Quote:
Originally Posted by
Prof. Peabody 
What a load of crap. Why does an image editor need "3D editing capabilities"?
Adobe already makes about fifty completely similar products, why not just make some crap 3D/image editor monstrosity for those few game designers that might need it and call it something else? Why junk up Photoshop with this stuff when 99% of the users won't need or want it?
Adobe has a lot of products that have shared features over their development. Regarding 3d editing, it's been used in print for years, although I'm not sure if this will truly lessen the jumping back and forth between applications. It's only in the extended version, and the software is still marketed as a professional product. It's also retained the price of one. Anyway, there are a lot of things they could improve, but quite a few of their tools are quite archaic. Look at the linear workflow options in after effects compared to Photoshop. Okay that's used more in video, but I'd seriously like to see full functionality at 32 bpc for dealing with spherical hdr and better workflow with high contrast images.
Your assessment of 99% isn't really based on anything anyway.
Quote:
Originally Posted by
Tallest Skil 
Heaven forbid Adobe actually take the time to write software designed for the OS that is the reason the company exists at all.
Adobe annoys me just as much as Apple at times

.
I have to wonder what makes you think this way. If you look at other applications that came out of the 1990s like most of Adobe's suite, the issue of building things up over such a long period of time becomes fairly noticeable. They've actually kept it way more concise than some of the other software developers, and I can still hotkey most of the tools and frequent layer commands effectively.
Quote:
Originally Posted by
slakinov 
Sorry that's just not true - as a user of both OSX and Windows, I can tell you that the Windows version of Photoshop CS5 is full of bugs and runs like a dead dog in glue.
The Mac version of CS5 is much better.
I've noticed that the Windows version supports a more limited range of gpus. You know what it does have? 10 bit displayport drivers

. This is probably my greatest running irritation with Apple.