and then look at the desktop, look at where all the inovation is taking place on mobile (apps) how can you say the mobile web is better?
I see the mobile web as a place intentionally locked down to serve a private App Market. A place where my device will take me to a webpage that says it has no content available, yet when I click a button "desktop view" I get a full webpage. A place where I can not download/upload or do even basic web operations without again serving the private App Market.
Your "subjective" remark is the truth, when my quote is taken out of context. It should have been followed by the rest of it..
Let's move past the spatting, give me some real substance.
Well, again, any or all of that might be arguably true of Flash for desktop (although performance of same on Macs has always been pretty dreadful, which for my money sort of blows the whole "best interactive web experience angle"), but it's definitely not true of the vast majority of Flash for mobile instances, of which there are relatively few.
Just because Flash has the potential to deliver rich interactivity, or might in fact deliver rich interactivity (assuming you're on the right platform with the right hardware with the right iteration of Flash) doesn't mean that it has ever been that for mobile.
Apple wasn't reacting to some idealized version of Flash that might or might not have eventually realized its potential and actually delivered the goods on a cellphone. They brought the iPhone into a market where Flash for mobile didn't exist, except as the dreadfully hobbled "Flash lite" variant. The iPhone has spent the majority of its life in a world where Flash for mobile still
didn't exist, and has seen a market where any version at all, even a poorly performing one, has only existed in the last year. And, again, it's only been in the last few months that optimizations and hardware advances have been able to deliver anything close to acceptable performance, albeit with a pretty severe battery life hit.
So Flash's status as a web enabling technology is moot, as far as Apple is concerned. Even if they had really wanted to put Flash on the iPhone they couldn't
, until very recently. And not much longer after that recently Adobe cancelled development of Mobile Flash, so that's that.
Android partisanship and expedient blustering have served to obscure these facts. You would have thought that Apple simply turned its nose up at this great, super useful software that everyone else was enjoying, just out of spitefulness or bitterness or greed, and that simply isn't true. Make's a fun point of attack for Apple's many detractors, but it isn't true. It's Adobe that dropped the ball, pure and simple, and now they're admitting it. Blaming Apple is pointless.