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Apple-sparked 'App Economy' created 466K U.S. jobs in 4 years - Page 2

post #41 of 43
Quote:
Originally Posted by serkol View Post

20 app categories. You need to be in the top 100 in a category to make a living from the App Store (I'm an app developer, I'm usually in the top 100, so I base this assumption on my personal experience). If we ignore the fact that one programmer can make several apps (I used to have 5 apps once), and sometimes several people make one app, we will have 20 x 100 = 2000. Ok, let's multiply this by 10, and we'll have 20k. This should include the Apple stuff who "test" the apps and writes the server code and so on, because they are paid from the Apple's 30% cut, and as Apple said that's a break-even business for them. How on earth did they come out with 466k? That's beyond me.

According to Apple's numbers they paid out $2 billion to developers last year. If the top 100,000 got most of the money, that's an average of around $20,000 each. Some must have gotten more and made a good living, and some must have just augmented other income. But it's still a lot of jobs, and obviously much more than your initial estimate of 2,000. And this estimate doesn't include any Apple employees, which I assume would be included in the 43,000 US employee number perviously reported.
post #42 of 43
Quote:
Originally Posted by afrodri View Post

The methodology used in the article doesn't just look at direct employment, but also assumes an "employment spillover" factor of 1.5 (which seems pretty high to me, but I'm not an economist).

Their overall methodology was:
1. They found 44,400 non-duplicate help-wanted ads for "app economy" technical jobs (i.e. computer and math)
2. They Multiplied this by 3.5, assuming for every want ad there are actually 3.5 jobs
3. They assumed that for each tech job there is also one non-technical job (sales, marketing, HR, etc...)
4. They assumed a multiplier of 1.5 for spillover
5. 44.4K*3.5*2*1.5 = 466K

They also mention an estimate of $20 Billion for the App market.

In other words, complete bullshit.

It's not a job if it doesn't pay your bills. Some hobbyist programmer making $500 doesn't mean a job has been created. This estimate is wrong by at least a factor of 10.
post #43 of 43
Whether the numbers are accurate or not I think Apple really made keen business moves in the last decade and they revived the tech industry with some fresh twists to old things. Focusing on apps and making a wall gardened approach, as much as apple haters like to criticize it, really makes a difference in your experience using a device. Such an environment also not surprisingly attracts a lot of developers.
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